use of binnie.core.gui.geometry.Point in project Binnie by ForestryMC.
the class WindowCompartment method initialiseClient.
// TODO: Clean Up, Localise
@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
IInventory inventory = this.getInventory();
IMachine machine = Machine.getMachine(inventory);
MachinePackage machinePackage = machine.getPackage();
this.setTitle(machinePackage.getDisplayName());
int x = 16;
final int y = 32;
final ComponentCompartmentInventory inv = machine.getInterface(ComponentCompartmentInventory.class);
Integer[] tabs1 = new Integer[0];
Integer[] tabs2 = new Integer[0];
if (inv.getTabCount() == 4) {
tabs1 = new Integer[] { 0, 1 };
tabs2 = new Integer[] { 2, 3 };
}
if (inv.getTabCount() == 6) {
tabs1 = new Integer[] { 0, 1, 2 };
tabs2 = new Integer[] { 3, 4, 5 };
}
if (inv.getTabCount() == 8) {
tabs1 = new Integer[] { 0, 1, 2, 3 };
tabs2 = new Integer[] { 4, 5, 6, 7 };
}
final boolean doubleTabbed = tabs2.length > 0;
final int compartmentPageWidth = 16 + 18 * inv.getPageSize() / 5;
final int compartmentPageHeight = 106;
final int compartmentWidth = compartmentPageWidth + (doubleTabbed ? 48 : 24);
final int compartmentHeight = compartmentPageHeight;
final Control controlCompartment = new Control(this, x, y, compartmentWidth, compartmentHeight);
final ControlTabBar<Integer> tab = new ControlTabBar<>(controlCompartment, 0, 0, 24, compartmentPageHeight, Alignment.LEFT, Arrays.asList(tabs1), (x1, y1, w, h, value) -> {
return new CompartmentTabIcon(this, x1, y1, w, h, value);
});
final String[] tabHelp = { "Compartment Tab", "Tabs that divide the inventory into sections. Each one can be labelled seperately." };
tab.addHelp(tabHelp);
tab.addEventHandler(EventValueChanged.class, EventHandlerOrigin.DIRECT_CHILD, tab, event -> {
if (event.getValue() == null) {
return;
}
final NBTTagCompound nbt = new NBTTagCompound();
final int i = (Integer) event.getValue();
nbt.setByte("i", (byte) i);
Window.get(tab).sendClientAction("tab-change", nbt);
WindowCompartment.this.currentTab = i;
});
x += 24;
final ControlPages<Integer> compartmentPages = new ControlPages<>(controlCompartment, 24, 0, compartmentPageWidth, compartmentPageHeight);
final ControlPage[] page = new ControlPage[inv.getTabCount()];
for (int p = 0; p < inv.getTabCount(); ++p) {
page[p] = new ControlPage<>(compartmentPages, p);
}
CraftGUIUtil.linkWidgets(tab, compartmentPages);
int i = 0;
for (int p2 = 0; p2 < inv.getTabCount(); ++p2) {
final ControlPage thisPage = page[p2];
final Panel panel = new CompartmentCenterPanel(this, thisPage);
this.panels.put(panel, p2);
final int[] slotsIDs = new int[inv.getPageSize()];
for (int k = 0; k < inv.getPageSize(); ++k) {
slotsIDs[k] = i++;
}
new ControlSlotArray.Builder(thisPage, 8, 8, inv.getPageSize() / 5, 5).create(slotsIDs);
}
x += compartmentPageWidth;
if (tabs2.length > 0) {
final ControlTabBar<Integer> tab2 = new ControlTabBar<>(controlCompartment, 24 + compartmentPageWidth, 0, 24, compartmentPageHeight, Alignment.RIGHT, Arrays.asList(tabs2), (x1, y1, w, h, value) -> {
return new CompartmentTabIcon(this, x1, y1, w, h, value);
});
tab2.setValue(tabs1[0]);
tab2.addHelp(tabHelp);
tab2.addEventHandler(EventValueChanged.class, EventHandlerOrigin.DIRECT_CHILD, tab2, event -> {
if (event.getValue() == null) {
return;
}
final NBTTagCompound nbt = new NBTTagCompound();
final int iVal = (Integer) event.getValue();
nbt.setByte("i", (byte) iVal);
Window.get(tab).sendClientAction("tab-change", nbt);
WindowCompartment.this.currentTab = iVal;
});
CraftGUIUtil.linkWidgets(tab2, compartmentPages);
x += 24;
}
x += 16;
this.setSize(new Point(Math.max(32 + compartmentWidth, 252), this.getHeight()));
controlCompartment.setPosition(new Point((this.getWidth() - controlCompartment.getWidth()) / 2, controlCompartment.getYPos()));
final ControlPlayerInventory invent = new ControlPlayerInventory(this, true);
final ControlSlide slide = new ControlSlide(this, 0, 134, 136, 92, Alignment.LEFT);
slide.setLabel("Tab Properties");
slide.setSlide(false);
slide.addHelp("Tab Properties");
slide.addHelp("The label, colour and icon of the Tab can be altered here. Clicking on the icon with a held item will change it.");
final Panel tabPropertyPanel = new Panel(slide, 16, 8, 112, 76, MinecraftGUI.PanelType.GRAY);
int y2 = 4;
new ControlText(tabPropertyPanel, new Point(4, y2), "Tab Name:");
final Panel parent = tabPropertyPanel;
final int x2 = 4;
y2 += 12;
(this.tabName = new ControlTextEdit(parent, x2, y2, 104, 12)).addEventHandler(EventTextEdit.class, EventHandlerOrigin.SELF, this.tabName, event -> {
final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
currentTab.setName(event.getValue());
final NBTTagCompound nbt = new NBTTagCompound();
currentTab.writeToNBT(nbt);
WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
});
y2 += 20;
new ControlText(tabPropertyPanel, new Point(4, y2), "Tab Icon: ");
(this.tabIcon = new ControlItemDisplay(tabPropertyPanel, 58, y2 - 4)).setItemStack(new ItemStack(Items.PAPER));
this.tabIcon.addAttribute(Attribute.MOUSE_OVER);
this.tabIcon.addSelfEventHandler(EventMouse.Down.class, event -> {
if (WindowCompartment.this.getHeldItemStack().isEmpty()) {
return;
}
final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
final ItemStack stack = WindowCompartment.this.getHeldItemStack().copy();
stack.setCount(1);
currentTab.setIcon(stack);
final NBTTagCompound nbt = new NBTTagCompound();
currentTab.writeToNBT(nbt);
WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
});
this.tabColour = new ControlColourSelector(tabPropertyPanel, 82, y2 - 4, 16, 16, EnumColor.WHITE);
this.tabIcon.addHelp("Icon for Current Tab");
this.tabIcon.addHelp("Click here with an item to change");
y2 += 20;
new ControlText(tabPropertyPanel, new Point(4, y2), "Colour: ");
final int cw = 8;
final Panel panelColour = new Panel(tabPropertyPanel, 40, y2 - 4, cw * 8 + 2, cw * 2 + 1, MinecraftGUI.PanelType.GRAY);
for (int cc = 0; cc < 16; ++cc) {
final ControlColourSelector color = new ControlColourSelector(panelColour, 1 + cw * (cc % 8), 1 + cw * (cc / 8), cw, cw, EnumColor.values()[cc]);
color.addSelfEventHandler(EventMouse.Down.class, event -> {
final binnie.core.machines.storage.CompartmentTab currentTab = WindowCompartment.this.getCurrentTab();
currentTab.setColor(color.getValue());
final NBTTagCompound nbt = new NBTTagCompound();
currentTab.writeToNBT(nbt);
WindowCompartment.this.sendClientAction("comp-change-tab", nbt);
});
color.addHelp("Colour Selector");
color.addHelp("Select a colour to highlight the current tab");
}
y2 += 20;
final ControlButton searchButton = new SearchButton(this, controlCompartment, compartmentWidth, compartmentPageHeight);
searchButton.addHelp("Search Button");
searchButton.addHelp("Clicking this will open the Search dialog. This allows you to search the inventory for specific items.");
}
use of binnie.core.gui.geometry.Point in project Binnie by ForestryMC.
the class ControlLiquidTank method onRenderBackground.
@Override
@SideOnly(Side.CLIENT)
public void onRenderBackground(int guiWidth, int guiHeight) {
CraftGUI.RENDER.texture(this.horizontal ? CraftGUITexture.HORIZONTAL_LIQUID_TANK : CraftGUITexture.LIQUID_TANK, Point.ZERO);
GuiCraftGUI gui = Window.get(this).getGui();
if (this.isMouseOver() && gui.isHelpMode()) {
final int c = -1442840576 + MinecraftTooltip.getOutline(Tooltip.Type.HELP);
RenderUtil.drawGradientRect(this.getArea().inset(1), c, c);
} else if (ControlLiquidTank.tankError.contains(this.tankID)) {
final int c = -1442840576 + MinecraftTooltip.getOutline(MinecraftTooltip.Type.ERROR);
RenderUtil.drawGradientRect(this.getArea().inset(1), c, c);
} else if (this.getTopParent().getMousedOverWidget() == this) {
if (!gui.getDraggedItem().isEmpty()) {
RenderUtil.drawGradientRect(this.getArea().inset(1), -1426089575, -1426089575);
} else {
RenderUtil.drawGradientRect(this.getArea().inset(1), -2130706433, -2130706433);
}
}
if (this.isTankValid()) {
final int height = this.horizontal ? 16 : 58;
final int squaled = Math.round(height * (this.getTank().getAmount() / this.getTank().getCapacity()));
final int yPos = height + 1;
final Fluid fluid = this.getTank().getLiquid().getFluid();
final int hex = fluid.getColor(this.getTank().getLiquid());
final int r = (hex & 0xFF0000) >> 16;
final int g = (hex & 0xFF00) >> 8;
final int b = hex & 0xFF;
GlStateManager.color(r / 255.0f, g / 255.0f, b / 255.0f, 1.0f);
GlStateManager.enableBlend();
{
GlStateManager.blendFunc(770, 771);
final IPoint pos = this.getAbsolutePosition();
final IPoint offset = new Point(0, height - squaled);
final IArea limited = this.getArea().inset(1);
if (this.horizontal) {
limited.setSize(new Point(limited.width() - 1, limited.height()));
}
CraftGUI.RENDER.limitArea(new Area(limited.pos().add(pos).add(offset), limited.size().sub(offset)), guiWidth, guiHeight);
GL11.glEnable(GL11.GL_SCISSOR_TEST);
{
BinnieCore.getBinnieProxy().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
for (int y = 0; y < height; y += 16) {
for (int x = 0; x < (this.horizontal ? 58 : 16); x += 16) {
final TextureAtlasSprite icon = BinnieCore.getBinnieProxy().getTextureAtlasSprite(fluid.getStill());
RenderUtil.drawSprite(new Point(1 + x, 1 + y), icon);
}
}
}
GL11.glDisable(GL11.GL_SCISSOR_TEST);
}
GlStateManager.disableBlend();
GlStateManager.color(1, 1, 1, 1);
}
}
use of binnie.core.gui.geometry.Point in project Binnie by ForestryMC.
the class GuiCraftGUI method drawScreen.
@Override
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
this.window.setMousePosition(mouseX - this.window.getPosition().xPos(), mouseY - this.window.getPosition().yPos());
this.drawDefaultBackground();
GlStateManager.disableRescaleNormal();
RenderHelper.disableStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.disableDepth();
this.zLevel = 10.0f;
// GuiScreen.itemRender.zLevel = this.zLevel;
this.window.render(this.width, this.height);
GlStateManager.pushMatrix();
GlStateManager.enableRescaleNormal();
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240.0f, 240.0f);
final InventoryPlayer playerInventory = this.mc.player.inventory;
this.draggedItem = playerInventory.getItemStack();
if (!this.draggedItem.isEmpty()) {
GlStateManager.translate(0, 0, 200);
RenderUtil.drawItem(new Point(mouseX - 8, mouseY - 8), this.draggedItem, false);
}
RenderHelper.enableGUIStandardItemLighting();
GlStateManager.disableRescaleNormal();
GlStateManager.popMatrix();
GlStateManager.disableLighting();
GlStateManager.disableDepth();
if (draggedItem.isEmpty()) {
ITooltipFlag tooltipFlag = this.mc.gameSettings.advancedItemTooltips ? ITooltipFlag.TooltipFlags.ADVANCED : ITooltipFlag.TooltipFlags.NORMAL;
final MinecraftTooltip tooltip = new MinecraftTooltip();
boolean helpMode = this.isHelpMode();
if (helpMode || this.showBasicHelpTooltips()) {
tooltip.setType(Tooltip.Type.HELP);
ITooltipFlag helpTooltipFlag = helpMode ? ITooltipFlag.TooltipFlags.ADVANCED : tooltipFlag;
if (!this.window.getHelpTooltip(tooltip, helpTooltipFlag)) {
// fallback if there is no help tooltip
this.window.getTooltip(tooltip, tooltipFlag);
}
} else {
tooltip.setType(Tooltip.Type.STANDARD);
this.window.getTooltip(tooltip, tooltipFlag);
}
if (tooltip.exists()) {
this.renderTooltip(new Point(mouseX, mouseY), tooltip);
}
}
this.zLevel = 0.0f;
GlStateManager.enableLighting();
GlStateManager.enableDepth();
}
use of binnie.core.gui.geometry.Point in project Binnie by ForestryMC.
the class GuiCraftGUI method resize.
public void resize(final IPoint size) {
this.xSize = size.xPos();
this.ySize = size.yPos();
this.guiLeft = (this.width - this.xSize) / 2;
this.guiTop = (this.height - this.ySize) / 2;
this.window.setPosition(new Point(this.guiLeft, this.guiTop));
}
use of binnie.core.gui.geometry.Point in project Binnie by ForestryMC.
the class GuiCraftGUI method renderTooltip.
public void renderTooltip(final Point mousePosition, final MinecraftTooltip tooltip) {
final int mouseX = mousePosition.xPos();
final int mouseY = mousePosition.yPos();
final FontRenderer font = this.getFontRenderer();
ItemStack itemStack = tooltip.getItemStack();
boolean containsItemRender = false;
List<String> textLines = new ArrayList<>();
for (final String string : tooltip.getList()) {
if (string != null) {
if (!string.contains(Tooltip.NBT_SEPARATOR)) {
textLines.addAll(font.listFormattedStringToWidth(string, tooltip.getMaxWidth()));
} else {
textLines.add(string);
containsItemRender = true;
}
}
}
int tooltipTextWidth = 0;
for (String textLine : textLines) {
int textLineWidth = font.getStringWidth(textLine);
if (textLine.contains(Tooltip.NBT_SEPARATOR)) {
textLineWidth = 12 + font.getStringWidth(textLine.replaceAll(Tooltip.NBT_SEPARATOR + "(.*?)" + Tooltip.NBT_SEPARATOR, ""));
}
if (textLineWidth > tooltipTextWidth) {
tooltipTextWidth = textLineWidth;
}
}
if (!containsItemRender) {
GuiUtils.drawHoveringText(itemStack, textLines, mouseX, mouseY, width, height, tooltip.getMaxWidth(), font);
} else {
drawHoveringText(itemStack, textLines, mouseX, mouseY, font, tooltipTextWidth, tooltip);
}
}
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