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Example 1 with PlayerLevelSettings

use of POGOProtos.Settings.Master.PlayerLevelSettingsOuterClass.PlayerLevelSettings in project PokeGOAPI-Java by Grover-c13.

the class ItemTemplates method reloadTemplates.

private void reloadTemplates() {
    templates.clear();
    pokemonSettings.clear();
    moveSettings.clear();
    badgeSettings.clear();
    itemSettings.clear();
    for (ItemTemplate template : provider.getTemplates().values()) {
        if (template.hasPokemonSettings()) {
            PokemonSettings pokemonSettings = template.getPokemonSettings();
            this.pokemonSettings.put(pokemonSettings.getPokemonId(), pokemonSettings);
        } else if (template.hasMoveSettings()) {
            MoveSettings moveSettings = template.getMoveSettings();
            this.moveSettings.put(moveSettings.getMovementId(), moveSettings);
        } else if (template.hasBadgeSettings()) {
            BadgeSettings badgeSettings = template.getBadgeSettings();
            this.badgeSettings.put(badgeSettings.getBadgeType(), badgeSettings);
        } else if (template.hasItemSettings()) {
            ItemSettings itemSettings = template.getItemSettings();
            this.itemSettings.put(itemSettings.getItemId(), itemSettings);
        } else if (template.hasBattleSettings()) {
            battleSettings = template.getBattleSettings();
        } else if (template.hasPokemonUpgrades()) {
            upgradeSettings = template.getPokemonUpgrades();
        } else if (template.hasPlayerLevel()) {
            PlayerLevelSettings settings = template.getPlayerLevel();
            List<Float> multipliers = settings.getCpMultiplierList();
            for (int i = 0; i < multipliers.size(); i++) {
                double multiplier = multipliers.get(i);
                levelCpMultiplier.put(i + 1.0F, multiplier);
                double nextMultiplier = multipliers.get(Math.min(multipliers.size() - 1, i + 1));
                double step = ((nextMultiplier * nextMultiplier) - (multiplier * multiplier)) / 2.0F;
                if (i >= 30) {
                    step /= 2.0;
                }
                levelCpMultiplier.put(i + 1.5F, Math.sqrt((multiplier * multiplier) + step));
            }
        }
        templates.add(template);
    }
    evolutions = new Evolutions(this);
    loaded = true;
}
Also used : BadgeSettings(POGOProtos.Settings.Master.BadgeSettingsOuterClass.BadgeSettings) PokemonSettings(POGOProtos.Settings.Master.PokemonSettingsOuterClass.PokemonSettings) ItemSettings(POGOProtos.Settings.Master.ItemSettingsOuterClass.ItemSettings) ItemTemplate(POGOProtos.Networking.Responses.DownloadItemTemplatesResponseOuterClass.DownloadItemTemplatesResponse.ItemTemplate) MoveSettings(POGOProtos.Settings.Master.MoveSettingsOuterClass.MoveSettings) Evolutions(com.pokegoapi.api.pokemon.Evolutions) PlayerLevelSettings(POGOProtos.Settings.Master.PlayerLevelSettingsOuterClass.PlayerLevelSettings)

Aggregations

ItemTemplate (POGOProtos.Networking.Responses.DownloadItemTemplatesResponseOuterClass.DownloadItemTemplatesResponse.ItemTemplate)1 BadgeSettings (POGOProtos.Settings.Master.BadgeSettingsOuterClass.BadgeSettings)1 ItemSettings (POGOProtos.Settings.Master.ItemSettingsOuterClass.ItemSettings)1 MoveSettings (POGOProtos.Settings.Master.MoveSettingsOuterClass.MoveSettings)1 PlayerLevelSettings (POGOProtos.Settings.Master.PlayerLevelSettingsOuterClass.PlayerLevelSettings)1 PokemonSettings (POGOProtos.Settings.Master.PokemonSettingsOuterClass.PokemonSettings)1 Evolutions (com.pokegoapi.api.pokemon.Evolutions)1