use of com.badlogic.gdx.scenes.scene2d.utils.ClickListener in project Eidolons by IDemiurge.
the class NewGamePanel method updateAct.
@Override
public void updateAct(float delta) {
final List<ScreenData> dataList = (List<ScreenData>) getUserObject();
dataList.forEach(data -> {
TextButton button = getMainMenuButton(data.getName());
button.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
if (choiceCallback != null) {
choiceCallback.accept(data);
}
}
});
add(button);
row();
});
addEmptyRow(0, 30);
back = getMainMenuButton("back");
if (backListener != null) {
back.addListener(backListener);
}
add(back);
}
use of com.badlogic.gdx.scenes.scene2d.utils.ClickListener in project Eidolons by IDemiurge.
the class UnitViewFactory method create.
public static GridUnitView create(BattleFieldObject bfObj) {
UnitViewOptions options = new UnitViewOptions(bfObj);
GridUnitView view = new GridUnitView(options);
if (VisionMaster.isLastSeenOn()) {
LastSeenView lsv = new LastSeenView(options, view);
view.setLastSeenView(lsv);
new LastSeenTooltipFactory().add(lsv, bfObj);
}
view.setOutlinePathSupplier(() -> {
OUTLINE_TYPE type = null;
// if (bfObj instanceof Unit) {
// if (!VisionManager.checkVisible(bfObj)) {
// type = OUTLINE_TYPE.DARK_OUTLINE;
// }
// }
// if (type == null)
type = bfObj.getOutlineTypeForPlayer();
if (type == null)
return null;
String path = Eidolons.game.getVisionMaster().getVisibilityMaster().getImagePath(type, bfObj);
return (path);
});
view.createHpBar((new ResourceSourceImpl(bfObj)));
if (bfObj instanceof Unit) {
view.getInitiativeQueueUnitView().getHpBar().setTeamColor(options.getTeamColor());
}
view.getHpBar().setTeamColor(options.getTeamColor());
final UnitViewTooltip tooltip = new UnitViewTooltip(view);
tooltip.setUserObject(UnitViewTooltipFactory.create(bfObj));
view.setToolTip(tooltip);
ClickListener listener = createListener(bfObj);
view.addListener(listener);
view.getInitiativeQueueUnitView().addListener(listener);
return view;
}
use of com.badlogic.gdx.scenes.scene2d.utils.ClickListener in project Eidolons by IDemiurge.
the class RadialManager method addSimpleTooltip.
public static void addSimpleTooltip(RadialValueContainer el, String name) {
ValueTooltip tooltip = new ValueTooltip();
tooltip.setUserObject(Arrays.asList(new ValueContainer(name, "")));
for (com.badlogic.gdx.scenes.scene2d.EventListener sub : el.getListeners()) {
if (!(sub instanceof ClickListener))
el.removeListener(sub);
}
el.addListener(tooltip.getController());
}
use of com.badlogic.gdx.scenes.scene2d.utils.ClickListener in project Eidolons by IDemiurge.
the class ContainerPanel method initListeners.
private void initListeners() {
clear();
TextureRegion textureRegion = new TextureRegion(getOrCreateR("UI/components/inventory_background.png"));
TextureRegionDrawable drawable = new TextureRegionDrawable(textureRegion);
setBackground(drawable);
inventorySlotsPanel = new InventorySlotsPanel();
containerSlotsPanel = new InventorySlotsPanel();
portrait = new Image();
portrait.setSize(GridMaster.CELL_W, GridMaster.CELL_H);
addElement(portrait).top().height(GridMaster.CELL_H).width(GridMaster.CELL_W);
row();
addElement(inventorySlotsPanel).height(340).pad(20, 20, 0, 20).top().expand(1, 0);
row();
addElement(containerSlotsPanel).height(340).pad(20, 30, 0, 20).top().expand(1, 0);
// initListeners();
final TablePanel<Actor> lower = new TablePanel<>();
addElement(lower).pad(0, 30, 20, 20);
takeAllButton = lower.addElement(new TextButton("Take All", StyleHolder.getDefaultTextButtonStyle())).fill(false).expand(0, 0).right().pad(20, 10, 20, 10).size(50, 50);
GuiEventManager.bind(SHOW_LOOT_PANEL, (obj) -> {
final Pair<InventoryDataSource, ContainerDataSource> param = (Pair<InventoryDataSource, ContainerDataSource>) obj.get();
if (param == null) {
close();
} else {
open();
inventorySlotsPanel.setUserObject(param.getKey());
containerSlotsPanel.setUserObject(param.getValue());
if (containerSlotsPanel.getListeners().size > 0)
inventorySlotsPanel.addListener(containerSlotsPanel.getListeners().first());
TextButton button = (TextButton) takeAllButton.getActor();
button.getListeners().clear();
final ContainerDataSource source = param.getValue();
button.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
source.getHandler().takeAllClicked();
}
});
portrait.setDrawable(TextureCache.getOrCreateTextureRegionDrawable(StringMaster.getAppendedImageFile(source.getHandler().getContainer().getImagePath(), ContainerMaster.OPEN)));
}
});
addListener(new InputListener() {
@Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
event.stop();
return true;
}
@Override
public boolean mouseMoved(InputEvent event, float x, float y) {
event.stop();
return true;
}
});
}
use of com.badlogic.gdx.scenes.scene2d.utils.ClickListener in project Eidolons by IDemiurge.
the class OverlayTextPanel method initScrollPanel.
@Override
protected void initScrollPanel() {
super.initScrollPanel();
scrollPanel.addListener(new ClickListener() {
@Override
public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
return super.touchDown(event, x, y, pointer, button);
}
});
}
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