use of thpmc.vanilla_source.util.SectionLevelArray in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelChunk method hasSkyLight.
@Override
public boolean hasSkyLight(int blockX, int blockY, int blockZ) {
int sectionIndex = ChunkUtil.getSectionIndex(blockY);
SectionLevelArray sectionLevelArray = skyLightArrays[sectionIndex];
if (sectionLevelArray == null)
return false;
return sectionLevelArray.contains(blockX & 0xF, blockY & 0xF, blockZ & 0xF);
}
use of thpmc.vanilla_source.util.SectionLevelArray in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelChunk method setBlockLightLevel.
@Override
public void setBlockLightLevel(int blockX, int blockY, int blockZ, int level) {
int sectionIndex = ChunkUtil.getSectionIndex(blockY);
SectionLevelArray sectionLevelArray = blockLightArrays[sectionIndex];
if (sectionLevelArray == null) {
sectionLevelArray = new SectionLevelArray();
blockLightArrays[sectionIndex] = sectionLevelArray;
}
sectionLevelArray.setLevel(blockX & 0xF, blockY & 0xF, blockZ & 0xF, (byte) level);
lightUpdatePacketCache = null;
}
use of thpmc.vanilla_source.util.SectionLevelArray in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelChunk method setSkyLightLevel.
@Override
public void setSkyLightLevel(int blockX, int blockY, int blockZ, int level) {
int sectionIndex = ChunkUtil.getSectionIndex(blockY);
SectionLevelArray sectionLevelArray = skyLightArrays[sectionIndex];
if (sectionLevelArray == null) {
sectionLevelArray = new SectionLevelArray();
skyLightArrays[sectionIndex] = sectionLevelArray;
}
sectionLevelArray.setLevel(blockX & 0xF, blockY & 0xF, blockZ & 0xF, (byte) level);
lightUpdatePacketCache = null;
}
use of thpmc.vanilla_source.util.SectionLevelArray in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelChunk method removeBlockLight.
@Override
public void removeBlockLight(int blockX, int blockY, int blockZ) {
int sectionIndex = ChunkUtil.getSectionIndex(blockY);
SectionLevelArray sectionLevelArray = blockLightArrays[sectionIndex];
if (sectionLevelArray == null)
return;
sectionLevelArray.remove(blockX & 0xF, blockY & 0xF, blockZ & 0xF);
lightUpdatePacketCache = null;
}
use of thpmc.vanilla_source.util.SectionLevelArray in project VanillaSource by TheHollowPlanetMC.
the class ImplParallelUniverse method addDiffs.
@Override
public void addDiffs(ParallelUniverse universe) {
int indexStart = NMSManager.isHigher_v1_18_R1() ? -4 : 0;
int indexEnd = NMSManager.isHigher_v1_18_R1() ? 20 : 16;
for (ParallelWorld diffWorld : universe.getAllWorld()) {
for (ParallelChunk diffChunk : diffWorld.getAllChunk()) {
for (int i = indexStart; i < indexEnd; i++) {
ParallelWorld thisWorld = null;
ParallelChunk thisChunk = null;
SectionTypeArray sectionTypeArray = diffChunk.getSectionTypeArray(i);
if (sectionTypeArray != null) {
thisWorld = this.getWorld(diffWorld.getName());
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionTypeArray thisType = ((ImplParallelChunk) thisChunk).createSectionTypeArrayIfAbsent(i);
sectionTypeArray.threadsafeIteration(thisType::setType);
}
SectionLevelArray blockLightLevelArray = diffChunk.getBlockLightSectionLevelArray(i);
if (blockLightLevelArray != null) {
if (thisWorld == null)
thisWorld = this.getWorld(diffWorld.getName());
if (thisChunk == null)
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createBlockLightSectionLevelArrayIfAbsent(i);
blockLightLevelArray.threadsafeIteration(thisLevel::setLevel);
}
SectionLevelArray skyLightLevelArray = diffChunk.getSkyLightSectionLevelArray(i);
if (skyLightLevelArray != null) {
if (thisWorld == null)
thisWorld = this.getWorld(diffWorld.getName());
if (thisChunk == null)
thisChunk = ((ImplParallelWorld) thisWorld).createChunkIfAbsent(diffChunk.getChunkX(), diffChunk.getChunkZ());
SectionLevelArray thisLevel = ((ImplParallelChunk) thisChunk).createSkyLightSectionLevelArrayIfAbsent(i);
skyLightLevelArray.threadsafeIteration(thisLevel::setLevel);
}
}
}
}
for (EnginePlayer EnginePlayer : this.getResidents()) {
((ImplEnginePlayer) EnginePlayer).setUniverseRaw(null);
EnginePlayer.setUniverse(this);
}
}
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