use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class PacketManager method createMultiBlockChangePacket.
public static Set<Object> createMultiBlockChangePacket(ParallelWorld parallelWorld, Set<BlockPosition3i> blocks) {
Map<ChunkPosition, Set<BlockPosition3i>> chunkMap = new HashMap<>();
for (BlockPosition3i bp : blocks) {
chunkMap.computeIfAbsent(new ChunkPosition(bp.getX(), bp.getZ()), cp -> new HashSet<>()).add(bp);
}
Set<Object> packets = new HashSet<>();
for (Map.Entry<ChunkPosition, Set<BlockPosition3i>> entry : chunkMap.entrySet()) {
ChunkPosition chunkPosition = entry.getKey();
Set<BlockPosition3i> bps = entry.getValue();
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkPosition.x, chunkPosition.z);
if (parallelChunk == null)
continue;
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
List<PacketPlayOutMultiBlockChange.MultiBlockChangeInfo> infoList = new ArrayList<>();
for (BlockPosition3i bp : bps) {
BlockData blockData = parallelChunk.getBlockData(bp.getX(), bp.getY(), bp.getZ());
if (blockData == null)
continue;
short loc = (short) ((bp.getX() & 0xF) << 12 | (bp.getZ() & 0xF) << 8 | bp.getY());
infoList.add(packet.new MultiBlockChangeInfo(loc, ((CraftBlockData) blockData).getState()));
}
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] array = infoList.toArray(new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[infoList.size()]);
try {
MultiBlockChangePacketHandler.a.set(packet, new ChunkCoordIntPair(chunkPosition.x, chunkPosition.z));
MultiBlockChangePacketHandler.b.set(packet, array);
packets.add(packet);
} catch (Exception e) {
e.printStackTrace();
}
}
return packets;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class BlockChangePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
PacketPlayOutBlockChange blockChange = (PacketPlayOutBlockChange) packet;
BlockPosition bp = (BlockPosition) a.get(blockChange);
BlockData blockData = parallelWorld.getBlockData(bp.getX(), bp.getY(), bp.getZ());
if (blockData == null)
return packet;
PacketPlayOutBlockChange newPacket = new PacketPlayOutBlockChange();
a.set(newPacket, bp);
newPacket.block = ((CraftBlockData) blockData).getState();
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class LightUpdatePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
int chunkX = a.getInt(packet);
int chunkZ = b.getInt(packet);
boolean iFlag = i.getBoolean(packet);
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
Object cachedPacket = parallelChunk.getCachedLightUpdatePacket();
if (cachedPacket != null)
return cachedPacket;
int cValue = c.getInt(packet);
int dValue = d.getInt(packet);
int eValue = e.getInt(packet);
int fValue = f.getInt(packet);
Deque<byte[]> gValue = new ArrayDeque<>((List<byte[]>) g.get(packet));
Deque<byte[]> hValue = new ArrayDeque<>((List<byte[]>) h.get(packet));
int newC = 0;
int newD = 0;
int newE = 0;
int newF = 0;
List<byte[]> newG = new ArrayList<>();
List<byte[]> newH = new ArrayList<>();
boolean edited = false;
for (int index = 0; index < 18; index++) {
int sectionIndex = index - 1;
int cSectionBit = cValue & (1 << index);
newC |= cSectionBit;
newE |= eValue & (1 << index);
int dSectionBit = dValue & (1 << index);
newD |= dSectionBit;
newF |= fValue & (1 << index);
if (index == 0 || index == 17) {
if (cSectionBit != 0) {
newG.add(gValue.removeFirst());
}
if (dSectionBit != 0) {
newH.add(hValue.removeFirst());
}
continue;
}
SectionLevelArray skyLevelArray = parallelChunk.getSkyLightSectionLevelArray(sectionIndex);
SectionLevelArray blockLevelArray = parallelChunk.getBlockLightSectionLevelArray(sectionIndex);
if (skyLevelArray == null) {
if (cSectionBit != 0) {
newG.add(gValue.removeFirst());
}
} else {
if (cSectionBit == 0) {
NibbleArray nibbleArray = new NibbleArray();
boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newG.add(nibbleArray.asBytes());
if (notEmpty) {
newC |= 1 << index;
newE &= ~(1 << index);
} else {
newE |= 1 << index;
}
} else {
NibbleArray nibbleArray = new NibbleArray(gValue.removeFirst().clone());
boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newG.add(nibbleArray.asBytes());
if (notEmpty) {
newE &= ~(1 << index);
}
}
}
if (blockLevelArray == null) {
if (dSectionBit != 0) {
newH.add(hValue.removeFirst());
}
} else {
if (dSectionBit == 0) {
NibbleArray nibbleArray = new NibbleArray();
boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newH.add(nibbleArray.asBytes());
if (notEmpty) {
newD |= 1 << index;
newF &= ~(1 << index);
} else {
newF |= 1 << index;
}
} else {
NibbleArray nibbleArray = new NibbleArray(hValue.removeFirst().clone());
boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newH.add(nibbleArray.asBytes());
if (notEmpty) {
newF &= ~(1 << index);
}
}
}
}
if (!edited)
return packet;
PacketPlayOutLightUpdate newPacket = new PacketPlayOutLightUpdate();
a.set(newPacket, chunkX);
b.set(newPacket, chunkZ);
c.set(newPacket, newC);
d.set(newPacket, newD);
e.set(newPacket, newE);
f.set(newPacket, newF);
g.set(newPacket, newG);
h.set(newPacket, newH);
i.set(newPacket, iFlag);
if (cacheSetting)
parallelChunk.setLightUpdatePacketCache(newPacket);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class LightUpdatePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
World world = EnginePlayer.getBukkitPlayer().getWorld();
String worldName = world.getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
int chunkX = a.getInt(packet);
int chunkZ = b.getInt(packet);
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
Object cachedPacket = parallelChunk.getCachedLightUpdatePacket();
if (cachedPacket != null)
return cachedPacket;
int cValue = c.getInt(packet);
int dValue = d.getInt(packet);
int eValue = e.getInt(packet);
int fValue = f.getInt(packet);
Deque<byte[]> gValue = new ArrayDeque<>((List<byte[]>) g.get(packet));
Deque<byte[]> hValue = new ArrayDeque<>((List<byte[]>) h.get(packet));
int newC = 0;
int newD = 0;
int newE = 0;
int newF = 0;
List<byte[]> newG = new ArrayList<>();
List<byte[]> newH = new ArrayList<>();
boolean edited = false;
for (int index = 0; index < 18; index++) {
int sectionIndex = index - 1;
int cSectionBit = cValue & (1 << index);
newC |= cSectionBit;
newE |= eValue & (1 << index);
int dSectionBit = dValue & (1 << index);
newD |= dSectionBit;
newF |= fValue & (1 << index);
if (index == 0 || index == 17) {
if (cSectionBit != 0) {
newG.add(gValue.removeFirst());
}
if (dSectionBit != 0) {
newH.add(hValue.removeFirst());
}
continue;
}
SectionLevelArray skyLevelArray = parallelChunk.getSkyLightSectionLevelArray(sectionIndex);
SectionLevelArray blockLevelArray = parallelChunk.getBlockLightSectionLevelArray(sectionIndex);
if (skyLevelArray == null) {
if (cSectionBit != 0) {
newG.add(gValue.removeFirst());
}
} else {
if (cSectionBit == 0) {
NibbleArray nibbleArray = new NibbleArray();
boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newG.add(nibbleArray.asBytes());
if (notEmpty) {
newC |= 1 << index;
newE &= ~(1 << index);
} else {
newE |= 1 << index;
}
} else {
NibbleArray nibbleArray = new NibbleArray(gValue.removeFirst().clone());
boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newG.add(nibbleArray.asBytes());
if (notEmpty) {
newE &= ~(1 << index);
}
}
}
if (blockLevelArray == null) {
if (dSectionBit != 0) {
newH.add(hValue.removeFirst());
}
} else {
if (dSectionBit == 0) {
NibbleArray nibbleArray = new NibbleArray();
boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newH.add(nibbleArray.asBytes());
if (notEmpty) {
newD |= 1 << index;
newF &= ~(1 << index);
} else {
newF |= 1 << index;
}
} else {
NibbleArray nibbleArray = new NibbleArray(hValue.removeFirst().clone());
boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
if (notEmpty)
edited = true;
newH.add(nibbleArray.asBytes());
if (notEmpty) {
newF &= ~(1 << index);
}
}
}
}
if (!edited)
return packet;
PacketPlayOutLightUpdate newPacket = new PacketPlayOutLightUpdate();
a.set(newPacket, chunkX);
b.set(newPacket, chunkZ);
c.set(newPacket, newC);
d.set(newPacket, newD);
e.set(newPacket, newE);
f.set(newPacket, newF);
g.set(newPacket, newG);
h.set(newPacket, newH);
if (cacheSetting)
parallelChunk.setLightUpdatePacketCache(newPacket);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
use of thpmc.vanilla_source.api.world.parallel.ParallelWorld in project VanillaSource by TheHollowPlanetMC.
the class MultiBlockChangePacketHandler method rewrite.
@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
ParallelUniverse universe = EnginePlayer.getUniverse();
if (universe == null)
return packet;
String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
ParallelWorld parallelWorld = universe.getWorld(worldName);
try {
ChunkCoordIntPair aValue = (ChunkCoordIntPair) a.get(packet);
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] bValue = (PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[]) b.get(packet);
int chunkX = aValue.x;
int chunkZ = aValue.z;
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
if (parallelChunk == null)
return packet;
PacketPlayOutMultiBlockChange newPacket = new PacketPlayOutMultiBlockChange();
a.set(newPacket, aValue);
int length = bValue.length;
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] newInfo = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[length];
for (int index = 0; index < length; index++) {
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo info = bValue[index];
BlockPosition bp = info.a();
BlockData blockData = parallelChunk.getBlockData(bp.getX(), bp.getY(), bp.getZ());
if (blockData == null) {
newInfo[index] = info;
} else {
newInfo[index] = newPacket.new MultiBlockChangeInfo(info.b(), ((CraftBlockData) blockData).getState());
}
}
b.set(newPacket, newInfo);
return newPacket;
} catch (Exception e) {
e.printStackTrace();
}
return packet;
}
Aggregations