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Example 1 with StaticTiledMapTile

use of com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile in project libgdx by libgdx.

the class TideMapLoader method loadLayer.

private void loadLayer(TiledMap map, Element element) {
    if (element.getName().equals("Layer")) {
        String id = element.getAttribute("Id");
        String visible = element.getAttribute("Visible");
        Element dimensions = element.getChildByName("Dimensions");
        String layerSize = dimensions.getAttribute("LayerSize");
        String tileSize = dimensions.getAttribute("TileSize");
        String[] layerSizeParts = layerSize.split(" x ");
        int layerSizeX = Integer.parseInt(layerSizeParts[0]);
        int layerSizeY = Integer.parseInt(layerSizeParts[1]);
        String[] tileSizeParts = tileSize.split(" x ");
        int tileSizeX = Integer.parseInt(tileSizeParts[0]);
        int tileSizeY = Integer.parseInt(tileSizeParts[1]);
        TiledMapTileLayer layer = new TiledMapTileLayer(layerSizeX, layerSizeY, tileSizeX, tileSizeY);
        layer.setName(id);
        layer.setVisible(visible.equalsIgnoreCase("True"));
        Element tileArray = element.getChildByName("TileArray");
        Array<Element> rows = tileArray.getChildrenByName("Row");
        TiledMapTileSets tilesets = map.getTileSets();
        TiledMapTileSet currentTileSet = null;
        int firstgid = 0;
        int x, y;
        for (int row = 0, rowCount = rows.size; row < rowCount; row++) {
            Element currentRow = rows.get(row);
            y = rowCount - 1 - row;
            x = 0;
            for (int child = 0, childCount = currentRow.getChildCount(); child < childCount; child++) {
                Element currentChild = currentRow.getChild(child);
                String name = currentChild.getName();
                if (name.equals("TileSheet")) {
                    currentTileSet = tilesets.getTileSet(currentChild.getAttribute("Ref"));
                    firstgid = currentTileSet.getProperties().get("firstgid", Integer.class);
                } else if (name.equals("Null")) {
                    x += currentChild.getIntAttribute("Count");
                } else if (name.equals("Static")) {
                    Cell cell = new Cell();
                    cell.setTile(currentTileSet.getTile(firstgid + currentChild.getIntAttribute("Index")));
                    layer.setCell(x++, y, cell);
                } else if (name.equals("Animated")) {
                    // Create an AnimatedTile
                    int interval = currentChild.getInt("Interval");
                    Element frames = currentChild.getChildByName("Frames");
                    Array<StaticTiledMapTile> frameTiles = new Array<StaticTiledMapTile>();
                    for (int frameChild = 0, frameChildCount = frames.getChildCount(); frameChild < frameChildCount; frameChild++) {
                        Element frame = frames.getChild(frameChild);
                        String frameName = frame.getName();
                        if (frameName.equals("TileSheet")) {
                            currentTileSet = tilesets.getTileSet(frame.getAttribute("Ref"));
                            firstgid = currentTileSet.getProperties().get("firstgid", Integer.class);
                        } else if (frameName.equals("Static")) {
                            frameTiles.add((StaticTiledMapTile) currentTileSet.getTile(firstgid + frame.getIntAttribute("Index")));
                        }
                    }
                    Cell cell = new Cell();
                    cell.setTile(new AnimatedTiledMapTile(interval / 1000f, frameTiles));
                    // TODO: Reuse existing animated tiles
                    layer.setCell(x++, y, cell);
                }
            }
        }
        Element properties = element.getChildByName("Properties");
        if (properties != null) {
            loadProperties(layer.getProperties(), properties);
        }
        map.getLayers().add(layer);
    }
}
Also used : AnimatedTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile) Element(com.badlogic.gdx.utils.XmlReader.Element) Array(com.badlogic.gdx.utils.Array) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile) Cell(com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell)

Example 2 with StaticTiledMapTile

use of com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile in project libgdx by libgdx.

the class TmxMapLoader method loadTileSet.

/** Loads the specified tileset data, adding it to the collection of the specified map, given the XML element, the tmxFile and
	 * an {@link ImageResolver} used to retrieve the tileset Textures.
	 * 
	 * <p>
	 * Default tileset's property keys that are loaded by default are:
	 * </p>
	 * 
	 * <ul>
	 * <li><em>firstgid</em>, (int, defaults to 1) the first valid global id used for tile numbering</li>
	 * <li><em>imagesource</em>, (String, defaults to empty string) the tileset source image filename</li>
	 * <li><em>imagewidth</em>, (int, defaults to 0) the tileset source image width</li>
	 * <li><em>imageheight</em>, (int, defaults to 0) the tileset source image height</li>
	 * <li><em>tilewidth</em>, (int, defaults to 0) the tile width</li>
	 * <li><em>tileheight</em>, (int, defaults to 0) the tile height</li>
	 * <li><em>margin</em>, (int, defaults to 0) the tileset margin</li>
	 * <li><em>spacing</em>, (int, defaults to 0) the tileset spacing</li>
	 * </ul>
	 * 
	 * <p>
	 * The values are extracted from the specified Tmx file, if a value can't be found then the default is used.
	 * </p>
	 * @param map the Map whose tilesets collection will be populated
	 * @param element the XML element identifying the tileset to load
	 * @param tmxFile the Filehandle of the tmx file
	 * @param imageResolver the {@link ImageResolver} */
protected void loadTileSet(TiledMap map, Element element, FileHandle tmxFile, ImageResolver imageResolver) {
    if (element.getName().equals("tileset")) {
        String name = element.get("name", null);
        int firstgid = element.getIntAttribute("firstgid", 1);
        int tilewidth = element.getIntAttribute("tilewidth", 0);
        int tileheight = element.getIntAttribute("tileheight", 0);
        int spacing = element.getIntAttribute("spacing", 0);
        int margin = element.getIntAttribute("margin", 0);
        String source = element.getAttribute("source", null);
        int offsetX = 0;
        int offsetY = 0;
        String imageSource = "";
        int imageWidth = 0, imageHeight = 0;
        FileHandle image = null;
        if (source != null) {
            FileHandle tsx = getRelativeFileHandle(tmxFile, source);
            try {
                element = xml.parse(tsx);
                name = element.get("name", null);
                tilewidth = element.getIntAttribute("tilewidth", 0);
                tileheight = element.getIntAttribute("tileheight", 0);
                spacing = element.getIntAttribute("spacing", 0);
                margin = element.getIntAttribute("margin", 0);
                Element offset = element.getChildByName("tileoffset");
                if (offset != null) {
                    offsetX = offset.getIntAttribute("x", 0);
                    offsetY = offset.getIntAttribute("y", 0);
                }
                Element imageElement = element.getChildByName("image");
                if (imageElement != null) {
                    imageSource = imageElement.getAttribute("source");
                    imageWidth = imageElement.getIntAttribute("width", 0);
                    imageHeight = imageElement.getIntAttribute("height", 0);
                    image = getRelativeFileHandle(tsx, imageSource);
                }
            } catch (IOException e) {
                throw new GdxRuntimeException("Error parsing external tileset.");
            }
        } else {
            Element offset = element.getChildByName("tileoffset");
            if (offset != null) {
                offsetX = offset.getIntAttribute("x", 0);
                offsetY = offset.getIntAttribute("y", 0);
            }
            Element imageElement = element.getChildByName("image");
            if (imageElement != null) {
                imageSource = imageElement.getAttribute("source");
                imageWidth = imageElement.getIntAttribute("width", 0);
                imageHeight = imageElement.getIntAttribute("height", 0);
                image = getRelativeFileHandle(tmxFile, imageSource);
            }
        }
        TiledMapTileSet tileset = new TiledMapTileSet();
        tileset.setName(name);
        tileset.getProperties().put("firstgid", firstgid);
        if (image != null) {
            TextureRegion texture = imageResolver.getImage(image.path());
            MapProperties props = tileset.getProperties();
            props.put("imagesource", imageSource);
            props.put("imagewidth", imageWidth);
            props.put("imageheight", imageHeight);
            props.put("tilewidth", tilewidth);
            props.put("tileheight", tileheight);
            props.put("margin", margin);
            props.put("spacing", spacing);
            int stopWidth = texture.getRegionWidth() - tilewidth;
            int stopHeight = texture.getRegionHeight() - tileheight;
            int id = firstgid;
            for (int y = margin; y <= stopHeight; y += tileheight + spacing) {
                for (int x = margin; x <= stopWidth; x += tilewidth + spacing) {
                    TextureRegion tileRegion = new TextureRegion(texture, x, y, tilewidth, tileheight);
                    TiledMapTile tile = new StaticTiledMapTile(tileRegion);
                    tile.setId(id);
                    tile.setOffsetX(offsetX);
                    tile.setOffsetY(flipY ? -offsetY : offsetY);
                    tileset.putTile(id++, tile);
                }
            }
        } else {
            Array<Element> tileElements = element.getChildrenByName("tile");
            for (Element tileElement : tileElements) {
                Element imageElement = tileElement.getChildByName("image");
                if (imageElement != null) {
                    imageSource = imageElement.getAttribute("source");
                    imageWidth = imageElement.getIntAttribute("width", 0);
                    imageHeight = imageElement.getIntAttribute("height", 0);
                    if (source != null) {
                        image = getRelativeFileHandle(getRelativeFileHandle(tmxFile, source), imageSource);
                    } else {
                        image = getRelativeFileHandle(tmxFile, imageSource);
                    }
                }
                TextureRegion texture = imageResolver.getImage(image.path());
                TiledMapTile tile = new StaticTiledMapTile(texture);
                tile.setId(firstgid + tileElement.getIntAttribute("id"));
                tile.setOffsetX(offsetX);
                tile.setOffsetY(flipY ? -offsetY : offsetY);
                tileset.putTile(tile.getId(), tile);
            }
        }
        Array<Element> tileElements = element.getChildrenByName("tile");
        Array<AnimatedTiledMapTile> animatedTiles = new Array<AnimatedTiledMapTile>();
        for (Element tileElement : tileElements) {
            int localtid = tileElement.getIntAttribute("id", 0);
            TiledMapTile tile = tileset.getTile(firstgid + localtid);
            if (tile != null) {
                Element animationElement = tileElement.getChildByName("animation");
                if (animationElement != null) {
                    Array<StaticTiledMapTile> staticTiles = new Array<StaticTiledMapTile>();
                    IntArray intervals = new IntArray();
                    for (Element frameElement : animationElement.getChildrenByName("frame")) {
                        staticTiles.add((StaticTiledMapTile) tileset.getTile(firstgid + frameElement.getIntAttribute("tileid")));
                        intervals.add(frameElement.getIntAttribute("duration"));
                    }
                    AnimatedTiledMapTile animatedTile = new AnimatedTiledMapTile(intervals, staticTiles);
                    animatedTile.setId(tile.getId());
                    animatedTiles.add(animatedTile);
                    tile = animatedTile;
                }
                String terrain = tileElement.getAttribute("terrain", null);
                if (terrain != null) {
                    tile.getProperties().put("terrain", terrain);
                }
                String probability = tileElement.getAttribute("probability", null);
                if (probability != null) {
                    tile.getProperties().put("probability", probability);
                }
                Element properties = tileElement.getChildByName("properties");
                if (properties != null) {
                    loadProperties(tile.getProperties(), properties);
                }
            }
        }
        for (AnimatedTiledMapTile tile : animatedTiles) {
            tileset.putTile(tile.getId(), tile);
        }
        Element properties = element.getChildByName("properties");
        if (properties != null) {
            loadProperties(tileset.getProperties(), properties);
        }
        map.getTileSets().addTileSet(tileset);
    }
}
Also used : AnimatedTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile) FileHandle(com.badlogic.gdx.files.FileHandle) Element(com.badlogic.gdx.utils.XmlReader.Element) MapProperties(com.badlogic.gdx.maps.MapProperties) IOException(java.io.IOException) GdxRuntimeException(com.badlogic.gdx.utils.GdxRuntimeException) Array(com.badlogic.gdx.utils.Array) IntArray(com.badlogic.gdx.utils.IntArray) TextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion) AnimatedTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile) IntArray(com.badlogic.gdx.utils.IntArray) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile)

Example 3 with StaticTiledMapTile

use of com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile in project libgdx by libgdx.

the class TiledMapBench method create.

@Override
public void create() {
    float w = Gdx.graphics.getWidth();
    float h = Gdx.graphics.getHeight();
    camera = new OrthographicCamera();
    camera.setToOrtho(false, (w / h) * 320, 320);
    camera.update();
    cameraController = new OrthoCamController(camera);
    Gdx.input.setInputProcessor(cameraController);
    font = new BitmapFont();
    batch = new SpriteBatch();
    {
        tiles = new Texture(Gdx.files.internal("data/maps/tiled/tiles.png"));
        TextureRegion[][] splitTiles = TextureRegion.split(tiles, 32, 32);
        map = new TiledMap();
        MapLayers layers = map.getLayers();
        for (int l = 0; l < 20; l++) {
            TiledMapTileLayer layer = new TiledMapTileLayer(150, 100, 32, 32);
            for (int x = 0; x < 150; x++) {
                for (int y = 0; y < 100; y++) {
                    int ty = (int) (Math.random() * splitTiles.length);
                    int tx = (int) (Math.random() * splitTiles[ty].length);
                    Cell cell = new Cell();
                    cell.setTile(new StaticTiledMapTile(splitTiles[ty][tx]));
                    layer.setCell(x, y, cell);
                }
            }
            layers.add(layer);
        }
    }
    renderer = new OrthogonalTiledMapRenderer(map);
}
Also used : OrthographicCamera(com.badlogic.gdx.graphics.OrthographicCamera) OrthoCamController(com.badlogic.gdx.tests.utils.OrthoCamController) SpriteBatch(com.badlogic.gdx.graphics.g2d.SpriteBatch) Texture(com.badlogic.gdx.graphics.Texture) TextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion) OrthogonalTiledMapRenderer(com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer) TiledMapTileLayer(com.badlogic.gdx.maps.tiled.TiledMapTileLayer) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile) BitmapFont(com.badlogic.gdx.graphics.g2d.BitmapFont) TiledMap(com.badlogic.gdx.maps.tiled.TiledMap) Cell(com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell) MapLayers(com.badlogic.gdx.maps.MapLayers)

Example 4 with StaticTiledMapTile

use of com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile in project libgdx by libgdx.

the class HexagonalTiledMapTest method create.

@Override
public void create() {
    super.create();
    float w = Gdx.graphics.getWidth();
    float h = Gdx.graphics.getHeight();
    camera = new OrthographicCamera();
    camera.setToOrtho(false, (w / h) * 480, 480);
    camera.update();
    cameraController = new OrthoCamController(camera);
    Gdx.input.setInputProcessor(cameraController);
    hexture = new Texture(Gdx.files.internal("data/maps/tiled/hex/hexes.png"));
    TextureRegion[][] hexes = TextureRegion.split(hexture, 112, 97);
    map = new TiledMap();
    MapLayers layers = map.getLayers();
    TiledMapTile[] tiles = new TiledMapTile[3];
    tiles[0] = new StaticTiledMapTile(new TextureRegion(hexes[0][0]));
    tiles[1] = new StaticTiledMapTile(new TextureRegion(hexes[0][1]));
    tiles[2] = new StaticTiledMapTile(new TextureRegion(hexes[1][0]));
    for (int l = 0; l < 1; l++) {
        TiledMapTileLayer layer = new TiledMapTileLayer(45, 30, 112, 97);
        for (int y = 0; y < 30; y++) {
            for (int x = 0; x < 45; x++) {
                int id = (int) (Math.random() * 3);
                Cell cell = new Cell();
                cell.setTile(tiles[id]);
                layer.setCell(x, y, cell);
            }
        }
        layers.add(layer);
    }
    renderer = new HexagonalTiledMapRenderer(map);
}
Also used : OrthographicCamera(com.badlogic.gdx.graphics.OrthographicCamera) OrthoCamController(com.badlogic.gdx.tests.utils.OrthoCamController) Texture(com.badlogic.gdx.graphics.Texture) TextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion) TiledMapTileLayer(com.badlogic.gdx.maps.tiled.TiledMapTileLayer) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile) TiledMapTile(com.badlogic.gdx.maps.tiled.TiledMapTile) StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile) TiledMap(com.badlogic.gdx.maps.tiled.TiledMap) HexagonalTiledMapRenderer(com.badlogic.gdx.maps.tiled.renderers.HexagonalTiledMapRenderer) Cell(com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell) MapLayers(com.badlogic.gdx.maps.MapLayers)

Example 5 with StaticTiledMapTile

use of com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile in project AmazingMaze by TheVirtualMachine.

the class Assets method loadGates.

/**
	 * Load all gates for the given parameters.
	 *
	 * @param atlas the {@link TextureAtlas} to load from.
	 * @param electricStateName the name of the electrical state of the gates to load.
	 * @param directionName the name of the direction of the gates to load.
	 * @param electricID the ID of the electrical state of the gates to load.
	 * @param directionID the directional ID of the gates to load.
	 */
private void loadGates(TextureAtlas atlas, String electricStateName, String directionName, int electricID, int directionID) {
    StaticTiledMapTile and = new StaticTiledMapTile(atlas.findRegion(AND_GATE + electricStateName + directionName));
    StaticTiledMapTile nand = new StaticTiledMapTile(atlas.findRegion(NAND_GATE + electricStateName + directionName));
    StaticTiledMapTile or = new StaticTiledMapTile(atlas.findRegion(OR_GATE + electricStateName + directionName));
    StaticTiledMapTile nor = new StaticTiledMapTile(atlas.findRegion(NOR_GATE + electricStateName + directionName));
    StaticTiledMapTile xor = new StaticTiledMapTile(atlas.findRegion(XOR_GATE + electricStateName + directionName));
    and.setId(TileIDs.computeID(TileIDs.GATE_RANGE, TileIDs.AND_GATE, directionID, electricID));
    nand.setId(TileIDs.computeID(TileIDs.GATE_RANGE, TileIDs.NAND_GATE, directionID, electricID));
    or.setId(TileIDs.computeID(TileIDs.GATE_RANGE, TileIDs.OR_GATE, directionID, electricID));
    nor.setId(TileIDs.computeID(TileIDs.GATE_RANGE, TileIDs.NOR_GATE, directionID, electricID));
    xor.setId(TileIDs.computeID(TileIDs.GATE_RANGE, TileIDs.XOR_GATE, directionID, electricID));
    tiles.putTile(and.getId(), and);
    tiles.putTile(nand.getId(), nand);
    tiles.putTile(or.getId(), or);
    tiles.putTile(nor.getId(), nor);
    tiles.putTile(xor.getId(), xor);
}
Also used : StaticTiledMapTile(com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile)

Aggregations

StaticTiledMapTile (com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile)10 AnimatedTiledMapTile (com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile)5 TextureRegion (com.badlogic.gdx.graphics.g2d.TextureRegion)4 Element (com.badlogic.gdx.utils.XmlReader.Element)4 FileHandle (com.badlogic.gdx.files.FileHandle)3 Texture (com.badlogic.gdx.graphics.Texture)3 TiledMapTileLayer (com.badlogic.gdx.maps.tiled.TiledMapTileLayer)3 Cell (com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell)3 Array (com.badlogic.gdx.utils.Array)3 OrthographicCamera (com.badlogic.gdx.graphics.OrthographicCamera)2 TextureAtlas (com.badlogic.gdx.graphics.g2d.TextureAtlas)2 MapLayers (com.badlogic.gdx.maps.MapLayers)2 MapProperties (com.badlogic.gdx.maps.MapProperties)2 TiledMap (com.badlogic.gdx.maps.tiled.TiledMap)2 TiledMapTile (com.badlogic.gdx.maps.tiled.TiledMapTile)2 OrthoCamController (com.badlogic.gdx.tests.utils.OrthoCamController)2 GdxRuntimeException (com.badlogic.gdx.utils.GdxRuntimeException)2 IntArray (com.badlogic.gdx.utils.IntArray)2 IOException (java.io.IOException)2 BitmapFont (com.badlogic.gdx.graphics.g2d.BitmapFont)1