use of com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader.FreeTypeFontLoaderParameter in project libgdx by libgdx.
the class FreeTypeFontLoaderTest method create.
@Override
public void create() {
manager = new AssetManager();
// set the loaders for the generator and the fonts themselves
FileHandleResolver resolver = new InternalFileHandleResolver();
manager.setLoader(FreeTypeFontGenerator.class, new FreeTypeFontGeneratorLoader(resolver));
manager.setLoader(BitmapFont.class, ".ttf", new FreetypeFontLoader(resolver));
// load to fonts via the generator (implicitely done by the FreetypeFontLoader).
// Note: you MUST specify a FreetypeFontGenerator defining the ttf font file name and the size
// of the font to be generated. The names of the fonts are arbitrary and are not pointing
// to a file on disk!
FreeTypeFontLoaderParameter size1Params = new FreeTypeFontLoaderParameter();
size1Params.fontFileName = "data/arial.ttf";
size1Params.fontParameters.size = 10;
manager.load("size10.ttf", BitmapFont.class, size1Params);
FreeTypeFontLoaderParameter size2Params = new FreeTypeFontLoaderParameter();
size2Params.fontFileName = "data/arial.ttf";
size2Params.fontParameters.size = 20;
manager.load("size20.ttf", BitmapFont.class, size2Params);
// we also load a "normal" font generated via Hiero
manager.load("data/default.fnt", BitmapFont.class);
batch = new SpriteBatch();
}
use of com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader.FreeTypeFontLoaderParameter in project libgdx by libgdx.
the class APKExpansionTest method loadFont.
private void loadFont(AssetManager assetManager, String fontName, int size) {
FreeTypeFontLoaderParameter param = new FreeTypeFontLoaderParameter();
param.fontFileName = fontName;
param.fontParameters.size = 12;
param.fontParameters.genMipMaps = true;
param.fontParameters.minFilter = TextureFilter.MipMapLinearLinear;
param.fontParameters.magFilter = TextureFilter.Linear;
assetManager.load(fontName + "size" + size + ".ttf", BitmapFont.class, param);
}
use of com.badlogic.gdx.graphics.g2d.freetype.FreetypeFontLoader.FreeTypeFontLoaderParameter in project AmazingMaze by TheVirtualMachine.
the class Assets method getFont.
/**
* Return the given font, if it is loaded. The font will be lazily loaded if it is not loaded already.
*
* @param fontName the name of the font.
* @param fontSize the size of the font.
* @return the desired {@link BitmapFont}.
*/
protected BitmapFont getFont(String fontName, int fontSize) {
if (manager.containsAsset(fontName + fontSize + ".ttf")) {
return manager.get(fontName + fontSize + ".ttf");
}
FreeTypeFontLoaderParameter fontParams = new FreeTypeFontLoaderParameter();
fontParams.fontFileName = "fonts/" + fontName + ".ttf";
float horizontalAdjust = Gdx.graphics.getWidth() / 1920f;
float verticalAdjust = Gdx.graphics.getHeight() / 1080f;
float totalAdjust = horizontalAdjust * verticalAdjust * 1.25f;
float screenSize = Math.min(horizontalAdjust, Math.min(verticalAdjust, totalAdjust));
fontParams.fontParameters.size = (int) (fontSize * Gdx.graphics.getDensity() * screenSize);
manager.load(fontName + fontSize + ".ttf", BitmapFont.class, fontParams);
manager.finishLoadingAsset(fontName + fontSize + ".ttf");
return manager.get(fontName + fontSize + ".ttf");
}
Aggregations