use of sun.java2d.loops.TransformHelper in project jdk8u_jdk by JetBrains.
the class DrawImage method renderImageXform.
protected void renderImageXform(SunGraphics2D sg, Image img, AffineTransform tx, int interpType, int sx1, int sy1, int sx2, int sy2, Color bgColor) {
final AffineTransform itx;
try {
itx = tx.createInverse();
} catch (final NoninvertibleTransformException ignored) {
// Non-invertible transform means no output
return;
}
/*
* Find the maximum bounds on the destination that will be
* affected by the transformed source. First, transform all
* four corners of the source and then min and max the resulting
* destination coordinates of the transformed corners.
* Note that tx already has the offset to sx1,sy1 accounted
* for so we use the box (0, 0, sx2-sx1, sy2-sy1) as the
* source coordinates.
*/
final double[] coords = new double[8];
/* corner: UL UR LL LR */
/* index: 0 1 2 3 4 5 6 7 */
/* coord: (0, 0), (w, 0), (0, h), (w, h) */
coords[2] = coords[6] = sx2 - sx1;
coords[5] = coords[7] = sy2 - sy1;
tx.transform(coords, 0, coords, 0, 4);
double ddx1, ddy1, ddx2, ddy2;
ddx1 = ddx2 = coords[0];
ddy1 = ddy2 = coords[1];
for (int i = 2; i < coords.length; i += 2) {
double d = coords[i];
if (ddx1 > d)
ddx1 = d;
else if (ddx2 < d)
ddx2 = d;
d = coords[i + 1];
if (ddy1 > d)
ddy1 = d;
else if (ddy2 < d)
ddy2 = d;
}
Region clip = sg.getCompClip();
final int dx1 = Math.max((int) Math.floor(ddx1), clip.lox);
final int dy1 = Math.max((int) Math.floor(ddy1), clip.loy);
final int dx2 = Math.min((int) Math.ceil(ddx2), clip.hix);
final int dy2 = Math.min((int) Math.ceil(ddy2), clip.hiy);
if (dx2 <= dx1 || dy2 <= dy1) {
// empty destination means no output
return;
}
final SurfaceData dstData = sg.surfaceData;
SurfaceData srcData = dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_GENERIC, sg.imageComp, bgColor);
if (srcData == null) {
img = getBufferedImage(img);
srcData = dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_GENERIC, sg.imageComp, bgColor);
if (srcData == null) {
// REMIND: Is this correct? Can this happen?
return;
}
}
if (isBgOperation(srcData, bgColor)) {
// We cannot perform bg operations during transform so make
// an opaque temp image with the appropriate background
// and work from there.
img = makeBufferedImage(img, bgColor, BufferedImage.TYPE_INT_RGB, sx1, sy1, sx2, sy2);
// Temp image has appropriate subimage at 0,0 now.
sx2 -= sx1;
sy2 -= sy1;
sx1 = sy1 = 0;
srcData = dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_GENERIC, sg.imageComp, bgColor);
}
SurfaceType srcType = srcData.getSurfaceType();
TransformHelper helper = TransformHelper.getFromCache(srcType);
if (helper == null) {
/* We have no helper for this source image type.
* But we know that we do have helpers for both RGB and ARGB,
* so convert to one of those types depending on transparency.
* ARGB_PRE might be a better choice if the source image has
* alpha, but it may cause some recursion here since we only
* tend to have converters that convert to ARGB.
*/
int type = ((srcData.getTransparency() == Transparency.OPAQUE) ? BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB);
img = makeBufferedImage(img, null, type, sx1, sy1, sx2, sy2);
// Temp image has appropriate subimage at 0,0 now.
sx2 -= sx1;
sy2 -= sy1;
sx1 = sy1 = 0;
srcData = dstData.getSourceSurfaceData(img, SunGraphics2D.TRANSFORM_GENERIC, sg.imageComp, null);
srcType = srcData.getSurfaceType();
helper = TransformHelper.getFromCache(srcType);
// assert(helper != null);
}
SurfaceType dstType = dstData.getSurfaceType();
if (sg.compositeState <= SunGraphics2D.COMP_ALPHA) {
/* NOTE: We either have, or we can make,
* a MaskBlit for any alpha composite type
*/
MaskBlit maskblit = MaskBlit.getFromCache(SurfaceType.IntArgbPre, sg.imageComp, dstType);
/* NOTE: We can only use the native TransformHelper
* func to go directly to the dest if both the helper
* and the MaskBlit are native.
* All helpers are native at this point, but some MaskBlit
* objects are implemented in Java, so we need to check.
*/
if (maskblit.getNativePrim() != 0) {
// We can render directly.
helper.Transform(maskblit, srcData, dstData, sg.composite, clip, itx, interpType, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, null, 0, 0);
return;
}
}
// We need to transform to a temp image and then copy
// just the pieces that are valid data to the dest.
final int w = dx2 - dx1;
final int h = dy2 - dy1;
BufferedImage tmpimg = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB_PRE);
SurfaceData tmpData = SurfaceData.getPrimarySurfaceData(tmpimg);
SurfaceType tmpType = tmpData.getSurfaceType();
MaskBlit tmpmaskblit = MaskBlit.getFromCache(SurfaceType.IntArgbPre, CompositeType.SrcNoEa, tmpType);
/*
* The helper function fills a temporary edges buffer
* for us with the bounding coordinates of each scanline
* in the following format:
*
* edges[0, 1] = [top y, bottom y)
* edges[2, 3] = [left x, right x) of top row
* ...
* edges[h*2, h*2+1] = [left x, right x) of bottom row
*
* all coordinates in the edges array will be relative to dx1, dy1
*
* edges thus has to be h*2+2 in length
*/
final int[] edges = new int[h * 2 + 2];
// It is important that edges[0]=edges[1]=0 when we call
// Transform in case it must return early and we would
// not want to render anything on an error condition.
helper.Transform(tmpmaskblit, srcData, tmpData, AlphaComposite.Src, null, itx, interpType, sx1, sy1, sx2, sy2, 0, 0, w, h, edges, dx1, dy1);
final Region region = Region.getInstance(dx1, dy1, dx2, dy2, edges);
clip = clip.getIntersection(region);
/* NOTE: We either have, or we can make,
* a Blit for any composite type, even Custom
*/
final Blit blit = Blit.getFromCache(tmpType, sg.imageComp, dstType);
blit.Blit(tmpData, dstData, sg.composite, clip, 0, 0, dx1, dy1, w, h);
}
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