use of com.badlogic.gdx.maps.MapLayer in project Entitas-Java by Rubentxu.
the class Box2DMapObjectParser method getHierarchy.
/**
* @param map the {@link Map} which hierarchy to print
* @return a human readable {@link String} containing the hierarchy of the {@link com.badlogic.gdx.maps.MapObjects} of the given {@link Map}
*/
public String getHierarchy(Map map) {
String hierarchy = map.getClass().getName() + "\n", key, layerHierarchy;
Iterator<String> keys = map.getProperties().getKeys();
while (keys.hasNext()) hierarchy += (key = keys.next()) + ": " + map.getProperties().get(key) + "\n";
for (MapLayer layer : map.getLayers()) {
hierarchy += "\t" + layer.getName() + " (" + layer.getClass().getName() + "):\n";
layerHierarchy = getHierarchy(layer).replace("\n", "\n\t\t");
layerHierarchy = layerHierarchy.endsWith("\n\t\t") ? layerHierarchy.substring(0, layerHierarchy.lastIndexOf("\n\t\t")) : layerHierarchy;
hierarchy += !layerHierarchy.equals("") ? "\t\t" + layerHierarchy : layerHierarchy;
}
return hierarchy;
}
use of com.badlogic.gdx.maps.MapLayer in project libgdx by libgdx.
the class TiledMapPacker method stripUnusedTiles.
private void stripUnusedTiles() {
int mapWidth = map.getProperties().get("width", Integer.class);
int mapHeight = map.getProperties().get("height", Integer.class);
int numlayers = map.getLayers().getCount();
int bucketSize = mapWidth * mapHeight * numlayers;
Iterator<MapLayer> it = map.getLayers().iterator();
while (it.hasNext()) {
MapLayer layer = it.next();
// some layers can be plain MapLayer instances (ie. object groups), just ignore them
if (layer instanceof TiledMapTileLayer) {
TiledMapTileLayer tlayer = (TiledMapTileLayer) layer;
for (int y = 0; y < mapHeight; ++y) {
for (int x = 0; x < mapWidth; ++x) {
if (tlayer.getCell(x, y) != null) {
TiledMapTile tile = tlayer.getCell(x, y).getTile();
if (tile instanceof AnimatedTiledMapTile) {
AnimatedTiledMapTile aTile = (AnimatedTiledMapTile) tile;
for (StaticTiledMapTile t : aTile.getFrameTiles()) {
addTile(t, bucketSize);
}
}
// Adds non-animated tiles and the base animated tile
addTile(tile, bucketSize);
}
}
}
}
}
}
use of com.badlogic.gdx.maps.MapLayer in project libgdx by libgdx.
the class OrthoCachedTiledMapRenderer method render.
@Override
public void render() {
if (!cached) {
cached = true;
count = 0;
spriteCache.clear();
final float extraWidth = viewBounds.width * overCache;
final float extraHeight = viewBounds.height * overCache;
cacheBounds.x = viewBounds.x - extraWidth;
cacheBounds.y = viewBounds.y - extraHeight;
cacheBounds.width = viewBounds.width + extraWidth * 2;
cacheBounds.height = viewBounds.height + extraHeight * 2;
for (MapLayer layer : map.getLayers()) {
spriteCache.beginCache();
if (layer instanceof TiledMapTileLayer) {
renderTileLayer((TiledMapTileLayer) layer);
} else if (layer instanceof TiledMapImageLayer) {
renderImageLayer((TiledMapImageLayer) layer);
}
spriteCache.endCache();
}
}
if (blending) {
Gdx.gl.glEnable(GL20.GL_BLEND);
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
}
spriteCache.begin();
MapLayers mapLayers = map.getLayers();
for (int i = 0, j = mapLayers.getCount(); i < j; i++) {
MapLayer layer = mapLayers.get(i);
if (layer.isVisible()) {
spriteCache.draw(i);
renderObjects(layer);
}
}
spriteCache.end();
if (blending)
Gdx.gl.glDisable(GL20.GL_BLEND);
}
use of com.badlogic.gdx.maps.MapLayer in project libgdx by libgdx.
the class TiledMapAssetManagerTest method create.
@Override
public void create() {
float w = Gdx.graphics.getWidth();
float h = Gdx.graphics.getHeight();
camera = new OrthographicCamera();
camera.setToOrtho(false, (w / h) * 10, 10);
camera.zoom = 2;
camera.update();
cameraController = new OrthoCamController(camera);
Gdx.input.setInputProcessor(cameraController);
font = new BitmapFont();
batch = new SpriteBatch();
assetManager = new AssetManager();
assetManager.setLoader(TiledMap.class, new TmxMapLoader(new InternalFileHandleResolver()));
assetManager.load("data/maps/tiled/isometric_grass_and_water.tmx", TiledMap.class);
assetManager.finishLoading();
map = assetManager.get("data/maps/tiled/isometric_grass_and_water.tmx");
renderer = new IsometricTiledMapRenderer(map, 1f / 64f);
String mapCustomValue = map.getProperties().get(MAP_PROPERTY_NAME, String.class);
Gdx.app.log("TiledMapAssetManagerTest", "Property : " + MAP_PROPERTY_NAME + ", Value : " + mapCustomValue);
if (!MAP_PROPERTY_VALUE.equals(mapCustomValue)) {
throw new RuntimeException("Failed to get map properties");
}
boolean boolCustomValue = map.getProperties().get(BOOL_PROPERTY_NAME, Boolean.class);
Gdx.app.log("TiledMapAssetManagerTest", "Property : " + BOOL_PROPERTY_NAME + ", Value : " + boolCustomValue);
if (boolCustomValue != BOOL_PROPERTY_VALUE) {
throw new RuntimeException("Failed to get boolean map properties");
}
int intCustomValue = map.getProperties().get(INT_PROPERTY_NAME, Integer.class);
Gdx.app.log("TiledMapAssetManagerTest", "Property : " + INT_PROPERTY_NAME + ", Value : " + intCustomValue);
if (intCustomValue != INT_PROPERTY_VALUE) {
throw new RuntimeException("Failed to get int map properties");
}
float floatCustomValue = map.getProperties().get(FLOAT_PROPERTY_NAME, Float.class);
Gdx.app.log("TiledMapAssetManagerTest", "Property : " + FLOAT_PROPERTY_NAME + ", Value : " + floatCustomValue);
if (floatCustomValue != FLOAT_PROPERTY_VALUE) {
throw new RuntimeException("Failed to get float map properties");
}
TiledMapTileSet tileset = map.getTileSets().getTileSet(0);
String tilesetCustomValue = tileset.getProperties().get(TILESET_PROPERTY_NAME, String.class);
if (!TILESET_PROPERTY_VALUE.equals(tilesetCustomValue)) {
throw new RuntimeException("Failed to get tileset properties");
}
TiledMapTile tile = tileset.getTile(1);
String tileCustomValue = tile.getProperties().get(TILE_PROPERTY_NAME, String.class);
if (!TILE_PROPERTY_VALUE.equals(tileCustomValue)) {
throw new RuntimeException("Failed to get tile properties");
}
MapLayer layer = map.getLayers().get(0);
String layerCustomValue = layer.getProperties().get(LAYER_PROPERTY_NAME, String.class);
if (!LAYER_PROPERTY_VALUE.equals(layerCustomValue)) {
throw new RuntimeException("Failed to get layer properties");
}
}
use of com.badlogic.gdx.maps.MapLayer in project Catacomb-Snatch by Catacomb-Snatch.
the class TmxLevelGenerator method generate.
@Override
public Level generate(Campaign campaign) {
Level level = null;
final GeneratorStringOption empty = (GeneratorStringOption) getOption("emptyTile");
final boolean fill = empty.value != null && Tiles.isRegistered(empty.value);
for (MapLayer layer : map.getLayers()) {
if (layer instanceof TiledMapTileLayer) {
// Tile layer - the first one always decides the map size
final TiledMapTileLayer tileLayer = (TiledMapTileLayer) layer;
if (level == null) {
level = new Level(campaign, this, tileLayer.getWidth(), tileLayer.getHeight());
}
for (int x = 0; x < tileLayer.getWidth(); x++) {
for (int y = 0; y < tileLayer.getHeight(); y++) {
final Cell cell = tileLayer.getCell(x, y);
final String type = (cell == null || cell.getTile() == null) ? (fill ? empty.value : null) : (String) cell.getTile().getProperties().get("type");
if (type != null) {
Tiles.createAndAdd(type, level, x, y);
}
}
}
} else {
// Object layer for additional entities (monsters, spawn points, triggers)
final MapObjects objects = layer.getObjects();
for (int i = 0; i < objects.getCount(); i++) {
MapObject obj = objects.get(i);
String type = obj.getProperties().get("type", String.class);
if ("spawnPoint".equalsIgnoreCase(type)) {
float x = obj.getProperties().get("x", Float.class);
float y = obj.getProperties().get("y", Float.class);
spawns.add(new Vector2(x, y).add(0.5f, 0.5f));
}
}
}
}
// Safety check
if (level == null) {
return null;
}
return level;
}
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