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Example 6 with ControlIconDisplay

use of binnie.core.gui.minecraft.control.ControlIconDisplay in project Binnie by ForestryMC.

the class WindowGenepool method initialiseClient.

@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
    super.initialiseClient();
    int x = 16;
    final int y = 32;
    new ControlLiquidTank(this, x, y, Genepool.TANK_ETHANOL);
    x += 26;
    new ControlSlotArray.Builder(this, x, y + 3, 2, 3).create(Genepool.SLOT_RESERVE);
    x += 38;
    new ControlIconDisplay(this, x, y + 3 + 18 + 1, GUIIcon.ARROW_RIGHT.getIcon().getResourceLocation());
    x += 18;
    new ControlSlot.Builder(this, x, y + 3 + 18).assign(0);
    x += 18;
    new ControlMachineProgress(this, x, y + 19, PROGRESS_BASE, PROGRESS, Alignment.LEFT);
    x += 130;
    new ControlLiquidTank(this, x, y, Genepool.TANK_DNA);
    new ControlEnergyBar(this, 21, 115, 16, 60, Alignment.BOTTOM);
    new ControlSlot.Builder(this, 121, 82).assign(7);
    new ControlSlotCharge(this, 143, 82, 7).setColor(15722671);
    new ControlErrorState(this, 181, 83);
    new ControlPlayerInventory(this);
}
Also used : ControlIconDisplay(binnie.core.gui.minecraft.control.ControlIconDisplay) ControlErrorState(binnie.core.gui.minecraft.control.ControlErrorState) ControlSlotArray(binnie.core.gui.minecraft.control.ControlSlotArray) ControlMachineProgress(binnie.core.gui.minecraft.control.ControlMachineProgress) ControlPlayerInventory(binnie.core.gui.minecraft.control.ControlPlayerInventory) ControlSlot(binnie.core.gui.minecraft.control.ControlSlot) ControlSlotCharge(binnie.core.gui.minecraft.control.ControlSlotCharge) ControlLiquidTank(binnie.core.gui.minecraft.control.ControlLiquidTank) ControlEnergyBar(binnie.core.gui.minecraft.control.ControlEnergyBar) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Example 7 with ControlIconDisplay

use of binnie.core.gui.minecraft.control.ControlIconDisplay in project Binnie by ForestryMC.

the class WindowSplicer method initialiseClient.

@Override
@SideOnly(Side.CLIENT)
public void initialiseClient() {
    super.initialiseClient();
    int x = 16;
    new ControlSplicerProgress(this, 84, 32, this.getWidth() - 172, 102);
    CraftGUIUtil.horizontalGrid(x, 62, new ControlSlotArray.Builder(this, 0, 0, 2, 1).create(Splicer.SLOT_SERUM_RESERVE), new ControlIconDisplay(this, 0, 0, GUIIcon.ARROW_RIGHT.getIcon().getResourceLocation()), new ControlSlot.Builder(this, 0, 0).assign(0));
    new ControlSlotArray.Builder(this, x + 12, 84, 2, 1).create(Splicer.SLOT_SERUM_EXPENDED);
    new ControlIconDisplay(this, x + 12 + 36 + 4, 86, GUIIcon.ARROW_UP_LEFT.getIcon().getResourceLocation());
    new ControlEnergyBar(this, 196, 64, 60, 16, Alignment.LEFT);
    new ControlErrorState(this, 218, 86);
    x += 142;
    CraftGUIUtil.verticalGrid((this.getWidth() - 72) / 2, 32, TextJustification.MIDDLE_CENTER, 4, new ControlSlotArray.Builder(this, 0, 0, 4, 1).create(Inoculator.SLOT_RESERVE), new ControlIconDisplay(this, 0, 0, GUIIcon.ARROW_DOWN.getIcon().getResourceLocation()), new ControlSlot.Builder(this, 0, 0).assign(9), new ControlIconDisplay(this, 0, 0, GUIIcon.ARROW_DOWN.getIcon().getResourceLocation()), new ControlSlotArray.Builder(this, 0, 0, 4, 1).create(Inoculator.SLOT_FINISHED));
    new ControlPlayerInventory(this);
}
Also used : ControlIconDisplay(binnie.core.gui.minecraft.control.ControlIconDisplay) ControlErrorState(binnie.core.gui.minecraft.control.ControlErrorState) ControlSlotArray(binnie.core.gui.minecraft.control.ControlSlotArray) ControlPlayerInventory(binnie.core.gui.minecraft.control.ControlPlayerInventory) ControlEnergyBar(binnie.core.gui.minecraft.control.ControlEnergyBar) SideOnly(net.minecraftforge.fml.relauncher.SideOnly)

Aggregations

ControlEnergyBar (binnie.core.gui.minecraft.control.ControlEnergyBar)7 ControlErrorState (binnie.core.gui.minecraft.control.ControlErrorState)7 ControlIconDisplay (binnie.core.gui.minecraft.control.ControlIconDisplay)7 ControlPlayerInventory (binnie.core.gui.minecraft.control.ControlPlayerInventory)7 SideOnly (net.minecraftforge.fml.relauncher.SideOnly)7 ControlSlot (binnie.core.gui.minecraft.control.ControlSlot)5 ControlSlotArray (binnie.core.gui.minecraft.control.ControlSlotArray)5 ControlSlotCharge (binnie.core.gui.minecraft.control.ControlSlotCharge)5 ControlLiquidTank (binnie.core.gui.minecraft.control.ControlLiquidTank)4 ControlMachineProgress (binnie.core.gui.minecraft.control.ControlMachineProgress)3 ControlProgress (binnie.core.gui.minecraft.control.ControlProgress)2 ControlText (binnie.core.gui.controls.ControlText)1 Area (binnie.core.gui.geometry.Area)1 Panel (binnie.core.gui.window.Panel)1