use of com.flowpowered.math.vector.Vector3d in project Skree by Skelril.
the class CursedMineInstance method ghost.
public void ghost(final Player player, BlockType blockID) {
if (Probability.getChance(player.getLocation().getBlockY())) {
if (Probability.getChance(2)) {
switch(Probability.getRandom(6)) {
case 1:
player.sendMessage(Text.of(TextColors.YELLOW, "Caspher the friendly ghost drops some bread."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.BREAD, Probability.getRandom(16))), SpawnTypes.DROPPED_ITEM);
break;
case 2:
player.sendMessage(Text.of(TextColors.YELLOW, "COOKIE gives you a cookie."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.COOKIE)), SpawnTypes.DROPPED_ITEM);
break;
case 3:
player.sendMessage(Text.of(TextColors.YELLOW, "Caspher the friendly ghost appears."));
List<ItemStack> caspherLoot = new ArrayList<>();
for (int i = 0; i < 8; i++) {
caspherLoot.add(newItemStack(ItemTypes.IRON_INGOT, Probability.getRandom(64)));
caspherLoot.add(newItemStack(ItemTypes.GOLD_INGOT, Probability.getRandom(64)));
caspherLoot.add(newItemStack(ItemTypes.DIAMOND, Probability.getRandom(64)));
}
new ItemDropper(player.getLocation()).dropStacks(caspherLoot, SpawnTypes.DROPPED_ITEM);
break;
case 4:
player.sendMessage(Text.of(TextColors.YELLOW, "John gives you a new jacket."));
new ItemDropper(player.getLocation()).dropStacks(Lists.newArrayList(newItemStack(ItemTypes.LEATHER_CHESTPLATE)), SpawnTypes.DROPPED_ITEM);
break;
case 5:
player.sendMessage(Text.of(TextColors.YELLOW, "Tim teleports items to you."));
getContained(Item.class).forEach(i -> i.setLocation(player.getLocation()));
// Add in some extra drops just in case the loot wasn't very juicy
List<ItemStack> teleportLootExtras = Lists.newArrayList(newItemStack(ItemTypes.IRON_INGOT, Probability.getRandom(64)), newItemStack(ItemTypes.GOLD_INGOT, Probability.getRandom(64)), newItemStack(ItemTypes.DIAMOND, Probability.getRandom(64)));
new ItemDropper(player.getLocation()).dropStacks(teleportLootExtras, SpawnTypes.DROPPED_ITEM);
break;
case 6:
player.sendMessage(Text.of(TextColors.YELLOW, "Dan gives you a sparkling touch."));
ItemType sparkingType;
switch(Probability.getRandom(3)) {
case 1:
sparkingType = ItemTypes.IRON_INGOT;
break;
case 2:
sparkingType = ItemTypes.GOLD_INGOT;
break;
case 3:
sparkingType = ItemTypes.DIAMOND;
break;
default:
sparkingType = ItemTypes.REDSTONE;
break;
}
TimedRunnable inventoryFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new InventoryCurse(sparkingType, 64).accept(player);
return true;
}
@Override
public void end() {
}
}, 10);
inventoryFX.setTask(Task.builder().execute(inventoryFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(inventoryFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
default:
break;
}
} else {
switch(Probability.getRandom(11)) {
case 1:
if (Probability.getChance(4)) {
if (blockID == BlockTypes.DIAMOND_ORE) {
hitList.addPlayer(player);
player.sendMessage(Text.of(TextColors.RED, "You ignite fumes in the air!"));
EditSession ess = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new WorldResolver(getRegion().getExtent()).getWorldEditWorld(), -1);
try {
Vector3d pos = player.getLocation().getPosition();
ess.fillXZ(new Vector(pos.getX(), pos.getY(), pos.getZ()), WorldEdit.getInstance().getBaseBlockFactory().getBaseBlock(BlockID.FIRE), 20, 20, true);
} catch (MaxChangedBlocksException ignored) {
}
for (int i = Probability.getRandom(24) + 20; i > 0; --i) {
final boolean untele = i == 11;
Task.builder().execute(() -> {
if (untele) {
recordSystem.revertByPlayer(player.getUniqueId());
hitList.remPlayer(player);
}
if (!contains(player))
return;
Vector3i pos = new PositionRandomizer(3).createPosition3i(player.getLocation().getPosition());
player.getLocation().getExtent().triggerExplosion(Explosion.builder().radius(3).location(player.getLocation().setPosition(pos.toDouble().add(.5, .5, .5))).shouldDamageEntities(true).canCauseFire(true).build(), Cause.source(SkreePlugin.container()).build());
}).delayTicks(12 * i).submit(SkreePlugin.inst());
}
} else {
hitList.addPlayer(player);
// player.chat("Who's a good ghost?!?!");
Task.builder().execute(() -> {
// player.chat("Don't hurt me!!!");
Task.builder().execute(() -> {
// player.chat("Nooooooooooo!!!");
TimedRunnable cannonFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new CannonCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 120);
cannonFX.setTask(Task.builder().execute(cannonFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(cannonFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
}).delay(1, TimeUnit.SECONDS).submit(SkreePlugin.inst());
}).delay(1, TimeUnit.SECONDS).submit(SkreePlugin.inst());
}
break;
}
case 2:
player.sendMessage(Text.of(TextColors.RED, "Dave attaches to your soul..."));
for (int i = 20; i > 0; --i) {
Task.builder().execute(() -> {
if (!contains(player))
return;
player.offer(Keys.HEALTH, Probability.getRandom(Probability.getRandom(player.get(Keys.MAX_HEALTH).get())) - 1);
}).delayTicks(12 * i).submit(SkreePlugin.inst());
}
break;
case 3:
player.sendMessage(Text.of(TextColors.RED, "George plays with fire, sadly too close to you."));
TimedRunnable fireFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new FireCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 90);
fireFX.setTask(Task.builder().execute(fireFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(fireFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 4:
player.sendMessage(Text.of(TextColors.RED, "Simon says pick up sticks."));
List<ItemStack> sticks = new ArrayList<>();
for (int i = 0; i < tf(player).inventory.mainInventory.length * 1.5; i++) {
sticks.add(newItemStack(ItemTypes.STICK, 64));
}
new ItemDropper(player.getLocation()).dropStacks(sticks, SpawnTypes.DROPPED_ITEM);
break;
case 5:
player.sendMessage(Text.of(TextColors.RED, "Ben dumps out your backpack."));
TimedRunnable butterFingerFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new ButterFingersCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 20);
butterFingerFX.setTask(Task.builder().execute(butterFingerFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(butterFingerFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 6:
player.sendMessage(Text.of(TextColors.RED, "Merlin attacks with a mighty rage!"));
TimedRunnable merlinFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new MerlinCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 40);
merlinFX.setTask(Task.builder().execute(merlinFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(merlinFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 7:
player.sendMessage(Text.of(TextColors.RED, "Dave tells everyone that your mining!"));
MessageChannel.TO_PLAYERS.send(Text.of(TextColors.GOLD, player.getName() + " is mining in the cursed mine!!!"));
break;
case 8:
player.sendMessage(Text.of(TextColors.RED, "Dave likes your food."));
hitList.addPlayer(player);
TimedRunnable starvationFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new StarvationCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 40);
starvationFX.setTask(Task.builder().execute(starvationFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(starvationFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
break;
case 9:
player.sendMessage(Text.of(TextColors.RED, "Hallow declares war on YOU!"));
for (int i = 0; i < Probability.getRangedRandom(10, 30); i++) {
Blaze blaze = (Blaze) getRegion().getExtent().createEntity(EntityTypes.BLAZE, player.getLocation().getPosition());
blaze.setTarget(player);
getRegion().getExtent().spawnEntity(blaze, Cause.source(SpawnCause.builder().type(SpawnTypes.BLOCK_SPAWNING).build()).build());
}
break;
case 10:
player.sendMessage(Text.of(TextColors.RED, "A legion of hell hounds appears!"));
for (int i = 0; i < Probability.getRangedRandom(10, 30); i++) {
Wolf wolf = (Wolf) getRegion().getExtent().createEntity(EntityTypes.WOLF, player.getLocation().getPosition());
wolf.setTarget(player);
getRegion().getExtent().spawnEntity(wolf, Cause.source(SpawnCause.builder().type(SpawnTypes.BLOCK_SPAWNING).build()).build());
}
break;
case 11:
if (blockID == BlockTypes.EMERALD_ORE) {
player.sendMessage(Text.of(TextColors.RED, "Dave got a chemistry set!"));
hitList.addPlayer(player);
TimedRunnable deadlyPotionFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new DeadlyPotionCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 2 * 60 * 30);
deadlyPotionFX.setTask(Task.builder().execute(deadlyPotionFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(deadlyPotionFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
} else {
player.sendMessage(Text.of(TextColors.RED, "Dave says hi, that's not good."));
hitList.addPlayer(player);
TimedRunnable attackOfDaveFX = new TimedRunnable<>(new IntegratedRunnable() {
@Override
public boolean run(int times) {
new AttackOfDaveCurse().accept(player);
return true;
}
@Override
public void end() {
}
}, 2 * 60 * 30);
attackOfDaveFX.setTask(Task.builder().execute(attackOfDaveFX).interval(500, TimeUnit.MILLISECONDS).submit(SkreePlugin.inst()));
activeTask.merge(player, Lists.newArrayList(attackOfDaveFX.getTask()), (a, b) -> {
a.addAll(b);
return a;
});
}
break;
default:
break;
}
}
}
}
use of com.flowpowered.math.vector.Vector3d in project Skree by Skelril.
the class WildernessWorldWrapper method onBlockPlace.
@Listener
public void onBlockPlace(ChangeBlockEvent.Place event, @Named(NamedCause.SOURCE) Player player) {
for (Transaction<BlockSnapshot> block : event.getTransactions()) {
Optional<Location<World>> optLoc = block.getFinal().getLocation();
if (!optLoc.isPresent() || !isApplicable(optLoc.get())) {
continue;
}
Location<World> loc = optLoc.get();
BlockState finalState = block.getFinal().getState();
if (config.getDropAmplificationConfig().amplifies(finalState)) {
// Allow creative mode players to still place blocks
if (player.getGameModeData().type().get().equals(GameModes.CREATIVE)) {
continue;
}
BlockType originalType = block.getOriginal().getState().getType();
if (ore().contains(originalType)) {
continue;
}
try {
Vector3d origin = loc.getPosition();
World world = loc.getExtent();
for (int i = 0; i < 40; ++i) {
ParticleEffect effect = ParticleEffect.builder().type(ParticleTypes.MAGIC_CRITICAL_HIT).velocity(new Vector3d(Probability.getRangedRandom(-1, 1), Probability.getRangedRandom(-.7, .7), Probability.getRangedRandom(-1, 1))).quantity(1).build();
world.spawnParticles(effect, origin.add(.5, .5, .5));
}
} catch (Exception ex) {
player.sendMessage(/* ChatTypes.SYSTEM, */
Text.of(TextColors.RED, "You find yourself unable to place that block."));
}
block.setValid(false);
}
}
}
use of com.flowpowered.math.vector.Vector3d in project Skree by Skelril.
the class DeadlyPotionCurse method throwSlashPotion.
private void throwSlashPotion(Location<World> location) {
PotionEffectType[] thrownTypes = new PotionEffectType[] { PotionEffectTypes.INSTANT_DAMAGE, PotionEffectTypes.INSTANT_DAMAGE, PotionEffectTypes.POISON, PotionEffectTypes.WEAKNESS };
Entity entity = location.getExtent().createEntity(EntityTypes.SPLASH_POTION, location.getPosition());
entity.setVelocity(new Vector3d(random.nextDouble() * .5 - .25, random.nextDouble() * .4 + .1, random.nextDouble() * .5 - .25));
PotionEffectType type = Probability.pickOneOf(thrownTypes);
PotionEffect effect = PotionEffect.of(type, 2, type.isInstant() ? 1 : 15 * 20);
entity.offer(Keys.POTION_EFFECTS, Lists.newArrayList(effect));
location.getExtent().spawnEntity(entity, Cause.source(SpawnCause.builder().type(SpawnTypes.PLUGIN).build()).build());
}
use of com.flowpowered.math.vector.Vector3d in project Skree by Skelril.
the class VelocityEntitySpawner method sendRadial.
public static List<Entity> sendRadial(EntityType type, Location<World> loc, int amt, float speed, Cause cause) {
final double tau = 2 * Math.PI;
double arc = tau / amt;
List<Entity> resultSet = new ArrayList<>();
for (double a = 0; a < tau; a += arc) {
Optional<Entity> optEnt = send(type, loc, new Vector3d(Math.cos(a), 0, Math.sin(a)), speed, cause);
if (optEnt.isPresent()) {
resultSet.add(optEnt.get());
}
}
return resultSet;
}
use of com.flowpowered.math.vector.Vector3d in project Skree by Skelril.
the class FixedPointItemDropper method dropItem.
@Override
public void dropItem(ItemStackSnapshot snapshot, Cause cause) {
Item item = (Item) getExtent().createEntity(EntityTypes.ITEM, getPos());
item.offer(Keys.REPRESENTED_ITEM, snapshot);
item.setVelocity(new Vector3d(0, 0, 0));
getExtent().spawnEntity(item, cause);
}
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