use of stevekung.mods.moreplanets.utils.IMorePlanetsBoss in project MorePlanets by SteveKunG.
the class ClientEventHandler method onBossBarRender.
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onBossBarRender(RenderGameOverlayEvent.BossInfo event) {
int y = event.getY();
int width = event.getResolution().getScaledWidth();
UUID uuid = event.getBossInfo().getUniqueId();
int bossBarWidth = 200;
int bossBarHeight = 16;
int barX = width / 2 - bossBarWidth / 2;
int barY = y + 4;
int percent = (int) (bossBarWidth * event.getBossInfo().getPercent());
for (IMorePlanetsBoss boss : ClientEventHandler.BOSSES) {
if (boss.getBossUUID().equals(uuid)) {
String bossType = boss.getBossType().getName();
String name = boss.getBossName();
// start render custom boss bar
event.setCanceled(true);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(BOSS_BAR);
this.mc.ingameGUI.drawTexturedModalRect(barX, barY, 0, 0, bossBarWidth, bossBarHeight);
this.mc.ingameGUI.drawTexturedModalRect(barX, barY, 0, 16, percent, bossBarHeight);
this.mc.ingameGUI.getFontRenderer().drawStringWithShadow(bossType, width / 2 - this.mc.ingameGUI.getFontRenderer().getStringWidth(bossType) / 2, y - 8, 16777215);
this.mc.ingameGUI.getFontRenderer().drawStringWithShadow(TextFormatting.ITALIC + name, width / 2 - this.mc.ingameGUI.getFontRenderer().getStringWidth(name) / 2, y + 8, boss.getBossTextColor());
event.setIncrement(bossBarHeight * 2);
}
}
}
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