use of blusunrize.immersiveengineering.common.items.ItemDrill in project ImmersiveEngineering by BluSunrize.
the class EventHandler method digSpeedEvent.
@SubscribeEvent()
public void digSpeedEvent(PlayerEvent.BreakSpeed event) {
ItemStack current = event.getEntityPlayer().getHeldItem(EnumHand.MAIN_HAND);
// Stop the combustion drill from working underwater
if (!current.isEmpty() && current.getItem().equals(IEContent.itemDrill) && current.getItemDamage() == 0 && event.getEntityPlayer().isInsideOfMaterial(Material.WATER))
if (((ItemDrill) IEContent.itemDrill).getUpgrades(current).getBoolean("waterproof"))
event.setNewSpeed(event.getOriginalSpeed() * 5);
else
event.setCanceled(true);
if (event.getState().getBlock() == IEContent.blockMetalDecoration2 && IEContent.blockMetalDecoration2.getMetaFromState(event.getState()) == BlockTypes_MetalDecoration2.RAZOR_WIRE.getMeta())
if (!OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 1), current, false)) {
event.setCanceled(true);
TileEntityRazorWire.applyDamage(event.getEntityLiving());
}
TileEntity te = event.getEntityPlayer().getEntityWorld().getTileEntity(event.getPos());
if (te instanceof IEntityProof && !((IEntityProof) te).canEntityDestroy(event.getEntityPlayer()))
event.setCanceled(true);
}
use of blusunrize.immersiveengineering.common.items.ItemDrill in project ImmersiveEngineering by BluSunrize.
the class IEAchievements method init.
public static void init() {
openManual = new AchievementIE("openManual", 0, 1, new ItemStack(IEContent.itemTool, 1, 3), null);
craftHammer = new AchievementIE("craftHammer", 3, 2, IEContent.itemTool, openManual).setNormalCrafting();
connectWire = new AchievementIE("connectWire", 0, -1, IEContent.itemWireCoil, openManual);
blastfurnace = new AchievementIE("blastfurnace", 2, 1, new ItemStack(IEContent.blockStoneDevice, 1, BlockTypes_StoneDevices.BLAST_FURNACE.getMeta()), craftHammer);
makeSteel = new AchievementIE("makeSteel", 2, -1, new ItemStack(IEContent.itemMetal, 1, 8), blastfurnace);
placeConveyor = new AchievementIE("placeConveyor", 1, 3, ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor"), openManual).setPlacement(new ItemStack(IEContent.blockConveyor));
placeWindmill = new AchievementIE("placeWindmill", -1, 3, new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), openManual).setPlacement(new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL_ADVANCED.getMeta()));
craftHeater = new AchievementIE("craftHeater", -2, 4, new ItemStack(IEContent.blockMetalDevice1, 1, BlockTypes_MetalDevice1.FURNACE_HEATER.getMeta()), openManual).setNormalCrafting();
craftPump = new AchievementIE("craftPump", 2, 4, new ItemStack(IEContent.blockMetalDevice0, 1, BlockTypes_MetalDevice0.FLUID_PUMP.getMeta()), openManual).setNormalCrafting();
placeFloodlight = new AchievementIE("placeFloodlight", -1, 5, new ItemStack(IEContent.blockMetalDevice1, 1, BlockTypes_MetalDevice1.FLOODLIGHT.getMeta()), openManual).setPlacement();
mbImprovedBlastFurnace = new AchievementIE("mbImprovedBlastFurnace", 6, -3, new ItemStack(IEContent.blockStoneDevice, 1, BlockTypes_StoneDevices.BLAST_FURNACE_ADVANCED.getMeta()), makeSteel).setSpecial();
mbMetalPress = new AchievementIE("mbMetalPress", 6, -2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.METAL_PRESS.getMeta()), makeSteel).setSpecial();
mbCrusher = new AchievementIE("mbCrusher", 6, -1, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.CRUSHER.getMeta()), makeSteel).setSpecial();
mbSilo = new AchievementIE("mbSilo", 7, -2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.SILO.getMeta()), craftHammer).setSpecial();
mbDieselGen = new AchievementIE("mbDieselGen", 6, 0, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.DIESEL_GENERATOR.getMeta()), craftHammer).setSpecial();
mbExcavator = new AchievementIE("mbExcavator", 6, 1, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.EXCAVATOR.getMeta()), craftHammer).setSpecial();
mbArcFurnace = new AchievementIE("mbArcFurnace", 6, 2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.ARC_FURNACE.getMeta()), craftHammer).setSpecial();
craftWorkbench = new AchievementIE("craftWorkbench", 2, -3, new ItemStack(IEContent.blockWoodenDevice0, 1, BlockTypes_WoodenDevice0.WORKBENCH.getMeta()), makeSteel).setNormalCrafting();
craftRevolver = new AchievementIE("craftRevolver", 3, -6, IEContent.itemRevolver, craftWorkbench).setNormalCrafting();
ItemStack[] upgrades = new ItemStack[20];
upgrades[18] = new ItemStack(IEContent.itemToolUpgrades, 1, 5);
upgrades[19] = new ItemStack(IEContent.itemToolUpgrades, 1, 6);
ItemStack revolver = new ItemStack(IEContent.itemRevolver);
((ItemRevolver) IEContent.itemRevolver).setContainedItems(revolver, upgrades);
((ItemRevolver) IEContent.itemRevolver).recalculateUpgrades(revolver);
upgradeRevolver = new AchievementIE("upgradeRevolver", 4, -6, revolver, craftRevolver);
if (!BulletHandler.homingCartridges.isEmpty())
craftWolfPack = new AchievementIE("craftWolfPack", 4, -7, BulletHandler.getBulletStack("wolfpack"), craftRevolver).setCheckNBT(true).setBlueprintCrafting().setSpecial();
ItemStack drill = new ItemStack(IEContent.itemDrill);
((ItemDrill) IEContent.itemDrill).setHead(drill, new ItemStack(IEContent.itemDrillhead));
craftDrill = new AchievementIE("craftDrill", 1, -6, drill, craftWorkbench).setNormalCrafting();
upgrades = new ItemStack[4];
upgrades[0] = new ItemStack(IEContent.itemDrillhead);
upgrades[1] = new ItemStack(IEContent.itemToolUpgrades, 1, 0);
upgrades[2] = new ItemStack(IEContent.itemToolUpgrades, 1, 1);
upgrades[3] = new ItemStack(IEContent.itemToolUpgrades, 3, 2);
ItemStack drill2 = drill.copy();
((ItemDrill) IEContent.itemDrill).setContainedItems(drill2, upgrades);
((ItemDrill) IEContent.itemDrill).recalculateUpgrades(drill2);
upgradeDrill = new AchievementIE("upgradeDrill", 0, -6, drill2, craftDrill);
craftSkyhook = new AchievementIE("craftSkyhook", 1, -5, IEContent.itemSkyhook, craftWorkbench).setNormalCrafting();
ItemStack hook = new ItemStack(IEContent.itemSkyhook);
hook.addEnchantment(Enchantments.UNBREAKING, 1);
//skyhookPro = new AchievementIE("skyhookPro", 0, -5, hook, craftSkyhook);
craftChemthrower = new AchievementIE("craftChemthrower", 3, -5, IEContent.itemChemthrower, craftWorkbench).setNormalCrafting();
craftRailgun = new AchievementIE("craftRailgun", 1, -7, IEContent.itemRailgun, craftWorkbench).setNormalCrafting();
secret_birthdayParty = new AchievementIE("secret_birthdayParty", -4, -1, new ItemStack(IEContent.itemFakeIcons, 1, 0), null).setSpecial();
secret_luckOfTheDraw = new AchievementIE("secret_luckOfTheDraw", -4, 1, new ItemStack(IEContent.itemFakeIcons, 1, 1), null).setSpecial();
ieAchievementPage = new AchievementPage(ImmersiveEngineering.MODNAME, AchievementIE.achievements.toArray(new Achievement[AchievementIE.achievements.size()]));
AchievementPage.registerAchievementPage(ieAchievementPage);
statDistanceSkyhook = new StatBase("stat.skyhookOneCm", new TextComponentTranslation("stat.skyhookOneCm", new Object[0]), StatBase.distanceStatType) {
@Override
public StatBase registerStat() {
super.registerStat();
StatList.BASIC_STATS.add(12, this);
return this;
}
}.initIndependentStat().registerStat();
}
use of blusunrize.immersiveengineering.common.items.ItemDrill in project ImmersiveEngineering by BluSunrize.
the class ClientUtils method handleBipedRotations.
public static void handleBipedRotations(ModelBiped model, Entity entity) {
if (!Config.IEConfig.fancyItemHolding)
return;
if (entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
for (EnumHand hand : EnumHand.values()) {
ItemStack heldItem = player.getHeldItem(hand);
if (!heldItem.isEmpty()) {
boolean right = (hand == EnumHand.MAIN_HAND) == (player.getPrimaryHand() == EnumHandSide.RIGHT);
if (heldItem.getItem() instanceof ItemRevolver) {
if (right) {
model.bipedRightArm.rotateAngleX = -1.39626f + model.bipedHead.rotateAngleX;
model.bipedRightArm.rotateAngleY = -.08726f + model.bipedHead.rotateAngleY;
} else {
model.bipedLeftArm.rotateAngleX = -1.39626f + model.bipedHead.rotateAngleX;
model.bipedLeftArm.rotateAngleY = .08726f + model.bipedHead.rotateAngleY;
}
} else if (heldItem.getItem() instanceof ItemDrill || heldItem.getItem() instanceof ItemChemthrower) {
if (right) {
model.bipedLeftArm.rotateAngleX = -.87266f;
model.bipedLeftArm.rotateAngleY = .52360f;
} else {
model.bipedRightArm.rotateAngleX = -.87266f;
model.bipedRightArm.rotateAngleY = -0.52360f;
}
} else if (heldItem.getItem() instanceof ItemRailgun) {
if (right)
model.bipedRightArm.rotateAngleX = -.87266f;
else
model.bipedLeftArm.rotateAngleX = -.87266f;
}
}
}
}
}
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