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Example 26 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project little-bear-dictionary by daimajia.

the class IcsProgressBar method tileify.

/**
     * Converts a drawable to a tiled version of itself. It will recursively
     * traverse layer and state list drawables.
     */
private Drawable tileify(Drawable drawable, boolean clip) {
    if (drawable instanceof LayerDrawable) {
        LayerDrawable background = (LayerDrawable) drawable;
        final int N = background.getNumberOfLayers();
        Drawable[] outDrawables = new Drawable[N];
        for (int i = 0; i < N; i++) {
            int id = background.getId(i);
            outDrawables[i] = tileify(background.getDrawable(i), (id == android.R.id.progress || id == android.R.id.secondaryProgress));
        }
        LayerDrawable newBg = new LayerDrawable(outDrawables);
        for (int i = 0; i < N; i++) {
            newBg.setId(i, background.getId(i));
        }
        return newBg;
    } else /* else if (drawable instanceof StateListDrawable) {
            StateListDrawable in = (StateListDrawable) drawable;
            StateListDrawable out = new StateListDrawable();
            int numStates = in.getStateCount();
            for (int i = 0; i < numStates; i++) {
                out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
            }
            return out;

        }*/
    if (drawable instanceof BitmapDrawable) {
        final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
        if (mSampleTile == null) {
            mSampleTile = tileBitmap;
        }
        final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
        final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
        shapeDrawable.getPaint().setShader(bitmapShader);
        return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL) : shapeDrawable;
    }
    return drawable;
}
Also used : Bitmap(android.graphics.Bitmap) LayerDrawable(android.graphics.drawable.LayerDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) BitmapShader(android.graphics.BitmapShader) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 27 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project little-bear-dictionary by daimajia.

the class IcsProgressBar method tileifyIndeterminate.

/**
     * Convert a AnimationDrawable for use as a barberpole animation.
     * Each frame of the animation is wrapped in a ClipDrawable and
     * given a tiling BitmapShader.
     */
private Drawable tileifyIndeterminate(Drawable drawable) {
    if (drawable instanceof AnimationDrawable) {
        AnimationDrawable background = (AnimationDrawable) drawable;
        final int N = background.getNumberOfFrames();
        AnimationDrawable newBg = new AnimationDrawable();
        newBg.setOneShot(background.isOneShot());
        for (int i = 0; i < N; i++) {
            Drawable frame = tileify(background.getFrame(i), true);
            frame.setLevel(10000);
            newBg.addFrame(frame, background.getDuration(i));
        }
        newBg.setLevel(10000);
        drawable = newBg;
    }
    return drawable;
}
Also used : AnimationDrawable(android.graphics.drawable.AnimationDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable)

Example 28 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project ActionBar-PullToRefresh by chrisbanes.

the class DefaultHeaderTransformer method applyProgressBarSettings.

private void applyProgressBarSettings() {
    if (mHeaderProgressBar != null) {
        ShapeDrawable shape = new ShapeDrawable();
        shape.setShape(new RectShape());
        shape.getPaint().setColor(mProgressDrawableColor);
        ClipDrawable clipDrawable = new ClipDrawable(shape, Gravity.CENTER, ClipDrawable.HORIZONTAL);
        mHeaderProgressBar.setProgressDrawable(clipDrawable);
    }
}
Also used : RectShape(android.graphics.drawable.shapes.RectShape) ShapeDrawable(android.graphics.drawable.ShapeDrawable) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 29 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project cw-omnibus by commonsguy.

the class IcsProgressBar method tileify.

/**
     * Converts a drawable to a tiled version of itself. It will recursively
     * traverse layer and state list drawables.
     */
private Drawable tileify(Drawable drawable, boolean clip) {
    if (drawable instanceof LayerDrawable) {
        LayerDrawable background = (LayerDrawable) drawable;
        final int N = background.getNumberOfLayers();
        Drawable[] outDrawables = new Drawable[N];
        for (int i = 0; i < N; i++) {
            int id = background.getId(i);
            outDrawables[i] = tileify(background.getDrawable(i), (id == android.R.id.progress || id == android.R.id.secondaryProgress));
        }
        LayerDrawable newBg = new LayerDrawable(outDrawables);
        for (int i = 0; i < N; i++) {
            newBg.setId(i, background.getId(i));
        }
        return newBg;
    } else /* else if (drawable instanceof StateListDrawable) {
            StateListDrawable in = (StateListDrawable) drawable;
            StateListDrawable out = new StateListDrawable();
            int numStates = in.getStateCount();
            for (int i = 0; i < numStates; i++) {
                out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
            }
            return out;

        }*/
    if (drawable instanceof BitmapDrawable) {
        final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
        if (mSampleTile == null) {
            mSampleTile = tileBitmap;
        }
        final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
        final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
        shapeDrawable.getPaint().setShader(bitmapShader);
        return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL) : shapeDrawable;
    }
    return drawable;
}
Also used : Bitmap(android.graphics.Bitmap) LayerDrawable(android.graphics.drawable.LayerDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) BitmapShader(android.graphics.BitmapShader) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 30 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project SmartAndroidSource by jaychou2012.

the class IcsProgressBar method tileifyIndeterminate.

/**
	 * Convert a AnimationDrawable for use as a barberpole animation. Each frame
	 * of the animation is wrapped in a ClipDrawable and given a tiling
	 * BitmapShader.
	 */
private Drawable tileifyIndeterminate(Drawable drawable) {
    if (drawable instanceof AnimationDrawable) {
        AnimationDrawable background = (AnimationDrawable) drawable;
        final int N = background.getNumberOfFrames();
        AnimationDrawable newBg = new AnimationDrawable();
        newBg.setOneShot(background.isOneShot());
        for (int i = 0; i < N; i++) {
            Drawable frame = tileify(background.getFrame(i), true);
            frame.setLevel(10000);
            newBg.addFrame(frame, background.getDuration(i));
        }
        newBg.setLevel(10000);
        drawable = newBg;
    }
    return drawable;
}
Also used : AnimationDrawable(android.graphics.drawable.AnimationDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable)

Aggregations

ClipDrawable (android.graphics.drawable.ClipDrawable)40 BitmapDrawable (android.graphics.drawable.BitmapDrawable)35 Drawable (android.graphics.drawable.Drawable)35 LayerDrawable (android.graphics.drawable.LayerDrawable)35 AnimationDrawable (android.graphics.drawable.AnimationDrawable)34 ShapeDrawable (android.graphics.drawable.ShapeDrawable)27 StateListDrawable (android.graphics.drawable.StateListDrawable)16 Bitmap (android.graphics.Bitmap)13 BitmapShader (android.graphics.BitmapShader)13 RectShape (android.graphics.drawable.shapes.RectShape)3 SuppressLint (android.annotation.SuppressLint)2 TypedArray (android.content.res.TypedArray)1 RectF (android.graphics.RectF)1 ColorDrawable (android.graphics.drawable.ColorDrawable)1 PaintDrawable (android.graphics.drawable.PaintDrawable)1 RotateDrawable (android.graphics.drawable.RotateDrawable)1 ScaleDrawable (android.graphics.drawable.ScaleDrawable)1 TransitionDrawable (android.graphics.drawable.TransitionDrawable)1 Handler (android.os.Handler)1 DrawableWrapper (android.support.v4.graphics.drawable.DrawableWrapper)1