use of net.minecraft.util.EnumHand in project AgriCraft by AgriCraft.
the class DebugModeCheckSoil method debugActionBlockClicked.
@Override
public void debugActionBlockClicked(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
FuzzyStack soil = FuzzyStack.from(world.getBlockState(pos)).orElse(null);
String type = AgriApi.getSoilRegistry().all().stream().filter(s -> s.isVarient(soil)).map(s -> s.getName()).findFirst().orElse("Unknown Soil");
MessageUtil.messagePlayer(player, "{0} Soil Info:", FMLCommonHandler.instance().getSide());
MessageUtil.messagePlayer(player, " - Soil Type: \"{0}\"", type);
}
use of net.minecraft.util.EnumHand in project MorePlanets by SteveKunG.
the class GeneralEventHandler method setFarmland.
private void setFarmland(UseHoeEvent event, World world, BlockPos pos, IBlockState state, IProperty<?> property, Object value, Block dirt, Block farmland) {
if (state.getValue(property) == value) {
world.setBlockState(pos, dirt.getDefaultState());
} else {
world.setBlockState(pos, farmland.getDefaultState());
}
event.setResult(Result.ALLOW);
world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), SoundType.GROUND.getStepSound(), SoundCategory.BLOCKS, (SoundType.GROUND.getVolume() + 1.0F) / 2.0F, SoundType.GROUND.getPitch() * 0.8F);
for (EnumHand hand : CachedEnumUtil.valuesHandCached()) {
event.getEntityPlayer().swingArm(hand);
}
}
use of net.minecraft.util.EnumHand in project SpongeCommon by SpongePowered.
the class MixinNetHandlerPlayServer method processUseEntity.
/**
* @author blood - April 5th, 2016
*
* @reason Due to all the changes we now do for this packet, it is much easier
* to read it all with an overwrite. Information detailing on why each change
* was made can be found in comments below.
*
* @param packetIn The entity use packet
*/
@Overwrite
public void processUseEntity(CPacketUseEntity packetIn) {
// All packets received by server are handled first on the Netty Thread
if (!SpongeImpl.getServer().isCallingFromMinecraftThread()) {
if (packetIn.getAction() == CPacketUseEntity.Action.INTERACT) {
// when INTERACT_AT does not return a successful result.
return;
} else {
// queue packet for main thread
PacketThreadUtil.checkThreadAndEnqueue(packetIn, (NetHandlerPlayServer) (Object) this, this.player.getServerWorld());
return;
}
}
// Sponge end
WorldServer worldserver = this.serverController.getWorld(this.player.dimension);
Entity entity = packetIn.getEntityFromWorld(worldserver);
this.player.markPlayerActive();
if (entity != null) {
boolean flag = this.player.canEntityBeSeen(entity);
// 6 blocks
double d0 = 36.0D;
if (!flag) {
// 1.5 blocks
d0 = 9.0D;
}
if (this.player.getDistanceSq(entity) < d0) {
if (packetIn.getAction() == CPacketUseEntity.Action.INTERACT_AT) {
// Sponge start - Fire interact events
EnumHand hand = packetIn.getHand();
ItemStack itemstack = hand != null ? this.player.getHeldItem(hand) : ItemStack.EMPTY;
Sponge.getCauseStackManager().addContext(EventContextKeys.USED_ITEM, ItemStackUtil.snapshotOf(itemstack));
SpongeCommonEventFactory.lastSecondaryPacketTick = this.serverController.getTickCounter();
// Is interaction allowed with item in hand
if (SpongeCommonEventFactory.callInteractItemEventSecondary(this.player, itemstack, hand, VecHelper.toVector3d(packetIn.getHitVec()), entity).isCancelled() || SpongeCommonEventFactory.callInteractEntityEventSecondary(this.player, entity, hand, VecHelper.toVector3d(entity.getPositionVector().add(packetIn.getHitVec()))).isCancelled()) {
// Restore held item in hand
int index = ((IMixinInventoryPlayer) this.player.inventory).getHeldItemIndex(hand);
Slot slot = this.player.openContainer.getSlotFromInventory(this.player.inventory, index);
sendPacket(new SPacketSetSlot(this.player.openContainer.windowId, slot.slotNumber, itemstack));
// which means that we need to force an update
if (itemstack.getItem() == Items.LEAD) {
// Detach entity again
sendPacket(new SPacketEntityAttach(entity, null));
} else {
// Other cases may involve a specific DataParameter of the entity
// We fix the client state by marking it as dirty so it will be updated on the client the next tick
DataParameter<?> parameter = findModifiedEntityInteractDataParameter(itemstack, entity);
if (parameter != null) {
entity.getDataManager().setDirty(parameter);
}
}
return;
}
// If INTERACT_AT is not successful, run the INTERACT logic
if (entity.applyPlayerInteraction(this.player, packetIn.getHitVec(), hand) != EnumActionResult.SUCCESS) {
this.player.interactOn(entity, hand);
}
// Sponge end
} else if (packetIn.getAction() == CPacketUseEntity.Action.ATTACK) {
// Sponge start - Call interact event
// Will be null in the packet during ATTACK
EnumHand hand = EnumHand.MAIN_HAND;
ItemStack itemstack = this.player.getHeldItem(hand);
SpongeCommonEventFactory.lastPrimaryPacketTick = this.serverController.getTickCounter();
Vector3d hitVec = null;
if (packetIn.getHitVec() == null) {
final RayTraceResult result = SpongeImplHooks.rayTraceEyes(player, SpongeImplHooks.getBlockReachDistance(player));
hitVec = result == null ? null : VecHelper.toVector3d(result.hitVec);
}
if (SpongeCommonEventFactory.callInteractItemEventPrimary(this.player, itemstack, hand, hitVec, entity).isCancelled()) {
((IMixinEntityPlayerMP) this.player).restorePacketItem(hand);
return;
}
if (entity instanceof EntityItem || entity instanceof EntityXPOrb || entity instanceof EntityArrow || entity == this.player) {
this.disconnect(new TextComponentTranslation("multiplayer.disconnect.invalid_entity_attacked"));
this.serverController.logWarning("Player " + this.player.getName() + " tried to attack an invalid entity");
return;
}
// Sponge start
if (entity instanceof Player && !((World) this.player.world).getProperties().isPVPEnabled()) {
// PVP is disabled, ignore
return;
}
if (SpongeCommonEventFactory.callInteractEntityEventPrimary(this.player, entity, hand, hitVec).isCancelled()) {
((IMixinEntityPlayerMP) this.player).restorePacketItem(hand);
return;
}
// Sponge end
this.player.attackTargetEntityWithCurrentItem(entity);
}
}
}
}
use of net.minecraft.util.EnumHand in project SpongeCommon by SpongePowered.
the class PlaceBlockPacketState method unwind.
@Override
public void unwind(BasicPacketContext context) {
final Packet<?> packet = context.getPacket();
final EntityPlayerMP player = context.getPacketPlayer();
final IMixinWorldServer mixinWorld = (IMixinWorldServer) player.world;
// Note - CPacketPlayerTryUseItem is swapped with
// CPacketPlayerBlockPlacement
final ItemStack itemStack = context.getItemUsed();
final ItemStackSnapshot snapshot = ItemStackUtil.snapshotOf(itemStack);
context.getCapturedEntitySupplier().acceptAndClearIfNotEmpty(entities -> {
try (@SuppressWarnings("unused") CauseStackManager.StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
Sponge.getCauseStackManager().pushCause(player);
Sponge.getCauseStackManager().pushCause(snapshot);
Sponge.getCauseStackManager().addContext(EventContextKeys.SPAWN_TYPE, SpawnTypes.SPAWN_EGG);
final SpawnEntityEvent spawnEntityEvent = SpongeEventFactory.createSpawnEntityEvent(Sponge.getCauseStackManager().getCurrentCause(), entities);
SpongeImpl.postEvent(spawnEntityEvent);
if (!spawnEntityEvent.isCancelled()) {
processSpawnedEntities(player, spawnEntityEvent);
}
}
});
context.getCapturedBlockSupplier().acceptAndClearIfNotEmpty(originalBlocks -> {
Sponge.getCauseStackManager().pushCause(player);
boolean success = TrackingUtil.processBlockCaptures(originalBlocks, this, context);
if (!success && snapshot != ItemTypeRegistryModule.NONE_SNAPSHOT) {
Sponge.getCauseStackManager().pushCause(player);
EnumHand hand = ((CPacketPlayerTryUseItemOnBlock) packet).getHand();
PacketPhaseUtil.handlePlayerSlotRestore(player, (net.minecraft.item.ItemStack) itemStack, hand);
}
Sponge.getCauseStackManager().popCause();
});
context.getCapturedItemStackSupplier().acceptAndClearIfNotEmpty(drops -> {
final List<Entity> entities = drops.stream().map(drop -> drop.create(player.getServerWorld())).map(EntityUtil::fromNative).collect(Collectors.toList());
if (!entities.isEmpty()) {
try (CauseStackManager.StackFrame frame = Sponge.getCauseStackManager().pushCauseFrame()) {
Sponge.getCauseStackManager().addContext(EventContextKeys.SPAWN_TYPE, SpawnTypes.PLACEMENT);
Sponge.getCauseStackManager().pushCause(player);
DropItemEvent.Custom event = SpongeEventFactory.createDropItemEventCustom(Sponge.getCauseStackManager().getCurrentCause(), entities);
SpongeImpl.postEvent(event);
if (!event.isCancelled()) {
for (Entity droppedItem : event.getEntities()) {
droppedItem.setCreator(player.getUniqueID());
mixinWorld.forceSpawnEntity(droppedItem);
}
}
}
}
});
final IMixinContainer mixinContainer = ContainerUtil.toMixin(player.openContainer);
mixinContainer.setCaptureInventory(false);
mixinContainer.getCapturedTransactions().clear();
}
use of net.minecraft.util.EnumHand in project SilentGems by SilentChaos512.
the class GuiHandlerSilentGems method getClientGuiElement.
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity tile = world.getTileEntity(new BlockPos(x, y, z));
if (ID != ID_QUIVER && tile == null) {
SilentGems.logHelper.warning(String.format("Missing TileEntity at %d %d %d!", x, y, z));
return null;
}
switch(ID) {
case ID_ALTAR:
if (tile instanceof TileChaosAltar) {
TileChaosAltar tileAltar = (TileChaosAltar) tile;
return new GuiChaosAltar(player.inventory, tileAltar);
}
return null;
case ID_BURNER_PYLON:
if (tile instanceof TileChaosPylon) {
return new GuiBurnerPylon(player.inventory, (TileChaosPylon) tile);
}
return null;
case ID_MATERIAL_GRADER:
if (tile instanceof TileMaterialGrader) {
return new GuiMaterialGrader(player.inventory, (TileMaterialGrader) tile);
}
return null;
case ID_QUIVER:
EnumHand hand = x == 1 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
ItemStack stack = player.getHeldItem(hand);
return new GuiQuiver(new ContainerQuiver(stack, player.inventory, hand));
default:
SilentGems.logHelper.warning("No GUI with ID " + ID + "!");
return null;
}
}
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