use of sun.java2d.pipe.LoopBasedPipe in project jdk8u_jdk by JetBrains.
the class SurfaceData method validatePipe.
public void validatePipe(SunGraphics2D sg2d) {
sg2d.imagepipe = imagepipe;
if (sg2d.compositeState == SunGraphics2D.COMP_XOR) {
if (sg2d.paintState > SunGraphics2D.PAINT_ALPHACOLOR) {
sg2d.drawpipe = paintViaShape;
sg2d.fillpipe = paintViaShape;
sg2d.shapepipe = paintShape;
// REMIND: Ideally custom paint mode would use glyph
// rendering as opposed to outline rendering but the
// glyph paint rendering pipeline uses MaskBlit which
// is not defined for XOR. This means that text drawn
// in XOR mode with a Color object is different than
// text drawn in XOR mode with a Paint object.
sg2d.textpipe = outlineTextRenderer;
} else {
PixelToShapeConverter converter;
if (canRenderParallelograms(sg2d)) {
converter = colorViaPgram;
// Note that we use the transforming pipe here because it
// will examine the shape and possibly perform an optimized
// operation if it can be simplified. The simplifications
// will be valid for all STROKE and TRANSFORM types.
sg2d.shapepipe = colorViaPgram;
} else {
converter = colorViaShape;
sg2d.shapepipe = colorPrimitives;
}
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.drawpipe = converter;
sg2d.fillpipe = converter;
// REMIND: We should not be changing text strategies
// between outline and glyph rendering based upon the
// presence of a complex clip as that could cause a
// mismatch when drawing the same text both clipped
// and unclipped on two separate rendering passes.
// Unfortunately, all of the clipped glyph rendering
// pipelines rely on the use of the MaskBlit operation
// which is not defined for XOR.
sg2d.textpipe = outlineTextRenderer;
} else {
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
sg2d.drawpipe = converter;
sg2d.fillpipe = converter;
} else {
if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
sg2d.drawpipe = converter;
} else {
sg2d.drawpipe = colorPrimitives;
}
sg2d.fillpipe = colorPrimitives;
}
sg2d.textpipe = solidTextRenderer;
}
// assert(sg2d.surfaceData == this);
}
} else if (sg2d.compositeState == SunGraphics2D.COMP_CUSTOM) {
if (sg2d.antialiasHint == SunHints.INTVAL_ANTIALIAS_ON) {
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.drawpipe = AAClipCompViaShape;
sg2d.fillpipe = AAClipCompViaShape;
sg2d.shapepipe = AAClipCompViaShape;
sg2d.textpipe = clipCompText;
} else {
sg2d.drawpipe = AACompViaShape;
sg2d.fillpipe = AACompViaShape;
sg2d.shapepipe = AACompViaShape;
sg2d.textpipe = compText;
}
} else {
sg2d.drawpipe = compViaShape;
sg2d.fillpipe = compViaShape;
sg2d.shapepipe = compShape;
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.textpipe = clipCompText;
} else {
sg2d.textpipe = compText;
}
}
} else if (sg2d.antialiasHint == SunHints.INTVAL_ANTIALIAS_ON) {
sg2d.alphafill = getMaskFill(sg2d);
// assert(sg2d.surfaceData == this);
if (sg2d.alphafill != null) {
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.drawpipe = AAClipColorViaShape;
sg2d.fillpipe = AAClipColorViaShape;
sg2d.shapepipe = AAClipColorViaShape;
sg2d.textpipe = clipColorText;
} else {
PixelToParallelogramConverter converter = (sg2d.alphafill.canDoParallelograms() ? AAColorViaPgram : AAColorViaShape);
sg2d.drawpipe = converter;
sg2d.fillpipe = converter;
sg2d.shapepipe = converter;
if (sg2d.paintState > SunGraphics2D.PAINT_ALPHACOLOR || sg2d.compositeState > SunGraphics2D.COMP_ISCOPY) {
sg2d.textpipe = colorText;
} else {
sg2d.textpipe = getTextPipe(sg2d, true);
}
}
} else {
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.drawpipe = AAClipPaintViaShape;
sg2d.fillpipe = AAClipPaintViaShape;
sg2d.shapepipe = AAClipPaintViaShape;
sg2d.textpipe = clipPaintText;
} else {
sg2d.drawpipe = AAPaintViaShape;
sg2d.fillpipe = AAPaintViaShape;
sg2d.shapepipe = AAPaintViaShape;
sg2d.textpipe = paintText;
}
}
} else if (sg2d.paintState > SunGraphics2D.PAINT_ALPHACOLOR || sg2d.compositeState > SunGraphics2D.COMP_ISCOPY || sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.drawpipe = paintViaShape;
sg2d.fillpipe = paintViaShape;
sg2d.shapepipe = paintShape;
sg2d.alphafill = getMaskFill(sg2d);
// assert(sg2d.surfaceData == this);
if (sg2d.alphafill != null) {
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.textpipe = clipColorText;
} else {
sg2d.textpipe = colorText;
}
} else {
if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) {
sg2d.textpipe = clipPaintText;
} else {
sg2d.textpipe = paintText;
}
}
} else {
PixelToShapeConverter converter;
if (canRenderParallelograms(sg2d)) {
converter = colorViaPgram;
// Note that we use the transforming pipe here because it
// will examine the shape and possibly perform an optimized
// operation if it can be simplified. The simplifications
// will be valid for all STROKE and TRANSFORM types.
sg2d.shapepipe = colorViaPgram;
} else {
converter = colorViaShape;
sg2d.shapepipe = colorPrimitives;
}
if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
sg2d.drawpipe = converter;
sg2d.fillpipe = converter;
} else {
if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
sg2d.drawpipe = converter;
} else {
sg2d.drawpipe = colorPrimitives;
}
sg2d.fillpipe = colorPrimitives;
}
sg2d.textpipe = getTextPipe(sg2d, false);
// assert(sg2d.surfaceData == this);
}
// check for loops
if (sg2d.textpipe instanceof LoopBasedPipe || sg2d.shapepipe instanceof LoopBasedPipe || sg2d.fillpipe instanceof LoopBasedPipe || sg2d.drawpipe instanceof LoopBasedPipe || sg2d.imagepipe instanceof LoopBasedPipe) {
sg2d.loops = getRenderLoops(sg2d);
}
}
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