use of cofh.api.energy.IEnergyHandler in project Galacticraft by micdoodle8.
the class EnergyUtil method setAdjacentPowerConnections.
/**
* Similar to getAdjacentPowerConnections but specific to energy receivers only
* Adds the adjacent power connections found to the passed acceptors, directions parameter Lists
* (Note: an acceptor can therefore sometimes be entered in the Lists more than once, with a different direction each time:
* this would represent GC wires connected to the acceptor on more than one side.)
*
* @param conductor
* @param connectedAcceptors
* @param directions
* @throws Exception
*/
public static void setAdjacentPowerConnections(TileEntity conductor, List<Object> connectedAcceptors, List<EnumFacing> directions) throws Exception {
final BlockVec3 thisVec = new BlockVec3(conductor);
final World world = conductor.getWorld();
for (EnumFacing direction : EnumFacing.VALUES) {
TileEntity tileEntity = thisVec.getTileEntityOnSide(world, direction);
if (// world.getTileEntity will not have returned an invalid tile, invalid tiles are null
tileEntity == null || tileEntity instanceof IConductor) {
continue;
}
EnumFacing sideFrom = direction.getOpposite();
if (tileEntity instanceof IElectrical) {
if (((IElectrical) tileEntity).canConnect(sideFrom, NetworkType.POWER)) {
connectedAcceptors.add(tileEntity);
directions.add(sideFrom);
}
continue;
}
if (isMekLoaded && tileEntity instanceof IStrictEnergyAcceptor) {
if (clazzMekCable != null && clazzMekCable.isInstance(tileEntity)) {
continue;
}
if (((IStrictEnergyAcceptor) tileEntity).canReceiveEnergy(sideFrom)) {
connectedAcceptors.add(tileEntity);
directions.add(sideFrom);
}
continue;
}
if (isBCReallyLoaded && clazzPipeTile.isInstance(tileEntity)) {
continue;
}
if (isIC2Loaded && !world.isRemote) {
IEnergyTile IC2tile = null;
BlockPos checkingIC2 = thisVec.toBlockPos().offset(direction);
try {
IC2tile = EnergyNet.instance.getSubTile(world, checkingIC2);
} catch (Exception e) {
e.printStackTrace();
}
if (IC2tile instanceof IEnergyConductor) {
continue;
}
if (IC2tile instanceof IEnergyAcceptor && ((IEnergyAcceptor) IC2tile).acceptsEnergyFrom((IEnergyEmitter) conductor, sideFrom)) {
connectedAcceptors.add(IC2tile);
directions.add(sideFrom);
}
continue;
}
if ((isRF2Loaded && tileEntity instanceof IEnergyReceiver) || (isRF1Loaded && tileEntity instanceof IEnergyHandler)) {
if (clazzEnderIOCable != null && clazzEnderIOCable.isInstance(tileEntity)) {
continue;
}
if (clazzMFRRednetEnergyCable != null && clazzMFRRednetEnergyCable.isInstance(tileEntity)) {
continue;
}
if (((IEnergyConnection) tileEntity).canConnectEnergy(sideFrom)) {
connectedAcceptors.add(tileEntity);
directions.add(sideFrom);
}
continue;
}
}
return;
}
use of cofh.api.energy.IEnergyHandler in project BuildCraft by BuildCraft.
the class PipeTransportPower method updateEntity.
@Override
public void updateEntity() {
if (container.getWorld().isRemote) {
for (int i = 0; i < 6; i++) {
displayPowerAverage[i].tick(displayPower[i]);
}
return;
}
if (PipeTransportPower.canExplode) {
if (overload >= 3) {
destroyPipe();
return;
}
}
step();
init();
for (EnumFacing side : EnumFacing.VALUES) {
if (tiles[side.ordinal()] != null && tiles[side.ordinal()].isInvalid()) {
updateTile(side);
}
}
// FIXME: LEFT OVER FROM MERGE! LOOK AT THIS!
Arrays.fill(displayFlow, (short) 0);
// Send the power to nearby pipes who requested it
for (int i = 0; i < 6; ++i) {
if (internalPower[i] > 0) {
int totalPowerQuery = 0;
for (int j = 0; j < 6; ++j) {
if (j != i && powerQuery[j] > 0) {
Object ep = providers[j];
if (ep instanceof IPipeTile || ep instanceof IEnergyReceiver || ep instanceof IEnergyHandler) {
totalPowerQuery += powerQuery[j];
}
}
}
if (totalPowerQuery > 0) {
int unusedPowerQuery = totalPowerQuery;
for (int j = 0; j < 6; ++j) {
if (j != i && powerQuery[j] > 0) {
Object ep = providers[j];
double watts = Math.min(internalPower[i] * powerQuery[j] / unusedPowerQuery, internalPower[i]);
unusedPowerQuery -= powerQuery[j];
if (ep instanceof IPipeTile && ((IPipeTile) ep).getPipeType() == IPipeTile.PipeType.POWER) {
Pipe<?> nearbyPipe = (Pipe<?>) ((IPipeTile) ep).getPipe();
PipeTransportPower nearbyTransport = (PipeTransportPower) nearbyPipe.transport;
watts = nearbyTransport.receiveEnergy(EnumFacing.VALUES[j].getOpposite(), watts);
internalPower[i] -= watts;
dbgEnergyOutput[j] += watts;
powerAverage[j].push((int) Math.ceil(watts));
powerAverage[i].push((int) Math.ceil(watts));
displayFlow[i] = 1;
displayFlow[j] = -1;
} else {
int iWatts = (int) watts;
if (ep instanceof IEnergyReceiver) {
IEnergyReceiver handler = (IEnergyReceiver) ep;
if (handler.canConnectEnergy(EnumFacing.values()[j].getOpposite())) {
iWatts = handler.receiveEnergy(EnumFacing.values()[j].getOpposite(), iWatts, false);
}
}
internalPower[i] -= iWatts;
dbgEnergyOutput[j] += iWatts;
powerAverage[j].push(iWatts);
powerAverage[i].push(iWatts);
displayFlow[i] = 1;
displayFlow[j] = -1;
}
}
}
}
}
}
short highestPower = 0;
for (int i = 0; i < 6; i++) {
powerAverage[i].tick();
displayPower[i] = (short) Math.round(powerAverage[i].getAverage());
if (displayPower[i] > highestPower) {
highestPower = displayPower[i];
}
}
if (PipeTransportPower.canExplode) {
if (energyInputTick > powerLimit || overload > 0) {
overload++;
} else {
overload = 0;
}
} else {
overload += highestPower > (maxPower * 0.95F) ? 1 : -1;
if (overload < 0) {
overload = 0;
}
if (overload > OVERLOAD_TICKS) {
overload = OVERLOAD_TICKS;
}
}
energyInputTick = 0;
// Compute the tiles requesting energy that are not power pipes
for (EnumFacing dir : EnumFacing.VALUES) {
if (!outputOpen(dir)) {
continue;
}
Object tile = providers[dir.ordinal()];
if (tile instanceof IPipeTile && ((IPipeTile) tile).getPipe() != null && ((Pipe<?>) ((IPipeTile) tile).getPipe()).transport instanceof PipeTransportPower) {
continue;
}
if (tile instanceof IEnergyReceiver) {
IEnergyReceiver handler = (IEnergyReceiver) tile;
if (handler.canConnectEnergy(dir.getOpposite())) {
int request = handler.receiveEnergy(dir.getOpposite(), this.maxPower, true);
if (request > 0) {
requestEnergy(dir, request);
}
}
} else if (tile instanceof IEnergyReceiver) {
IEnergyReceiver handler = (IEnergyReceiver) tile;
if (handler.canConnectEnergy(dir.getOpposite())) {
int request = handler.receiveEnergy(dir.getOpposite(), this.maxPower, true);
if (request > 0) {
requestEnergy(dir, request);
}
}
}
}
// Sum the amount of energy requested on each side
int[] transferQuery = new int[6];
for (int i = 0; i < 6; ++i) {
transferQuery[i] = 0;
if (!inputOpen(EnumFacing.getFront(i))) {
continue;
}
for (int j = 0; j < 6; ++j) {
if (j != i) {
transferQuery[i] += powerQuery[j];
}
}
transferQuery[i] = Math.min(transferQuery[i], maxPower);
}
// Transfer the requested energy to nearby pipes
for (int i = 0; i < 6; ++i) {
if (transferQuery[i] != 0 && tiles[i] != null) {
TileEntity entity = tiles[i];
if (entity instanceof IPipeTile && ((IPipeTile) entity).getPipeType() == IPipeTile.PipeType.POWER) {
IPipeTile nearbyTile = (IPipeTile) entity;
if (nearbyTile.getPipe() == null || nearbyTile.getPipeType() != IPipeTile.PipeType.POWER) {
continue;
}
PipeTransportPower nearbyTransport = (PipeTransportPower) ((Pipe<?>) nearbyTile.getPipe()).transport;
nearbyTransport.requestEnergy(EnumFacing.VALUES[i].getOpposite(), transferQuery[i]);
}
}
}
if (tracker.markTimeIfDelay(container.getWorld())) {
PacketPowerUpdate packet = new PacketPowerUpdate(container);
packet.displayPower = new short[6];
for (int i = 0; i < 6; i++) {
double val = displayPower[i];
val /= MAX_POWER;
val = Math.sqrt(val);
val *= POWER_STAGES;
packet.displayPower[i] = (short) val;
}
packet.displayFlow = displayFlow;
packet.overload = isOverloaded();
BuildCraftTransport.instance.sendToPlayersNear(packet, container);
}
}
use of cofh.api.energy.IEnergyHandler in project Galacticraft by micdoodle8.
the class EnergyUtil method getAdjacentPowerConnections.
public static TileEntity[] getAdjacentPowerConnections(TileEntity tile) {
final TileEntity[] adjacentConnections = new TileEntity[6];
BlockVec3 thisVec = new BlockVec3(tile);
for (EnumFacing direction : EnumFacing.VALUES) {
if (tile instanceof IConductor && !((IConductor) tile).canConnect(direction, NetworkType.POWER)) {
continue;
}
TileEntity tileEntity = thisVec.getTileEntityOnSide(tile.getWorld(), direction);
if (tileEntity == null) {
continue;
}
if (tileEntity instanceof IConnector) {
if (((IConnector) tileEntity).canConnect(direction.getOpposite(), NetworkType.POWER)) {
adjacentConnections[direction.ordinal()] = tileEntity;
}
continue;
}
if (isMekLoaded && (tileEntity instanceof IStrictEnergyAcceptor || tileEntity instanceof ICableOutputter)) {
// Do not connect GC wires directly to Mek Universal Cables
try {
if (clazzMekCable != null && clazzMekCable.isInstance(tileEntity)) {
continue;
}
} catch (Exception e) {
e.printStackTrace();
}
if (tileEntity instanceof IStrictEnergyAcceptor && ((IStrictEnergyAcceptor) tileEntity).canReceiveEnergy(direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
} else if (tileEntity instanceof ICableOutputter && ((ICableOutputter) tileEntity).canOutputTo(direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
}
continue;
}
if (isBCReallyLoaded) {
// Do not connect GC wires directly to BC pipes of any type
try {
if (clazzPipeTile.isInstance(tileEntity)) {
continue;
}
} catch (Exception e) {
}
}
if (isRFLoaded && tileEntity instanceof IEnergyConnection) {
if (isRF2Loaded && (tileEntity instanceof IEnergyProvider || tileEntity instanceof IEnergyReceiver) || isRF1Loaded && tileEntity instanceof IEnergyHandler || clazzRailcraftEngine != null && clazzRailcraftEngine.isInstance(tileEntity)) {
// Do not connect GC wires directly to power conduits
if (clazzEnderIOCable != null && clazzEnderIOCable.isInstance(tileEntity)) {
continue;
}
if (clazzMFRRednetEnergyCable != null && clazzMFRRednetEnergyCable.isInstance(tileEntity)) {
continue;
}
if (((IEnergyConnection) tileEntity).canConnectEnergy(direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
}
}
continue;
}
if (isIC2Loaded) {
if (tileEntity instanceof IEnergyConductor) {
continue;
}
if (!tile.getWorld().isRemote) {
Object IC2tile = tileEntity;
BlockPos checkingIC2 = thisVec.toBlockPos().offset(direction);
try {
IC2tile = EnergyNet.instance.getSubTile(tile.getWorld(), checkingIC2);
} catch (Exception e) {
e.printStackTrace();
}
if (IC2tile instanceof IEnergyAcceptor && tile instanceof IEnergyEmitter) {
if (((IEnergyAcceptor) IC2tile).acceptsEnergyFrom((IEnergyEmitter) tile, direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
}
continue;
}
if (IC2tile instanceof IEnergyEmitter && tile instanceof IEnergyAcceptor) {
if (((IEnergyEmitter) IC2tile).emitsEnergyTo((IEnergyAcceptor) tile, direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
}
continue;
}
} else {
try {
Class clazz = tileEntity.getClass();
if (clazz.getName().startsWith("ic2")) {
// Special case: IC2's transformers don't seem to setup their sink and source directions in Energy clientside
if (clazz.getName().startsWith("ic2.core.block.wiring.TileEntityTransformer")) {
adjacentConnections[direction.ordinal()] = tileEntity;
continue;
}
Field energyField = null;
fieldLoop: while (energyField == null && clazz != null) {
for (Field f : clazz.getDeclaredFields()) {
if (f.getName().equals("energy")) {
energyField = f;
break fieldLoop;
}
}
clazz = clazz.getSuperclass();
}
energyField.setAccessible(true);
Object energy = energyField.get(tileEntity);
Set<EnumFacing> connections;
if (tile instanceof IEnergyEmitter) {
connections = (Set<EnumFacing>) energy.getClass().getMethod("getSinkDirs").invoke(energy);
if (connections.contains(direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
continue;
}
}
if (tile instanceof IEnergyAcceptor) {
connections = (Set<EnumFacing>) energy.getClass().getMethod("getSourceDirs").invoke(energy);
if (connections.contains(direction.getOpposite())) {
adjacentConnections[direction.ordinal()] = tileEntity;
continue;
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
return adjacentConnections;
}
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