use of com.denizenscript.denizencore.objects.Argument in project Denizen-For-Bukkit by DenizenScript.
the class PoseCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : scriptEntry) {
if (arg.matches("add", "assume", "remove")) {
scriptEntry.addObject("action", Action.valueOf(arg.getValue().toUpperCase()));
} else if (arg.matchesPrefix("id")) {
scriptEntry.addObject("pose_id", arg.asElement());
} else if (arg.matches("player")) {
scriptEntry.addObject("target", TargetType.PLAYER);
} else if (arg.matchesArgumentType(LocationTag.class)) {
scriptEntry.addObject("pose_loc", arg.asType(LocationTag.class));
}
}
// Even if the target is a player, this command requires an NPC to get the pose from.
if (!Utilities.entryHasNPC(scriptEntry)) {
throw new InvalidArgumentsException("This command requires an NPC!");
}
if (!scriptEntry.hasObject("pose_id")) {
throw new InvalidArgumentsException("No ID specified!");
}
scriptEntry.defaultObject("target", TargetType.NPC);
scriptEntry.defaultObject("action", Action.ASSUME);
// If the target is a player, it needs a player! However, you can't ADD/REMOVE poses from players, so only allow ASSUME.
if (scriptEntry.getObject("target") == TargetType.PLAYER) {
if (scriptEntry.getObject("action") != Action.ASSUME) {
throw new InvalidArgumentsException("You cannot add or remove poses from a player.");
} else if (!Utilities.entryHasPlayer(scriptEntry)) {
throw new InvalidArgumentsException("This command requires a linked player!");
}
}
}
use of com.denizenscript.denizencore.objects.Argument in project Denizen-For-Bukkit by DenizenScript.
the class ActionBarCommand method parseArgs.
// <--[command]
// @Name ActionBar
// @Syntax actionbar [<text>] (targets:<player>|...) (format:<name>) (per_player)
// @Required 1
// @Maximum 4
// @Short Sends a message to a player's action bar.
// @group player
//
// @Description
// Sends a message to the target's action bar area.
// If no target is specified it will default to the attached player.
// Accepts the 'format:<name>' argument, which will reformat the text according to the specified format script. See <@link language Format Script Containers>.
//
// Optionally use 'per_player' with a list of player targets, to have the tags in the text input be reparsed for each and every player.
// So, for example, "- actionbar 'hello <player.name>' targets:<server.online_players>"
// would normally show "hello bob" to every player (every player sees the exact same name in the text, ie bob sees "hello bob", steve also sees "hello bob", etc)
// but if you use "per_player", each player online would see their own name (so bob sees "hello bob", steve sees "hello steve", etc).
//
// @Tags
// None
//
// @Usage
// Use to send a message to the player's action bar.
// - actionbar "Hey there <player.name>!"
//
// @Usage
// Use to send a message to a list of players.
// - actionbar "Hey, welcome to the server!" targets:<[thatplayer]>|<[player]>|<[someplayer]>
//
// @Usage
// Use to send a message to a list of players, with a formatted message.
// - actionbar "Hey there!" targets:<[thatplayer]>|<[player]> format:ServerChat
// -->
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : ArgumentHelper.interpret(scriptEntry, scriptEntry.getOriginalArguments())) {
if (!scriptEntry.hasObject("format") && arg.matchesPrefix("format", "f")) {
String formatStr = TagManager.tag(arg.getValue(), scriptEntry.getContext());
FormatScriptContainer format = ScriptRegistry.getScriptContainer(formatStr);
if (format == null) {
Debug.echoError("Could not find format script matching '" + formatStr + "'");
}
scriptEntry.addObject("format", new ScriptTag(format));
} else if (!scriptEntry.hasObject("targets") && arg.matchesPrefix("targets", "target")) {
scriptEntry.addObject("targets", ListTag.getListFor(TagManager.tagObject(arg.getValue(), scriptEntry.getContext()), scriptEntry.getContext()).filter(PlayerTag.class, scriptEntry));
} else if (!scriptEntry.hasObject("per_player") && arg.matches("per_player")) {
scriptEntry.addObject("per_player", new ElementTag(true));
} else if (!scriptEntry.hasObject("text")) {
scriptEntry.addObject("text", arg.getRawElement());
} else {
arg.reportUnhandled();
}
}
if (!scriptEntry.hasObject("text")) {
throw new InvalidArgumentsException("Must specify a message!");
}
if (!scriptEntry.hasObject("targets") && !Utilities.entryHasPlayer(scriptEntry)) {
throw new InvalidArgumentsException("Must specify target(s).");
}
if (!scriptEntry.hasObject("targets")) {
if (!Utilities.entryHasPlayer(scriptEntry)) {
throw new InvalidArgumentsException("Must specify valid player Targets!");
} else {
scriptEntry.addObject("targets", Collections.singletonList(Utilities.getEntryPlayer(scriptEntry)));
}
}
}
use of com.denizenscript.denizencore.objects.Argument in project Denizen-For-Bukkit by DenizenScript.
the class ExplodeCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : scriptEntry) {
if (!scriptEntry.hasObject("location") && arg.matchesArgumentType(LocationTag.class)) {
scriptEntry.addObject("location", arg.asType(LocationTag.class));
} else if (!scriptEntry.hasObject("power") && arg.matchesFloat() && arg.matchesPrefix("power", "p")) {
scriptEntry.addObject("power", arg.asElement());
} else if (!scriptEntry.hasObject("source") && arg.matchesArgumentType(EntityTag.class) && arg.matchesPrefix("source")) {
scriptEntry.addObject("source", arg.asType(EntityTag.class));
} else if (!scriptEntry.hasObject("breakblocks") && arg.matches("breakblocks")) {
scriptEntry.addObject("breakblocks", new ElementTag(true));
} else if (!scriptEntry.hasObject("fire") && arg.matches("fire")) {
scriptEntry.addObject("fire", new ElementTag(true));
} else {
arg.reportUnhandled();
}
}
scriptEntry.defaultObject("power", new ElementTag(1.0));
scriptEntry.defaultObject("fire", new ElementTag(false));
scriptEntry.defaultObject("breakblocks", new ElementTag(false));
scriptEntry.defaultObject("location", Utilities.entryDefaultLocation(scriptEntry, false));
if (!scriptEntry.hasObject("location")) {
throw new InvalidArgumentsException("Missing location argument!");
}
}
use of com.denizenscript.denizencore.objects.Argument in project Denizen-For-Bukkit by DenizenScript.
the class PlayEffectCommand method parseArgs.
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
ParticleHelper particleHelper = NMSHandler.getParticleHelper();
for (Argument arg : scriptEntry) {
if (!scriptEntry.hasObject("location") && arg.matchesArgumentList(LocationTag.class) && (arg.matchesPrefix("at") || !arg.hasPrefix())) {
if (arg.matchesPrefix("at")) {
scriptEntry.addObject("no_offset", new ElementTag(true));
}
scriptEntry.addObject("location", arg.asType(ListTag.class).filter(LocationTag.class, scriptEntry));
continue;
} else if (!scriptEntry.hasObject("effect") && !scriptEntry.hasObject("particleeffect") && !scriptEntry.hasObject("iconcrack")) {
if (particleHelper.hasParticle(arg.getValue())) {
scriptEntry.addObject("particleeffect", particleHelper.getParticle(arg.getValue()));
continue;
} else if (arg.matches("barrier") && NMSHandler.getVersion().isAtLeast(NMSVersion.v1_18)) {
scriptEntry.addObject("particleeffect", particleHelper.getParticle("block_marker"));
scriptEntry.addObject("special_data", new ElementTag("barrier"));
continue;
} else if (arg.matches("random")) {
// Get another effect if "RANDOM" is used
List<Particle> visible = particleHelper.getVisibleParticles();
scriptEntry.addObject("particleeffect", visible.get(CoreUtilities.getRandom().nextInt(visible.size())));
continue;
} else if (arg.startsWith("iconcrack_")) {
Deprecations.oldPlayEffectSpecials.warn(scriptEntry);
// Allow iconcrack_[item] for item break effects (ex: iconcrack_stone)
String shrunk = arg.getValue().substring("iconcrack_".length());
ItemTag item = ItemTag.valueOf(shrunk, scriptEntry.context);
if (item != null) {
scriptEntry.addObject("iconcrack", item);
} else {
Debug.echoError("Invalid iconcrack_[item]. Must be a valid ItemTag!");
}
continue;
} else if (arg.matchesEnum(Effect.class)) {
scriptEntry.addObject("effect", Effect.valueOf(arg.getValue().toUpperCase()));
continue;
}
}
if (!scriptEntry.hasObject("radius") && arg.matchesFloat() && arg.matchesPrefix("visibility", "v", "radius", "r")) {
scriptEntry.addObject("radius", arg.asElement());
} else if (!scriptEntry.hasObject("data") && arg.matchesFloat() && arg.matchesPrefix("data", "d")) {
scriptEntry.addObject("data", arg.asElement());
} else if (!scriptEntry.hasObject("special_data") && arg.matchesPrefix("special_data")) {
scriptEntry.addObject("special_data", arg.asElement());
} else if (!scriptEntry.hasObject("quantity") && arg.matchesInteger() && arg.matchesPrefix("qty", "q", "quantity")) {
if (arg.matchesPrefix("q", "qty")) {
Deprecations.qtyTags.warn(scriptEntry);
}
scriptEntry.addObject("quantity", arg.asElement());
} else if (!scriptEntry.hasObject("offset") && arg.matchesFloat() && arg.matchesPrefix("offset", "o")) {
double offset = arg.asElement().asDouble();
scriptEntry.addObject("offset", new LocationTag(null, offset, offset, offset));
} else if (!scriptEntry.hasObject("offset") && arg.matchesArgumentType(LocationTag.class) && arg.matchesPrefix("offset", "o")) {
scriptEntry.addObject("offset", arg.asType(LocationTag.class));
} else if (!scriptEntry.hasObject("velocity") && arg.matchesArgumentType(LocationTag.class) && arg.matchesPrefix("velocity")) {
scriptEntry.addObject("velocity", arg.asType(LocationTag.class));
} else if (!scriptEntry.hasObject("targets") && arg.matchesArgumentList(PlayerTag.class) && arg.matchesPrefix("targets", "target", "t")) {
scriptEntry.addObject("targets", arg.asType(ListTag.class).filter(PlayerTag.class, scriptEntry));
} else {
arg.reportUnhandled();
}
}
scriptEntry.defaultObject("data", new ElementTag(0));
scriptEntry.defaultObject("radius", new ElementTag(15));
scriptEntry.defaultObject("quantity", new ElementTag(1));
scriptEntry.defaultObject("offset", new LocationTag(null, 0.5, 0.5, 0.5));
if (!scriptEntry.hasObject("effect") && !scriptEntry.hasObject("particleeffect") && !scriptEntry.hasObject("iconcrack")) {
throw new InvalidArgumentsException("Missing effect argument!");
}
if (!scriptEntry.hasObject("location")) {
throw new InvalidArgumentsException("Missing location argument!");
}
}
use of com.denizenscript.denizencore.objects.Argument in project Denizen-For-Bukkit by DenizenScript.
the class ToastCommand method parseArgs.
// <--[command]
// @Name Toast
// @Syntax toast [<text>] (targets:<player>|...) (icon:<item>) (frame:{task}/challenge/goal)
// @Required 1
// @Maximum 4
// @Short Shows the player a custom advancement toast.
// @Group player
//
// @Description
// Displays a client-side custom advancement "toast" notification popup to the player(s).
// If no target is specified it will default to the attached player.
// The icon argument changes the icon displayed in the toast pop-up notification.
// The frame argument changes the type of advancement.
//
// @Tags
// None
//
// @Usage
// Welcomes the player with an advancement toast.
// - toast "Welcome <player.name>!"
//
// @Usage
// Sends the player an advancement toast with a custom icon.
// - toast "Diggy Diggy Hole" icon:iron_spade
//
// @Usage
// Sends the player a "Challenge Complete!" type advancement toast.
// - toast "You finished a challenge!" frame:challenge icon:diamond
//
// -->
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (Argument arg : scriptEntry) {
if (!scriptEntry.hasObject("targets") && arg.matchesPrefix("target", "targets", "t") && arg.matchesArgumentList(PlayerTag.class)) {
scriptEntry.addObject("targets", arg.asType(ListTag.class).filter(PlayerTag.class, scriptEntry));
} else if (!scriptEntry.hasObject("icon") && arg.matchesPrefix("icon", "i") && arg.matchesArgumentType(ItemTag.class)) {
scriptEntry.addObject("icon", arg.asType(ItemTag.class));
} else if (!scriptEntry.hasObject("frame") && arg.matchesPrefix("frame", "f") && arg.matchesEnum(Advancement.Frame.class)) {
scriptEntry.addObject("frame", arg.asElement());
} else if (!scriptEntry.hasObject("text")) {
scriptEntry.addObject("text", arg.getRawElement());
} else {
arg.reportUnhandled();
}
}
if (!scriptEntry.hasObject("text")) {
throw new InvalidArgumentsException("Must specify a message!");
}
if (!scriptEntry.hasObject("targets")) {
if (!Utilities.entryHasPlayer(scriptEntry)) {
throw new InvalidArgumentsException("Must specify valid player targets!");
} else {
scriptEntry.addObject("targets", Collections.singletonList(Utilities.getEntryPlayer(scriptEntry)));
}
}
scriptEntry.defaultObject("icon", new ItemTag(Material.AIR));
scriptEntry.defaultObject("frame", new ElementTag("TASK"));
}
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