use of com.android.launcher3.InsettableFrameLayout.LayoutParams in project android_packages_apps_Launcher3 by ProtonAOSP.
the class CellLayout method beginOrAdjustReorderPreviewAnimations.
// This method starts or changes the reorder preview animations
private void beginOrAdjustReorderPreviewAnimations(ItemConfiguration solution, View dragView, int mode) {
int childCount = mShortcutsAndWidgets.getChildCount();
for (int i = 0; i < childCount; i++) {
View child = mShortcutsAndWidgets.getChildAt(i);
if (child == dragView)
continue;
CellAndSpan c = solution.map.get(child);
boolean skip = mode == ReorderPreviewAnimation.MODE_HINT && solution.intersectingViews != null && !solution.intersectingViews.contains(child);
LayoutParams lp = (LayoutParams) child.getLayoutParams();
if (c != null && !skip && (child instanceof Reorderable)) {
ReorderPreviewAnimation rha = new ReorderPreviewAnimation((Reorderable) child, mode, lp.cellX, lp.cellY, c.cellX, c.cellY, c.spanX, c.spanY);
rha.animate();
}
}
}
use of com.android.launcher3.InsettableFrameLayout.LayoutParams in project android_packages_apps_Launcher3 by ProtonAOSP.
the class CellLayout method revertTempState.
void revertTempState() {
completeAndClearReorderPreviewAnimations();
if (isItemPlacementDirty() && !DESTRUCTIVE_REORDER) {
final int count = mShortcutsAndWidgets.getChildCount();
for (int i = 0; i < count; i++) {
View child = mShortcutsAndWidgets.getChildAt(i);
LayoutParams lp = (LayoutParams) child.getLayoutParams();
if (lp.tmpCellX != lp.cellX || lp.tmpCellY != lp.cellY) {
lp.tmpCellX = lp.cellX;
lp.tmpCellY = lp.cellY;
animateChildToPosition(child, lp.cellX, lp.cellY, REORDER_ANIMATION_DURATION, 0, false, false);
}
}
setItemPlacementDirty(false);
}
}
use of com.android.launcher3.InsettableFrameLayout.LayoutParams in project android_packages_apps_Launcher3 by ProtonAOSP.
the class CellLayout method pushViewsToTempLocation.
private boolean pushViewsToTempLocation(ArrayList<View> views, Rect rectOccupiedByPotentialDrop, int[] direction, View dragView, ItemConfiguration currentState) {
ViewCluster cluster = new ViewCluster(views, currentState);
Rect clusterRect = cluster.getBoundingRect();
int whichEdge;
int pushDistance;
boolean fail = false;
// the cluster must be shifted.
if (direction[0] < 0) {
whichEdge = ViewCluster.LEFT;
pushDistance = clusterRect.right - rectOccupiedByPotentialDrop.left;
} else if (direction[0] > 0) {
whichEdge = ViewCluster.RIGHT;
pushDistance = rectOccupiedByPotentialDrop.right - clusterRect.left;
} else if (direction[1] < 0) {
whichEdge = ViewCluster.TOP;
pushDistance = clusterRect.bottom - rectOccupiedByPotentialDrop.top;
} else {
whichEdge = ViewCluster.BOTTOM;
pushDistance = rectOccupiedByPotentialDrop.bottom - clusterRect.top;
}
// Break early for invalid push distance.
if (pushDistance <= 0) {
return false;
}
// Mark the occupied state as false for the group of views we want to move.
for (View v : views) {
CellAndSpan c = currentState.map.get(v);
mTmpOccupied.markCells(c, false);
}
// We save the current configuration -- if we fail to find a solution we will revert
// to the initial state. The process of finding a solution modifies the configuration
// in place, hence the need for revert in the failure case.
currentState.save();
// The pushing algorithm is simplified by considering the views in the order in which
// they would be pushed by the cluster. For example, if the cluster is leading with its
// left edge, we consider sort the views by their right edge, from right to left.
cluster.sortConfigurationForEdgePush(whichEdge);
while (pushDistance > 0 && !fail) {
for (View v : currentState.sortedViews) {
// cluster.
if (!cluster.views.contains(v) && v != dragView) {
if (cluster.isViewTouchingEdge(v, whichEdge)) {
LayoutParams lp = (LayoutParams) v.getLayoutParams();
if (!lp.canReorder) {
// The push solution includes the all apps button, this is not viable.
fail = true;
break;
}
cluster.addView(v);
CellAndSpan c = currentState.map.get(v);
// Adding view to cluster, mark it as not occupied.
mTmpOccupied.markCells(c, false);
}
}
}
pushDistance--;
// The cluster has been completed, now we move the whole thing over in the appropriate
// direction.
cluster.shift(whichEdge, 1);
}
boolean foundSolution = false;
clusterRect = cluster.getBoundingRect();
// is to ensure that completed shifted cluster lies completely within the cell layout.
if (!fail && clusterRect.left >= 0 && clusterRect.right <= mCountX && clusterRect.top >= 0 && clusterRect.bottom <= mCountY) {
foundSolution = true;
} else {
currentState.restore();
}
// In either case, we set the occupied array as marked for the location of the views
for (View v : cluster.views) {
CellAndSpan c = currentState.map.get(v);
mTmpOccupied.markCells(c, true);
}
return foundSolution;
}
use of com.android.launcher3.InsettableFrameLayout.LayoutParams in project android_packages_apps_Launcher3 by ProtonAOSP.
the class CellLayout method getViewsIntersectingRegion.
// For a given cell and span, fetch the set of views intersecting the region.
private void getViewsIntersectingRegion(int cellX, int cellY, int spanX, int spanY, View dragView, Rect boundingRect, ArrayList<View> intersectingViews) {
if (boundingRect != null) {
boundingRect.set(cellX, cellY, cellX + spanX, cellY + spanY);
}
intersectingViews.clear();
Rect r0 = new Rect(cellX, cellY, cellX + spanX, cellY + spanY);
Rect r1 = new Rect();
final int count = mShortcutsAndWidgets.getChildCount();
for (int i = 0; i < count; i++) {
View child = mShortcutsAndWidgets.getChildAt(i);
if (child == dragView)
continue;
LayoutParams lp = (LayoutParams) child.getLayoutParams();
r1.set(lp.cellX, lp.cellY, lp.cellX + lp.cellHSpan, lp.cellY + lp.cellVSpan);
if (Rect.intersects(r0, r1)) {
mIntersectingViews.add(child);
if (boundingRect != null) {
boundingRect.union(r1);
}
}
}
}
use of com.android.launcher3.InsettableFrameLayout.LayoutParams in project android_packages_apps_Launcher3 by ProtonAOSP.
the class BaseDragLayer method onLayout.
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
int count = getChildCount();
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
final FrameLayout.LayoutParams flp = (FrameLayout.LayoutParams) child.getLayoutParams();
if (flp instanceof LayoutParams) {
final LayoutParams lp = (LayoutParams) flp;
if (lp.customPosition) {
child.layout(lp.x, lp.y, lp.x + lp.width, lp.y + lp.height);
}
}
}
}
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