use of sun.awt.image.SurfaceManager in project jdk8u_jdk by JetBrains.
the class WGLGraphicsConfig method flip.
/**
* Performs the native WGL flip operation for the given target Component.
*/
@Override
public void flip(WComponentPeer peer, Component target, VolatileImage backBuffer, int x1, int y1, int x2, int y2, BufferCapabilities.FlipContents flipAction) {
if (flipAction == BufferCapabilities.FlipContents.COPIED) {
SurfaceManager vsm = SurfaceManager.getManager(backBuffer);
SurfaceData sd = vsm.getPrimarySurfaceData();
if (sd instanceof WGLVSyncOffScreenSurfaceData) {
WGLVSyncOffScreenSurfaceData vsd = (WGLVSyncOffScreenSurfaceData) sd;
SurfaceData bbsd = vsd.getFlipSurface();
Graphics2D bbg = new SunGraphics2D(bbsd, Color.black, Color.white, null);
try {
bbg.drawImage(backBuffer, 0, 0, null);
} finally {
bbg.dispose();
}
} else {
Graphics g = peer.getGraphics();
try {
g.drawImage(backBuffer, x1, y1, x2, y2, x1, y1, x2, y2, null);
} finally {
g.dispose();
}
return;
}
} else if (flipAction == BufferCapabilities.FlipContents.PRIOR) {
// not supported by WGL...
return;
}
OGLSurfaceData.swapBuffers(peer.getData());
if (flipAction == BufferCapabilities.FlipContents.BACKGROUND) {
Graphics g = backBuffer.getGraphics();
try {
g.setColor(target.getBackground());
g.fillRect(0, 0, backBuffer.getWidth(), backBuffer.getHeight());
} finally {
g.dispose();
}
}
}
use of sun.awt.image.SurfaceManager in project jdk8u_jdk by JetBrains.
the class D3DSurfaceData method setSurfaceLost.
/**
* We need to let the surface manager know that the surface is lost so
* that for example BufferStrategy.contentsLost() returns correct result.
* Normally the status of contentsLost is set in validate(), but in some
* cases (like Swing's buffer per window) we intentionally don't call
* validate from the toolkit thread but only check for the BS status.
*/
@Override
public void setSurfaceLost(boolean lost) {
super.setSurfaceLost(lost);
if (lost && offscreenImage != null) {
SurfaceManager sm = SurfaceManager.getManager(offscreenImage);
sm.acceleratedSurfaceLost();
}
}
use of sun.awt.image.SurfaceManager in project jdk8u_jdk by JetBrains.
the class D3DSurfaceData method disableAccelerationForSurface.
/**
* If acceleration should no longer be used for this surface.
* This implementation flags to the manager that it should no
* longer attempt to re-create a D3DSurface.
*/
void disableAccelerationForSurface() {
if (offscreenImage != null) {
SurfaceManager sm = SurfaceManager.getManager(offscreenImage);
if (sm instanceof D3DVolatileSurfaceManager) {
setSurfaceLost(true);
((D3DVolatileSurfaceManager) sm).setAccelerationEnabled(false);
}
}
}
use of sun.awt.image.SurfaceManager in project jdk8u_jdk by JetBrains.
the class SurfaceData method getSourceSurfaceData.
/**
* This method is called on a destination SurfaceData to choose
* the best SurfaceData from a source Image for an imaging
* operation, with help from its SurfaceManager.
* The method may determine that the default SurfaceData was
* really the best choice in the first place, or it may decide
* to use a cached surface. Some general decisions about whether
* acceleration is enabled are made by this method, but any
* decision based on the type of the source image is made in
* the makeProxyFor method below when it comes up with the
* appropriate SurfaceDataProxy instance.
* The parameters describe the type of imaging operation being performed.
* <p>
* If a blitProxyKey was supplied by the subclass then it is
* used to potentially override the choice of source SurfaceData.
* The outline of this process is:
* <ol>
* <li> Image pipeline asks destSD to find an appropriate
* srcSD for a given source Image object.
* <li> destSD gets the SurfaceManager of the source Image
* and first retrieves the default SD from it using
* getPrimarySurfaceData()
* <li> destSD uses its "blit proxy key" (if set) to look for
* some cached data stored in the source SurfaceManager
* <li> If the cached data is null then makeProxyFor() is used
* to create some cached data which is stored back in the
* source SurfaceManager under the same key for future uses.
* <li> The cached data will be a SurfaceDataProxy object.
* <li> The SurfaceDataProxy object is then consulted to
* return a replacement SurfaceData object (typically
* a cached copy if appropriate, or the original if not).
* </ol>
*/
public SurfaceData getSourceSurfaceData(Image img, int txtype, CompositeType comp, Color bgColor) {
SurfaceManager srcMgr = SurfaceManager.getManager(img);
SurfaceData srcData = srcMgr.getPrimarySurfaceData();
if (img.getAccelerationPriority() > 0.0f && blitProxyKey != null) {
SurfaceDataProxy sdp = (SurfaceDataProxy) srcMgr.getCacheData(blitProxyKey);
if (sdp == null || !sdp.isValid()) {
if (srcData.getState() == State.UNTRACKABLE) {
sdp = SurfaceDataProxy.UNCACHED;
} else {
sdp = makeProxyFor(srcData);
}
srcMgr.setCacheData(blitProxyKey, sdp);
}
srcData = sdp.replaceData(srcData, txtype, comp, bgColor);
}
return srcData;
}
use of sun.awt.image.SurfaceManager in project jdk8u_jdk by JetBrains.
the class GLXGraphicsConfig method flip.
/**
* Performs the native GLX flip operation for the given target Component.
*/
@Override
public void flip(X11ComponentPeer peer, Component target, VolatileImage xBackBuffer, int x1, int y1, int x2, int y2, BufferCapabilities.FlipContents flipAction) {
if (flipAction == BufferCapabilities.FlipContents.COPIED) {
SurfaceManager vsm = SurfaceManager.getManager(xBackBuffer);
SurfaceData sd = vsm.getPrimarySurfaceData();
if (sd instanceof GLXVSyncOffScreenSurfaceData) {
GLXVSyncOffScreenSurfaceData vsd = (GLXVSyncOffScreenSurfaceData) sd;
SurfaceData bbsd = vsd.getFlipSurface();
Graphics2D bbg = new SunGraphics2D(bbsd, Color.black, Color.white, null);
try {
bbg.drawImage(xBackBuffer, 0, 0, null);
} finally {
bbg.dispose();
}
} else {
Graphics g = peer.getGraphics();
try {
g.drawImage(xBackBuffer, x1, y1, x2, y2, x1, y1, x2, y2, null);
} finally {
g.dispose();
}
return;
}
} else if (flipAction == BufferCapabilities.FlipContents.PRIOR) {
// not supported by GLX...
return;
}
OGLSurfaceData.swapBuffers(peer.getContentWindow());
if (flipAction == BufferCapabilities.FlipContents.BACKGROUND) {
Graphics g = xBackBuffer.getGraphics();
try {
g.setColor(target.getBackground());
g.fillRect(0, 0, xBackBuffer.getWidth(), xBackBuffer.getHeight());
} finally {
g.dispose();
}
}
}
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