use of sun.java2d.pipe.RenderQueue in project jdk8u_jdk by JetBrains.
the class RSLContextInvalidationTest method main.
public static void main(String[] args) {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gd = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gd.getDefaultConfiguration();
VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
vi.validate(gc);
VolatileImage vi1 = gc.createCompatibleVolatileImage(100, 100);
vi1.validate(gc);
if (!(vi instanceof DestSurfaceProvider)) {
System.out.println("Test considered PASSED: no HW acceleration");
return;
}
DestSurfaceProvider p = (DestSurfaceProvider) vi;
Surface s = p.getDestSurface();
if (!(s instanceof AccelSurface)) {
System.out.println("Test considered PASSED: no HW acceleration");
return;
}
AccelSurface dst = (AccelSurface) s;
Graphics g = vi.createGraphics();
g.drawImage(vi1, 95, 95, null);
g.setColor(Color.red);
g.fillRect(0, 0, 100, 100);
g.setColor(Color.black);
g.fillRect(0, 0, 100, 100);
// after this the validated context color is black
RenderQueue rq = dst.getContext().getRenderQueue();
rq.lock();
try {
dst.getContext().saveState();
dst.getContext().restoreState();
} finally {
rq.unlock();
}
// this will cause ResetPaint (it will set color to extended EA=ff,
// which is ffffffff==Color.white)
g.drawImage(vi1, 95, 95, null);
// now try filling with black again, but it will come up as white
// because this fill rect won't validate the color properly
g.setColor(Color.black);
g.fillRect(0, 0, 100, 100);
BufferedImage bi = vi.getSnapshot();
if (bi.getRGB(50, 50) != Color.black.getRGB()) {
throw new RuntimeException("Test FAILED: found color=" + Integer.toHexString(bi.getRGB(50, 50)) + " instead of " + Integer.toHexString(Color.black.getRGB()));
}
System.out.println("Test PASSED.");
}
use of sun.java2d.pipe.RenderQueue in project jdk8u_jdk by JetBrains.
the class RSLAPITest method testContext.
private static void testContext(final AccelGraphicsConfig agc) {
BufferedContext c = agc.getContext();
final AccelDeviceEventListener l = new AccelDeviceEventListener() {
public void onDeviceDispose() {
System.out.println("onDeviceDispose invoked");
agc.removeDeviceEventListener(this);
}
public void onDeviceReset() {
System.out.println("onDeviceReset invoked");
}
};
agc.addDeviceEventListener(l);
RenderQueue rq = c.getRenderQueue();
rq.lock();
try {
c.saveState();
rq.flushNow();
c.restoreState();
rq.flushNow();
System.out.println("Passed: Save/Restore");
} finally {
rq.unlock();
}
}
use of sun.java2d.pipe.RenderQueue in project jdk8u_jdk by JetBrains.
the class StrikeCache method disposeStrike.
static void disposeStrike(final FontStrikeDisposer disposer) {
if (Disposer.pollingQueue) {
doDispose(disposer);
return;
}
RenderQueue rq = null;
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
if (!ge.isHeadless()) {
GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration();
if (gc instanceof AccelGraphicsConfig) {
AccelGraphicsConfig agc = (AccelGraphicsConfig) gc;
BufferedContext bc = agc.getContext();
if (bc != null) {
rq = bc.getRenderQueue();
}
}
}
if (rq != null) {
rq.lock();
try {
rq.flushAndInvokeNow(new Runnable() {
public void run() {
doDispose(disposer);
Disposer.pollRemove();
}
});
} finally {
rq.unlock();
}
} else {
doDispose(disposer);
}
}
use of sun.java2d.pipe.RenderQueue in project jdk8u_jdk by JetBrains.
the class RSLAPITest method printSurface.
private static void printSurface(Surface s) {
if (s instanceof AccelSurface) {
final AccelSurface surface = (AccelSurface) s;
System.out.println(" Accel Surface: ");
System.out.println(" type=" + surface.getType());
System.out.println(" bounds=" + surface.getBounds());
System.out.println(" nativeBounds=" + surface.getNativeBounds());
System.out.println(" isSurfaceLost=" + surface.isSurfaceLost());
System.out.println(" isValid=" + surface.isValid());
RenderQueue rq = surface.getContext().getRenderQueue();
rq.lock();
try {
rq.flushAndInvokeNow(new Runnable() {
public void run() {
System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE));
System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE));
System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN));
System.out.printf(" getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER));
testD3DDeviceResourceField(surface);
testInvalidType(surface, -1);
testInvalidType(surface, -150);
testInvalidType(surface, 300);
testInvalidType(surface, Integer.MAX_VALUE);
testInvalidType(surface, Integer.MIN_VALUE);
}
});
} finally {
rq.unlock();
}
} else {
System.out.println("null accelerated surface");
}
}
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