use of stevekung.mods.moreplanets.module.planets.diona.world.gen.feature.WorldGenCrashedAlienProbe in project MorePlanets by SteveKunG.
the class ChunkProviderDiona method populate.
@Override
public void populate(int chunkX, int chunkZ) {
BlockFalling.fallInstantly = true;
int x = chunkX * 16;
int z = chunkZ * 16;
BlockPos pos = new BlockPos(x, 0, z);
Biome biomegenbase = this.worldObj.getBiome(pos.add(16, 0, 16));
ChunkPos chunkcoordintpair = new ChunkPos(chunkX, chunkZ);
this.rand.setSeed(this.worldObj.getSeed());
long k = this.rand.nextLong() / 2L * 2L + 1L;
long l = this.rand.nextLong() / 2L * 2L + 1L;
this.rand.setSeed(chunkX * k + chunkZ * l ^ this.worldObj.getSeed());
WorldEntitySpawner.performWorldGenSpawning(this.worldObj, biomegenbase, x + 8, z + 8, 16, 16, this.rand);
this.dungeonGenerator.generateStructure(this.worldObj, this.rand, chunkcoordintpair);
this.biomeDecorator.decorate(this.worldObj, this.rand, biomegenbase, pos);
this.mineshaftGenerator.generateStructure(this.worldObj, this.rand, chunkcoordintpair);
int y = this.rand.nextInt(this.rand.nextInt(248) + 8);
if (this.rand.nextInt(4) == 0) {
if (y < 48) {
new WorldGenLiquidLakes(DionaBlocks.CRYSTALLIZE_WATER_FLUID_BLOCK, DionaBlocks.DIONA_BLOCK, 2, false).generate(this.worldObj, this.rand, pos.add(this.rand.nextInt(16) + 8, y, this.rand.nextInt(16) + 8));
}
}
if (this.rand.nextInt(8) == 0) {
if (y < 48) {
new WorldGenLiquidLakes(DionaBlocks.CRYSTALLIZE_LAVA_FLUID_BLOCK, DionaBlocks.DIONA_BLOCK, 2, true).generate(this.worldObj, this.rand, pos.add(this.rand.nextInt(16) + 8, y, this.rand.nextInt(16) + 8));
}
}
for (int i = 0; i < 8; ++i) {
new WorldGenSpaceDungeons(DionaBlocks.DIONA_ANCIENT_CHEST, DionaBlocks.DIONA_BLOCK, DionaBlocks.ALBETIUS_WORM_EGG_ROCK, 0).generate(this.worldObj, this.rand, pos.add(this.rand.nextInt(16) + 8, this.rand.nextInt(256), this.rand.nextInt(16) + 8));
}
if (this.rand.nextInt(250) == 0) {
int i2 = this.rand.nextInt(16) + 8;
int k3 = this.rand.nextInt(16) + 8;
int l2 = this.worldObj.getTopSolidOrLiquidBlock(pos.add(i2, 0, k3)).getY();
new WorldGenCrashedAlienProbe().generate(this.worldObj, this.rand, pos.add(i2, l2, k3));
}
BlockFalling.fallInstantly = false;
}
Aggregations