use of slimeknights.tconstruct.library.materials.BowMaterialStats in project SilentGems by SilentChaos512.
the class TConstructGemsCompat method register.
private static void register(EnumGem gem, EnumMaterialTier tier) {
TConstructMaterialGem mat = new TConstructMaterialGem(gem, tier);
TinkerRegistry.integrate(mat, tier == EnumMaterialTier.SUPER ? gem.getItemSuperOreName() : gem.getItemOreName());
int durability = gem.getDurability(tier);
float miningSpeed = gem.getMiningSpeed(tier);
float meleeDamage = gem.getMeleeDamage(tier);
float meleeSpeed = gem.getMeleeSpeed(tier);
int harvestLevel = gem.getHarvestLevel(tier);
float drawDelay = Math.max(38.4f - 1.4f * meleeSpeed * miningSpeed, 10);
TinkerRegistry.addMaterialStats(mat, new HeadMaterialStats(durability, miningSpeed, meleeDamage, harvestLevel));
TinkerRegistry.addMaterialStats(mat, new HandleMaterialStats(0.875f, durability / 8));
TinkerRegistry.addMaterialStats(mat, new ExtraMaterialStats(durability / 8));
TinkerRegistry.addMaterialStats(mat, new BowMaterialStats(20f / drawDelay, 1f, 0.4f * meleeDamage - 1));
// TinkerRegistry.addMaterialStats(mat, new BowStringMaterialStats(1f));
TinkerRegistry.addMaterialStats(mat, new ArrowShaftMaterialStats(1.0f, 0));
// TinkerRegistry.addMaterialStats(mat, new FletchingMaterialStats(1f, 1f));
// TinkerRegistry.addMaterialStats(mat, new ProjectileMaterialStats());
}
use of slimeknights.tconstruct.library.materials.BowMaterialStats in project BaseMetals by MinecraftModDevelopmentMods.
the class TinkersConstructRegistry method addMaterialStats.
/**
*/
public void addMaterialStats() {
final String curMod = Loader.instance().activeModContainer().getModId();
for (final Entry<String, TCMaterial> entry : registry.get(curMod).entrySet()) {
// be double sure!
entry.getValue().settle();
final HeadMaterialStats headStats = entry.getValue().getHeadStats();
final HandleMaterialStats handleStats = entry.getValue().getHandleStats();
final ExtraMaterialStats extraStats = entry.getValue().getExtraStats();
final BowMaterialStats bowStats = entry.getValue().getBowStats();
final ArrowShaftMaterialStats arrowStats = entry.getValue().getArrowStats();
final FletchingMaterialStats fletchingStats = entry.getValue().getFletchingStats();
if (TinkerRegistry.getMaterial(entry.getKey()) == entry.getValue().getMaterial()) {
// the material was properly registered
final Material work = entry.getValue().getMaterial();
TinkerRegistry.addMaterialStats(work, headStats, handleStats, extraStats);
TinkerRegistry.addMaterialStats(work, bowStats);
TinkerRegistry.addMaterialStats(work, arrowStats);
TinkerRegistry.addMaterialStats(work, fletchingStats);
}
}
}
use of slimeknights.tconstruct.library.materials.BowMaterialStats in project DefiledLands by Lykrast.
the class CompatTinkersConstruct method preInit.
@Override
public void preInit() {
ModBlocks.registerBlock(new BlockBaseFluid(MOLTEN_UMBRIUM, net.minecraft.block.material.Material.LAVA), "molten_umbrium", null);
TinkerRegistry.addMaterialStats(UMBRIUM, new HeadMaterialStats(246, 5.0F, 4.0F, HarvestLevels.DIAMOND), new HandleMaterialStats(1.0F, 72), new ExtraMaterialStats(60), new BowMaterialStats(0.5F, 1.5F, 7.0F));
TinkerRegistry.integrate(UMBRIUM, MOLTEN_UMBRIUM, "Umbrium").toolforge().preInit();
}
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