use of rtg.api.world.deco.DecoWorldGen in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBYGDeadSea method initDecos.
@Override
public void initDecos() {
WorldGenPond pond = new WorldGenPond(Blocks.WATER.getDefaultState());
DecoWorldGen decoPond = new DecoWorldGen(pond);
decoPond.setChance(1);
decoPond.setMinY(62);
decoPond.setMaxY(66);
decoPond.setEventType(DecorateBiomeEvent.Decorate.EventType.LAKE_WATER);
this.addDeco(decoPond);
}
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