use of binnie.core.machines.inventory.InventorySlot in project Binnie by ForestryMC.
the class PackageGenepool method createMachine.
@Override
public void createMachine(final Machine machine) {
new ComponentGeneticGUI(machine, GeneticsGUI.GENEPOOL);
ComponentInventorySlots inventory = new ComponentInventorySlots(machine);
InventorySlot slotEnzyme = inventory.addSlot(Genepool.SLOT_ENZYME, getSlotRL("enzyme"));
slotEnzyme.setValidator(new SlotValidator.Item(GeneticsItems.Enzyme.get(1), ModuleMachine.getSpriteEnzyme()));
slotEnzyme.forbidExtraction();
InventorySlot slotProcess = inventory.addSlot(Genepool.SLOT_BEE, getSlotRL("process"));
slotProcess.setValidator(new SlotValidator.Individual());
slotProcess.setReadOnly();
slotProcess.forbidExtraction();
for (InventorySlot slot : inventory.addSlotArray(Genepool.SLOT_RESERVE, getSlotRL("input"))) {
slot.setValidator(new SlotValidator.Individual());
slot.forbidExtraction();
}
ComponentTankContainer tanks = new ComponentTankContainer(machine);
TankSlot tankDNA = tanks.addTank(Genepool.TANK_DNA, "output", 2000);
tankDNA.setReadOnly();
TankSlot tankEthanol = tanks.addTank(Genepool.TANK_ETHANOL, "input", 1000);
tankEthanol.forbidExtraction();
tankEthanol.setValidator(new EthanolTankValidator());
ComponentInventoryTransfer transfer = new ComponentInventoryTransfer(machine);
transfer.addRestock(Genepool.SLOT_RESERVE, Genepool.SLOT_BEE, 1);
new ComponentPowerReceptor(machine, 1600);
new GenepoolLogic(machine);
ComponentChargedSlots chargedSlots = new ComponentChargedSlots(machine);
chargedSlots.addCharge(Genepool.SLOT_ENZYME);
new GenepoolFX(machine);
}
use of binnie.core.machines.inventory.InventorySlot in project Binnie by ForestryMC.
the class PackageIncubator method createMachine.
@Override
public void createMachine(final Machine machine) {
new ComponentGeneticGUI(machine, GeneticsGUI.INCUBATOR);
ComponentInventorySlots inventory = new ComponentInventorySlots(machine);
for (InventorySlot slot : inventory.addSlotArray(Incubator.SLOT_QUEUE, getSlotRL("input"))) {
slot.forbidExtraction();
}
InventorySlot slotIncubator = inventory.addSlot(Incubator.SLOT_INCUBATOR, getSlotRL("incubator"));
slotIncubator.forbidInteraction();
for (InventorySlot slot : inventory.addSlotArray(Incubator.SLOT_OUTPUT, getSlotRL("output"))) {
slot.setReadOnly();
}
new ComponentPowerReceptor(machine, 2000);
ComponentTankContainer tanks = new ComponentTankContainer(machine);
tanks.addTank(Incubator.TANK_INPUT, "input", 2000).forbidExtraction();
tanks.addTank(Incubator.TANK_OUTPUT, "output", 2000).setReadOnly();
new IncubatorLogic(machine);
}
use of binnie.core.machines.inventory.InventorySlot in project Binnie by ForestryMC.
the class PackageIsolator method createMachine.
@Override
public void createMachine(final Machine machine) {
// GUI
new ComponentGeneticGUI(machine, GeneticsGUI.ISOLATOR);
// Inventory
final ComponentInventorySlots inventory = new ComponentInventorySlots(machine);
InventorySlot slotEnzyme = inventory.addSlot(Isolator.SLOT_ENZYME, getSlotRL("enzyme"));
slotEnzyme.setValidator(new SlotValidator.Item(GeneticsItems.Enzyme.get(1), ModuleMachine.getSpriteEnzyme()));
slotEnzyme.forbidExtraction();
InventorySlot slotSequencer = inventory.addSlot(Isolator.SLOT_SEQUENCER_VIAL, getSlotRL("sequencervial"));
slotSequencer.setValidator(new SlotValidator.Item(GeneticsItems.EmptySequencer.get(1), ModuleMachine.getSpriteSequencer()));
slotSequencer.forbidExtraction();
for (InventorySlot slot : inventory.addSlotArray(Isolator.SLOT_RESERVE, getSlotRL("input"))) {
slot.setValidator(new SlotValidator.Individual());
slot.forbidExtraction();
}
InventorySlot slotTarget = inventory.addSlot(Isolator.SLOT_TARGET, getSlotRL("process"));
slotTarget.setValidator(new SlotValidator.Individual());
slotTarget.setReadOnly();
slotTarget.forbidInteraction();
InventorySlot slotResult = inventory.addSlot(Isolator.SLOT_RESULUT, getSlotRL("output"));
slotResult.setReadOnly();
slotResult.forbidInteraction();
for (InventorySlot slot : inventory.addSlotArray(Isolator.SLOT_FINISHED, getSlotRL("output"))) {
slot.setReadOnly();
slot.forbidInsertion();
}
// Tanks
final ComponentTankContainer tanks = new ComponentTankContainer(machine);
tanks.addTank(Isolator.TANK_ETHANOL, "input", 1000).setValidator(new EthanolTankValidator());
// Charged Slots
final ComponentChargedSlots chargedSlots = new ComponentChargedSlots(machine);
chargedSlots.addCharge(Isolator.SLOT_ENZYME);
// Transfer
final ComponentInventoryTransfer transfer = new ComponentInventoryTransfer(machine);
transfer.addRestock(Isolator.SLOT_RESERVE, Isolator.SLOT_TARGET, 1);
transfer.addStorage(Isolator.SLOT_RESULUT, Isolator.SLOT_FINISHED);
// Logic
new ComponentPowerReceptor(machine, 20000);
new IsolatorLogic(machine);
new IsolatorFX(machine);
}
use of binnie.core.machines.inventory.InventorySlot in project Binnie by ForestryMC.
the class PackageSplicer method createMachine.
@Override
public void createMachine(final Machine machine) {
new ComponentGeneticGUI(machine, GeneticsGUI.SPLICER);
final ComponentInventorySlots inventory = new ComponentInventorySlots(machine);
InventorySlot slotSerumVial = inventory.addSlot(Splicer.SLOT_SERUM_VIAL, getSlotRL("serum.active"));
slotSerumVial.forbidInteraction();
slotSerumVial.setReadOnly();
final SlotValidator serumValid = new SerumSlotValidator();
slotSerumVial.setValidator(serumValid);
for (InventorySlot slot : inventory.addSlotArray(Splicer.SLOT_SERUM_RESERVE, getSlotRL("serum.input"))) {
slot.setValidator(serumValid);
slot.forbidExtraction();
}
for (InventorySlot slot : inventory.addSlotArray(Splicer.SLOT_SERUM_EXPENDED, getSlotRL("serum.output"))) {
slot.setValidator(serumValid);
slot.setReadOnly();
}
for (InventorySlot slot : inventory.addSlotArray(Splicer.SLOT_RESERVE, getSlotRL("input"))) {
slot.forbidExtraction();
slot.setValidator(new ValidatorIndividualInoculate());
}
InventorySlot slotTarget = inventory.addSlot(Splicer.SLOT_TARGET, getSlotRL("process"));
slotTarget.setValidator(new ValidatorIndividualInoculate());
slotTarget.setReadOnly();
slotTarget.forbidInteraction();
for (InventorySlot slot : inventory.addSlotArray(Splicer.SLOT_FINISHED, getSlotRL("output"))) {
slot.setReadOnly();
slot.forbidInsertion();
slot.setValidator(new ValidatorIndividualInoculate());
}
final ComponentInventoryTransfer transfer = new ComponentInventoryTransfer(machine);
transfer.addRestock(Splicer.SLOT_RESERVE, Splicer.SLOT_TARGET, 1);
transfer.addRestock(Splicer.SLOT_SERUM_RESERVE, Splicer.SLOT_SERUM_VIAL);
transfer.addStorage(Splicer.SLOT_SERUM_VIAL, Splicer.SLOT_SERUM_EXPENDED, (stack) -> Engineering.getCharges(stack) == 0);
transfer.addStorage(Splicer.SLOT_TARGET, Splicer.SLOT_FINISHED, (stack) -> {
if (!stack.isEmpty()) {
IMachine machine1 = transfer.getMachine();
MachineUtil machineUtil = machine1.getMachineUtil();
if (!machineUtil.getStack(Splicer.SLOT_SERUM_VIAL).isEmpty() && machine1.getInterface(SplicerLogic.class).isValidSerum() != null) {
return true;
}
}
return false;
});
new ComponentPowerReceptor(machine, 20000);
new SplicerLogic(machine);
new SplicerFX(machine);
}
use of binnie.core.machines.inventory.InventorySlot in project Binnie by ForestryMC.
the class ErrorState method getTooltip.
public String getTooltip(ContainerCraftGUI container) {
Collection<CustomSlot> slots = getCustomSlots(container);
Set<Validator<?>> validators = new HashSet<>();
for (CustomSlot slot : slots) {
InventorySlot inventorySlot = slot.getInventorySlot();
if (inventorySlot != null) {
SlotValidator validator = inventorySlot.getValidator();
if (validator != null) {
validators.add(validator);
}
}
}
return definition.getDescription(validators);
}
Aggregations