use of blusunrize.immersiveengineering.common.items.ItemRevolver in project ImmersiveEngineering by BluSunrize.
the class BotaniaHelper method onPotatoRender.
@SubscribeEvent()
@SideOnly(Side.CLIENT)
public void onPotatoRender(TinyPotatoRenderEvent event) {
if (event.tile.getWorld() == null)
return;
if (revolverEntity == null) {
revolverEntity = new EntityItem(event.tile.getWorld(), 0.0D, 0.0D, 0.0D, new ItemStack(IEContent.itemRevolver));
revolverEntity.hoverStart = 0;
}
try {
String formattedName = event.name.replace("_", " ");
ItemRevolver.SpecialRevolver special = null;
if (formattedName.equalsIgnoreCase("Mr Damien Hazard") || formattedName.equalsIgnoreCase("Mr Hazard"))
special = ItemRevolver.specialRevolversByTag.get("dev");
else if (event.name.equalsIgnoreCase("BluSunrize"))
special = ItemRevolver.specialRevolversByTag.get("fenrir");
else {
if (nameToSpecial.containsKey(event.name.toLowerCase(Locale.ENGLISH))) {
List<SpecialRevolver> list = nameToSpecial.get(event.name.toLowerCase(Locale.ENGLISH));
if (list != null && list.size() > 0) {
long ticks = event.tile.getWorld() != null ? event.tile.getWorld().getTotalWorldTime() / 100 : 0;
special = list.get((int) (ticks % list.size()));
}
}
}
if (special != null) {
GlStateManager.pushMatrix();
((ItemRevolver) IEContent.itemRevolver).applySpecialCrafting(revolverEntity.getEntityItem(), special);
GlStateManager.translate(-.16, 1.45, -.2);
GlStateManager.rotate(-90, 0, 1, 0);
GlStateManager.rotate(15, 0, 0, 1);
GlStateManager.rotate(180, 1, 0, 0);
GlStateManager.scale(.625f, .625f, .625f);
ClientUtils.mc().getRenderManager().doRenderEntity(revolverEntity, 0, 0, 0, 0, 0, false);
GlStateManager.popMatrix();
}
} catch (Exception e) {
}
}
use of blusunrize.immersiveengineering.common.items.ItemRevolver in project ImmersiveEngineering by BluSunrize.
the class IEAchievements method init.
public static void init() {
openManual = new AchievementIE("openManual", 0, 1, new ItemStack(IEContent.itemTool, 1, 3), null);
craftHammer = new AchievementIE("craftHammer", 3, 2, IEContent.itemTool, openManual).setNormalCrafting();
connectWire = new AchievementIE("connectWire", 0, -1, IEContent.itemWireCoil, openManual);
blastfurnace = new AchievementIE("blastfurnace", 2, 1, new ItemStack(IEContent.blockStoneDevice, 1, BlockTypes_StoneDevices.BLAST_FURNACE.getMeta()), craftHammer);
makeSteel = new AchievementIE("makeSteel", 2, -1, new ItemStack(IEContent.itemMetal, 1, 8), blastfurnace);
placeConveyor = new AchievementIE("placeConveyor", 1, 3, ConveyorHandler.getConveyorStack(ImmersiveEngineering.MODID + ":conveyor"), openManual).setPlacement(new ItemStack(IEContent.blockConveyor));
placeWindmill = new AchievementIE("placeWindmill", -1, 3, new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), openManual).setPlacement(new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), new ItemStack(IEContent.blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL_ADVANCED.getMeta()));
craftHeater = new AchievementIE("craftHeater", -2, 4, new ItemStack(IEContent.blockMetalDevice1, 1, BlockTypes_MetalDevice1.FURNACE_HEATER.getMeta()), openManual).setNormalCrafting();
craftPump = new AchievementIE("craftPump", 2, 4, new ItemStack(IEContent.blockMetalDevice0, 1, BlockTypes_MetalDevice0.FLUID_PUMP.getMeta()), openManual).setNormalCrafting();
placeFloodlight = new AchievementIE("placeFloodlight", -1, 5, new ItemStack(IEContent.blockMetalDevice1, 1, BlockTypes_MetalDevice1.FLOODLIGHT.getMeta()), openManual).setPlacement();
mbImprovedBlastFurnace = new AchievementIE("mbImprovedBlastFurnace", 6, -3, new ItemStack(IEContent.blockStoneDevice, 1, BlockTypes_StoneDevices.BLAST_FURNACE_ADVANCED.getMeta()), makeSteel).setSpecial();
mbMetalPress = new AchievementIE("mbMetalPress", 6, -2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.METAL_PRESS.getMeta()), makeSteel).setSpecial();
mbCrusher = new AchievementIE("mbCrusher", 6, -1, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.CRUSHER.getMeta()), makeSteel).setSpecial();
mbSilo = new AchievementIE("mbSilo", 7, -2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.SILO.getMeta()), craftHammer).setSpecial();
mbDieselGen = new AchievementIE("mbDieselGen", 6, 0, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.DIESEL_GENERATOR.getMeta()), craftHammer).setSpecial();
mbExcavator = new AchievementIE("mbExcavator", 6, 1, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.EXCAVATOR.getMeta()), craftHammer).setSpecial();
mbArcFurnace = new AchievementIE("mbArcFurnace", 6, 2, new ItemStack(IEContent.blockMetalMultiblock, 1, BlockTypes_MetalMultiblock.ARC_FURNACE.getMeta()), craftHammer).setSpecial();
craftWorkbench = new AchievementIE("craftWorkbench", 2, -3, new ItemStack(IEContent.blockWoodenDevice0, 1, BlockTypes_WoodenDevice0.WORKBENCH.getMeta()), makeSteel).setNormalCrafting();
craftRevolver = new AchievementIE("craftRevolver", 3, -6, IEContent.itemRevolver, craftWorkbench).setNormalCrafting();
ItemStack[] upgrades = new ItemStack[20];
upgrades[18] = new ItemStack(IEContent.itemToolUpgrades, 1, 5);
upgrades[19] = new ItemStack(IEContent.itemToolUpgrades, 1, 6);
ItemStack revolver = new ItemStack(IEContent.itemRevolver);
((ItemRevolver) IEContent.itemRevolver).setContainedItems(revolver, upgrades);
((ItemRevolver) IEContent.itemRevolver).recalculateUpgrades(revolver);
upgradeRevolver = new AchievementIE("upgradeRevolver", 4, -6, revolver, craftRevolver);
if (!BulletHandler.homingCartridges.isEmpty())
craftWolfPack = new AchievementIE("craftWolfPack", 4, -7, BulletHandler.getBulletStack("wolfpack"), craftRevolver).setCheckNBT(true).setBlueprintCrafting().setSpecial();
ItemStack drill = new ItemStack(IEContent.itemDrill);
((ItemDrill) IEContent.itemDrill).setHead(drill, new ItemStack(IEContent.itemDrillhead));
craftDrill = new AchievementIE("craftDrill", 1, -6, drill, craftWorkbench).setNormalCrafting();
upgrades = new ItemStack[4];
upgrades[0] = new ItemStack(IEContent.itemDrillhead);
upgrades[1] = new ItemStack(IEContent.itemToolUpgrades, 1, 0);
upgrades[2] = new ItemStack(IEContent.itemToolUpgrades, 1, 1);
upgrades[3] = new ItemStack(IEContent.itemToolUpgrades, 3, 2);
ItemStack drill2 = drill.copy();
((ItemDrill) IEContent.itemDrill).setContainedItems(drill2, upgrades);
((ItemDrill) IEContent.itemDrill).recalculateUpgrades(drill2);
upgradeDrill = new AchievementIE("upgradeDrill", 0, -6, drill2, craftDrill);
craftSkyhook = new AchievementIE("craftSkyhook", 1, -5, IEContent.itemSkyhook, craftWorkbench).setNormalCrafting();
ItemStack hook = new ItemStack(IEContent.itemSkyhook);
hook.addEnchantment(Enchantments.UNBREAKING, 1);
//skyhookPro = new AchievementIE("skyhookPro", 0, -5, hook, craftSkyhook);
craftChemthrower = new AchievementIE("craftChemthrower", 3, -5, IEContent.itemChemthrower, craftWorkbench).setNormalCrafting();
craftRailgun = new AchievementIE("craftRailgun", 1, -7, IEContent.itemRailgun, craftWorkbench).setNormalCrafting();
secret_birthdayParty = new AchievementIE("secret_birthdayParty", -4, -1, new ItemStack(IEContent.itemFakeIcons, 1, 0), null).setSpecial();
secret_luckOfTheDraw = new AchievementIE("secret_luckOfTheDraw", -4, 1, new ItemStack(IEContent.itemFakeIcons, 1, 1), null).setSpecial();
ieAchievementPage = new AchievementPage(ImmersiveEngineering.MODNAME, AchievementIE.achievements.toArray(new Achievement[AchievementIE.achievements.size()]));
AchievementPage.registerAchievementPage(ieAchievementPage);
statDistanceSkyhook = new StatBase("stat.skyhookOneCm", new TextComponentTranslation("stat.skyhookOneCm", new Object[0]), StatBase.distanceStatType) {
@Override
public StatBase registerStat() {
super.registerStat();
StatList.BASIC_STATS.add(12, this);
return this;
}
}.initIndependentStat().registerStat();
}
use of blusunrize.immersiveengineering.common.items.ItemRevolver in project ImmersiveEngineering by BluSunrize.
the class CommonProxy method getServerGuiElement.
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID >= Lib.GUIID_Base_Item) {
EntityEquipmentSlot slot = EntityEquipmentSlot.values()[ID / 100];
//Slot determined, get actual ID
ID %= 100;
ItemStack item = player.getItemStackFromSlot(slot);
if (item != null && item.getItem() instanceof IGuiItem && ((IGuiItem) item.getItem()).getGuiID(item) == ID) {
if (ID == Lib.GUIID_Revolver && item.getItem() instanceof ItemRevolver)
return new ContainerRevolver(player.inventory, world, slot, item);
if (ID == Lib.GUIID_Toolbox && item.getItem() instanceof ItemToolbox)
return new ContainerToolbox(player.inventory, world, slot, item);
}
} else {
TileEntity te = world.getTileEntity(new BlockPos(x, y, z));
if (te instanceof IGuiTile) {
Object gui = null;
if (ID == Lib.GUIID_CokeOven && te instanceof TileEntityCokeOven)
gui = new ContainerCokeOven(player.inventory, (TileEntityCokeOven) te);
if (ID == Lib.GUIID_BlastFurnace && te instanceof TileEntityBlastFurnace)
gui = new ContainerBlastFurnace(player.inventory, (TileEntityBlastFurnace) te);
if (ID == Lib.GUIID_WoodenCrate && te instanceof TileEntityWoodenCrate)
gui = new ContainerCrate(player.inventory, (TileEntityWoodenCrate) te);
if (ID == Lib.GUIID_Workbench && te instanceof TileEntityModWorkbench)
gui = new ContainerModWorkbench(player.inventory, (TileEntityModWorkbench) te);
if (ID == Lib.GUIID_Sorter && te instanceof TileEntitySorter)
gui = new ContainerSorter(player.inventory, (TileEntitySorter) te);
if (ID == Lib.GUIID_Squeezer && te instanceof TileEntitySqueezer)
gui = new ContainerSqueezer(player.inventory, (TileEntitySqueezer) te);
if (ID == Lib.GUIID_Fermenter && te instanceof TileEntityFermenter)
gui = new ContainerFermenter(player.inventory, (TileEntityFermenter) te);
if (ID == Lib.GUIID_Refinery && te instanceof TileEntityRefinery)
gui = new ContainerRefinery(player.inventory, (TileEntityRefinery) te);
if (ID == Lib.GUIID_ArcFurnace && te instanceof TileEntityArcFurnace)
gui = new ContainerArcFurnace(player.inventory, (TileEntityArcFurnace) te);
if (ID == Lib.GUIID_Assembler && te instanceof TileEntityAssembler)
gui = new ContainerAssembler(player.inventory, (TileEntityAssembler) te);
if (ID == Lib.GUIID_AutoWorkbench && te instanceof TileEntityAutoWorkbench)
gui = new ContainerAutoWorkbench(player.inventory, (TileEntityAutoWorkbench) te);
if (ID == Lib.GUIID_Mixer && te instanceof TileEntityMixer)
gui = new ContainerMixer(player.inventory, (TileEntityMixer) te);
if (ID == Lib.GUIID_Turret && te instanceof TileEntityTurret)
gui = new ContainerTurret(player.inventory, (TileEntityTurret) te);
if (ID == Lib.GUIID_FluidSorter && te instanceof TileEntityFluidSorter)
gui = new ContainerFluidSorter(player.inventory, (TileEntityFluidSorter) te);
if (ID == Lib.GUIID_Belljar && te instanceof TileEntityBelljar)
gui = new ContainerBelljar(player.inventory, (TileEntityBelljar) te);
if (ID == Lib.GUIID_ToolboxBlock && te instanceof TileEntityToolbox)
gui = new ContainerToolboxBlock(player.inventory, (TileEntityToolbox) te);
if (gui != null)
((IGuiTile) te).onGuiOpened(player, false);
return gui;
}
}
return null;
}
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