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Example 31 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project android_frameworks_base by ParanoidAndroid.

the class ProgressBar method tileify.

/**
     * Converts a drawable to a tiled version of itself. It will recursively
     * traverse layer and state list drawables.
     */
private Drawable tileify(Drawable drawable, boolean clip) {
    if (drawable instanceof LayerDrawable) {
        LayerDrawable background = (LayerDrawable) drawable;
        final int N = background.getNumberOfLayers();
        Drawable[] outDrawables = new Drawable[N];
        for (int i = 0; i < N; i++) {
            int id = background.getId(i);
            outDrawables[i] = tileify(background.getDrawable(i), (id == R.id.progress || id == R.id.secondaryProgress));
        }
        LayerDrawable newBg = new LayerDrawable(outDrawables);
        for (int i = 0; i < N; i++) {
            newBg.setId(i, background.getId(i));
        }
        return newBg;
    } else if (drawable instanceof StateListDrawable) {
        StateListDrawable in = (StateListDrawable) drawable;
        StateListDrawable out = new StateListDrawable();
        int numStates = in.getStateCount();
        for (int i = 0; i < numStates; i++) {
            out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
        }
        return out;
    } else if (drawable instanceof BitmapDrawable) {
        final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
        if (mSampleTile == null) {
            mSampleTile = tileBitmap;
        }
        final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
        final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
        shapeDrawable.getPaint().setShader(bitmapShader);
        return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL) : shapeDrawable;
    }
    return drawable;
}
Also used : Bitmap(android.graphics.Bitmap) LayerDrawable(android.graphics.drawable.LayerDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) StateListDrawable(android.graphics.drawable.StateListDrawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) StateListDrawable(android.graphics.drawable.StateListDrawable) BitmapShader(android.graphics.BitmapShader) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 32 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project httpclient by pixmob.

the class IcsProgressBar method tileifyIndeterminate.

/**
     * Convert a AnimationDrawable for use as a barberpole animation.
     * Each frame of the animation is wrapped in a ClipDrawable and
     * given a tiling BitmapShader.
     */
private Drawable tileifyIndeterminate(Drawable drawable) {
    if (drawable instanceof AnimationDrawable) {
        AnimationDrawable background = (AnimationDrawable) drawable;
        final int N = background.getNumberOfFrames();
        AnimationDrawable newBg = new AnimationDrawable();
        newBg.setOneShot(background.isOneShot());
        for (int i = 0; i < N; i++) {
            Drawable frame = tileify(background.getFrame(i), true);
            frame.setLevel(10000);
            newBg.addFrame(frame, background.getDuration(i));
        }
        newBg.setLevel(10000);
        drawable = newBg;
    }
    return drawable;
}
Also used : AnimationDrawable(android.graphics.drawable.AnimationDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable)

Example 33 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project AndroidTraining by mixi-inc.

the class IcsProgressBar method tileify.

/**
     * Converts a drawable to a tiled version of itself. It will recursively
     * traverse layer and state list drawables.
     */
private Drawable tileify(Drawable drawable, boolean clip) {
    if (drawable instanceof LayerDrawable) {
        LayerDrawable background = (LayerDrawable) drawable;
        final int N = background.getNumberOfLayers();
        Drawable[] outDrawables = new Drawable[N];
        for (int i = 0; i < N; i++) {
            int id = background.getId(i);
            outDrawables[i] = tileify(background.getDrawable(i), (id == android.R.id.progress || id == android.R.id.secondaryProgress));
        }
        LayerDrawable newBg = new LayerDrawable(outDrawables);
        for (int i = 0; i < N; i++) {
            newBg.setId(i, background.getId(i));
        }
        return newBg;
    } else /* else if (drawable instanceof StateListDrawable) {
            StateListDrawable in = (StateListDrawable) drawable;
            StateListDrawable out = new StateListDrawable();
            int numStates = in.getStateCount();
            for (int i = 0; i < numStates; i++) {
                out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
            }
            return out;

        }*/
    if (drawable instanceof BitmapDrawable) {
        final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
        if (mSampleTile == null) {
            mSampleTile = tileBitmap;
        }
        final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
        final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
        shapeDrawable.getPaint().setShader(bitmapShader);
        return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL) : shapeDrawable;
    }
    return drawable;
}
Also used : Bitmap(android.graphics.Bitmap) LayerDrawable(android.graphics.drawable.LayerDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) BitmapShader(android.graphics.BitmapShader) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 34 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project Ushahidi_Android by ushahidi.

the class IcsProgressBar method tileify.

/**
     * Converts a drawable to a tiled version of itself. It will recursively
     * traverse layer and state list drawables.
     */
private Drawable tileify(Drawable drawable, boolean clip) {
    if (drawable instanceof LayerDrawable) {
        LayerDrawable background = (LayerDrawable) drawable;
        final int N = background.getNumberOfLayers();
        Drawable[] outDrawables = new Drawable[N];
        for (int i = 0; i < N; i++) {
            int id = background.getId(i);
            outDrawables[i] = tileify(background.getDrawable(i), (id == android.R.id.progress || id == android.R.id.secondaryProgress));
        }
        LayerDrawable newBg = new LayerDrawable(outDrawables);
        for (int i = 0; i < N; i++) {
            newBg.setId(i, background.getId(i));
        }
        return newBg;
    } else /* else if (drawable instanceof StateListDrawable) {
            StateListDrawable in = (StateListDrawable) drawable;
            StateListDrawable out = new StateListDrawable();
            int numStates = in.getStateCount();
            for (int i = 0; i < numStates; i++) {
                out.addState(in.getStateSet(i), tileify(in.getStateDrawable(i), clip));
            }
            return out;

        }*/
    if (drawable instanceof BitmapDrawable) {
        final Bitmap tileBitmap = ((BitmapDrawable) drawable).getBitmap();
        if (mSampleTile == null) {
            mSampleTile = tileBitmap;
        }
        final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
        final BitmapShader bitmapShader = new BitmapShader(tileBitmap, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
        shapeDrawable.getPaint().setShader(bitmapShader);
        return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT, ClipDrawable.HORIZONTAL) : shapeDrawable;
    }
    return drawable;
}
Also used : Bitmap(android.graphics.Bitmap) LayerDrawable(android.graphics.drawable.LayerDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable) BitmapShader(android.graphics.BitmapShader) ClipDrawable(android.graphics.drawable.ClipDrawable)

Example 35 with ClipDrawable

use of android.graphics.drawable.ClipDrawable in project Ushahidi_Android by ushahidi.

the class IcsProgressBar method tileifyIndeterminate.

/**
     * Convert a AnimationDrawable for use as a barberpole animation.
     * Each frame of the animation is wrapped in a ClipDrawable and
     * given a tiling BitmapShader.
     */
private Drawable tileifyIndeterminate(Drawable drawable) {
    if (drawable instanceof AnimationDrawable) {
        AnimationDrawable background = (AnimationDrawable) drawable;
        final int N = background.getNumberOfFrames();
        AnimationDrawable newBg = new AnimationDrawable();
        newBg.setOneShot(background.isOneShot());
        for (int i = 0; i < N; i++) {
            Drawable frame = tileify(background.getFrame(i), true);
            frame.setLevel(10000);
            newBg.addFrame(frame, background.getDuration(i));
        }
        newBg.setLevel(10000);
        drawable = newBg;
    }
    return drawable;
}
Also used : AnimationDrawable(android.graphics.drawable.AnimationDrawable) LayerDrawable(android.graphics.drawable.LayerDrawable) AnimationDrawable(android.graphics.drawable.AnimationDrawable) Drawable(android.graphics.drawable.Drawable) ClipDrawable(android.graphics.drawable.ClipDrawable) ShapeDrawable(android.graphics.drawable.ShapeDrawable) BitmapDrawable(android.graphics.drawable.BitmapDrawable)

Aggregations

ClipDrawable (android.graphics.drawable.ClipDrawable)40 BitmapDrawable (android.graphics.drawable.BitmapDrawable)35 Drawable (android.graphics.drawable.Drawable)35 LayerDrawable (android.graphics.drawable.LayerDrawable)35 AnimationDrawable (android.graphics.drawable.AnimationDrawable)34 ShapeDrawable (android.graphics.drawable.ShapeDrawable)27 StateListDrawable (android.graphics.drawable.StateListDrawable)16 Bitmap (android.graphics.Bitmap)13 BitmapShader (android.graphics.BitmapShader)13 RectShape (android.graphics.drawable.shapes.RectShape)3 SuppressLint (android.annotation.SuppressLint)2 TypedArray (android.content.res.TypedArray)1 RectF (android.graphics.RectF)1 ColorDrawable (android.graphics.drawable.ColorDrawable)1 PaintDrawable (android.graphics.drawable.PaintDrawable)1 RotateDrawable (android.graphics.drawable.RotateDrawable)1 ScaleDrawable (android.graphics.drawable.ScaleDrawable)1 TransitionDrawable (android.graphics.drawable.TransitionDrawable)1 Handler (android.os.Handler)1 DrawableWrapper (android.support.v4.graphics.drawable.DrawableWrapper)1