use of com.bergerkiller.bukkit.common.resources.DimensionType in project BKCommonLib by bergerhealer.
the class VehicleMountHandler_BaseImpl method handlePacketSend.
/**
* Call this to handle a relevant packet that was sent from the server to the client
*
* @param packet The packet sent
*/
public final void handlePacketSend(CommonPacket packet) {
synchronizeAndQueuePackets(() -> {
// Refresh player dimension if none could be set (temporary player, pre-join)
if (this._playerDimension == null) {
this._playerDimension = PlayerUtil.getPlayerDimension(this._player);
}
// Event handler for further implementations
onPacketSend(packet);
// Handle packets
PacketType type = packet.getType();
if (type == PacketType.OUT_ENTITY_DESTROY) {
PacketPlayOutEntityDestroyHandle dp = PacketPlayOutEntityDestroyHandle.createHandle(packet.getHandle());
if (dp.hasMultipleEntityIds()) {
for (int entityId : dp.getEntityIds()) {
handleDespawn(entityId);
}
} else {
handleDespawn(dp.getSingleEntityId());
}
} else if (type == PacketType.OUT_RESPAWN) {
DimensionType dimension;
try {
dimension = packet.read(PacketType.OUT_RESPAWN.dimensionType);
} catch (IllegalArgumentException ex) {
// Logging.LOGGER_NETWORK.log(Level.WARNING, "Failed to decide dimension from respawn packet", ex);
dimension = null;
}
if (dimension != null && !dimension.equals(this._playerDimension)) {
this._playerDimension = dimension;
handleReset();
}
} else if (type == PacketType.OUT_CAMERA) {
// Called when vanilla/server/Bukkit starts or stops spectating an Entity
// We remember this choice for later
this._vanillaSpectatedEntity = packet.read(PacketType.OUT_CAMERA.entityId);
// If currently spectating something already, override
int len = this._spectatorStack.length;
if (len > 0) {
packet.write(PacketType.OUT_CAMERA.entityId, this._spectatorStack[len - 1]);
}
} else {
if (this.isPositionTracked()) {
// Also decode position
if (type == PacketType.OUT_ENTITY_SPAWN) {
PacketPlayOutSpawnEntityHandle handle = PacketPlayOutSpawnEntityHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), handle.getCommonEntityType(), new Vector(handle.getPosX(), handle.getPosY(), handle.getPosZ()));
} else if (type == PacketType.OUT_ENTITY_SPAWN_LIVING) {
PacketPlayOutSpawnEntityLivingHandle handle = PacketPlayOutSpawnEntityLivingHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), handle.getCommonEntityType(), new Vector(handle.getPosX(), handle.getPosY(), handle.getPosZ()));
} else if (type == PacketType.OUT_ENTITY_SPAWN_NAMED) {
PacketPlayOutNamedEntitySpawnHandle handle = PacketPlayOutNamedEntitySpawnHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), CommonEntityType.PLAYER, new Vector(handle.getPosX(), handle.getPosY(), handle.getPosZ()));
} else if (type == PacketType.OUT_ENTITY_TELEPORT) {
PacketPlayOutEntityTeleportHandle handle = PacketPlayOutEntityTeleportHandle.createHandle(packet.getHandle());
handleMove(handle.getEntityId(), (position) -> {
position.setX(handle.getPosX());
position.setY(handle.getPosY());
position.setZ(handle.getPosZ());
});
} else if (type == PacketType.OUT_ENTITY_MOVE || type == PacketType.OUT_ENTITY_MOVE_LOOK) {
PacketPlayOutEntityHandle handle = PacketPlayOutEntityHandle.createHandle(packet.getHandle());
handleMove(handle.getEntityId(), (position) -> {
position.setX(position.getX() + handle.getDeltaX());
position.setY(position.getY() + handle.getDeltaY());
position.setZ(position.getZ() + handle.getDeltaZ());
});
}
} else {
// No decoding/tracking of position
if (type == PacketType.OUT_ENTITY_SPAWN) {
PacketPlayOutSpawnEntityHandle handle = PacketPlayOutSpawnEntityHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), handle.getCommonEntityType(), null);
} else if (type == PacketType.OUT_ENTITY_SPAWN_LIVING) {
PacketPlayOutSpawnEntityLivingHandle handle = PacketPlayOutSpawnEntityLivingHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), handle.getCommonEntityType(), null);
} else if (type == PacketType.OUT_ENTITY_SPAWN_NAMED) {
PacketPlayOutNamedEntitySpawnHandle handle = PacketPlayOutNamedEntitySpawnHandle.createHandle(packet.getHandle());
handleSpawn(handle.getEntityId(), CommonEntityType.PLAYER, null);
}
}
}
});
}
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