use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelUniverse method addDiffs.
@Override
public void addDiffs(ParallelUniverse universe) {
int indexStart = NMSManager.isHigher_v1_18_R1() ? -4 : 0;
int indexEnd = NMSManager.isHigher_v1_18_R1() ? 20 : 16;
for (ParallelWorld diffWorld : universe.getAllWorld()) {
for (ParallelChunk diffChunk : diffWorld.getAllChunk()) {
for (int i = indexStart; i < indexEnd; i++) {
ParallelWorld thisWorld = null;
ParallelChunk thisChunk = null;
SectionTypeArray sectionTypeArray = diffChunk.getSectionTypeArray(i);
if (sectionTypeArray != null) {
thisWorld = this.getWorld(diffWorld.getName());
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionTypeArray thisType = ((ImplParallelChunk) thisChunk).createSectionTypeArrayIfAbsent(i);
sectionTypeArray.threadsafeIteration(thisType::setType);
}
SectionLevelArray blockLightLevelArray = diffChunk.getBlockLightSectionLevelArray(i);
if (blockLightLevelArray != null) {
if (thisWorld == null)
thisWorld = this.getWorld(diffWorld.getName());
if (thisChunk == null)
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createBlockLightSectionLevelArrayIfAbsent(i);
blockLightLevelArray.threadsafeIteration(thisLevel::setLevel);
}
SectionLevelArray skyLightLevelArray = diffChunk.getSkyLightSectionLevelArray(i);
if (skyLightLevelArray != null) {
if (thisWorld == null)
thisWorld = this.getWorld(diffWorld.getName());
if (thisChunk == null)
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createSkyLightSectionLevelArrayIfAbsent(i);
skyLightLevelArray.threadsafeIteration(thisLevel::setLevel);
}
}
}
}
for (EnginePlayer EnginePlayer : this.getResidents()) {
((ImplEnginePlayer) EnginePlayer).setUniverseRaw(null);
EnginePlayer.setUniverse(this);
}
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class ParallelStructure method clearStructureData.
/**
* 適用されている構造物データを消去します
* @param EnginePlayer 構造物を変化させて見せるプレイヤー
* @param chunkUpdate チャンクアップデートのパケットを送信するかどうか
*/
public void clearStructureData(EnginePlayer EnginePlayer, boolean chunkUpdate) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return;
Set<Block> blocks = dataMap.get(universe.getName());
if (blocks == null)
return;
ParallelWorld parallelWorld = universe.getWorld(Objects.requireNonNull(baseLocation.getWorld()).getName());
for (Block block : blocks) {
parallelWorld.removeBlockData(block.getX(), block.getY(), block.getZ());
}
Set<BlockPosition3i> blockPosition3iSet = new HashSet<>();
blocks.forEach(block -> blockPosition3iSet.add(new BlockPosition3i(block.getX(), block.getY(), block.getZ())));
parallelWorld.sendMultiBlockUpdate(blockPosition3iSet);
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class BlockChangePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
PacketPlayOutBlockChange blockChange = (PacketPlayOutBlockChange) packet;
BlockPosition bp = (BlockPosition) a.get(blockChange);
BlockData blockData = parallelWorld.getBlockData(bp.getX(), bp.getY(), bp.getZ());
if (blockData == null)
return packet;
PacketPlayOutBlockChange newPacket = new PacketPlayOutBlockChange();
a.set(newPacket, bp);
newPacket.block = ((CraftBlockData) blockData).getState();
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class ImplEnginePlayer method setUniverse.
@Override
public synchronized void setUniverse(@Nullable ParallelUniverse parallelUniverse) {
if (currentUniverse == parallelUniverse)
return;
if (currentUniverse != null) {
((ImplParallelUniverse) currentUniverse).getPlayers().remove(this);
ParallelWorld currentWorld = currentUniverse.getWorld(player.getWorld().getName());
this.currentUniverse = parallelUniverse;
int range = Bukkit.getViewDistance();
int chunkX = player.getLocation().getBlockX() >> 4;
int chunkZ = player.getLocation().getBlockZ() >> 4;
for (int x = -range; x < range; x++) {
for (int z = -range; z < range; z++) {
ParallelChunk chunk = currentWorld.getChunk(chunkX + x, chunkZ + z);
if (chunk == null)
continue;
((ImplParallelChunk) chunk).sendClearPacket(player);
}
}
}
if (parallelUniverse != null) {
((ImplParallelUniverse) parallelUniverse).getPlayers().add(this);
ParallelWorld nextWorld = parallelUniverse.getWorld(player.getWorld().getName());
this.currentUniverse = parallelUniverse;
int range = Bukkit.getViewDistance();
int chunkX = player.getLocation().getBlockX() >> 4;
int chunkZ = player.getLocation().getBlockZ() >> 4;
for (int x = -range; x < range; x++) {
for (int z = -range; z < range; z++) {
ParallelChunk chunk = nextWorld.getChunk(chunkX + x, chunkZ + z);
if (chunk == null)
continue;
chunk.sendUpdate(player);
}
}
}
this.currentUniverse = parallelUniverse;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class FlyPacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
EntityPlayer entityPlayer = ((CraftPlayer) EnginePlayer.getBukkitPlayer()).getHandle();
int x = NumberConversions.floor(entityPlayer.locX());
int y = NumberConversions.floor(entityPlayer.locY());
int z = NumberConversions.floor(entityPlayer.locZ());
int downY = y - 1;
downY = Math.max(0, downY);
if (parallelWorld.hasBlockData(x, y, z) || parallelWorld.hasBlockData(x, downY, z)) {
try {
PlayerConnection playerConnection = entityPlayer.playerConnection;
C.set(playerConnection, 0);
E.set(playerConnection, 0);
} catch (Exception e) {
e.printStackTrace();
}
}
return packet;
}
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