use of com.badlogic.gdx.graphics.g3d.model.Node in project libgdx by libgdx.
the class SkeletonTest method renderSkeleton.
public void renderSkeleton(final ModelInstance instance) {
shapeRenderer.setProjectionMatrix(cam.combined);
shapeRenderer.begin(ShapeType.Line);
for (Node node : instance.nodes) {
shapeRenderer.setColor(node.isAnimated ? Color.RED : Color.YELLOW);
node.globalTransform.getTranslation(tmpV);
shapeRenderer.box(tmpV.x, tmpV.y, tmpV.z, 0.5f, 0.5f, 0.5f);
for (Node child : node.getChildren()) renderSkeleton(tmpV, child);
}
shapeRenderer.end();
}
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