use of xyz.derkades.ublisk.mob.MobDrop in project Ublisk by Derkades.
the class EntityDeath method entityDeath.
@EventHandler
public void entityDeath(EntityDeathEvent event) {
// Never let the entity drop any XP on death
event.setDroppedExp(0);
LivingEntity entity = event.getEntity();
if (entity.getType() == EntityType.PLAYER) {
return;
}
if (entity.getLastDamageCause().getCause() != DamageCause.ENTITY_ATTACK) {
return;
}
if (!Mobs.getEntityTypes().contains(entity.getType())) {
return;
}
// Now we know that the entity has been killed by the player, so it is safe to call getKiller()
UPlayer player = new UPlayer(entity.getKiller());
// Track player kills for statistics
player.tracker(PlayerInfo.MOB_KILLS);
if (!Mobs.SPAWNED_MOBS.containsKey(entity.getUniqueId())) {
player.sendActionBarMessage(ChatColor.RED + "Error :(", 0);
}
// Get mob from entity UUID
Mob mob = Mobs.SPAWNED_MOBS.get(entity.getUniqueId());
// Drop gold and items
if (mob.getMobDrops().length > 0) {
for (MobDrop drop : mob.getMobDrops()) drop.drop(entity.getLocation());
}
for (MobDrop drop : mob.getGoldDrop().getMobDrops()) drop.drop(entity.getLocation());
String name = mob.getName();
String color;
int xp;
if (DoubleXP.isActive()) {
xp = mob.getXP() * 2;
color = ChatColor.GOLD.toString();
} else {
xp = mob.getXP();
color = ChatColor.GREEN.toString();
}
player.sendActionBarMessage(color + "+ " + xp + " XP", 15);
player.addXP(xp);
Logger.log(LogLevel.INFO, "XP", "Given " + player.getName() + " " + xp + " for killing a " + name);
}
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