Search in sources :

Example 1 with EntityDamageSource

use of org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource in project TotalEconomy by Erigitic.

the class TEJobManager method onPlayerKillEntity.

/**
     * Used for the break option in jobs. Will check if the job has the break node and if it does it will check if the
     * block that was broken is present in the config of the player's job. If it is, it will grab the job exp reward as
     * well as the pay.
     *
     * @param event DestructEntityEvent.Death
     */
@Listener
public void onPlayerKillEntity(DestructEntityEvent.Death event) {
    Optional<EntityDamageSource> optDamageSource = event.getCause().first(EntityDamageSource.class);
    if (optDamageSource.isPresent()) {
        EntityDamageSource damageSource = optDamageSource.get();
        Entity killer = damageSource.getSource();
        Entity victim = event.getTargetEntity();
        if (!(killer instanceof Player)) {
            // If a projectile was shot to kill an entity, this will grab the player who shot it
            Optional<UUID> damageCreator = damageSource.getSource().getCreator();
            if (damageCreator.isPresent())
                killer = Sponge.getServer().getPlayer(damageCreator.get()).get();
        }
        if (killer instanceof Player) {
            Player player = (Player) killer;
            UUID playerUUID = player.getUniqueId();
            String victimName = victim.getType().getName();
            String playerJob = getPlayerJob(player);
            Optional<TEJob> optPlayerJob = getJob(playerJob, true);
            if (optPlayerJob.isPresent()) {
                Optional<TEActionReward> reward = Optional.empty();
                List<String> sets = optPlayerJob.get().getSets();
                for (String s : sets) {
                    Optional<TEJobSet> optSet = getJobSet(s);
                    if (!optSet.isPresent()) {
                        logger.warn("[TE] Job " + getPlayerJob(player) + " has nonexistent set \"" + s + "\"");
                        continue;
                    }
                    reward = optSet.get().getRewardFor("kill", victimName);
                }
                if (reward.isPresent()) {
                    int expAmount = reward.get().getExpReward();
                    BigDecimal payAmount = reward.get().getMoneyReward();
                    boolean notify = accountConfig.getNode(playerUUID.toString(), "jobnotifications").getBoolean();
                    TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
                    if (notify) {
                        notifyPlayer(player, payAmount);
                    }
                    addExp(player, expAmount);
                    playerAccount.deposit(totalEconomy.getDefaultCurrency(), payAmount, Cause.of(NamedCause.of("TotalEconomy", totalEconomy.getPluginContainer())));
                    checkForLevel(player);
                }
            }
        }
    }
}
Also used : TileEntity(org.spongepowered.api.block.tileentity.TileEntity) Entity(org.spongepowered.api.entity.Entity) Player(org.spongepowered.api.entity.living.player.Player) TEAccount(com.erigitic.config.TEAccount) BigDecimal(java.math.BigDecimal) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) Listener(org.spongepowered.api.event.Listener)

Example 2 with EntityDamageSource

use of org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource in project SpongeCommon by SpongePowered.

the class MixinEntityPlayer method attackTargetEntityWithCurrentItem.

/**
 * @author gabizou - April 8th, 2016
 * @author gabizou - April 11th, 2016 - Update for 1.9 - This enitre method was rewritten
 *
 * @reason Rewrites the attackTargetEntityWithCurrentItem to throw an {@link AttackEntityEvent} prior
 * to the ensuing {@link DamageEntityEvent}. This should cover all cases where players are
 * attacking entities and those entities override {@link EntityLivingBase#attackEntityFrom(DamageSource, float)}
 * and effectively bypass our damage event hooks.
 *
 * LVT Rename Table:
 * float f        | damage               |
 * float f1       | enchantmentDamage    |
 * float f2       | attackStrength       |
 * boolean flag   | isStrongAttack       |
 * boolean flag1  | isSprintingAttack    |
 * boolean flag2  | isCriticalAttack     | Whether critical particles will spawn and of course, multiply the output damage
 * boolean flag3  | isSweapingAttack     | Whether the player is sweaping an attack and will deal AoE damage
 * int i          | knockbackModifier    | The knockback modifier, must be set from the event after it has been thrown
 * float f4       | targetOriginalHealth | This is initially set as the entity original health
 * boolean flag4  | litEntityOnFire      | This is an internal flag to where if the attack failed, the entity is no longer set on fire
 * int j          | fireAspectModifier   | Literally just to check that the weapon used has fire aspect enchantments
 * double d0      | distanceWalkedDelta  | This checks that the distance walked delta is more than the normal walking speed to evaluate if you're making a sweaping attack
 * double d1      | targetMotionX        | Current target entity motion x vector
 * double d2      | targetMotionY        | Current target entity motion y vector
 * double d3      | targetMotionZ        | Current target entity motion z vector
 * boolean flag5  | attackSucceeded      | Whether the attack event succeeded
 *
 * @param targetEntity The target entity
 */
@Overwrite
public void attackTargetEntityWithCurrentItem(Entity targetEntity) {
    // Sponge Start - Add SpongeImpl hook to override in forge as necessary
    if (!SpongeImplHooks.checkAttackEntity((EntityPlayer) (Object) this, targetEntity)) {
        return;
    }
    // Sponge End
    if (targetEntity.canBeAttackedWithItem()) {
        if (!targetEntity.hitByEntity((EntityPlayer) (Object) this)) {
            // Sponge Start - Prepare our event values
            // float damage = (float) this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
            final double originalBaseDamage = this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue();
            float damage = (float) originalBaseDamage;
            // Sponge End
            float enchantmentDamage = 0.0F;
            // Spogne Start - Redirect getting enchantments for our damage event handlers
            // if (targetEntity instanceof EntityLivingBase) {
            // enchantmentDamage = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((EntityLivingBase) targetEntity).getCreatureAttribute());
            // } else {
            // enchantmentDamage = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), EnumCreatureAttribute.UNDEFINED);
            // }
            float attackStrength = this.getCooledAttackStrength(0.5F);
            final List<ModifierFunction<DamageModifier>> originalFunctions = new ArrayList<>();
            final EnumCreatureAttribute creatureAttribute = targetEntity instanceof EntityLivingBase ? ((EntityLivingBase) targetEntity).getCreatureAttribute() : EnumCreatureAttribute.UNDEFINED;
            final List<DamageFunction> enchantmentModifierFunctions = DamageEventHandler.createAttackEnchantmentFunction(this.getHeldItemMainhand(), creatureAttribute, attackStrength);
            // This is kept for the post-damage event handling
            final List<DamageModifier> enchantmentModifiers = enchantmentModifierFunctions.stream().map(ModifierFunction::getModifier).collect(Collectors.toList());
            enchantmentDamage = (float) enchantmentModifierFunctions.stream().map(ModifierFunction::getFunction).mapToDouble(function -> function.applyAsDouble(originalBaseDamage)).sum();
            originalFunctions.addAll(enchantmentModifierFunctions);
            // Sponge End
            originalFunctions.add(DamageEventHandler.provideCooldownAttackStrengthFunction((EntityPlayer) (Object) this, attackStrength));
            damage = damage * (0.2F + attackStrength * attackStrength * 0.8F);
            enchantmentDamage = enchantmentDamage * attackStrength;
            this.resetCooldown();
            if (damage > 0.0F || enchantmentDamage > 0.0F) {
                boolean isStrongAttack = attackStrength > 0.9F;
                boolean isSprintingAttack = false;
                boolean isCriticalAttack = false;
                boolean isSweapingAttack = false;
                int knockbackModifier = 0;
                knockbackModifier = knockbackModifier + EnchantmentHelper.getKnockbackModifier((EntityPlayer) (Object) this);
                if (this.isSprinting() && isStrongAttack) {
                    // Sponge - Only play sound after the event has be thrown and not cancelled.
                    // this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.entity_player_attack_knockback, this.getSoundCategory(), 1.0F, 1.0F);
                    ++knockbackModifier;
                    isSprintingAttack = true;
                }
                isCriticalAttack = isStrongAttack && this.fallDistance > 0.0F && !this.onGround && !this.isOnLadder() && !this.isInWater() && !this.isPotionActive(MobEffects.BLINDNESS) && !this.isRiding() && targetEntity instanceof EntityLivingBase;
                isCriticalAttack = isCriticalAttack && !this.isSprinting();
                if (isCriticalAttack) {
                    // Sponge Start - add critical attack tuple
                    // damage *= 1.5F; // Sponge - This is handled in the event
                    originalFunctions.add(DamageEventHandler.provideCriticalAttackTuple((EntityPlayer) (Object) this));
                // Sponge End
                }
                // damage = damage + enchantmentDamage; // Sponge - We don't need this since our event will re-assign the damage to deal
                double distanceWalkedDelta = (double) (this.distanceWalkedModified - this.prevDistanceWalkedModified);
                final ItemStack heldItem = this.getHeldItem(EnumHand.MAIN_HAND);
                if (isStrongAttack && !isCriticalAttack && !isSprintingAttack && this.onGround && distanceWalkedDelta < (double) this.getAIMoveSpeed()) {
                    ItemStack itemstack = heldItem;
                    if (itemstack.getItem() instanceof ItemSword) {
                        isSweapingAttack = true;
                    }
                }
                // Sponge Start - Create the event and throw it
                final DamageSource damageSource = DamageSource.causePlayerDamage((EntityPlayer) (Object) this);
                final boolean isMainthread = !this.world.isRemote;
                if (isMainthread) {
                    Sponge.getCauseStackManager().pushCause(damageSource);
                }
                final Cause currentCause = isMainthread ? Sponge.getCauseStackManager().getCurrentCause() : Cause.of(EventContext.empty(), damageSource);
                final AttackEntityEvent event = SpongeEventFactory.createAttackEntityEvent(currentCause, originalFunctions, EntityUtil.fromNative(targetEntity), knockbackModifier, originalBaseDamage);
                SpongeImpl.postEvent(event);
                if (isMainthread) {
                    Sponge.getCauseStackManager().popCause();
                }
                if (event.isCancelled()) {
                    return;
                }
                damage = (float) event.getFinalOutputDamage();
                // sponge - need final for later events
                final double attackDamage = damage;
                knockbackModifier = event.getKnockbackModifier();
                enchantmentDamage = (float) enchantmentModifiers.stream().mapToDouble(event::getOutputDamage).sum();
                // Sponge End
                float targetOriginalHealth = 0.0F;
                boolean litEntityOnFire = false;
                int fireAspectModifier = EnchantmentHelper.getFireAspectModifier((EntityPlayer) (Object) this);
                if (targetEntity instanceof EntityLivingBase) {
                    targetOriginalHealth = ((EntityLivingBase) targetEntity).getHealth();
                    if (fireAspectModifier > 0 && !targetEntity.isBurning()) {
                        litEntityOnFire = true;
                        targetEntity.setFire(1);
                    }
                }
                double targetMotionX = targetEntity.motionX;
                double targetMotionY = targetEntity.motionY;
                double targetMotionZ = targetEntity.motionZ;
                boolean attackSucceeded = targetEntity.attackEntityFrom(DamageSource.causePlayerDamage((EntityPlayer) (Object) this), damage);
                if (attackSucceeded) {
                    if (knockbackModifier > 0) {
                        if (targetEntity instanceof EntityLivingBase) {
                            ((EntityLivingBase) targetEntity).knockBack((EntityPlayer) (Object) this, (float) knockbackModifier * 0.5F, (double) MathHelper.sin(this.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                        } else {
                            targetEntity.addVelocity((double) (-MathHelper.sin(this.rotationYaw * 0.017453292F) * (float) knockbackModifier * 0.5F), 0.1D, (double) (MathHelper.cos(this.rotationYaw * 0.017453292F) * (float) knockbackModifier * 0.5F));
                        }
                        this.motionX *= 0.6D;
                        this.motionZ *= 0.6D;
                        this.setSprinting(false);
                    }
                    if (isSweapingAttack) {
                        for (EntityLivingBase entitylivingbase : this.world.getEntitiesWithinAABB(EntityLivingBase.class, targetEntity.getEntityBoundingBox().grow(1.0D, 0.25D, 1.0D))) {
                            if (entitylivingbase != (EntityPlayer) (Object) this && entitylivingbase != targetEntity && !this.isOnSameTeam(entitylivingbase) && this.getDistanceSq(entitylivingbase) < 9.0D) {
                                // Sponge Start - Do a small event for these entities
                                // entitylivingbase.knockBack(this, 0.4F, (double)MathHelper.sin(this.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                                // entitylivingbase.attackEntityFrom(DamageSource.causePlayerDamage(this), 1.0F);
                                final EntityDamageSource sweepingAttackSource = EntityDamageSource.builder().entity(this).type(DamageTypes.SWEEPING_ATTACK).build();
                                try (final StackFrame frame = isMainthread ? Sponge.getCauseStackManager().pushCauseFrame() : null) {
                                    if (isMainthread) {
                                        Sponge.getCauseStackManager().pushCause(sweepingAttackSource);
                                    }
                                    final ItemStackSnapshot heldSnapshot = ItemStackUtil.snapshotOf(heldItem);
                                    if (isMainthread) {
                                        Sponge.getCauseStackManager().addContext(EventContextKeys.WEAPON, heldSnapshot);
                                    }
                                    final DamageFunction sweapingFunction = DamageFunction.of(DamageModifier.builder().cause(Cause.of(EventContext.empty(), heldSnapshot)).item(heldSnapshot).type(DamageModifierTypes.SWEEPING).build(), (incoming) -> EnchantmentHelper.getSweepingDamageRatio((EntityPlayer) (Object) this) * attackDamage);
                                    final List<DamageFunction> sweapingFunctions = new ArrayList<>();
                                    sweapingFunctions.add(sweapingFunction);
                                    AttackEntityEvent sweepingAttackEvent = SpongeEventFactory.createAttackEntityEvent(currentCause, sweapingFunctions, EntityUtil.fromNative(entitylivingbase), 1, 1.0D);
                                    SpongeImpl.postEvent(sweepingAttackEvent);
                                    if (!sweepingAttackEvent.isCancelled()) {
                                        entitylivingbase.knockBack((EntityPlayer) (Object) this, sweepingAttackEvent.getKnockbackModifier() * 0.4F, (double) MathHelper.sin(this.rotationYaw * 0.017453292F), (double) (-MathHelper.cos(this.rotationYaw * 0.017453292F)));
                                        entitylivingbase.attackEntityFrom(DamageSource.causePlayerDamage((EntityPlayer) (Object) this), (float) sweepingAttackEvent.getFinalOutputDamage());
                                    }
                                }
                            // Sponge End
                            }
                        }
                        this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, this.getSoundCategory(), 1.0F, 1.0F);
                        this.spawnSweepParticles();
                    }
                    if (targetEntity instanceof EntityPlayerMP && targetEntity.velocityChanged) {
                        ((EntityPlayerMP) targetEntity).connection.sendPacket(new SPacketEntityVelocity(targetEntity));
                        targetEntity.velocityChanged = false;
                        targetEntity.motionX = targetMotionX;
                        targetEntity.motionY = targetMotionY;
                        targetEntity.motionZ = targetMotionZ;
                    }
                    if (isCriticalAttack) {
                        this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, this.getSoundCategory(), 1.0F, 1.0F);
                        this.onCriticalHit(targetEntity);
                    }
                    if (!isCriticalAttack && !isSweapingAttack) {
                        if (isStrongAttack) {
                            this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, this.getSoundCategory(), 1.0F, 1.0F);
                        } else {
                            this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, this.getSoundCategory(), 1.0F, 1.0F);
                        }
                    }
                    if (enchantmentDamage > 0.0F) {
                        this.onEnchantmentCritical(targetEntity);
                    }
                    this.setLastAttackedEntity(targetEntity);
                    if (targetEntity instanceof EntityLivingBase) {
                        EnchantmentHelper.applyThornEnchantments((EntityLivingBase) targetEntity, (EntityPlayer) (Object) this);
                    }
                    EnchantmentHelper.applyArthropodEnchantments((EntityPlayer) (Object) this, targetEntity);
                    ItemStack itemstack1 = this.getHeldItemMainhand();
                    Entity entity = targetEntity;
                    if (targetEntity instanceof MultiPartEntityPart) {
                        IEntityMultiPart ientitymultipart = ((MultiPartEntityPart) targetEntity).parent;
                        if (ientitymultipart instanceof EntityLivingBase) {
                            entity = (EntityLivingBase) ientitymultipart;
                        }
                    }
                    if (!itemstack1.isEmpty() && targetEntity instanceof EntityLivingBase) {
                        itemstack1.hitEntity((EntityLivingBase) targetEntity, (EntityPlayer) (Object) this);
                        if (itemstack1.isEmpty()) {
                            this.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
                        }
                    }
                    if (targetEntity instanceof EntityLivingBase) {
                        float f5 = targetOriginalHealth - ((EntityLivingBase) targetEntity).getHealth();
                        this.addStat(StatList.DAMAGE_DEALT, Math.round(f5 * 10.0F));
                        if (fireAspectModifier > 0) {
                            targetEntity.setFire(fireAspectModifier * 4);
                        }
                        if (this.world instanceof WorldServer && f5 > 2.0F) {
                            int k = (int) ((double) f5 * 0.5D);
                            ((WorldServer) this.world).spawnParticle(EnumParticleTypes.DAMAGE_INDICATOR, targetEntity.posX, targetEntity.posY + (double) (targetEntity.height * 0.5F), targetEntity.posZ, k, 0.1D, 0.0D, 0.1D, 0.2D, new int[0]);
                        }
                    }
                    this.addExhaustion(0.3F);
                } else {
                    this.world.playSound((EntityPlayer) null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F);
                    if (litEntityOnFire) {
                        targetEntity.extinguish();
                    }
                }
            }
        }
    }
}
Also used : EventContextKeys(org.spongepowered.api.event.cause.EventContextKeys) Item(net.minecraft.item.Item) Inject(org.spongepowered.asm.mixin.injection.Inject) GameProfile(com.mojang.authlib.GameProfile) EnumHand(net.minecraft.util.EnumHand) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) SpongeCommonEventFactory(org.spongepowered.common.event.SpongeCommonEventFactory) ItemStackUtil(org.spongepowered.common.item.inventory.util.ItemStackUtil) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) CallbackInfoReturnable(org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable) CallbackInfo(org.spongepowered.asm.mixin.injection.callback.CallbackInfo) SlotTransaction(org.spongepowered.api.item.inventory.transaction.SlotTransaction) Mixin(org.spongepowered.asm.mixin.Mixin) DamageEntityEvent(org.spongepowered.api.event.entity.DamageEntityEvent) LockCode(net.minecraft.world.LockCode) SoundCategory(net.minecraft.util.SoundCategory) DamageSourceRegistryModule(org.spongepowered.common.registry.type.event.DamageSourceRegistryModule) At(org.spongepowered.asm.mixin.injection.At) IMixinEntityPlayer(org.spongepowered.common.interfaces.entity.player.IMixinEntityPlayer) EntityItem(net.minecraft.entity.item.EntityItem) InventoryEnderChest(net.minecraft.inventory.InventoryEnderChest) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) SPacketEntityVelocity(net.minecraft.network.play.server.SPacketEntityVelocity) AttackEntityEvent(org.spongepowered.api.event.entity.AttackEntityEvent) StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) Team(net.minecraft.scoreboard.Team) Sponge(org.spongepowered.api.Sponge) StatBase(net.minecraft.stats.StatBase) DamageTypes(org.spongepowered.api.event.cause.entity.damage.DamageTypes) SpongeHealthData(org.spongepowered.common.data.manipulator.mutable.entity.SpongeHealthData) UUID(java.util.UUID) Collectors(java.util.stream.Collectors) EnchantmentHelper(net.minecraft.enchantment.EnchantmentHelper) PacketPhase(org.spongepowered.common.event.tracking.phase.packet.PacketPhase) EntityUtil(org.spongepowered.common.entity.EntityUtil) Cause(org.spongepowered.api.event.cause.Cause) List(java.util.List) PhaseContext(org.spongepowered.common.event.tracking.PhaseContext) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Shadow(org.spongepowered.asm.mixin.Shadow) LegacyTexts(org.spongepowered.common.text.serializer.LegacyTexts) EnumParticleTypes(net.minecraft.util.EnumParticleTypes) MobEffects(net.minecraft.init.MobEffects) Container(net.minecraft.inventory.Container) Scoreboard(net.minecraft.scoreboard.Scoreboard) EventContext(org.spongepowered.api.event.cause.EventContext) PlayerCapabilities(net.minecraft.entity.player.PlayerCapabilities) ModifierFunction(org.spongepowered.api.event.cause.entity.ModifierFunction) SpongeImpl(org.spongepowered.common.SpongeImpl) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) PlayerInventory(org.spongepowered.api.item.inventory.entity.PlayerInventory) IEntityMultiPart(net.minecraft.entity.IEntityMultiPart) SpongeImplHooks(org.spongepowered.common.SpongeImplHooks) ITargetedLocation(org.spongepowered.common.interfaces.ITargetedLocation) SpongeTexts(org.spongepowered.common.text.SpongeTexts) Vector3d(com.flowpowered.math.vector.Vector3d) EntityEquipmentSlot(net.minecraft.inventory.EntityEquipmentSlot) CooldownTracker(net.minecraft.util.CooldownTracker) DamageModifierTypes(org.spongepowered.api.event.cause.entity.damage.DamageModifierTypes) Overwrite(org.spongepowered.asm.mixin.Overwrite) ExperienceHolderUtils(org.spongepowered.common.data.processor.common.ExperienceHolderUtils) ITextComponent(net.minecraft.util.text.ITextComponent) ArrayList(java.util.ArrayList) ItemStack(net.minecraft.item.ItemStack) IMixinWorld(org.spongepowered.common.interfaces.world.IMixinWorld) IMixinInventoryPlayer(org.spongepowered.common.interfaces.entity.player.IMixinInventoryPlayer) MultiPartEntityPart(net.minecraft.entity.MultiPartEntityPart) WorldServer(net.minecraft.world.WorldServer) ItemSword(net.minecraft.item.ItemSword) Nullable(javax.annotation.Nullable) Entity(net.minecraft.entity.Entity) MixinEntityLivingBase(org.spongepowered.common.mixin.core.entity.MixinEntityLivingBase) SoundEvents(net.minecraft.init.SoundEvents) StatList(net.minecraft.stats.StatList) Items(net.minecraft.init.Items) World(net.minecraft.world.World) Redirect(org.spongepowered.asm.mixin.injection.Redirect) SpongeEventFactory(org.spongepowered.api.event.SpongeEventFactory) BlockPos(net.minecraft.util.math.BlockPos) InventoryPlayer(net.minecraft.entity.player.InventoryPlayer) Slot(org.spongepowered.api.item.inventory.Slot) DamageSource(net.minecraft.util.DamageSource) SharedMonsterAttributes(net.minecraft.entity.SharedMonsterAttributes) TextComponentString(net.minecraft.util.text.TextComponentString) DamageEventHandler(org.spongepowered.common.event.damage.DamageEventHandler) FoodStats(net.minecraft.util.FoodStats) DamageFunction(org.spongepowered.api.event.cause.entity.damage.DamageFunction) DamageModifier(org.spongepowered.api.event.cause.entity.damage.DamageModifier) EntityLivingBase(net.minecraft.entity.EntityLivingBase) MathHelper(net.minecraft.util.math.MathHelper) VecHelper(org.spongepowered.common.util.VecHelper) EnumCreatureAttribute(net.minecraft.entity.EnumCreatureAttribute) SlotIndex(org.spongepowered.api.item.inventory.property.SlotIndex) SoundEvent(net.minecraft.util.SoundEvent) Entity(net.minecraft.entity.Entity) ArrayList(java.util.ArrayList) MultiPartEntityPart(net.minecraft.entity.MultiPartEntityPart) WorldServer(net.minecraft.world.WorldServer) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) AttackEntityEvent(org.spongepowered.api.event.entity.AttackEntityEvent) DamageModifier(org.spongepowered.api.event.cause.entity.damage.DamageModifier) SPacketEntityVelocity(net.minecraft.network.play.server.SPacketEntityVelocity) DamageFunction(org.spongepowered.api.event.cause.entity.damage.DamageFunction) Cause(org.spongepowered.api.event.cause.Cause) ItemSword(net.minecraft.item.ItemSword) EnumCreatureAttribute(net.minecraft.entity.EnumCreatureAttribute) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) DamageSource(net.minecraft.util.DamageSource) StackFrame(org.spongepowered.api.event.CauseStackManager.StackFrame) MixinEntityLivingBase(org.spongepowered.common.mixin.core.entity.MixinEntityLivingBase) EntityLivingBase(net.minecraft.entity.EntityLivingBase) IMixinEntityPlayer(org.spongepowered.common.interfaces.entity.player.IMixinEntityPlayer) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) ModifierFunction(org.spongepowered.api.event.cause.entity.ModifierFunction) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) IEntityMultiPart(net.minecraft.entity.IEntityMultiPart) ItemStack(net.minecraft.item.ItemStack) Overwrite(org.spongepowered.asm.mixin.Overwrite)

Example 3 with EntityDamageSource

use of org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource in project Skree by Skelril.

the class PatientXManager method setupBossManager.

private void setupBossManager() {
    Sponge.getEventManager().registerListeners(SkreePlugin.inst(), new BossListener<>(bossManager, Zombie.class));
    List<Instruction<BindCondition, Boss<Zombie, ZoneBossDetail<PatientXInstance>>>> bindProcessor = bossManager.getBindProcessor();
    bindProcessor.add((condition, boss) -> {
        Optional<Zombie> optBossEnt = boss.getTargetEntity();
        if (optBossEnt.isPresent()) {
            Zombie bossEnt = optBossEnt.get();
            bossEnt.offer(Keys.DISPLAY_NAME, Text.of("Patient X"));
            setMaxHealth(bossEnt, config.bossHealth, true);
        }
        return Optional.empty();
    });
    bindProcessor.add((condition, boss) -> {
        Optional<Zombie> optBoss = boss.getTargetEntity();
        if (optBoss.isPresent()) {
            optBoss.get().offer(Keys.PERSISTS, true);
        }
        return Optional.empty();
    });
    bindProcessor.add((condition, boss) -> {
        boss.getDetail().getZone().getPlayerMessageChannel(PlayerClassifier.SPECTATOR).send(Text.of(TextColors.GOLD, "Ice to meet you again!"));
        return Optional.empty();
    });
    List<Instruction<UnbindCondition, Boss<Zombie, ZoneBossDetail<PatientXInstance>>>> unbindProcessor = bossManager.getUnbindProcessor();
    unbindProcessor.add((condition, boss) -> {
        PatientXInstance inst = boss.getDetail().getZone();
        Location<World> target = inst.getCenter();
        for (Player player : inst.getPlayers(PlayerClassifier.PARTICIPANT)) {
            player.setLocation(target);
            boolean useX = Probability.getChance(2);
            int accel = Probability.getChance(2) ? 1 : -1;
            Vector3d v = new Vector3d(useX ? accel : 0, 0, !useX ? accel : 0);
            player.setVelocity(v);
        }
        inst.freezeBlocks(100, false);
        // Reset respawn mechanics
        inst.bossDied();
        return Optional.empty();
    });
    List<Instruction<DamageCondition, Boss<Zombie, ZoneBossDetail<PatientXInstance>>>> damageProcessor = bossManager.getDamageProcessor();
    damageProcessor.add((condition, boss) -> {
        PatientXInstance inst = boss.getDetail().getZone();
        DamageEntityEvent event = condition.getEvent();
        // Nullify all modifiers
        for (DamageFunction modifier : event.getModifiers()) {
            event.setDamage(modifier.getModifier(), (a) -> a);
        }
        event.setBaseDamage(inst.getDifficulty() * config.baseBossHit);
        return Optional.empty();
    });
    List<Instruction<DamagedCondition, Boss<Zombie, ZoneBossDetail<PatientXInstance>>>> damagedProcessor = bossManager.getDamagedProcessor();
    damagedProcessor.add((condition, boss) -> {
        DamageEntityEvent event = condition.getEvent();
        Optional<DamageSource> optDamageSource = condition.getDamageSource();
        if (optDamageSource.isPresent() && blockedDamage.contains(optDamageSource.get().getType())) {
            event.setCancelled(true);
            return Optional.empty();
        }
        return Optional.of((damagedCondition, zombieZoneBossDetailBoss) -> {
            PatientXInstance inst = boss.getDetail().getZone();
            if (optDamageSource.isPresent() && optDamageSource.get() instanceof EntityDamageSource) {
                if (optDamageSource.get() instanceof IndirectEntityDamageSource) {
                    Task.builder().execute(() -> {
                        VelocityEntitySpawner.sendRadial(EntityTypes.SNOWBALL, inst.getBoss().get(), Cause.source(SpawnCause.builder().type(SpawnTypes.PROJECTILE).build()).build());
                    }).delayTicks(1).submit(SkreePlugin.inst());
                } else {
                    Entity srcEntity = ((EntityDamageSource) optDamageSource.get()).getSource();
                    if (srcEntity instanceof Player) {
                        Optional<ItemStack> optHeld = ((Player) srcEntity).getItemInHand(HandTypes.MAIN_HAND);
                        if (optHeld.isPresent() && optHeld.get().getItem() == ItemTypes.BLAZE_ROD) {
                            inst.modifyDifficulty(2);
                        }
                    }
                }
            }
            inst.modifyDifficulty(.5);
            inst.teleportRandom(true);
            return Optional.empty();
        });
    });
}
Also used : Entity(org.spongepowered.api.entity.Entity) Instruction(com.skelril.openboss.Instruction) World(org.spongepowered.api.world.World) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) DamageFunction(org.spongepowered.api.event.cause.entity.damage.DamageFunction) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) DamageEntityEvent(org.spongepowered.api.event.entity.DamageEntityEvent) Player(org.spongepowered.api.entity.living.player.Player) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) DamageSource(org.spongepowered.api.event.cause.entity.damage.source.DamageSource) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) Zombie(org.spongepowered.api.entity.living.monster.Zombie) Vector3d(com.flowpowered.math.vector.Vector3d) ItemStack(org.spongepowered.api.item.inventory.ItemStack)

Example 4 with EntityDamageSource

use of org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource in project Skree by Skelril.

the class ShnugglesPrimeInstance method runAttack.

public void runAttack(ShnugglesPrimeAttack attackCase) {
    Optional<Giant> optBoss = getBoss();
    if (!optBoss.isPresent()) {
        return;
    }
    Giant boss = optBoss.get();
    double bossHealth = getHealth(boss);
    double maxBossHealth = getMaxHealth(boss);
    double delay = 15000;
    if (lastAttackTime != 0 && System.currentTimeMillis() - lastAttackTime <= delay) {
        return;
    }
    Collection<Player> contained = getPlayers(PARTICIPANT);
    if (contained.isEmpty()) {
        return;
    }
    // AI-ish system
    if ((attackCase == ShnugglesPrimeAttack.EVERLASTING || attackCase == ShnugglesPrimeAttack.MINION_LEECH) && bossHealth > maxBossHealth * .9) {
        attackCase = Probability.getChance(2) ? ShnugglesPrimeAttack.DARK_POTIONS : ShnugglesPrimeAttack.CORRUPTION;
    }
    for (Player player : contained) {
        if (player.get(Keys.HEALTH).get() < 4) {
            attackCase = ShnugglesPrimeAttack.CORRUPTION;
            break;
        }
    }
    Collection<Zombie> zombies = getContained(Zombie.class);
    if (zombies.size() > 200) {
        attackCase = ShnugglesPrimeAttack.BASK_IN_MY_GLORY;
    }
    if (bossHealth < maxBossHealth * .4 && Probability.getChance(5)) {
        if (zombies.size() < 100 && bossHealth > 200) {
            attackCase = ShnugglesPrimeAttack.EVERLASTING;
        } else {
            attackCase = ShnugglesPrimeAttack.MINION_LEECH;
        }
    }
    if ((attackCase == ShnugglesPrimeAttack.BLINDNESS || attackCase == ShnugglesPrimeAttack.FIRE) && bossHealth < maxBossHealth * .15) {
        runRandomAttack();
        return;
    }
    switch(attackCase) {
        case WRATH:
            sendAttackBroadcast("Taste my wrath!", AttackSeverity.NORMAL);
            for (Player player : contained) {
                player.offer(Keys.VELOCITY, new Vector3d(random.nextDouble() * 3 - 1.5, random.nextDouble() * 1 + .5, random.nextDouble() * 3 - 1.5));
                player.offer(Keys.FIRE_TICKS, 20 * 3);
            }
            break;
        case CORRUPTION:
            sendAttackBroadcast("Embrace my corruption!", AttackSeverity.NORMAL);
            PotionEffect witherEffect = PotionEffect.of(PotionEffectTypes.WITHER, 1, 20 * 3);
            for (Player player : contained) {
                List<PotionEffect> potionEffects = player.getOrElse(Keys.POTION_EFFECTS, new ArrayList<>(1));
                potionEffects.add(witherEffect);
                player.offer(Keys.POTION_EFFECTS, potionEffects);
            }
            break;
        case BLINDNESS:
            sendAttackBroadcast("Are you BLIND? Mwhahahaha!", AttackSeverity.NORMAL);
            PotionEffect blindnessEffect = PotionEffect.of(PotionEffectTypes.BLINDNESS, 0, 20 * 4);
            for (Player player : contained) {
                List<PotionEffect> potionEffects = player.getOrElse(Keys.POTION_EFFECTS, new ArrayList<>(1));
                potionEffects.add(blindnessEffect);
                player.offer(Keys.POTION_EFFECTS, potionEffects);
            }
            break;
        case TANGO_TIME:
            sendAttackBroadcast("Tango time!", AttackSeverity.ULTIMATE);
            activeAttacks.add(ShnugglesPrimeAttack.TANGO_TIME);
            Task.builder().delay(7, TimeUnit.SECONDS).execute(() -> {
                if (!isBossSpawned()) {
                    return;
                }
                for (Player player : getPlayers(PARTICIPANT)) {
                    // TODO Convert to Sponge
                    if (((EntityGiantZombie) boss).canEntityBeSeen(tf(player))) {
                        player.sendMessage(Text.of(TextColors.YELLOW, "Come closer..."));
                        player.setLocation(boss.getLocation());
                        EntityDamageSource source = EntityDamageSource.builder().entity(boss).type(DamageTypes.ATTACK).build();
                        player.damage(100, source, Cause.source(boss).build());
                        player.offer(Keys.VELOCITY, new Vector3d(random.nextDouble() * 1.7 - 1.5, random.nextDouble() * 2, random.nextDouble() * 1.7 - 1.5));
                    } else {
                        player.sendMessage(Text.of(TextColors.YELLOW, "Fine... No tango this time..."));
                    }
                }
                sendAttackBroadcast("Now wasn't that fun?", AttackSeverity.INFO);
                activeAttacks.remove(ShnugglesPrimeAttack.TANGO_TIME);
            }).submit(SkreePlugin.inst());
            break;
        case EVERLASTING:
            if (!damageHeals) {
                activeAttacks.add(ShnugglesPrimeAttack.EVERLASTING);
                sendAttackBroadcast("I am everlasting!", AttackSeverity.NORMAL);
                damageHeals = true;
                Task.builder().delay(12, TimeUnit.SECONDS).execute(() -> {
                    if (damageHeals) {
                        damageHeals = false;
                        if (!isBossSpawned()) {
                            return;
                        }
                        sendAttackBroadcast("Thank you for your assistance.", AttackSeverity.INFO);
                    }
                    activeAttacks.remove(ShnugglesPrimeAttack.EVERLASTING);
                }).submit(SkreePlugin.inst());
                break;
            }
            runRandomAttack();
            return;
        case FIRE:
            sendAttackBroadcast("Fire is your friend...", AttackSeverity.NORMAL);
            for (Player player : contained) {
                player.offer(Keys.FIRE_TICKS, 20 * 5);
            }
            break;
        case BASK_IN_MY_GLORY:
            if (!damageHeals) {
                sendAttackBroadcast("Bask in my glory!", AttackSeverity.ULTIMATE);
                activeAttacks.add(ShnugglesPrimeAttack.BASK_IN_MY_GLORY);
                Task.builder().delay(7, TimeUnit.SECONDS).execute(() -> {
                    if (!isBossSpawned()) {
                        return;
                    }
                    boolean baskInGlory = false;
                    for (Player player : getContained(Player.class)) {
                        // TODO Convert to Sponge
                        if (((EntityGiantZombie) boss).canEntityBeSeen(tf(player))) {
                            player.sendMessage(Text.of(TextColors.DARK_RED, "You!"));
                            baskInGlory = true;
                        }
                    }
                    // Attack
                    if (baskInGlory) {
                        damageHeals = true;
                        spawnPts.stream().filter(pt -> Probability.getChance(12)).forEach(pt -> {
                            Explosion explosion = Explosion.builder().shouldDamageEntities(true).location(pt).radius(10).build();
                            getRegion().getExtent().triggerExplosion(explosion, Cause.source(SkreePlugin.container()).owner(boss).build());
                        });
                        // Schedule Reset
                        Task.builder().delay(500, TimeUnit.MILLISECONDS).execute(() -> {
                            damageHeals = false;
                        }).submit(SkreePlugin.inst());
                        return;
                    }
                    // Notify if avoided
                    sendAttackBroadcast("Gah... Afraid are you friends?", AttackSeverity.INFO);
                    activeAttacks.remove(ShnugglesPrimeAttack.BASK_IN_MY_GLORY);
                }).submit(SkreePlugin.inst());
                break;
            }
            runRandomAttack();
            break;
        case DARK_POTIONS:
            sendAttackBroadcast("Unleash the inner darkness!", AttackSeverity.NORMAL);
            PotionEffect instantDamageEffect = PotionEffect.of(PotionEffectTypes.INSTANT_DAMAGE, 0, 1);
            for (Living entity : getContained(Zombie.class)) {
                if (!Probability.getChance(5)) {
                    continue;
                }
                entity.offer(Keys.HEALTH, 0D);
                Location targetLoc = entity.getLocation();
                Entity potion = getRegion().getExtent().createEntity(EntityTypes.SPLASH_POTION, targetLoc.getPosition());
                potion.offer(Keys.POTION_EFFECTS, Lists.newArrayList(instantDamageEffect));
                getRegion().getExtent().spawnEntity(potion, Cause.source(SpawnCause.builder().type(SpawnTypes.PLUGIN).build()).build());
            }
            return;
        case MINION_LEECH:
            sendAttackBroadcast("My minions our time is now!", AttackSeverity.ULTIMATE);
            activeAttacks.add(ShnugglesPrimeAttack.MINION_LEECH);
            IntegratedRunnable minionEater = new IntegratedRunnable() {

                @Override
                public boolean run(int times) {
                    if (!isBossSpawned()) {
                        return true;
                    }
                    for (Living entity : getContained(Living.class)) {
                        // TODO convert to Sponge
                        if (entity instanceof Giant || !Probability.getChance(5) || !((EntityGiantZombie) boss).canEntityBeSeen((EntityLivingBase) entity)) {
                            continue;
                        }
                        double realDamage = entity.get(Keys.HEALTH).get();
                        // TODO convert to Sponge
                        if (entity instanceof Zombie && ((EntityZombie) entity).isChild()) {
                            entity.offer(Keys.HEALTH, 0D);
                        } else {
                            DamageSource source = DamageSource.builder().type(DamageTypes.ATTACK).build();
                            entity.damage(realDamage, source, Cause.source(boss).build());
                        }
                        toHeal += Math.min(1, realDamage / 3);
                    }
                    if (new TimeFilter(-1, 2).matchesFilter(times + 1)) {
                        getPlayerMessageChannel(SPECTATOR).send(Text.of(TextColors.DARK_AQUA, "The boss has drawn in: " + (int) toHeal + " health."));
                    }
                    return true;
                }

                @Override
                public void end() {
                    if (!isBossSpawned()) {
                        return;
                    }
                    heal(boss, toHeal);
                    toHeal = 0;
                    sendAttackBroadcast("Thank you my minions!", AttackSeverity.INFO);
                    printBossHealth();
                    activeAttacks.remove(ShnugglesPrimeAttack.MINION_LEECH);
                }
            };
            TimedRunnable<IntegratedRunnable> minonEatingTask = new TimedRunnable<>(minionEater, 20);
            Task minionEatingTaskExecutor = Task.builder().interval(500, TimeUnit.MILLISECONDS).execute(minonEatingTask).submit(SkreePlugin.inst());
            minonEatingTask.setTask(minionEatingTaskExecutor);
            break;
    }
    lastAttackTime = System.currentTimeMillis();
    lastAttack = attackCase;
}
Also used : Boss(com.skelril.openboss.Boss) BossManager(com.skelril.openboss.BossManager) SpawnCause(org.spongepowered.api.event.cause.entity.spawn.SpawnCause) DamageSource(org.spongepowered.api.event.cause.entity.damage.source.DamageSource) TimedRunnable(com.skelril.nitro.time.TimedRunnable) PotionEffectTypes(org.spongepowered.api.effect.potion.PotionEffectTypes) SkreePlugin(com.skelril.skree.SkreePlugin) TextColor(org.spongepowered.api.text.format.TextColor) TimeFilter(com.skelril.nitro.time.TimeFilter) PotionEffect(org.spongepowered.api.effect.potion.PotionEffect) ZoneBossDetail(com.skelril.skree.content.zone.ZoneBossDetail) Living(org.spongepowered.api.entity.living.Living) ForgeTransformer.tf(com.skelril.nitro.transformer.ForgeTransformer.tf) Location(org.spongepowered.api.world.Location) BlockTypes(org.spongepowered.api.block.BlockTypes) DamageTypes(org.spongepowered.api.event.cause.entity.damage.DamageTypes) CustomItemTypes(com.skelril.skree.content.registry.item.CustomItemTypes) Cause(org.spongepowered.api.event.cause.Cause) Explosion(org.spongepowered.api.world.explosion.Explosion) World(org.spongepowered.api.world.World) BlockType(org.spongepowered.api.block.BlockType) Player(org.spongepowered.api.entity.living.player.Player) Giant(org.spongepowered.api.entity.living.monster.Giant) EntityHealthPrinter(com.skelril.nitro.entity.EntityHealthPrinter) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) EntityHealthUtil(com.skelril.nitro.entity.EntityHealthUtil) LegacyZoneBase(com.skelril.skree.content.zone.LegacyZoneBase) java.util(java.util) Keys(org.spongepowered.api.data.key.Keys) EntityZombie(net.minecraft.entity.monster.EntityZombie) PARTICIPANT(com.skelril.skree.service.internal.zone.PlayerClassifier.PARTICIPANT) Vector3d(com.flowpowered.math.vector.Vector3d) IntegratedRunnable(com.skelril.nitro.time.IntegratedRunnable) Lists(com.google.common.collect.Lists) EntityTypes(org.spongepowered.api.entity.EntityTypes) Text(org.spongepowered.api.text.Text) ZoneRegion(com.skelril.skree.service.internal.zone.ZoneRegion) Task(org.spongepowered.api.scheduler.Task) ZoneStatus(com.skelril.skree.service.internal.zone.ZoneStatus) Probability(com.skelril.nitro.probability.Probability) Zombie(org.spongepowered.api.entity.living.monster.Zombie) TextColors(org.spongepowered.api.text.format.TextColors) Nullable(javax.annotation.Nullable) PlaceHolderText(com.skelril.nitro.text.PlaceHolderText) Zone(com.skelril.skree.service.internal.zone.Zone) Entity(org.spongepowered.api.entity.Entity) SPECTATOR(com.skelril.skree.service.internal.zone.PlayerClassifier.SPECTATOR) TimeUnit(java.util.concurrent.TimeUnit) SpawnTypes(org.spongepowered.api.event.cause.entity.spawn.SpawnTypes) EntityLivingBase(net.minecraft.entity.EntityLivingBase) Vector3i(com.flowpowered.math.vector.Vector3i) CombinedText(com.skelril.nitro.text.CombinedText) EntityGiantZombie(net.minecraft.entity.monster.EntityGiantZombie) Clause(com.skelril.nitro.Clause) Entity(org.spongepowered.api.entity.Entity) Player(org.spongepowered.api.entity.living.player.Player) Task(org.spongepowered.api.scheduler.Task) Explosion(org.spongepowered.api.world.explosion.Explosion) DamageSource(org.spongepowered.api.event.cause.entity.damage.source.DamageSource) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) EntityZombie(net.minecraft.entity.monster.EntityZombie) Zombie(org.spongepowered.api.entity.living.monster.Zombie) EntityGiantZombie(net.minecraft.entity.monster.EntityGiantZombie) PotionEffect(org.spongepowered.api.effect.potion.PotionEffect) Living(org.spongepowered.api.entity.living.Living) TimeFilter(com.skelril.nitro.time.TimeFilter) EntityGiantZombie(net.minecraft.entity.monster.EntityGiantZombie) TimedRunnable(com.skelril.nitro.time.TimedRunnable) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) Vector3d(com.flowpowered.math.vector.Vector3d) IntegratedRunnable(com.skelril.nitro.time.IntegratedRunnable) Giant(org.spongepowered.api.entity.living.monster.Giant) Location(org.spongepowered.api.world.Location)

Example 5 with EntityDamageSource

use of org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource in project Skree by Skelril.

the class ShnugglesPrimeManager method setupBossManager.

private void setupBossManager() {
    Sponge.getEventManager().registerListeners(SkreePlugin.inst(), new BossListener<>(bossManager, Giant.class));
    List<Instruction<BindCondition, Boss<Giant, ZoneBossDetail<ShnugglesPrimeInstance>>>> bindProcessor = bossManager.getBindProcessor();
    bindProcessor.add((condition, boss) -> {
        Optional<Giant> optBossEnt = boss.getTargetEntity();
        if (optBossEnt.isPresent()) {
            Giant bossEnt = optBossEnt.get();
            bossEnt.offer(Keys.DISPLAY_NAME, Text.of("Shnuggles Prime"));
            setMaxHealth(bossEnt, 750, true);
        }
        return Optional.empty();
    });
    bindProcessor.add((condition, boss) -> {
        Optional<Giant> optBoss = boss.getTargetEntity();
        if (optBoss.isPresent()) {
            optBoss.get().offer(Keys.PERSISTS, true);
        }
        return Optional.empty();
    });
    bindProcessor.add((condition, boss) -> {
        boss.getDetail().getZone().getPlayerMessageChannel(PlayerClassifier.SPECTATOR).send(Text.of(TextColors.GOLD, "I live again!"));
        return Optional.empty();
    });
    List<Instruction<UnbindCondition, Boss<Giant, ZoneBossDetail<ShnugglesPrimeInstance>>>> unbindProcessor = bossManager.getUnbindProcessor();
    unbindProcessor.add((condition, boss) -> {
        ShnugglesPrimeInstance inst = boss.getDetail().getZone();
        // Reset respawn mechanics
        inst.bossDied();
        // Buff babies
        inst.buffBabies();
        return Optional.empty();
    });
    unbindProcessor.add((condition, boss) -> {
        ShnugglesPrimeInstance inst = boss.getDetail().getZone();
        int playerCount = inst.getPlayers(PlayerClassifier.PARTICIPANT).size();
        Collection<ItemStack> drops = DROP_TABLE.getDrops(Math.min(7000, playerCount * 1500));
        Optional<Giant> optEnt = boss.getTargetEntity();
        if (optEnt.isPresent()) {
            Task.builder().execute(() -> {
                new ItemDropper(optEnt.get().getLocation()).dropStacks(drops, SpawnTypes.DROPPED_ITEM);
            }).delayTicks(1).submit(SkreePlugin.inst());
        }
        return Optional.empty();
    });
    List<Instruction<DamagedCondition, Boss<Giant, ZoneBossDetail<ShnugglesPrimeInstance>>>> damagedProcessor = bossManager.getDamagedProcessor();
    damagedProcessor.add((condition, boss) -> {
        ShnugglesPrimeInstance inst = boss.getDetail().getZone();
        DamageEntityEvent event = condition.getEvent();
        // Schedule a task to change the display name to show HP
        Task.builder().execute(inst::printBossHealth).delayTicks(1).submit(SkreePlugin.inst());
        if (inst.damageHeals()) {
            if (inst.isActiveAttack(ShnugglesPrimeAttack.BASK_IN_MY_GLORY)) {
                if (boss.getTargetEntity().isPresent()) {
                    toFullHealth(boss.getTargetEntity().get());
                }
            } else {
                double healedDamage = event.getFinalDamage() * 2;
                if (boss.getTargetEntity().isPresent()) {
                    heal(boss.getTargetEntity().get(), healedDamage);
                }
            }
            event.setBaseDamage(0);
            if (Probability.getChance(3) && event.getCause().first(Player.class).isPresent()) {
                int affected = 0;
                if (boss.getTargetEntity().isPresent()) {
                    for (Entity e : boss.getTargetEntity().get().getNearbyEntities(8)) {
                        if (e.isLoaded() && !e.isRemoved() && e instanceof Player && inst.contains(e)) {
                            e.setVelocity(new Vector3d(Math.random() * 3 - 1.5, Math.random() * 4, Math.random() * 3 - 1.5));
                            e.offer(Keys.FIRE_TICKS, Probability.getRandom(20 * 60));
                            ++affected;
                        }
                    }
                }
                if (affected > 0) {
                    inst.sendAttackBroadcast("Feel my power!", AttackSeverity.INFO);
                }
            }
        }
        Optional<DamageSource> optDmgSource = condition.getDamageSource();
        if (optDmgSource.isPresent()) {
            DamageSource dmgSource = optDmgSource.get();
            Entity attacker = null;
            if (dmgSource instanceof IndirectEntityDamageSource) {
                attacker = ((IndirectEntityDamageSource) dmgSource).getIndirectSource();
            } else if (dmgSource instanceof EntityDamageSource) {
                attacker = ((EntityDamageSource) dmgSource).getSource();
                if (attacker instanceof Player) {
                /* TODO Convert to Sponge
                    if (ItemUtil.hasForgeBook((Player) attacker)) {
                        boss.setHealth(0);
                        final Player finalAttacker = (Player) attacker;
                        if (!finalAttacker.getGameMode().equals(GameMode.CREATIVE)) {
                            server().getScheduler().runTaskLater(inst(), () -> (finalAttacker).setItemInHand(null), 1);
                        }
                    }*/
                }
            }
            if (Probability.getChance(3) && attacker instanceof Player) {
                inst.spawnMinions((Player) attacker);
            }
        }
        event.setBaseDamage(Math.min(35, event.getBaseDamage()));
        return Optional.empty();
    });
}
Also used : DamageEntityEvent(org.spongepowered.api.event.entity.DamageEntityEvent) Entity(org.spongepowered.api.entity.Entity) Player(org.spongepowered.api.entity.living.player.Player) ItemDropper(com.skelril.nitro.item.ItemDropper) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) DamageSource(org.spongepowered.api.event.cause.entity.damage.source.DamageSource) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) Instruction(com.skelril.openboss.Instruction) EntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) Vector3d(com.flowpowered.math.vector.Vector3d) IndirectEntityDamageSource(org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource) Giant(org.spongepowered.api.entity.living.monster.Giant) ItemStack(org.spongepowered.api.item.inventory.ItemStack) ItemStackFactory.newItemStack(com.skelril.nitro.item.ItemStackFactory.newItemStack)

Aggregations

EntityDamageSource (org.spongepowered.api.event.cause.entity.damage.source.EntityDamageSource)16 Entity (org.spongepowered.api.entity.Entity)11 Player (org.spongepowered.api.entity.living.player.Player)8 IndirectEntityDamageSource (org.spongepowered.api.event.cause.entity.damage.source.IndirectEntityDamageSource)7 Living (org.spongepowered.api.entity.living.Living)6 DamageSource (org.spongepowered.api.event.cause.entity.damage.source.DamageSource)5 Vector3d (com.flowpowered.math.vector.Vector3d)4 Listener (org.spongepowered.api.event.Listener)4 DamageFunction (org.spongepowered.api.event.cause.entity.damage.DamageFunction)3 DamageEntityEvent (org.spongepowered.api.event.entity.DamageEntityEvent)3 ItemStack (org.spongepowered.api.item.inventory.ItemStack)3 World (org.spongepowered.api.world.World)3 TEAccount (com.erigitic.config.TEAccount)2 ItemDropper (com.skelril.nitro.item.ItemDropper)2 ItemStackFactory.newItemStack (com.skelril.nitro.item.ItemStackFactory.newItemStack)2 Instruction (com.skelril.openboss.Instruction)2 Nullable (javax.annotation.Nullable)2 EntityLivingBase (net.minecraft.entity.EntityLivingBase)2 Giant (org.spongepowered.api.entity.living.monster.Giant)2 Zombie (org.spongepowered.api.entity.living.monster.Zombie)2