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Example 61 with Menu

use of au.com.mineauz.minigames.menu.Menu in project Minigames by AddstarMC.

the class Conditions method displayMenu.

public static void displayMenu(MinigamePlayer player, RegionExecutor exec, Menu prev) {
    Menu m = new Menu(3, "Conditions", player);
    m.setPreviousPage(prev);
    for (ConditionInterface con : exec.getConditions()) {
        m.addItem(new MenuItemCondition(MinigameUtils.capitalize(con.getName()), Material.PAPER, exec, con));
    }
    m.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, prev), m.getSize() - 9);
    m.addItem(new MenuItemConditionAdd("Add Condition", Material.ITEM_FRAME, exec), m.getSize() - 1);
    m.displayMenu(player);
}
Also used : MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) MenuItemCondition(au.com.mineauz.minigamesregions.menuitems.MenuItemCondition) MenuItemConditionAdd(au.com.mineauz.minigamesregions.menuitems.MenuItemConditionAdd) Menu(au.com.mineauz.minigames.menu.Menu)

Example 62 with Menu

use of au.com.mineauz.minigames.menu.Menu in project Minigames by AddstarMC.

the class Conditions method displayMenu.

public static void displayMenu(MinigamePlayer player, NodeExecutor exec, Menu prev) {
    Menu m = new Menu(3, "Conditions", player);
    m.setPreviousPage(prev);
    for (ConditionInterface con : exec.getConditions()) {
        m.addItem(new MenuItemCondition(MinigameUtils.capitalize(con.getName()), Material.PAPER, exec, con));
    }
    m.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, prev), m.getSize() - 9);
    m.addItem(new MenuItemConditionAdd("Add Condition", Material.ITEM_FRAME, exec), m.getSize() - 1);
    m.displayMenu(player);
}
Also used : MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) MenuItemCondition(au.com.mineauz.minigamesregions.menuitems.MenuItemCondition) MenuItemConditionAdd(au.com.mineauz.minigamesregions.menuitems.MenuItemConditionAdd) Menu(au.com.mineauz.minigames.menu.Menu)

Example 63 with Menu

use of au.com.mineauz.minigames.menu.Menu in project Minigames by AddstarMC.

the class ContainsEntityCondition method displayMenu.

@Override
public boolean displayMenu(MinigamePlayer player, Menu prev) {
    Menu menu = new Menu(3, "Contians Entity", player);
    menu.addItem(new MenuItemEnum<EntityType>("Entity Type", Material.MONSTER_EGGS, entityType.getCallback(), EntityType.class));
    menu.addItem(new MenuItemNewLine());
    menu.addItem(matchName.getMenuItem("Match Display Name", Material.NAME_TAG));
    MenuItemString menuItem = (MenuItemString) customName.getMenuItem("Display Name", Material.NAME_TAG, MinigameUtils.stringToList("The name to match.;Use % to do a wildcard match"));
    menuItem.setAllowNull(true);
    menu.addItem(menuItem);
    menu.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, prev), menu.getSize() - 9);
    menu.displayMenu(player);
    return true;
}
Also used : EntityType(org.bukkit.entity.EntityType) MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) MenuItemNewLine(au.com.mineauz.minigames.menu.MenuItemNewLine) Menu(au.com.mineauz.minigames.menu.Menu) MenuItemString(au.com.mineauz.minigames.menu.MenuItemString)

Example 64 with Menu

use of au.com.mineauz.minigames.menu.Menu in project Minigames by AddstarMC.

the class HasFlagCondition method displayMenu.

@Override
public boolean displayMenu(MinigamePlayer player, Menu prev) {
    Menu m = new Menu(3, "Has Flag", player);
    m.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, prev), m.getSize() - 9);
    m.addItem(flagName.getMenuItem("Flag Name", Material.NAME_TAG));
    addInvertMenuItem(m);
    m.displayMenu(player);
    return true;
}
Also used : MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) Menu(au.com.mineauz.minigames.menu.Menu)

Example 65 with Menu

use of au.com.mineauz.minigames.menu.Menu in project Minigames by AddstarMC.

the class HasRequiredFlagsCondition method displayMenu.

@Override
public boolean displayMenu(MinigamePlayer player, Menu prev) {
    Menu m = new Menu(3, "Required Flags", player);
    addInvertMenuItem(m);
    m.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, prev), m.getSize() - 9);
    m.displayMenu(player);
    return true;
}
Also used : MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) Menu(au.com.mineauz.minigames.menu.Menu)

Aggregations

Menu (au.com.mineauz.minigames.menu.Menu)80 MenuItemPage (au.com.mineauz.minigames.menu.MenuItemPage)55 ArrayList (java.util.ArrayList)26 Callback (au.com.mineauz.minigames.menu.Callback)22 InteractionInterface (au.com.mineauz.minigames.menu.InteractionInterface)17 MenuItemCustom (au.com.mineauz.minigames.menu.MenuItemCustom)17 MenuItemBack (au.com.mineauz.minigames.menu.MenuItemBack)13 MenuItemString (au.com.mineauz.minigames.menu.MenuItemString)13 MenuItem (au.com.mineauz.minigames.menu.MenuItem)12 MenuItemList (au.com.mineauz.minigames.menu.MenuItemList)12 MinigamePlayer (au.com.mineauz.minigames.MinigamePlayer)11 MenuItemNewLine (au.com.mineauz.minigames.menu.MenuItemNewLine)9 MenuItemInteger (au.com.mineauz.minigames.menu.MenuItemInteger)8 TeamColor (au.com.mineauz.minigames.minigame.TeamColor)6 MenuItemBoolean (au.com.mineauz.minigames.menu.MenuItemBoolean)5 MenuItemTime (au.com.mineauz.minigames.menu.MenuItemTime)4 MenuItemDisplayLoadout (au.com.mineauz.minigames.menu.MenuItemDisplayLoadout)3 MenuItemLoadoutAdd (au.com.mineauz.minigames.menu.MenuItemLoadoutAdd)3 MenuItemSaveMinigame (au.com.mineauz.minigames.menu.MenuItemSaveMinigame)3 MenuItemNode (au.com.mineauz.minigamesregions.menuitems.MenuItemNode)3