use of rtg.api.world.deco.collection.DecoCollectionDesertRiver in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaMesaPlateauF method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
DecoShrub decoShrub = new DecoShrub();
decoShrub.setChance(10);
decoShrub.setStrengthFactor(3f);
addDeco(decoShrub);
DecoCactus decoCactus = new DecoCactus();
decoCactus.setStrengthFactor(25f);
decoCactus.setSoilBlock(BlockUtil.getStateSand(1));
decoCactus.setSandOnly(false);
decoCactus.setMaxRiver(0.8f);
addDeco(decoCactus, this.getConfig().ALLOW_CACTUS.get());
DecoReed decoReed = new DecoReed();
decoReed.setLoops(5);
decoReed.setMaxRiver(0.8f);
addDeco(decoReed);
DecoDeadBush decoDeadBush = new DecoDeadBush();
decoDeadBush.setStrengthFactor(5f);
addDeco(decoDeadBush);
DecoTree decoTree = new DecoTree(new WorldGenTrees(false));
decoTree.setLoops(24);
decoTree.setTreeType(DecoTree.TreeType.WORLDGEN);
decoTree.setTreeCondition(DecoTree.TreeCondition.X_DIVIDED_BY_STRENGTH);
decoTree.setDistribution(new DecoTree.Distribution(24f, 1f, 0f));
decoTree.setTreeConditionChance(0);
decoTree.setTreeConditionFloat(4f);
decoTree.setTreeConditionNoise(0f);
decoTree.setMinY(74);
addDeco(decoTree);
}
use of rtg.api.world.deco.collection.DecoCollectionDesertRiver in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaMesaPlateauFM method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
DecoShrub decoShrub = new DecoShrub();
decoShrub.setChance(10);
decoShrub.setStrengthFactor(3f);
addDeco(decoShrub);
DecoCactus decoCactus = new DecoCactus();
decoCactus.setStrengthFactor(25f);
decoCactus.setSoilBlock(BlockUtil.getStateSand(1));
decoCactus.setSandOnly(false);
decoCactus.setMaxRiver(0.8f);
addDeco(decoCactus, this.getConfig().ALLOW_CACTUS.get());
DecoReed decoReed = new DecoReed();
decoReed.setLoops(5);
decoReed.setMaxRiver(0.8f);
addDeco(decoReed);
DecoDeadBush decoDeadBush = new DecoDeadBush();
decoDeadBush.setStrengthFactor(5f);
addDeco(decoDeadBush);
DecoTree decoTree = new DecoTree(new WorldGenTrees(false));
decoTree.setLoops(16);
decoTree.setTreeType(DecoTree.TreeType.WORLDGEN);
decoTree.setTreeCondition(DecoTree.TreeCondition.X_DIVIDED_BY_STRENGTH);
decoTree.setDistribution(new DecoTree.Distribution(24f, 1f, 0f));
decoTree.setTreeConditionChance(0);
decoTree.setTreeConditionFloat(4f);
decoTree.setTreeConditionNoise(0f);
decoTree.setMinY(74);
addDeco(decoTree);
}
use of rtg.api.world.deco.collection.DecoCollectionDesertRiver in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaDesertHills method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
this.addDecoCollection(new DecoCollectionDesert(this.getConfig().ALLOW_CACTUS.get()));
}
use of rtg.api.world.deco.collection.DecoCollectionDesertRiver in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaDesertM method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
this.addDecoCollection(new DecoCollectionDesert(this.getConfig().ALLOW_CACTUS.get()));
}
use of rtg.api.world.deco.collection.DecoCollectionDesertRiver in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeVanillaDesert method initDecos.
@Override
public void initDecos() {
this.addDecoCollection(new DecoCollectionDesertRiver(this.getConfig().ALLOW_CACTUS.get()));
this.addDecoCollection(new DecoCollectionDesert(this.getConfig().ALLOW_CACTUS.get()));
}
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