use of com.android.launcher3.statehandlers.DepthController.DEPTH in project android_packages_apps_Launcher3 by crdroidandroid.
the class QuickstepTransitionManager method getBackgroundAnimator.
private ObjectAnimator getBackgroundAnimator(RemoteAnimationTargetCompat[] appTargets) {
// When launching an app from overview that doesn't map to a task, we still want to just
// blur the wallpaper instead of the launcher surface as well
boolean allowBlurringLauncher = mLauncher.getStateManager().getState() != OVERVIEW;
DepthController depthController = mLauncher.getDepthController();
ObjectAnimator backgroundRadiusAnim = ObjectAnimator.ofFloat(depthController, DEPTH, BACKGROUND_APP.getDepth(mLauncher)).setDuration(APP_LAUNCH_DURATION);
if (allowBlurringLauncher) {
final SurfaceControl dimLayer;
if (BlurUtils.supportsBlursOnWindows()) {
// Create a temporary effect layer, that lives on top of launcher, so we can apply
// the blur to it. The EffectLayer will be fullscreen, which will help with caching
// optimizations on the SurfaceFlinger side:
// - Results would be able to be cached as a texture
// - There won't be texture allocation overhead, because EffectLayers don't have
// buffers
ViewRootImpl viewRootImpl = mLauncher.getDragLayer().getViewRootImpl();
SurfaceControl parent = viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null;
dimLayer = new SurfaceControl.Builder().setName("Blur layer").setParent(parent).setOpaque(false).setHidden(false).setEffectLayer().build();
} else {
dimLayer = null;
}
depthController.setSurface(dimLayer);
backgroundRadiusAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
depthController.setIsInLaunchTransition(true);
}
@Override
public void onAnimationEnd(Animator animation) {
depthController.setIsInLaunchTransition(false);
depthController.setSurface(null);
if (dimLayer != null) {
new SurfaceControl.Transaction().remove(dimLayer).apply();
}
}
});
}
return backgroundRadiusAnim;
}
use of com.android.launcher3.statehandlers.DepthController.DEPTH in project android_packages_apps_Launcher3 by crdroidandroid.
the class GridCustomizationsProvider method parseAllGridOptions.
private List<GridOption> parseAllGridOptions() {
List<GridOption> result = new ArrayList<>();
try (XmlResourceParser parser = getContext().getResources().getXml(R.xml.device_profiles)) {
final int depth = parser.getDepth();
int type;
while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) && type != XmlPullParser.END_DOCUMENT) {
if ((type == XmlPullParser.START_TAG) && GridOption.TAG_NAME.equals(parser.getName())) {
result.add(new GridOption(getContext(), Xml.asAttributeSet(parser)));
}
}
} catch (IOException | XmlPullParserException e) {
Log.e(TAG, "Error parsing device profile", e);
return Collections.emptyList();
}
return result;
}
use of com.android.launcher3.statehandlers.DepthController.DEPTH in project android_packages_apps_Launcher3 by crdroidandroid.
the class RecentsView method createTaskLaunchAnimation.
public PendingAnimation createTaskLaunchAnimation(TaskView tv, long duration, Interpolator interpolator) {
if (FeatureFlags.IS_STUDIO_BUILD && mPendingAnimation != null) {
throw new IllegalStateException("Another pending animation is still running");
}
int count = getTaskViewCount();
if (count == 0) {
return new PendingAnimation(duration);
}
// When swiping down from overview to tasks, ensures the snapped page's scroll maintain
// invariant between quick switch and overview, to ensure a smooth animation transition.
updateGridProperties();
updateScrollSynchronously();
int targetSysUiFlags = tv.getThumbnail().getSysUiStatusNavFlags();
final boolean[] passedOverviewThreshold = new boolean[] { false };
ValueAnimator progressAnim = ValueAnimator.ofFloat(0, 1);
progressAnim.addUpdateListener(animator -> {
// tasks' flags
if (animator.getAnimatedFraction() > UPDATE_SYSUI_FLAGS_THRESHOLD) {
mActivity.getSystemUiController().updateUiState(UI_STATE_FULLSCREEN_TASK, targetSysUiFlags);
} else {
mActivity.getSystemUiController().updateUiState(UI_STATE_FULLSCREEN_TASK, 0);
}
// Passing the threshold from taskview to fullscreen app will vibrate
final boolean passed = animator.getAnimatedFraction() >= SUCCESS_TRANSITION_PROGRESS;
if (passed != passedOverviewThreshold[0]) {
passedOverviewThreshold[0] = passed;
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY, HapticFeedbackConstants.FLAG_IGNORE_VIEW_SETTING);
}
});
AnimatorSet anim = createAdjacentPageAnimForTaskLaunch(tv);
DepthController depthController = getDepthController();
if (depthController != null) {
ObjectAnimator depthAnimator = ObjectAnimator.ofFloat(depthController, DEPTH, BACKGROUND_APP.getDepth(mActivity));
anim.play(depthAnimator);
}
anim.play(progressAnim);
anim.setInterpolator(interpolator);
mPendingAnimation = new PendingAnimation(duration);
mPendingAnimation.add(anim);
if (ENABLE_QUICKSTEP_LIVE_TILE.get()) {
mLiveTileTaskViewSimulator.addOverviewToAppAnim(mPendingAnimation, interpolator);
mPendingAnimation.addOnFrameCallback(this::redrawLiveTile);
}
mPendingAnimation.addEndListener(isSuccess -> {
if (isSuccess) {
if (ENABLE_QUICKSTEP_LIVE_TILE.get() && tv.isRunningTask()) {
finishRecentsAnimation(false, /* toRecents */
null);
onTaskLaunchAnimationEnd(true);
} else {
tv.launchTask(this::onTaskLaunchAnimationEnd);
}
Task task = tv.getTask();
if (task != null) {
mActivity.getStatsLogManager().logger().withItemInfo(tv.getItemInfo()).log(LAUNCHER_TASK_LAUNCH_SWIPE_DOWN);
}
} else {
onTaskLaunchAnimationEnd(false);
}
mPendingAnimation = null;
});
return mPendingAnimation;
}
use of com.android.launcher3.statehandlers.DepthController.DEPTH in project android_packages_apps_Launcher3 by crdroidandroid.
the class TaskViewUtils method createRecentsWindowAnimator.
/**
* Creates an animation that controls the window of the opening targets for the recents launch
* animation.
*/
public static void createRecentsWindowAnimator(TaskView v, boolean skipViewChanges, RemoteAnimationTargetCompat[] appTargets, RemoteAnimationTargetCompat[] wallpaperTargets, RemoteAnimationTargetCompat[] nonAppTargets, DepthController depthController, PendingAnimation out, @Nullable TransformParams params, @Nullable TaskViewSimulator tsv) {
boolean isQuickSwitch = v.isEndQuickswitchCuj();
v.setEndQuickswitchCuj(false);
boolean inLiveTileMode = ENABLE_QUICKSTEP_LIVE_TILE.get() && v.getRecentsView().getRunningTaskIndex() != -1;
final RemoteAnimationTargets targets = new RemoteAnimationTargets(appTargets, wallpaperTargets, nonAppTargets, inLiveTileMode ? MODE_CLOSING : MODE_OPENING);
final RemoteAnimationTargetCompat navBarTarget = targets.getNavBarRemoteAnimationTarget();
if (params == null) {
SurfaceTransactionApplier applier = new SurfaceTransactionApplier(v);
targets.addReleaseCheck(applier);
params = new TransformParams().setSyncTransactionApplier(applier).setTargetSet(targets);
}
final RecentsView recentsView = v.getRecentsView();
int taskIndex = recentsView.indexOfChild(v);
Context context = v.getContext();
DeviceProfile dp = BaseActivity.fromContext(context).getDeviceProfile();
boolean showAsGrid = dp.isTablet && FeatureFlags.ENABLE_OVERVIEW_GRID.get();
boolean parallaxCenterAndAdjacentTask = taskIndex != recentsView.getCurrentPage() && !showAsGrid;
float gridTranslationSecondary = recentsView.getGridTranslationSecondary(taskIndex);
int startScroll = recentsView.getScrollOffset(taskIndex);
TaskViewSimulator topMostSimulator = null;
if (tsv == null && targets.apps.length > 0) {
tsv = new TaskViewSimulator(context, recentsView.getSizeStrategy());
tsv.setDp(dp);
// RecentsView never updates the display rotation until swipe-up so the value may
// be stale. Use the display value instead.
int displayRotation = DisplayController.INSTANCE.get(context).getInfo().rotation;
tsv.getOrientationState().update(displayRotation, displayRotation);
tsv.setPreview(targets.apps[targets.apps.length - 1]);
tsv.fullScreenProgress.value = 0;
tsv.recentsViewScale.value = 1;
if (showAsGrid) {
tsv.taskSecondaryTranslation.value = gridTranslationSecondary;
}
tsv.setScroll(startScroll);
// Fade in the task during the initial 20% of the animation
out.addFloat(params, TransformParams.TARGET_ALPHA, 0, 1, clampToProgress(LINEAR, 0, 0.2f));
}
if (tsv != null) {
out.setFloat(tsv.fullScreenProgress, AnimatedFloat.VALUE, 1, TOUCH_RESPONSE_INTERPOLATOR);
out.setFloat(tsv.recentsViewScale, AnimatedFloat.VALUE, tsv.getFullScreenScale(), TOUCH_RESPONSE_INTERPOLATOR);
if (showAsGrid) {
out.setFloat(tsv.taskSecondaryTranslation, AnimatedFloat.VALUE, 0, TOUCH_RESPONSE_INTERPOLATOR_ACCEL_DEACCEL);
}
out.setFloat(tsv.recentsViewScroll, AnimatedFloat.VALUE, 0, TOUCH_RESPONSE_INTERPOLATOR);
TaskViewSimulator finalTsv = tsv;
TransformParams finalParams = params;
out.addOnFrameCallback(() -> finalTsv.apply(finalParams));
if (navBarTarget != null) {
final Rect cropRect = new Rect();
out.addOnFrameListener(new MultiValueUpdateListener() {
FloatProp mNavFadeOut = new FloatProp(1f, 0f, 0, ANIMATION_NAV_FADE_OUT_DURATION, NAV_FADE_OUT_INTERPOLATOR);
FloatProp mNavFadeIn = new FloatProp(0f, 1f, ANIMATION_DELAY_NAV_FADE_IN, ANIMATION_NAV_FADE_IN_DURATION, NAV_FADE_IN_INTERPOLATOR);
@Override
public void onUpdate(float percent, boolean initOnly) {
final SurfaceParams.Builder navBuilder = new SurfaceParams.Builder(navBarTarget.leash);
if (mNavFadeIn.value > mNavFadeIn.getStartValue()) {
finalTsv.getCurrentCropRect().round(cropRect);
navBuilder.withMatrix(finalTsv.getCurrentMatrix()).withWindowCrop(cropRect).withAlpha(mNavFadeIn.value);
} else {
navBuilder.withAlpha(mNavFadeOut.value);
}
finalParams.applySurfaceParams(navBuilder.build());
}
});
} else if (inLiveTileMode) {
// There is no transition animation for app launch from recent in live tile mode so
// we have to trigger the navigation bar animation from system here.
final RecentsAnimationController controller = recentsView.getRecentsAnimationController();
if (controller != null) {
controller.animateNavigationBarToApp(RECENTS_LAUNCH_DURATION);
}
}
topMostSimulator = tsv;
}
if (!skipViewChanges && parallaxCenterAndAdjacentTask && topMostSimulator != null) {
out.addFloat(v, VIEW_ALPHA, 1, 0, clampToProgress(LINEAR, 0.2f, 0.4f));
TaskViewSimulator simulatorToCopy = topMostSimulator;
simulatorToCopy.apply(params);
// Mt represents the overall transformation on the thumbnailView relative to the
// Launcher's rootView
// K(t) represents transformation on the running window by the taskViewSimulator at
// any time t.
// at t = 0, we know that the simulator matches the thumbnailView. So if we apply K(0)`
// on the Launcher's rootView, the thumbnailView would match the full running task
// window. If we apply "K(0)` K(t)" thumbnailView will match the final transformed
// window at any time t. This gives the overall matrix on thumbnailView to be:
// Mt K(0)` K(t)
// During animation we apply transformation on the thumbnailView (and not the rootView)
// to follow the TaskViewSimulator. So the final matrix applied on the thumbnailView is:
// Mt K(0)` K(t) Mt`
TaskThumbnailView ttv = v.getThumbnail();
RectF tvBounds = new RectF(0, 0, ttv.getWidth(), ttv.getHeight());
float[] tvBoundsMapped = new float[] { 0, 0, ttv.getWidth(), ttv.getHeight() };
getDescendantCoordRelativeToAncestor(ttv, ttv.getRootView(), tvBoundsMapped, false);
RectF tvBoundsInRoot = new RectF(tvBoundsMapped[0], tvBoundsMapped[1], tvBoundsMapped[2], tvBoundsMapped[3]);
Matrix mt = new Matrix();
mt.setRectToRect(tvBounds, tvBoundsInRoot, ScaleToFit.FILL);
Matrix mti = new Matrix();
mt.invert(mti);
Matrix k0i = new Matrix();
simulatorToCopy.getCurrentMatrix().invert(k0i);
Matrix animationMatrix = new Matrix();
out.addOnFrameCallback(() -> {
animationMatrix.set(mt);
animationMatrix.postConcat(k0i);
animationMatrix.postConcat(simulatorToCopy.getCurrentMatrix());
animationMatrix.postConcat(mti);
ttv.setAnimationMatrix(animationMatrix);
});
out.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
ttv.setAnimationMatrix(null);
}
});
}
out.addListener(new AnimationSuccessListener() {
@Override
public void onAnimationSuccess(Animator animator) {
if (isQuickSwitch) {
InteractionJankMonitorWrapper.end(InteractionJankMonitorWrapper.CUJ_QUICK_SWITCH);
}
}
@Override
public void onAnimationEnd(Animator animation) {
targets.release();
super.onAnimationEnd(animation);
}
});
if (depthController != null) {
out.setFloat(depthController, DEPTH, BACKGROUND_APP.getDepth(context), TOUCH_RESPONSE_INTERPOLATOR);
}
}
use of com.android.launcher3.statehandlers.DepthController.DEPTH in project android_packages_apps_Launcher3 by crdroidandroid.
the class OverviewToHomeAnim method animateWithVelocity.
/**
* Starts the animation. If velocity < 0 (i.e. upwards), also plays a
* {@link WorkspaceRevealAnim}.
*/
public void animateWithVelocity(float velocity) {
StateManager<LauncherState> stateManager = mLauncher.getStateManager();
LauncherState startState = stateManager.getState();
if (startState != OVERVIEW) {
Log.e(TAG, "animateFromOverviewToHome: unexpected start state " + startState);
}
AnimatorSet anim = new AnimatorSet();
boolean playWorkspaceRevealAnim = velocity < 0;
if (playWorkspaceRevealAnim) {
WorkspaceRevealAnim workspaceRevealAnim = new WorkspaceRevealAnim(mLauncher, false);
workspaceRevealAnim.addAnimatorListener(new AnimationSuccessListener() {
@Override
public void onAnimationSuccess(Animator animator) {
mIsHomeStaggeredAnimFinished = true;
maybeOverviewToHomeAnimComplete();
}
});
anim.play(workspaceRevealAnim.getAnimators());
} else {
mIsHomeStaggeredAnimFinished = true;
}
StateAnimationConfig config = new StateAnimationConfig();
if (playWorkspaceRevealAnim) {
// WorkspaceRevealAnim handles the depth, so don't interfere.
config.animFlags |= StateAnimationConfig.SKIP_DEPTH_CONTROLLER;
}
config.duration = startState.getTransitionDuration(mLauncher);
AnimatorSet stateAnim = stateManager.createAtomicAnimation(startState, NORMAL, config);
stateAnim.addListener(new AnimationSuccessListener() {
@Override
public void onAnimationSuccess(Animator animator) {
mIsOverviewHidden = true;
maybeOverviewToHomeAnimComplete();
}
});
anim.play(stateAnim);
stateManager.setCurrentAnimation(anim, NORMAL);
anim.start();
}
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