use of thpmc.vanilla_source.api.entity.ai.navigation.goal.EntityFollowGoal in project VanillaSource by TheHollowPlanetMC.
the class TestListener method onPlayerClick.
@EventHandler
public void onPlayerClick(PlayerAnimationEvent event) {
Player player = event.getPlayer();
if (!player.isSneaking())
return;
/*
Location loc = player.getLocation();
NativeBridge.test2(player.getWorld().getName().toCharArray(), loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ());
player.sendMessage("click!");*/
/*
List<EngineBoundingBox> list = new ArrayList<>();
EngineWorld world = AsyncWorldCache.getAsyncWorld(player.getWorld().getName());
Location loc = player.getLocation();
INMSHandler nmsHandler = THPEngineAPI.getInstance().getNMSHandler();
for(int x = loc.getBlockX() - 10; x < loc.getBlockX() + 10; x++){
for(int y = loc.getBlockY() - 10; y < loc.getBlockY() + 10; y++){
for(int z = loc.getBlockZ() - 10; z < loc.getBlockZ() + 10; z++){
EngineChunk chunk = world.getChunkAt(x >> 4, z >> 4);
Object iBlockData = chunk.getNMSBlockData(x, y, z);
if(iBlockData == null) continue;
EngineBlock block = new EngineBlock(world, chunk, x, y, z, iBlockData);
nmsHandler.collectBlockCollisions(block, list, new CollideOption(FluidCollisionMode.ALWAYS, true));
}
}
}
for(EngineBoundingBox boundingBox : list){
player.spawnParticle(Particle.FLAME, boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMinX(), boundingBox.getMaxY(), boundingBox.getMinZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMaxZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMinX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMaxX(), boundingBox.getMinY(), boundingBox.getMinZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMinZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMaxX(), boundingBox.getMinY(), boundingBox.getMaxZ(), 0);
player.spawnParticle(Particle.FLAME, boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), 0);
}*/
/*
TaskHandler.runAsync(() -> {
EngineWorld world = AsyncWorldCache.getAsyncWorld(player.getWorld().getName());
CollideOption collideOption = new CollideOption(FluidCollisionMode.ALWAYS, false);
collideOption.setCollideBlockFunction(engineBlock -> {
return engineBlock.getMaterial() != Material.OAK_LEAVES;
});
collideOption.setBoundingBoxGrow(0.2);
EngineRayTraceResult rayTraceResult = world.rayTraceEntities(player.getEyeLocation().toVector(), player.getEyeLocation().getDirection(), 20, collideOption);
if(rayTraceResult == null){
player.sendMessage("NOT HIT!");
}else{
Vector hitPosition = rayTraceResult.getHitPosition();
BlockFace hitFace = rayTraceResult.getHitFace();
player.spawnParticle(Particle.FLAME, hitPosition.getX(), hitPosition.getY(), hitPosition.getZ(), 0);
player.sendMessage("Hit face : " + hitFace);
}
});*/
Location location = player.getLocation();
INMSHandler nmsHandler = VanillaSourceAPI.getInstance().getNMSHandler();
for (int index = 0; index < 100; index++) {
GameProfile gameProfile = new GameProfile(UUID.randomUUID(), "NPC");
NMSEntityController entityPlayer = nmsHandler.createNMSEntityController(location.getWorld(), location.getX(), location.getY(), location.getZ(), EntityType.PLAYER, gameProfile);
entityPlayer.setPositionRaw(location.getX(), location.getY(), location.getZ());
VanillaSourceAPI.getInstance().getTickRunnerPool().spawn(tickRunner -> {
EngineEntity npc = new EngineEntity(tickRunner.getThreadLocalCache().getWorld(location.getWorld().getName()), entityPlayer, tickRunner);
npc.getAIController().goalSelector.registerGoal(0, new EntityFollowGoal(player));
npc.setAutoClimbHeight(1.0F);
tickRunner.addEntity(npc);
});
count++;
player.sendMessage("PlayerNPC -> " + count);
}
/*
World world = player.getWorld();
BlockPosition start = new BlockPosition(173, 80, -23);
BlockPosition goal = new BlockPosition(172, 80, 4);
ThreadLocalCache cache = new ThreadLocalCache();
ThreadLocalEngineWorld engineWorld = cache.getWorld(world.getName());
CollideOption collideOption = new CollideOption(FluidCollisionMode.NEVER, true);
AsyncAStarMachine astar;
long s;
long e;
astar = new AsyncAStarMachine(engineWorld, start, goal, 1, 1, 50, false, collideOption);
s = System.nanoTime();
astar.runPathFinding();
e = System.nanoTime();
System.out.println("[Java] iteration = 50, Time = " + (e - s) + "ns");
s = System.nanoTime();
astar.runPathfindingNative();
e = System.nanoTime();
System.out.println("[Rust] iteration = 50, Time = " + (e - s) + "ns");
astar = new AsyncAStarMachine(engineWorld, start, goal, 1, 1, 100, false, collideOption);
s = System.nanoTime();
astar.runPathFinding();
e = System.nanoTime();
System.out.println("[Java] iteration = 100, Time = " + (e - s) + "ns");
s = System.nanoTime();
astar.runPathfindingNative();
e = System.nanoTime();
System.out.println("[Rust] iteration = 100, Time = " + (e - s) + "ns");
astar = new AsyncAStarMachine(engineWorld, start, goal, 1, 1, 500, false, collideOption);
s = System.nanoTime();
astar.runPathFinding();
e = System.nanoTime();
System.out.println("[Java] iteration = 500, Time = " + (e - s) + "ns");
s = System.nanoTime();
astar.runPathfindingNative();
e = System.nanoTime();
System.out.println("[Rust] iteration = 500, Time = " + (e - s) + "ns");
astar = new AsyncAStarMachine(engineWorld, start, goal, 1, 1, 5000, false, collideOption);
s = System.nanoTime();
astar.runPathFinding();
e = System.nanoTime();
System.out.println("[Java] iteration = 5000, Time = " + (e - s) + "ns");
s = System.nanoTime();
astar.runPathfindingNative();
e = System.nanoTime();
System.out.println("[Rust] iteration = 5000, Time = " + (e - s) + "ns");*/
}
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