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Example 21 with AssetManager

use of com.badlogic.gdx.assets.AssetManager in project Entitas-Java by Rubentxu.

the class Pong method create.

@Override
public void create() {
    AssetManager assetsManager = new AssetManager(new TestFileHandleResolver());
    BasePreferencesManager preferencesManager = new BasePreferencesManager();
    PongEngine engine = new PongEngine();
    engine.addManager(new BaseAssetsManager(assetsManager, preferencesManager));
    engine.addManager(new BasePhysicsManager(new Vector2(0, 0)));
    engine.addManager(new BaseGUIManager(new BitmapFont(), null, engine));
    engine.addManager(new BaseSceneManager(engine));
    game = new PongGame(engine, new EGEventBus(new MBassador()));
    game.init();
    game.pushState(new PongState(engine));
}
Also used : AssetManager(com.badlogic.gdx.assets.AssetManager) PongState(com.indignado.games.states.PongState) TestFileHandleResolver(com.indignado.games.util.TestFileHandleResolver) MBassador(net.engio.mbassy.bus.MBassador) Vector2(com.badlogic.gdx.math.Vector2) BitmapFont(com.badlogic.gdx.graphics.g2d.BitmapFont) EGEventBus(com.ilargia.games.entitas.egdx.EGEventBus)

Aggregations

AssetManager (com.badlogic.gdx.assets.AssetManager)21 SpriteBatch (com.badlogic.gdx.graphics.g2d.SpriteBatch)13 BitmapFont (com.badlogic.gdx.graphics.g2d.BitmapFont)9 InternalFileHandleResolver (com.badlogic.gdx.assets.loaders.resolvers.InternalFileHandleResolver)8 OrthographicCamera (com.badlogic.gdx.graphics.OrthographicCamera)5 PerspectiveCamera (com.badlogic.gdx.graphics.PerspectiveCamera)5 ShapeRenderer (com.badlogic.gdx.graphics.glutils.ShapeRenderer)4 OrthoCamController (com.badlogic.gdx.tests.utils.OrthoCamController)4 ModelBatch (com.badlogic.gdx.graphics.g3d.ModelBatch)3 LoadedCallback (com.badlogic.gdx.assets.AssetLoaderParameters.LoadedCallback)2 FileHandleResolver (com.badlogic.gdx.assets.loaders.FileHandleResolver)2 Texture (com.badlogic.gdx.graphics.Texture)2 BitmapFontCache (com.badlogic.gdx.graphics.g2d.BitmapFontCache)2 FreeTypeFontGeneratorLoader (com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGeneratorLoader)2 FreetypeFontLoader (com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader)2 Material (com.badlogic.gdx.graphics.g3d.Material)2 Model (com.badlogic.gdx.graphics.g3d.Model)2 ModelInstance (com.badlogic.gdx.graphics.g3d.ModelInstance)2 ColorAttribute (com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute)2 CameraInputController (com.badlogic.gdx.graphics.g3d.utils.CameraInputController)2