use of android.view.animation.Transformation in project android_frameworks_base by DirtyUnicorns.
the class ViewGroup_Delegate method transformCanvas.
// Copied from android.view.View#draw(Canvas, ViewGroup, long) and removed code paths
// which were never taken. Ideally, we should hook up the shadow code in the same method so
// that we don't have to transform the canvas twice.
private static int transformCanvas(ViewGroup thisVG, Canvas canvas, View child) {
final int restoreTo = canvas.save();
final boolean childHasIdentityMatrix = child.hasIdentityMatrix();
int flags = thisVG.mGroupFlags;
Transformation transformToApply = null;
boolean concatMatrix = false;
if ((flags & ViewGroup.FLAG_SUPPORT_STATIC_TRANSFORMATIONS) != 0) {
final Transformation t = thisVG.getChildTransformation();
final boolean hasTransform = thisVG.getChildStaticTransformation(child, t);
if (hasTransform) {
final int transformType = t.getTransformationType();
transformToApply = transformType != Transformation.TYPE_IDENTITY ? t : null;
concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0;
}
}
concatMatrix |= childHasIdentityMatrix;
child.computeScroll();
int sx = child.mScrollX;
int sy = child.mScrollY;
canvas.translate(child.mLeft - sx, child.mTop - sy);
float alpha = child.getAlpha() * child.getTransitionAlpha();
if (transformToApply != null || alpha < 1 || !childHasIdentityMatrix) {
if (transformToApply != null || !childHasIdentityMatrix) {
int transX = -sx;
int transY = -sy;
if (transformToApply != null) {
if (concatMatrix) {
// Undo the scroll translation, apply the transformation matrix,
// then redo the scroll translate to get the correct result.
canvas.translate(-transX, -transY);
canvas.concat(transformToApply.getMatrix());
canvas.translate(transX, transY);
}
if (!childHasIdentityMatrix) {
canvas.translate(-transX, -transY);
canvas.concat(child.getMatrix());
canvas.translate(transX, transY);
}
}
}
}
return restoreTo;
}
use of android.view.animation.Transformation in project UltimateAndroid by cymcsg.
the class UiUtils method expandViews.
/**
* Expand a view which has already collapsed
*
* @param v
*/
public static void expandViews(final View v) {
v.measure(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.WRAP_CONTENT);
final int targtetHeight = v.getMeasuredHeight();
v.getLayoutParams().height = 0;
v.setVisibility(View.VISIBLE);
Animation a = new Animation() {
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
v.getLayoutParams().height = interpolatedTime == 1 ? RelativeLayout.LayoutParams.WRAP_CONTENT : (int) (targtetHeight * interpolatedTime);
v.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// 1dp/ms
a.setDuration((int) (targtetHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
use of android.view.animation.Transformation in project UltimateAndroid by cymcsg.
the class UiUtils method collapseViews.
/**
* Collapse a view which has already expanded
*
* @param v
*/
public static void collapseViews(final View v) {
final int initialHeight = v.getMeasuredHeight();
Animation a = new Animation() {
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if (interpolatedTime == 1) {
v.setVisibility(View.GONE);
} else {
v.getLayoutParams().height = initialHeight - (int) (initialHeight * interpolatedTime);
v.requestLayout();
}
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// 1dp/ms
a.setDuration((int) (initialHeight / v.getContext().getResources().getDisplayMetrics().density) * 1);
v.startAnimation(a);
}
use of android.view.animation.Transformation in project android_frameworks_base by ParanoidAndroid.
the class View method draw.
/**
* This method is called by ViewGroup.drawChild() to have each child view draw itself.
* This draw() method is an implementation detail and is not intended to be overridden or
* to be called from anywhere else other than ViewGroup.drawChild().
*/
boolean draw(Canvas canvas, ViewGroup parent, long drawingTime) {
boolean useDisplayListProperties = mAttachInfo != null && mAttachInfo.mHardwareAccelerated;
boolean more = false;
final boolean childHasIdentityMatrix = hasIdentityMatrix();
final int flags = parent.mGroupFlags;
if ((flags & ViewGroup.FLAG_CLEAR_TRANSFORMATION) == ViewGroup.FLAG_CLEAR_TRANSFORMATION) {
parent.mChildTransformation.clear();
parent.mGroupFlags &= ~ViewGroup.FLAG_CLEAR_TRANSFORMATION;
}
Transformation transformToApply = null;
boolean concatMatrix = false;
boolean scalingRequired = false;
boolean caching;
int layerType = getLayerType();
final boolean hardwareAccelerated = canvas.isHardwareAccelerated();
if ((flags & ViewGroup.FLAG_CHILDREN_DRAWN_WITH_CACHE) != 0 || (flags & ViewGroup.FLAG_ALWAYS_DRAWN_WITH_CACHE) != 0) {
caching = true;
// Auto-scaled apps are not hw-accelerated, no need to set scaling flag on DisplayList
if (mAttachInfo != null)
scalingRequired = mAttachInfo.mScalingRequired;
} else {
caching = (layerType != LAYER_TYPE_NONE) || hardwareAccelerated;
}
final Animation a = getAnimation();
if (a != null) {
more = drawAnimation(parent, drawingTime, a, scalingRequired);
concatMatrix = a.willChangeTransformationMatrix();
if (concatMatrix) {
mPrivateFlags3 |= PFLAG3_VIEW_IS_ANIMATING_TRANSFORM;
}
transformToApply = parent.mChildTransformation;
} else {
if ((mPrivateFlags3 & PFLAG3_VIEW_IS_ANIMATING_TRANSFORM) == PFLAG3_VIEW_IS_ANIMATING_TRANSFORM && mDisplayList != null) {
// No longer animating: clear out old animation matrix
mDisplayList.setAnimationMatrix(null);
mPrivateFlags3 &= ~PFLAG3_VIEW_IS_ANIMATING_TRANSFORM;
}
if (!useDisplayListProperties && (flags & ViewGroup.FLAG_SUPPORT_STATIC_TRANSFORMATIONS) != 0) {
final boolean hasTransform = parent.getChildStaticTransformation(this, parent.mChildTransformation);
if (hasTransform) {
final int transformType = parent.mChildTransformation.getTransformationType();
transformToApply = transformType != Transformation.TYPE_IDENTITY ? parent.mChildTransformation : null;
concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0;
}
}
}
concatMatrix |= !childHasIdentityMatrix;
// Sets the flag as early as possible to allow draw() implementations
// to call invalidate() successfully when doing animations
mPrivateFlags |= PFLAG_DRAWN;
if (!concatMatrix && (flags & (ViewGroup.FLAG_SUPPORT_STATIC_TRANSFORMATIONS | ViewGroup.FLAG_CLIP_CHILDREN)) == ViewGroup.FLAG_CLIP_CHILDREN && canvas.quickReject(mLeft, mTop, mRight, mBottom, Canvas.EdgeType.BW) && (mPrivateFlags & PFLAG_DRAW_ANIMATION) == 0) {
mPrivateFlags2 |= PFLAG2_VIEW_QUICK_REJECTED;
return more;
}
mPrivateFlags2 &= ~PFLAG2_VIEW_QUICK_REJECTED;
if (hardwareAccelerated) {
// Clear INVALIDATED flag to allow invalidation to occur during rendering, but
// retain the flag's value temporarily in the mRecreateDisplayList flag
mRecreateDisplayList = (mPrivateFlags & PFLAG_INVALIDATED) == PFLAG_INVALIDATED;
mPrivateFlags &= ~PFLAG_INVALIDATED;
}
DisplayList displayList = null;
Bitmap cache = null;
boolean hasDisplayList = false;
if (caching) {
if (!hardwareAccelerated) {
if (layerType != LAYER_TYPE_NONE) {
layerType = LAYER_TYPE_SOFTWARE;
buildDrawingCache(true);
}
cache = getDrawingCache(true);
} else {
switch(layerType) {
case LAYER_TYPE_SOFTWARE:
if (useDisplayListProperties) {
hasDisplayList = canHaveDisplayList();
} else {
buildDrawingCache(true);
cache = getDrawingCache(true);
}
break;
case LAYER_TYPE_HARDWARE:
if (useDisplayListProperties) {
hasDisplayList = canHaveDisplayList();
}
break;
case LAYER_TYPE_NONE:
// Delay getting the display list until animation-driven alpha values are
// set up and possibly passed on to the view
hasDisplayList = canHaveDisplayList();
break;
}
}
}
useDisplayListProperties &= hasDisplayList;
if (useDisplayListProperties) {
displayList = getDisplayList();
if (!displayList.isValid()) {
// Uncommon, but possible. If a view is removed from the hierarchy during the call
// to getDisplayList(), the display list will be marked invalid and we should not
// try to use it again.
displayList = null;
hasDisplayList = false;
useDisplayListProperties = false;
}
}
int sx = 0;
int sy = 0;
if (!hasDisplayList) {
computeScroll();
sx = mScrollX;
sy = mScrollY;
}
final boolean hasNoCache = cache == null || hasDisplayList;
final boolean offsetForScroll = cache == null && !hasDisplayList && layerType != LAYER_TYPE_HARDWARE;
int restoreTo = -1;
if (!useDisplayListProperties || transformToApply != null) {
restoreTo = canvas.save();
}
if (offsetForScroll) {
canvas.translate(mLeft - sx, mTop - sy);
} else {
if (!useDisplayListProperties) {
canvas.translate(mLeft, mTop);
}
if (scalingRequired) {
if (useDisplayListProperties) {
// TODO: Might not need this if we put everything inside the DL
restoreTo = canvas.save();
}
// mAttachInfo cannot be null, otherwise scalingRequired == false
final float scale = 1.0f / mAttachInfo.mApplicationScale;
canvas.scale(scale, scale);
}
}
float alpha = useDisplayListProperties ? 1 : getAlpha();
if (transformToApply != null || alpha < 1 || !hasIdentityMatrix() || (mPrivateFlags3 & PFLAG3_VIEW_IS_ANIMATING_ALPHA) == PFLAG3_VIEW_IS_ANIMATING_ALPHA) {
if (transformToApply != null || !childHasIdentityMatrix) {
int transX = 0;
int transY = 0;
if (offsetForScroll) {
transX = -sx;
transY = -sy;
}
if (transformToApply != null) {
if (concatMatrix) {
if (useDisplayListProperties) {
displayList.setAnimationMatrix(transformToApply.getMatrix());
} else {
// Undo the scroll translation, apply the transformation matrix,
// then redo the scroll translate to get the correct result.
canvas.translate(-transX, -transY);
canvas.concat(transformToApply.getMatrix());
canvas.translate(transX, transY);
}
parent.mGroupFlags |= ViewGroup.FLAG_CLEAR_TRANSFORMATION;
}
float transformAlpha = transformToApply.getAlpha();
if (transformAlpha < 1) {
alpha *= transformAlpha;
parent.mGroupFlags |= ViewGroup.FLAG_CLEAR_TRANSFORMATION;
}
}
if (!childHasIdentityMatrix && !useDisplayListProperties) {
canvas.translate(-transX, -transY);
canvas.concat(getMatrix());
canvas.translate(transX, transY);
}
}
// Deal with alpha if it is or used to be <1
if (alpha < 1 || (mPrivateFlags3 & PFLAG3_VIEW_IS_ANIMATING_ALPHA) == PFLAG3_VIEW_IS_ANIMATING_ALPHA) {
if (alpha < 1) {
mPrivateFlags3 |= PFLAG3_VIEW_IS_ANIMATING_ALPHA;
} else {
mPrivateFlags3 &= ~PFLAG3_VIEW_IS_ANIMATING_ALPHA;
}
parent.mGroupFlags |= ViewGroup.FLAG_CLEAR_TRANSFORMATION;
if (hasNoCache) {
final int multipliedAlpha = (int) (255 * alpha);
if (!onSetAlpha(multipliedAlpha)) {
int layerFlags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG;
if ((flags & ViewGroup.FLAG_CLIP_CHILDREN) != 0 || layerType != LAYER_TYPE_NONE) {
layerFlags |= Canvas.CLIP_TO_LAYER_SAVE_FLAG;
}
if (useDisplayListProperties) {
displayList.setAlpha(alpha * getAlpha());
} else if (layerType == LAYER_TYPE_NONE) {
final int scrollX = hasDisplayList ? 0 : sx;
final int scrollY = hasDisplayList ? 0 : sy;
canvas.saveLayerAlpha(scrollX, scrollY, scrollX + mRight - mLeft, scrollY + mBottom - mTop, multipliedAlpha, layerFlags);
}
} else {
// Alpha is handled by the child directly, clobber the layer's alpha
mPrivateFlags |= PFLAG_ALPHA_SET;
}
}
}
} else if ((mPrivateFlags & PFLAG_ALPHA_SET) == PFLAG_ALPHA_SET) {
onSetAlpha(255);
mPrivateFlags &= ~PFLAG_ALPHA_SET;
}
if ((flags & ViewGroup.FLAG_CLIP_CHILDREN) == ViewGroup.FLAG_CLIP_CHILDREN && !useDisplayListProperties && cache == null) {
if (offsetForScroll) {
canvas.clipRect(sx, sy, sx + (mRight - mLeft), sy + (mBottom - mTop));
} else {
if (!scalingRequired || cache == null) {
canvas.clipRect(0, 0, mRight - mLeft, mBottom - mTop);
} else {
canvas.clipRect(0, 0, cache.getWidth(), cache.getHeight());
}
}
}
if (!useDisplayListProperties && hasDisplayList) {
displayList = getDisplayList();
if (!displayList.isValid()) {
// Uncommon, but possible. If a view is removed from the hierarchy during the call
// to getDisplayList(), the display list will be marked invalid and we should not
// try to use it again.
displayList = null;
hasDisplayList = false;
}
}
if (hasNoCache) {
boolean layerRendered = false;
if (layerType == LAYER_TYPE_HARDWARE && !useDisplayListProperties) {
final HardwareLayer layer = getHardwareLayer();
if (layer != null && layer.isValid()) {
mLayerPaint.setAlpha((int) (alpha * 255));
((HardwareCanvas) canvas).drawHardwareLayer(layer, 0, 0, mLayerPaint);
layerRendered = true;
} else {
final int scrollX = hasDisplayList ? 0 : sx;
final int scrollY = hasDisplayList ? 0 : sy;
canvas.saveLayer(scrollX, scrollY, scrollX + mRight - mLeft, scrollY + mBottom - mTop, mLayerPaint, Canvas.HAS_ALPHA_LAYER_SAVE_FLAG | Canvas.CLIP_TO_LAYER_SAVE_FLAG);
}
}
if (!layerRendered) {
if (!hasDisplayList) {
// Fast path for layouts with no backgrounds
if ((mPrivateFlags & PFLAG_SKIP_DRAW) == PFLAG_SKIP_DRAW) {
mPrivateFlags &= ~PFLAG_DIRTY_MASK;
dispatchDraw(canvas);
} else {
draw(canvas);
}
} else {
mPrivateFlags &= ~PFLAG_DIRTY_MASK;
((HardwareCanvas) canvas).drawDisplayList(displayList, null, flags);
}
}
} else if (cache != null) {
mPrivateFlags &= ~PFLAG_DIRTY_MASK;
Paint cachePaint;
if (layerType == LAYER_TYPE_NONE) {
cachePaint = parent.mCachePaint;
if (cachePaint == null) {
cachePaint = new Paint();
cachePaint.setDither(false);
parent.mCachePaint = cachePaint;
}
if (alpha < 1) {
cachePaint.setAlpha((int) (alpha * 255));
parent.mGroupFlags |= ViewGroup.FLAG_ALPHA_LOWER_THAN_ONE;
} else if ((flags & ViewGroup.FLAG_ALPHA_LOWER_THAN_ONE) != 0) {
cachePaint.setAlpha(255);
parent.mGroupFlags &= ~ViewGroup.FLAG_ALPHA_LOWER_THAN_ONE;
}
} else {
cachePaint = mLayerPaint;
cachePaint.setAlpha((int) (alpha * 255));
}
canvas.drawBitmap(cache, 0.0f, 0.0f, cachePaint);
}
if (restoreTo >= 0) {
canvas.restoreToCount(restoreTo);
}
if (a != null && !more) {
if (!hardwareAccelerated && !a.getFillAfter()) {
onSetAlpha(255);
}
parent.finishAnimatingView(this, a);
}
if (more && hardwareAccelerated) {
// invalidation is the trigger to recreate display lists, so if we're using
// display lists to render, force an invalidate to allow the animation to
// continue drawing another frame
parent.invalidate(true);
if (a.hasAlpha() && (mPrivateFlags & PFLAG_ALPHA_SET) == PFLAG_ALPHA_SET) {
// alpha animations should cause the child to recreate its display list
invalidate(true);
}
}
mRecreateDisplayList = false;
return more;
}
use of android.view.animation.Transformation in project android_frameworks_base by AOSPA.
the class ViewGroup_Delegate method transformCanvas.
// Copied from android.view.View#draw(Canvas, ViewGroup, long) and removed code paths
// which were never taken. Ideally, we should hook up the shadow code in the same method so
// that we don't have to transform the canvas twice.
private static int transformCanvas(ViewGroup thisVG, Canvas canvas, View child) {
final int restoreTo = canvas.save();
final boolean childHasIdentityMatrix = child.hasIdentityMatrix();
int flags = thisVG.mGroupFlags;
Transformation transformToApply = null;
boolean concatMatrix = false;
if ((flags & ViewGroup.FLAG_SUPPORT_STATIC_TRANSFORMATIONS) != 0) {
final Transformation t = thisVG.getChildTransformation();
final boolean hasTransform = thisVG.getChildStaticTransformation(child, t);
if (hasTransform) {
final int transformType = t.getTransformationType();
transformToApply = transformType != Transformation.TYPE_IDENTITY ? t : null;
concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0;
}
}
concatMatrix |= childHasIdentityMatrix;
child.computeScroll();
int sx = child.mScrollX;
int sy = child.mScrollY;
canvas.translate(child.mLeft - sx, child.mTop - sy);
float alpha = child.getAlpha() * child.getTransitionAlpha();
if (transformToApply != null || alpha < 1 || !childHasIdentityMatrix) {
if (transformToApply != null || !childHasIdentityMatrix) {
int transX = -sx;
int transY = -sy;
if (transformToApply != null) {
if (concatMatrix) {
// Undo the scroll translation, apply the transformation matrix,
// then redo the scroll translate to get the correct result.
canvas.translate(-transX, -transY);
canvas.concat(transformToApply.getMatrix());
canvas.translate(transX, transY);
}
if (!childHasIdentityMatrix) {
canvas.translate(-transX, -transY);
canvas.concat(child.getMatrix());
canvas.translate(transX, transY);
}
}
}
}
return restoreTo;
}
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