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Example 11 with SectionLevelArray

use of thpmc.engine.util.SectionLevelArray in project THP-Engine by TheHollowPlanetMC.

the class ImplParallelChunk method getBlockLightLevel.

@Override
public int getBlockLightLevel(int blockX, int blockY, int blockZ) {
    int sectionIndex = ChunkUtil.getSectionIndex(blockY);
    SectionLevelArray sectionLevelArray = blockLightArrays[sectionIndex];
    if (sectionLevelArray == null)
        return 0;
    return sectionLevelArray.getLevel(blockX & 0xF, blockY & 0xF, blockZ & 0xF);
}
Also used : SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Example 12 with SectionLevelArray

use of thpmc.engine.util.SectionLevelArray in project THP-Engine by TheHollowPlanetMC.

the class ImplParallelChunk method createSkyLightSectionLevelArrayIfAbsent.

public SectionLevelArray createSkyLightSectionLevelArrayIfAbsent(int sectionY) {
    int sectionIndex = ChunkUtil.getSectionIndex(sectionY << 4);
    SectionLevelArray sectionLevelArray = skyLightArrays[sectionIndex];
    if (sectionLevelArray == null) {
        sectionLevelArray = new SectionLevelArray();
        skyLightArrays[sectionIndex] = sectionLevelArray;
    }
    return sectionLevelArray;
}
Also used : SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Example 13 with SectionLevelArray

use of thpmc.engine.util.SectionLevelArray in project THP-Engine by TheHollowPlanetMC.

the class ImplParallelChunk method setBlockLightLevel.

@Override
public void setBlockLightLevel(int blockX, int blockY, int blockZ, int level) {
    int sectionIndex = ChunkUtil.getSectionIndex(blockY);
    SectionLevelArray sectionLevelArray = blockLightArrays[sectionIndex];
    if (sectionLevelArray == null) {
        sectionLevelArray = new SectionLevelArray();
        blockLightArrays[sectionIndex] = sectionLevelArray;
    }
    sectionLevelArray.setLevel(blockX & 0xF, blockY & 0xF, blockZ & 0xF, (byte) level);
    lightUpdatePacketCache = null;
}
Also used : SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Example 14 with SectionLevelArray

use of thpmc.engine.util.SectionLevelArray in project THP-Engine by TheHollowPlanetMC.

the class ImplParallelUniverse method addDiffs.

@Override
public void addDiffs(ParallelUniverse universe) {
    int indexStart = NMSManager.isHigher_v1_18_R1() ? -4 : 0;
    int indexEnd = NMSManager.isHigher_v1_18_R1() ? 20 : 16;
    for (ParallelWorld diffWorld : universe.getAllWorld()) {
        for (ParallelChunk diffChunk : diffWorld.getAllChunk()) {
            for (int i = indexStart; i < indexEnd; i++) {
                ParallelWorld thisWorld = null;
                ParallelChunk thisChunk = null;
                SectionTypeArray sectionTypeArray = diffChunk.getSectionTypeArray(i);
                if (sectionTypeArray != null) {
                    thisWorld = this.getWorld(diffWorld.getName());
                    thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
                    SectionTypeArray thisType = ((ImplParallelChunk) thisChunk).createSectionTypeArrayIfAbsent(i);
                    sectionTypeArray.threadsafeIteration(thisType::setType);
                }
                SectionLevelArray blockLightLevelArray = diffChunk.getBlockLightSectionLevelArray(i);
                if (blockLightLevelArray != null) {
                    if (thisWorld == null)
                        thisWorld = this.getWorld(diffWorld.getName());
                    if (thisChunk == null)
                        thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
                    SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createBlockLightSectionLevelArrayIfAbsent(i);
                    blockLightLevelArray.threadsafeIteration(thisLevel::setLevel);
                }
                SectionLevelArray skyLightLevelArray = diffChunk.getSkyLightSectionLevelArray(i);
                if (skyLightLevelArray != null) {
                    if (thisWorld == null)
                        thisWorld = this.getWorld(diffWorld.getName());
                    if (thisChunk == null)
                        thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
                    SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createSkyLightSectionLevelArrayIfAbsent(i);
                    skyLightLevelArray.threadsafeIteration(thisLevel::setLevel);
                }
            }
        }
    }
    for (EnginePlayer EnginePlayer : this.getResidents()) {
        ((ImplEnginePlayer) EnginePlayer).setUniverseRaw(null);
        EnginePlayer.setUniverse(this);
    }
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) ParallelChunk(thpmc.engine.api.world.parallel.ParallelChunk) EnginePlayer(thpmc.engine.api.player.EnginePlayer) SectionTypeArray(thpmc.engine.util.SectionTypeArray) SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Example 15 with SectionLevelArray

use of thpmc.engine.util.SectionLevelArray in project THP-Engine by TheHollowPlanetMC.

the class LightUpdatePacketHandler method rewrite.

@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return packet;
    World world = EnginePlayer.getBukkitPlayer().getWorld();
    String worldName = world.getName();
    ParallelWorld parallelWorld = universe.getWorld(worldName);
    try {
        int chunkX = a.getInt(packet);
        int chunkZ = b.getInt(packet);
        boolean iFlag = i.getBoolean(packet);
        ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
        if (parallelChunk == null)
            return packet;
        Object cachedPacket = parallelChunk.getCachedLightUpdatePacket();
        if (cachedPacket != null)
            return cachedPacket;
        int cValue = c.getInt(packet);
        int dValue = d.getInt(packet);
        int eValue = e.getInt(packet);
        int fValue = f.getInt(packet);
        Deque<byte[]> gValue = new ArrayDeque<>((List<byte[]>) g.get(packet));
        Deque<byte[]> hValue = new ArrayDeque<>((List<byte[]>) h.get(packet));
        int newC = 0;
        int newD = 0;
        int newE = 0;
        int newF = 0;
        List<byte[]> newG = new ArrayList<>();
        List<byte[]> newH = new ArrayList<>();
        boolean edited = false;
        for (int index = 0; index < 18; index++) {
            int sectionIndex = index - 1;
            int cSectionBit = cValue & (1 << index);
            newC |= cSectionBit;
            newE |= eValue & (1 << index);
            int dSectionBit = dValue & (1 << index);
            newD |= dSectionBit;
            newF |= fValue & (1 << index);
            if (index == 0 || index == 17) {
                if (cSectionBit != 0) {
                    newG.add(gValue.removeFirst());
                }
                if (dSectionBit != 0) {
                    newH.add(hValue.removeFirst());
                }
                continue;
            }
            SectionLevelArray skyLevelArray = parallelChunk.getSkyLightSectionLevelArray(sectionIndex);
            SectionLevelArray blockLevelArray = parallelChunk.getBlockLightSectionLevelArray(sectionIndex);
            if (skyLevelArray == null) {
                if (cSectionBit != 0) {
                    newG.add(gValue.removeFirst());
                }
            } else {
                if (cSectionBit == 0) {
                    NibbleArray nibbleArray = new NibbleArray();
                    boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newG.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newC |= 1 << index;
                        newE &= ~(1 << index);
                    } else {
                        newE |= 1 << index;
                    }
                } else {
                    NibbleArray nibbleArray = new NibbleArray(gValue.removeFirst().clone());
                    boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newG.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newE &= ~(1 << index);
                    }
                }
            }
            if (blockLevelArray == null) {
                if (dSectionBit != 0) {
                    newH.add(hValue.removeFirst());
                }
            } else {
                if (dSectionBit == 0) {
                    NibbleArray nibbleArray = new NibbleArray();
                    boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newH.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newD |= 1 << index;
                        newF &= ~(1 << index);
                    } else {
                        newF |= 1 << index;
                    }
                } else {
                    NibbleArray nibbleArray = new NibbleArray(hValue.removeFirst().clone());
                    boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newH.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newF &= ~(1 << index);
                    }
                }
            }
        }
        if (!edited)
            return packet;
        PacketPlayOutLightUpdate newPacket = new PacketPlayOutLightUpdate();
        a.set(newPacket, chunkX);
        b.set(newPacket, chunkZ);
        c.set(newPacket, newC);
        d.set(newPacket, newD);
        e.set(newPacket, newE);
        f.set(newPacket, newF);
        g.set(newPacket, newG);
        h.set(newPacket, newH);
        i.set(newPacket, iFlag);
        if (cacheSetting)
            parallelChunk.setLightUpdatePacketCache(newPacket);
        return newPacket;
    } catch (Exception e) {
        e.printStackTrace();
    }
    return packet;
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) ParallelChunk(thpmc.engine.api.world.parallel.ParallelChunk) PacketPlayOutLightUpdate(net.minecraft.server.v1_16_R3.PacketPlayOutLightUpdate) World(org.bukkit.World) ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) NibbleArray(net.minecraft.server.v1_16_R3.NibbleArray) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Aggregations

SectionLevelArray (thpmc.engine.util.SectionLevelArray)15 ParallelChunk (thpmc.engine.api.world.parallel.ParallelChunk)3 ParallelWorld (thpmc.engine.api.world.parallel.ParallelWorld)3 World (org.bukkit.World)2 Nullable (org.jetbrains.annotations.Nullable)2 ParallelUniverse (thpmc.engine.api.world.parallel.ParallelUniverse)2 NibbleArray (net.minecraft.server.v1_15_R1.NibbleArray)1 PacketPlayOutLightUpdate (net.minecraft.server.v1_15_R1.PacketPlayOutLightUpdate)1 NibbleArray (net.minecraft.server.v1_16_R3.NibbleArray)1 PacketPlayOutLightUpdate (net.minecraft.server.v1_16_R3.PacketPlayOutLightUpdate)1 EnginePlayer (thpmc.engine.api.player.EnginePlayer)1 SectionTypeArray (thpmc.engine.util.SectionTypeArray)1