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Example 6 with PaintType

use of riskyken.armourersWorkshop.common.painting.PaintType in project Armourers-Workshop by RiskyKen.

the class ItemColourPicker method onItemUse.

@SuppressWarnings("deprecation")
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
    Block block = world.getBlock(x, y, z);
    boolean changePaintType = (boolean) ToolOptions.CHANGE_PAINT_TYPE.readFromNBTBool(stack.stackTagCompound);
    PaintType paintType = getToolPaintType(stack);
    if (player.isSneaking() & block == ModBlocks.colourMixer & getToolHasColour(stack)) {
        TileEntity te = world.getTileEntity(x, y, z);
        if (te != null && te instanceof IPantable) {
            if (!world.isRemote) {
                int colour = getToolColour(stack);
                ;
                ((IPantable) te).setColour(colour);
                ((IPantable) te).setPaintType(paintType, 0);
            }
        }
        return true;
    }
    if (block instanceof IPantableBlock) {
        IPantableBlock paintable = (IPantableBlock) block;
        PaintType targetPaintType = paintable.getPaintType(world, x, y, z, side);
        if (paintable.isRemoteOnly(world, x, y, z, side) & world.isRemote) {
            int colour = paintable.getColour(world, x, y, z, side);
            NBTTagCompound compound = new NBTTagCompound();
            byte[] paintData = new byte[4];
            Color c = new Color(colour);
            paintData[0] = (byte) c.getRed();
            paintData[1] = (byte) c.getGreen();
            paintData[2] = (byte) c.getBlue();
            if (changePaintType) {
                paintData[3] = (byte) targetPaintType.getKey();
            } else {
                paintData[3] = (byte) paintType.getKey();
            }
            PaintingHelper.setPaintData(compound, paintData);
            PacketHandler.networkWrapper.sendToServer(new MessageClientGuiToolOptionUpdate(compound));
        } else if (!paintable.isRemoteOnly(world, x, y, z, side) & !world.isRemote) {
            setToolColour(stack, ((IPantableBlock) block).getColour(world, x, y, z, side));
            if (changePaintType) {
                setToolPaintType(stack, targetPaintType);
            } else {
                setToolPaintType(stack, paintType);
            }
        }
        if (!world.isRemote) {
            world.playSoundEffect(x + 0.5D, y + 0.5D, z + 0.5D, LibSounds.PICKER, 1.0F, world.rand.nextFloat() * 0.1F + 0.9F);
        }
        return true;
    }
    return false;
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) MessageClientGuiToolOptionUpdate(riskyken.armourersWorkshop.common.network.messages.client.MessageClientGuiToolOptionUpdate) Color(java.awt.Color) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) Block(net.minecraft.block.Block) IPantableBlock(riskyken.armourersWorkshop.api.common.painting.IPantableBlock) IPantable(riskyken.armourersWorkshop.api.common.painting.IPantable) PaintType(riskyken.armourersWorkshop.common.painting.PaintType) IPantableBlock(riskyken.armourersWorkshop.api.common.painting.IPantableBlock)

Example 7 with PaintType

use of riskyken.armourersWorkshop.common.painting.PaintType in project Armourers-Workshop by RiskyKen.

the class ItemColourPicker method addInformation.

@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean p_77624_4_) {
    super.addInformation(stack, player, list, p_77624_4_);
    if (getToolHasColour(stack)) {
        Color c = new Color(getToolColour(stack));
        PaintType paintType = getToolPaintType(stack);
        String hex = String.format("#%02x%02x%02x", c.getRed(), c.getGreen(), c.getBlue());
        String colourText = TranslateUtils.translate("item.armourersworkshop:rollover.colour", c.getRGB());
        String hexText = TranslateUtils.translate("item.armourersworkshop:rollover.hex", hex);
        String paintText = TranslateUtils.translate("item.armourersworkshop:rollover.paintType", paintType.getLocalizedName());
        list.add(colourText);
        list.add(hexText);
        list.add(paintText);
    } else {
        String noPaint = TranslateUtils.translate("item.armourersworkshop:rollover.nopaint");
        list.add(noPaint);
    }
}
Also used : Color(java.awt.Color) PaintType(riskyken.armourersWorkshop.common.painting.PaintType)

Example 8 with PaintType

use of riskyken.armourersWorkshop.common.painting.PaintType in project Armourers-Workshop by RiskyKen.

the class ItemHueTool method onItemUse.

@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) {
    Block block = world.getBlock(x, y, z);
    if (player.isSneaking() & block == ModBlocks.colourMixer) {
        TileEntity te = world.getTileEntity(x, y, z);
        if (te != null && te instanceof IPantable) {
            if (!world.isRemote) {
                int colour = ((IPantable) te).getColour(0);
                PaintType paintType = ((IPantable) te).getPaintType(0);
                setToolColour(stack, colour);
                setToolPaintType(stack, paintType);
            }
        }
        return true;
    }
    if (block instanceof IPantableBlock) {
        if (!world.isRemote) {
            UndoManager.begin(player);
        }
        if ((Boolean) ToolOptions.FULL_BLOCK_MODE.readFromNBT(stack.getTagCompound())) {
            for (int i = 0; i < 6; i++) {
                usedOnBlockSide(stack, player, world, new BlockLocation(x, y, z), block, i);
            }
        } else {
            usedOnBlockSide(stack, player, world, new BlockLocation(x, y, z), block, side);
        }
        if (!world.isRemote) {
            UndoManager.end(player);
            world.playSoundEffect(x + 0.5D, y + 0.5D, z + 0.5D, LibSounds.BURN, 1.0F, 1.0F);
        }
        return true;
    }
    if (block == ModBlocks.armourerBrain & player.isSneaking()) {
        if (!world.isRemote) {
            TileEntity te = world.getTileEntity(x, y, z);
            if (te != null && te instanceof TileEntityArmourer) {
                ((TileEntityArmourer) te).toolUsedOnArmourer(this, world, stack, player);
            }
        }
        return true;
    }
    return false;
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) TileEntityArmourer(riskyken.armourersWorkshop.common.tileentities.TileEntityArmourer) MessageClientToolPaintBlock(riskyken.armourersWorkshop.common.network.messages.client.MessageClientToolPaintBlock) Block(net.minecraft.block.Block) IPantableBlock(riskyken.armourersWorkshop.api.common.painting.IPantableBlock) IPantable(riskyken.armourersWorkshop.api.common.painting.IPantable) PaintType(riskyken.armourersWorkshop.common.painting.PaintType) BlockLocation(riskyken.armourersWorkshop.common.blocks.BlockLocation) IPantableBlock(riskyken.armourersWorkshop.api.common.painting.IPantableBlock)

Example 9 with PaintType

use of riskyken.armourersWorkshop.common.painting.PaintType in project Armourers-Workshop by RiskyKen.

the class ItemPaintRoller method usedOnBlockSide.

@SuppressWarnings("deprecation")
@Override
public void usedOnBlockSide(ItemStack stack, EntityPlayer player, World world, BlockLocation bl, Block block, int side) {
    if (block instanceof IPantableBlock) {
        int newColour = getToolColour(stack);
        PaintType paintType = getToolPaintType(stack);
        if (!world.isRemote) {
            IPantableBlock worldColourable = (IPantableBlock) block;
            if ((Boolean) ToolOptions.FULL_BLOCK_MODE.readFromNBT(stack.getTagCompound())) {
                for (int i = 0; i < 6; i++) {
                    int oldColour = worldColourable.getColour(world, bl.x, bl.y, bl.z, i);
                    byte oldPaintType = (byte) worldColourable.getPaintType(world, bl.x, bl.y, bl.z, i).getKey();
                    UndoManager.blockPainted(player, world, bl.x, bl.y, bl.z, oldColour, oldPaintType, i);
                    ((IPantableBlock) block).setColour(world, bl.x, bl.y, bl.z, newColour, i);
                    ((IPantableBlock) block).setPaintType(world, bl.x, bl.y, bl.z, paintType, i);
                }
            } else {
                int oldColour = worldColourable.getColour(world, bl.x, bl.y, bl.z, side);
                byte oldPaintType = (byte) worldColourable.getPaintType(world, bl.x, bl.y, bl.z, side).getKey();
                UndoManager.blockPainted(player, world, bl.x, bl.y, bl.z, oldColour, oldPaintType, side);
                ((IPantableBlock) block).setColour(world, bl.x, bl.y, bl.z, newColour, side);
                ((IPantableBlock) block).setPaintType(world, bl.x, bl.y, bl.z, paintType, side);
            }
        } else {
            spawnPaintParticles(world, bl.x, bl.y, bl.z, side, newColour);
        }
    }
}
Also used : PaintType(riskyken.armourersWorkshop.common.painting.PaintType) IPantableBlock(riskyken.armourersWorkshop.api.common.painting.IPantableBlock)

Example 10 with PaintType

use of riskyken.armourersWorkshop.common.painting.PaintType in project Armourers-Workshop by RiskyKen.

the class RenderBlockColourable method renderTileEntityAt.

public void renderTileEntityAt(TileEntityBoundingBox tileEntity, double x, double y, double z, float partialTickTime) {
    if (!(tileEntity.getSkinPart() instanceof ISkinPartTypeTextured)) {
        return;
    }
    GL11.glDisable(GL11.GL_LIGHTING);
    ModRenderHelper.enableAlphaBlend();
    renderer.startDrawingQuads();
    renderer.setColourRGBA_F(0.7F, 0.7F, 0.7F, markerAlpha);
    if (markerAlpha > 0F) {
        for (int i = 0; i < 6; i++) {
            if (tileEntity.isPaintableSide(i)) {
                ForgeDirection dir = ForgeDirection.getOrientation(i);
                PaintType paintType = tileEntity.getPaintType(i);
                if (paintType != PaintType.NONE) {
                    bindTexture(MARKERS);
                    GL11.glColor3f(0.77F, 0.77F, 0.77F);
                    renderFaceWithMarker(x, y, z, dir, paintType.ordinal());
                }
            }
        }
    }
    renderer.draw();
    GL11.glColor4f(1F, 1F, 1F, 1F);
    ModRenderHelper.disableAlphaBlend();
    ModRenderHelper.enableLighting();
    RenderHelper.enableStandardItemLighting();
}
Also used : ForgeDirection(net.minecraftforge.common.util.ForgeDirection) PaintType(riskyken.armourersWorkshop.common.painting.PaintType) ISkinPartTypeTextured(riskyken.armourersWorkshop.api.common.skin.type.ISkinPartTypeTextured)

Aggregations

PaintType (riskyken.armourersWorkshop.common.painting.PaintType)24 Color (java.awt.Color)12 IPantableBlock (riskyken.armourersWorkshop.api.common.painting.IPantableBlock)12 Block (net.minecraft.block.Block)6 MessageClientToolPaintBlock (riskyken.armourersWorkshop.common.network.messages.client.MessageClientToolPaintBlock)6 TileEntity (net.minecraft.tileentity.TileEntity)5 IPantable (riskyken.armourersWorkshop.api.common.painting.IPantable)5 TileEntityArmourer (riskyken.armourersWorkshop.common.tileentities.TileEntityArmourer)3 ForgeDirection (net.minecraftforge.common.util.ForgeDirection)2 ISkinPartTypeTextured (riskyken.armourersWorkshop.api.common.skin.type.ISkinPartTypeTextured)2 BlockLocation (riskyken.armourersWorkshop.common.blocks.BlockLocation)2 Point (java.awt.Point)1 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)1 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)1 World (net.minecraft.world.World)1 IPoint3D (riskyken.armourersWorkshop.api.common.IPoint3D)1 ICubeColour (riskyken.armourersWorkshop.api.common.skin.cubes.ICubeColour)1 BlockMannequin (riskyken.armourersWorkshop.common.blocks.BlockMannequin)1 MessageClientGuiColourUpdate (riskyken.armourersWorkshop.common.network.messages.client.MessageClientGuiColourUpdate)1 MessageClientGuiToolOptionUpdate (riskyken.armourersWorkshop.common.network.messages.client.MessageClientGuiToolOptionUpdate)1