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Example 1 with TileChaosPylon

use of net.silentchaos512.gems.tile.TileChaosPylon in project SilentGems by SilentChaos512.

the class GuiHandlerSilentGems method getClientGuiElement.

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    TileEntity tile = world.getTileEntity(new BlockPos(x, y, z));
    if (ID != ID_QUIVER && tile == null) {
        SilentGems.logHelper.warning(String.format("Missing TileEntity at %d %d %d!", x, y, z));
        return null;
    }
    switch(ID) {
        case ID_ALTAR:
            if (tile instanceof TileChaosAltar) {
                TileChaosAltar tileAltar = (TileChaosAltar) tile;
                return new GuiChaosAltar(player.inventory, tileAltar);
            }
            return null;
        case ID_BURNER_PYLON:
            if (tile instanceof TileChaosPylon) {
                return new GuiBurnerPylon(player.inventory, (TileChaosPylon) tile);
            }
            return null;
        case ID_MATERIAL_GRADER:
            if (tile instanceof TileMaterialGrader) {
                return new GuiMaterialGrader(player.inventory, (TileMaterialGrader) tile);
            }
            return null;
        case ID_QUIVER:
            EnumHand hand = x == 1 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
            ItemStack stack = player.getHeldItem(hand);
            return new GuiQuiver(new ContainerQuiver(stack, player.inventory, hand));
        default:
            SilentGems.logHelper.warning("No GUI with ID " + ID + "!");
            return null;
    }
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) ContainerQuiver(net.silentchaos512.gems.inventory.ContainerQuiver) TileChaosAltar(net.silentchaos512.gems.tile.TileChaosAltar) EnumHand(net.minecraft.util.EnumHand) TileChaosPylon(net.silentchaos512.gems.tile.TileChaosPylon) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) TileMaterialGrader(net.silentchaos512.gems.tile.TileMaterialGrader)

Example 2 with TileChaosPylon

use of net.silentchaos512.gems.tile.TileChaosPylon in project SilentGems by SilentChaos512.

the class GuiHandlerSilentGems method getServerGuiElement.

@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    TileEntity tile = world.getTileEntity(new BlockPos(x, y, z));
    if (ID != ID_QUIVER && tile == null) {
        SilentGems.logHelper.warning(String.format("Missing TileEntity at %d %d %d!", x, y, z));
        return null;
    }
    switch(ID) {
        case ID_ALTAR:
            if (tile instanceof TileChaosAltar) {
                TileChaosAltar tileAltar = (TileChaosAltar) tile;
                return new ContainerChaosAltar(player.inventory, tileAltar);
            }
            return null;
        case ID_BURNER_PYLON:
            if (tile instanceof TileChaosPylon) {
                return new ContainerBurnerPylon(player.inventory, (TileChaosPylon) tile);
            }
            return null;
        case ID_MATERIAL_GRADER:
            if (tile instanceof TileMaterialGrader) {
                return new ContainerMaterialGrader(player.inventory, (TileMaterialGrader) tile);
            }
            return null;
        case ID_QUIVER:
            EnumHand hand = x == 1 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
            ItemStack stack = player.getHeldItem(hand);
            return new ContainerQuiver(stack, player.inventory, hand);
        default:
            SilentGems.logHelper.warning("No GUI with ID " + ID + "!");
            return null;
    }
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) ContainerMaterialGrader(net.silentchaos512.gems.inventory.ContainerMaterialGrader) ContainerBurnerPylon(net.silentchaos512.gems.inventory.ContainerBurnerPylon) ContainerQuiver(net.silentchaos512.gems.inventory.ContainerQuiver) TileChaosAltar(net.silentchaos512.gems.tile.TileChaosAltar) EnumHand(net.minecraft.util.EnumHand) ContainerChaosAltar(net.silentchaos512.gems.inventory.ContainerChaosAltar) TileChaosPylon(net.silentchaos512.gems.tile.TileChaosPylon) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) TileMaterialGrader(net.silentchaos512.gems.tile.TileMaterialGrader)

Example 3 with TileChaosPylon

use of net.silentchaos512.gems.tile.TileChaosPylon in project SilentGems by SilentChaos512.

the class BlockChaosPylon method createNewTileEntity.

@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
    TileChaosPylon toReturn = new TileChaosPylon();
    toReturn.setPylonType(EnumPylonType.getByMeta(meta));
    return toReturn;
}
Also used : TileChaosPylon(net.silentchaos512.gems.tile.TileChaosPylon)

Example 4 with TileChaosPylon

use of net.silentchaos512.gems.tile.TileChaosPylon in project SilentGems by SilentChaos512.

the class RenderTileChaosPylon method renderTileEntityAt.

@Override
public void renderTileEntityAt(TileChaosPylon te, double x, double y, double z, float partialTicks, int destroyStage) {
    if (te != null && te.getWorld() != null && !te.getWorld().isBlockLoaded(te.getPos(), false)) {
        return;
    }
    if (model == null) {
        model = new ModelPylon();
    }
    if (plates == null) {
        plates = new ModelPylonPlates();
    }
    double worldTime = (te.getWorld() == null) ? 0 : (double) (ClientTickHandler.ticksInGame + partialTicks) + new Random(te.getPos().hashCode()).nextInt(360);
    int pylonType = te.getPylonType().getMeta();
    double bobFactor = 1.0;
    // render the pylon
    GlStateManager.pushMatrix();
    GlStateManager.enableRescaleNormal();
    GlStateManager.enableBlend();
    GlStateManager.disableLighting();
    GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    GlStateManager.color(1F, 1F, 1F, 1F);
    Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    GlStateManager.translate(x + 0.5, y + 0.5 + 0.1 * Math.sin(worldTime / 20) * bobFactor, z + 0.5);
    GlStateManager.rotate((float) worldTime, 0.0f, 1.0f, 0.0f);
    model.renderPylon(pylonType);
    GlStateManager.popMatrix();
    // render the plates
    GlStateManager.pushMatrix();
    GlStateManager.translate(x + 0.5, y + 0.5 + 0.1 * Math.sin(worldTime / 20) * bobFactor, z + 0.5);
    GlStateManager.rotate(-(float) worldTime, 0.0f, 1.0f, 0.0f);
    // model = new ModelPylon();
    plates.renderPylonPlates(pylonType);
    GlStateManager.popMatrix();
}
Also used : ModelPylon(net.silentchaos512.gems.client.render.models.ModelPylon) Random(java.util.Random) ModelPylonPlates(net.silentchaos512.gems.client.render.models.ModelPylonPlates)

Example 5 with TileChaosPylon

use of net.silentchaos512.gems.tile.TileChaosPylon in project SilentGems by SilentChaos512.

the class RenderTileChaosPylon method clRender.

@Override
public void clRender(TileChaosPylon te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
    if (te != null && te.getWorld() != null && !te.getWorld().isBlockLoaded(te.getPos(), false)) {
        return;
    }
    if (model == null) {
        model = new ModelPylon();
    }
    if (plates == null) {
        plates = new ModelPylonPlates();
    }
    double worldTime = (te.getWorld() == null) ? 0 : (double) (ClientTickHandler.ticksInGame + partialTicks) + new Random(te.getPos().hashCode()).nextInt(360);
    int pylonType = te.getPylonType().getMeta();
    double bobFactor = 1.0;
    // render the pylon
    GlStateManager.pushMatrix();
    GlStateManager.enableRescaleNormal();
    GlStateManager.enableBlend();
    GlStateManager.disableLighting();
    GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    GlStateManager.color(1F, 1F, 1F, 1F);
    Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    GlStateManager.translate(x + 0.5, y + 0.5 + 0.1 * Math.sin(worldTime / 20) * bobFactor, z + 0.5);
    GlStateManager.rotate((float) worldTime, 0.0f, 1.0f, 0.0f);
    model.renderPylon(pylonType);
    GlStateManager.popMatrix();
    // render the plates
    GlStateManager.pushMatrix();
    GlStateManager.translate(x + 0.5, y + 0.5 + 0.1 * Math.sin(worldTime / 20) * bobFactor, z + 0.5);
    GlStateManager.rotate(-(float) worldTime, 0.0f, 1.0f, 0.0f);
    // model = new ModelPylon();
    plates.renderPylonPlates(pylonType);
    GlStateManager.popMatrix();
}
Also used : ModelPylon(net.silentchaos512.gems.client.render.models.ModelPylon) Random(java.util.Random) ModelPylonPlates(net.silentchaos512.gems.client.render.models.ModelPylonPlates)

Aggregations

TileChaosPylon (net.silentchaos512.gems.tile.TileChaosPylon)4 TileEntity (net.minecraft.tileentity.TileEntity)3 Random (java.util.Random)2 ItemStack (net.minecraft.item.ItemStack)2 EnumHand (net.minecraft.util.EnumHand)2 BlockPos (net.minecraft.util.math.BlockPos)2 ModelPylon (net.silentchaos512.gems.client.render.models.ModelPylon)2 ModelPylonPlates (net.silentchaos512.gems.client.render.models.ModelPylonPlates)2 ContainerQuiver (net.silentchaos512.gems.inventory.ContainerQuiver)2 TileChaosAltar (net.silentchaos512.gems.tile.TileChaosAltar)2 TileMaterialGrader (net.silentchaos512.gems.tile.TileMaterialGrader)2 ContainerBurnerPylon (net.silentchaos512.gems.inventory.ContainerBurnerPylon)1 ContainerChaosAltar (net.silentchaos512.gems.inventory.ContainerChaosAltar)1 ContainerMaterialGrader (net.silentchaos512.gems.inventory.ContainerMaterialGrader)1