use of net.minecraft.util.EnumHand in project ImmersiveEngineering by BluSunrize.
the class ApiUtils method consumePlayerIngredient.
public static void consumePlayerIngredient(EntityPlayer player, IngredientStack ingredient) {
int amount = ingredient.inputSize;
ItemStack itemstack;
for (EnumHand hand : EnumHand.values()) {
itemstack = player.getHeldItem(hand);
if (ingredient.matchesItemStackIgnoringSize(itemstack)) {
int taken = Math.min(amount, itemstack.stackSize);
amount -= taken;
itemstack.stackSize -= taken;
if (itemstack.stackSize <= 0)
player.setHeldItem(hand, null);
if (amount <= 0)
return;
}
}
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
itemstack = player.inventory.getStackInSlot(i);
if (ingredient.matchesItemStackIgnoringSize(itemstack)) {
int taken = Math.min(amount, itemstack.stackSize);
amount -= taken;
itemstack.stackSize -= taken;
if (itemstack.stackSize <= 0)
player.inventory.setInventorySlotContents(i, null);
if (amount <= 0)
return;
}
}
}
use of net.minecraft.util.EnumHand in project ImmersiveEngineering by BluSunrize.
the class ClientEventHandler method onRenderWorldLastEvent.
@SubscribeEvent
public void onRenderWorldLastEvent(RenderWorldLastEvent event) {
//Overlay renderer for the sample drill
boolean chunkBorders = false;
for (EnumHand hand : EnumHand.values()) if (OreDictionary.itemMatches(new ItemStack(IEContent.blockMetalDevice1, 1, BlockTypes_MetalDevice1.SAMPLE_DRILL.getMeta()), ClientUtils.mc().thePlayer.getHeldItem(hand), true)) {
chunkBorders = true;
break;
}
if (!chunkBorders && ClientUtils.mc().objectMouseOver != null && ClientUtils.mc().objectMouseOver.typeOfHit == Type.BLOCK && ClientUtils.mc().objectMouseOver.getBlockPos() != null && ClientUtils.mc().theWorld.getTileEntity(ClientUtils.mc().objectMouseOver.getBlockPos()) instanceof TileEntitySampleDrill)
chunkBorders = true;
if (chunkBorders) {
EntityPlayer player = ClientUtils.mc().thePlayer;
double px = TileEntityRendererDispatcher.staticPlayerX;
double py = TileEntityRendererDispatcher.staticPlayerY;
double pz = TileEntityRendererDispatcher.staticPlayerZ;
int chunkX = (int) player.posX >> 4 << 4;
int chunkZ = (int) player.posZ >> 4 << 4;
int y = Math.min((int) player.posY - 2, player.getEntityWorld().getChunkFromBlockCoords(new BlockPos(player.posX, 0, player.posZ)).getLowestHeight());
float h = (float) Math.max(32, player.posY - y + 4);
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer vertexbuffer = tessellator.getBuffer();
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GlStateManager.disableCull();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
float r = Lib.COLOUR_F_ImmersiveOrange[0];
float g = Lib.COLOUR_F_ImmersiveOrange[1];
float b = Lib.COLOUR_F_ImmersiveOrange[2];
vertexbuffer.setTranslation(chunkX - px, y + 2 - py, chunkZ - pz);
GlStateManager.glLineWidth(5f);
vertexbuffer.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
vertexbuffer.pos(0, 0, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, h, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 0, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, h, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 0, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, h, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, 0, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, h, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, 2, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 2, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, 2, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, 2, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(0, 2, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 2, 16).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 2, 0).color(r, g, b, .375f).endVertex();
vertexbuffer.pos(16, 2, 16).color(r, g, b, .375f).endVertex();
tessellator.draw();
vertexbuffer.setTranslation(0, 0, 0);
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.enableCull();
GlStateManager.disableBlend();
GlStateManager.enableTexture2D();
}
}
use of net.minecraft.util.EnumHand in project ImmersiveEngineering by BluSunrize.
the class ClientEventHandler method onRenderOverlayPost.
@SubscribeEvent()
public void onRenderOverlayPost(RenderGameOverlayEvent.Post event) {
if (ClientUtils.mc().thePlayer != null && event.getType() == RenderGameOverlayEvent.ElementType.TEXT) {
EntityPlayer player = ClientUtils.mc().thePlayer;
for (EnumHand hand : EnumHand.values()) if (player.getHeldItem(hand) != null) {
ItemStack equipped = player.getHeldItem(hand);
if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, false) || equipped.getItem() instanceof IWireCoil) {
if (ItemNBTHelper.hasKey(equipped, "linkingPos")) {
int[] link = ItemNBTHelper.getIntArray(equipped, "linkingPos");
if (link != null && link.length > 3) {
String s = I18n.format(Lib.DESC_INFO + "attachedTo", link[1], link[2], link[3]);
int col = WireType.ELECTRUM.getColour(null);
if (equipped.getItem() instanceof IWireCoil) {
RayTraceResult rtr = ClientUtils.mc().objectMouseOver;
double d = rtr != null && rtr.getBlockPos() != null ? rtr.getBlockPos().distanceSq(link[1], link[2], link[3]) : player.getDistanceSq(link[1], link[2], link[3]);
int max = ((IWireCoil) equipped.getItem()).getWireType(equipped).getMaxLength();
if (d > max * max)
col = 0xdd3333;
}
ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, col, true);
}
}
} else if (OreDictionary.itemMatches(equipped, new ItemStack(IEContent.itemFluorescentTube), false)) {
String s = I18n.format("desc.ImmersiveEngineering.info.colour", "#" + ItemFluorescentTube.hexColorString(equipped));
ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, ItemFluorescentTube.getRGBInt(equipped), true);
} else if (equipped.getItem() instanceof ItemRevolver && equipped.getItemDamage() != 2) {
ClientUtils.bindTexture("immersiveengineering:textures/gui/revolver.png");
ItemStack[] bullets = ((ItemRevolver) equipped.getItem()).getBullets(equipped);
int bulletAmount = bullets.length;
EnumHandSide side = hand == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite();
float dx = side == EnumHandSide.RIGHT ? event.getResolution().getScaledWidth() - 32 - 48 : 48;
float dy = event.getResolution().getScaledHeight() - 64;
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.translate(dx, dy, 0);
GlStateManager.scale(.5f, .5f, 1);
GlStateManager.color(1, 1, 1, 1);
ClientUtils.drawTexturedRect(0, 1, 74, 74, 0 / 256f, 74 / 256f, 51 / 256f, 125 / 256f);
if (bulletAmount >= 18)
ClientUtils.drawTexturedRect(47, 1, 103, 74, 74 / 256f, 177 / 256f, 51 / 256f, 125 / 256f);
else if (bulletAmount > 8)
ClientUtils.drawTexturedRect(57, 1, 79, 39, 57 / 256f, 136 / 256f, 12 / 256f, 51 / 256f);
RenderItem ir = ClientUtils.mc().getRenderItem();
int[][] slots = ContainerRevolver.slotPositions[bulletAmount >= 18 ? 2 : bulletAmount > 8 ? 1 : 0];
for (int i = 0; i < bulletAmount; i++) {
if (bullets[i] != null) {
int x = 0;
int y = 0;
if (i == 0) {
x = 29;
y = 3;
} else if (i - 1 < slots.length) {
x = slots[i - 1][0];
y = slots[i - 1][1];
} else {
int ii = i - (slots.length + 1);
x = ii == 0 ? 48 : ii == 1 ? 29 : ii == 3 ? 2 : 10;
y = ii == 1 ? 57 : ii == 3 ? 30 : ii == 4 ? 11 : 49;
}
ir.renderItemIntoGUI(bullets[i], x, y);
}
}
RenderHelper.disableStandardItemLighting();
GlStateManager.disableBlend();
GlStateManager.popMatrix();
} else if (equipped.getItem() instanceof ItemRailgun) {
int duration = 72000 - player.getItemInUseCount();
int chargeTime = ((ItemRailgun) equipped.getItem()).getChargeTime(equipped);
int chargeLevel = duration < 72000 ? Math.min(99, (int) (duration / (float) chargeTime * 100)) : 0;
float scale = 2f;
GlStateManager.pushMatrix();
GlStateManager.translate(event.getResolution().getScaledWidth() - 80, event.getResolution().getScaledHeight() - 30, 0);
GlStateManager.scale(scale, scale, 1);
ClientProxy.nixieFont.drawString((chargeLevel < 10 ? "0" : "") + chargeLevel, 0, 0, Lib.colour_nixieTubeText, false);
GlStateManager.scale(1 / scale, 1 / scale, 1);
GlStateManager.popMatrix();
} else if ((equipped.getItem() instanceof ItemDrill && equipped.getItemDamage() == 0) || equipped.getItem() instanceof ItemChemthrower) {
boolean drill = equipped.getItem() instanceof ItemDrill;
ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
GL11.glColor4f(1, 1, 1, 1);
float dx = event.getResolution().getScaledWidth() - 16;
float dy = event.getResolution().getScaledHeight();
GL11.glPushMatrix();
GL11.glTranslated(dx, dy, 0);
int w = 31;
int h = 62;
double uMin = 179 / 256f;
double uMax = 210 / 256f;
double vMin = 9 / 256f;
double vMax = 71 / 256f;
ClientUtils.drawTexturedRect(-24, -68, w, h, uMin, uMax, vMin, vMax);
GL11.glTranslated(-23, -37, 0);
IFluidHandler handler = FluidUtil.getFluidHandler(equipped);
int capacity = -1;
if (handler != null) {
IFluidTankProperties[] props = handler.getTankProperties();
if (props != null && props.length > 0)
capacity = props[0].getCapacity();
}
if (capacity > -1) {
FluidStack fuel = FluidUtil.getFluidContained(equipped);
int amount = fuel != null ? fuel.amount : 0;
if (!drill && player.isHandActive()) {
int use = player.getItemInUseMaxCount();
amount -= use * IEConfig.Tools.chemthrower_consumption;
}
float cap = (float) capacity;
float angle = 83 - (166 * amount / cap);
GL11.glRotatef(angle, 0, 0, 1);
ClientUtils.drawTexturedRect(6, -2, 24, 4, 91 / 256f, 123 / 256f, 80 / 256f, 87 / 256f);
GL11.glRotatef(-angle, 0, 0, 1);
// for(int i=0; i<=8; i++)
// {
// float angle = 83-(166/8f)*i;
// GL11.glRotatef(angle, 0, 0, 1);
// ClientUtils.drawTexturedRect(6,-2, 24,4, 91/256f,123/256f, 80/96f,87/96f);
// GL11.glRotatef(-angle, 0, 0, 1);
// }
GL11.glTranslated(23, 37, 0);
if (drill) {
ClientUtils.drawTexturedRect(-54, -73, 66, 72, 108 / 256f, 174 / 256f, 4 / 256f, 76 / 256f);
RenderItem ir = ClientUtils.mc().getRenderItem();
ItemStack head = ((ItemDrill) equipped.getItem()).getHead(equipped);
if (head != null) {
ir.renderItemIntoGUI(head, -51, -45);
ir.renderItemOverlayIntoGUI(head.getItem().getFontRenderer(head), head, -51, -45, null);
RenderHelper.disableStandardItemLighting();
}
} else {
ClientUtils.drawTexturedRect(-41, -73, 53, 72, 8 / 256f, 61 / 256f, 4 / 256f, 76 / 256f);
boolean ignite = ItemNBTHelper.getBoolean(equipped, "ignite");
ClientUtils.drawTexturedRect(-32, -43, 12, 12, 66 / 256f, 78 / 256f, (ignite ? 21 : 9) / 256f, (ignite ? 33 : 21) / 256f);
}
GL11.glPopMatrix();
}
}
// else if(equipped.getItem() instanceof ItemRailgun)
// {
// float dx = event.getResolution().getScaledWidth()-32-48;
// float dy = event.getResolution().getScaledHeight()-40;
// ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
// GL11.glColor4f(1, 1, 1, 1);
// GL11.glPushMatrix();
// GL11.glEnable(GL11.GL_BLEND);
// GL11.glTranslated(dx, dy, 0);
//
// int duration = player.getItemInUseDuration();
// int chargeTime = ((ItemRailgun)equipped.getItem()).getChargeTime(equipped);
// int chargeLevel = Math.min(99, (int)(duration/(float)chargeTime*100));
// // ClientUtils.drawTexturedRect(0,0, 64,32, 0/256f,64/256f, 96/256f,128/256f);
//
// GL11.glScalef(1.5f,1.5f,1.5f);
// int col = Config.getBoolean("nixietubeFont")?Lib.colour_nixieTubeText:0xffffff;
// ClientProxy.nixieFont.setDrawTubeFlag(false);
// // ClientProxy.nixieFont.drawString((chargeLevel<10?"0"+chargeLevel:""+chargeLevel), 19,3, col);
// ClientProxy.nixieFont.setDrawTubeFlag(true);
//
// GL11.glPopMatrix();
// }
RayTraceResult mop = ClientUtils.mc().objectMouseOver;
if (mop != null && mop.getBlockPos() != null) {
TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, true)) {
int col = IEConfig.nixietubeFont ? Lib.colour_nixieTubeText : 0xffffff;
String[] text = null;
if (tileEntity instanceof IFluxReceiver) {
int maxStorage = ((IFluxReceiver) tileEntity).getMaxEnergyStored(mop.sideHit);
int storage = ((IFluxReceiver) tileEntity).getEnergyStored(mop.sideHit);
if (maxStorage > 0)
text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
} else // }
if (mop.entityHit instanceof IFluxReceiver) {
int maxStorage = ((IFluxReceiver) mop.entityHit).getMaxEnergyStored(null);
int storage = ((IFluxReceiver) mop.entityHit).getEnergyStored(null);
if (maxStorage > 0)
text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
}
if (text != null) {
if (player.worldObj.getTotalWorldTime() % 20 == 0) {
ImmersiveEngineering.packetHandler.sendToServer(new MessageRequestBlockUpdate(player.dimension, mop.getBlockPos()));
}
int i = 0;
for (String s : text) if (s != null) {
int w = ClientProxy.nixieFontOptional.getStringWidth(s);
ClientProxy.nixieFontOptional.drawString(s, event.getResolution().getScaledWidth() / 2 - w / 2, event.getResolution().getScaledHeight() / 2 - 4 - text.length * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2) + (i++) * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2), col, true);
}
}
}
}
}
if (ClientUtils.mc().objectMouseOver != null) {
boolean hammer = player.getHeldItem(EnumHand.MAIN_HAND) != null && Utils.isHammer(player.getHeldItem(EnumHand.MAIN_HAND));
RayTraceResult mop = ClientUtils.mc().objectMouseOver;
if (mop != null && mop.getBlockPos() != null) {
TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
if (tileEntity instanceof IBlockOverlayText) {
IBlockOverlayText overlayBlock = (IBlockOverlayText) tileEntity;
String[] text = overlayBlock.getOverlayText(ClientUtils.mc().thePlayer, mop, hammer);
boolean useNixie = overlayBlock.useNixieFont(ClientUtils.mc().thePlayer, mop);
if (text != null && text.length > 0) {
FontRenderer font = useNixie ? ClientProxy.nixieFontOptional : ClientUtils.font();
int col = (useNixie && IEConfig.nixietubeFont) ? Lib.colour_nixieTubeText : 0xffffff;
int i = 0;
for (String s : text) if (s != null)
font.drawString(s, event.getResolution().getScaledWidth() / 2 + 8, event.getResolution().getScaledHeight() / 2 + 8 + (i++) * font.FONT_HEIGHT, col, true);
}
}
}
}
}
}
use of net.minecraft.util.EnumHand in project BetterWithAddons by DaedalusGame.
the class AssortedHandler method onBlockInteract.
@SubscribeEvent
public void onBlockInteract(PlayerInteractEvent event) {
World world = event.getWorld();
BlockPos pos = event.getPos();
IBlockState blockstate = world.getBlockState(pos);
EntityPlayer player = event.getEntityPlayer();
if (blockstate.getBlock() instanceof BlockBanner) {
EnumHand hand = EnumHand.MAIN_HAND;
ItemStack stack = player.getHeldItemMainhand();
BlockBanner bannerblock = (BlockBanner) blockstate.getBlock();
if (stack.isEmpty() && player.isSneaking() && player.getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) {
ItemStack bannerstack = bannerblock.getItem(world, pos, blockstate);
player.swingArm(hand);
world.removeTileEntity(pos);
world.setBlockToAir(pos);
player.setItemStackToSlot(EntityEquipmentSlot.HEAD, bannerstack);
if (!event.getWorld().isRemote) {
event.setCanceled(true);
}
}
}
}
use of net.minecraft.util.EnumHand in project Guide-API by TeamAmeriFrance.
the class EventHandler method renderOverlay.
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void renderOverlay(RenderGameOverlayEvent.Pre event) {
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS)
return;
RayTraceResult rayTrace = Minecraft.getMinecraft().objectMouseOver;
if (rayTrace == null || rayTrace.typeOfHit != RayTraceResult.Type.BLOCK)
return;
EntityPlayer player = Minecraft.getMinecraft().player;
World world = Minecraft.getMinecraft().world;
ItemStack held = ItemStack.EMPTY;
Book book = null;
for (EnumHand hand : EnumHand.values()) {
ItemStack heldStack = player.getHeldItem(hand);
if (heldStack.getItem() instanceof IGuideItem) {
held = heldStack;
book = ((IGuideItem) heldStack.getItem()).getBook(heldStack);
break;
}
}
if (book == null)
return;
IBlockState state = world.getBlockState(rayTrace.getBlockPos());
String linkedEntry = null;
if (state.getBlock() instanceof IGuideLinked) {
IGuideLinked linked = (IGuideLinked) state.getBlock();
ResourceLocation entryKey = linked.getLinkedEntry(world, rayTrace.getBlockPos(), player, held);
if (entryKey != null) {
for (CategoryAbstract category : book.getCategoryList()) {
if (category.entries.containsKey(entryKey)) {
linkedEntry = category.getEntry(entryKey).getLocalizedName();
break;
}
}
}
}
if (!Strings.isNullOrEmpty(linkedEntry)) {
FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer;
ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft());
int drawX = scaledResolution.getScaledWidth() / 2 + 10;
int drawY = scaledResolution.getScaledHeight() / 2 - 8;
Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(held, drawX, drawY);
drawY -= 2;
drawX += 20;
fontRenderer.drawStringWithShadow(TextFormatting.WHITE + linkedEntry, drawX, drawY, 0);
fontRenderer.drawStringWithShadow(TextFormatting.WHITE.toString() + TextFormatting.ITALIC.toString() + TextHelper.localize("text.linked.open"), drawX, drawY + 12, 0);
}
if (state.getBlock() instanceof IInfoRenderer.Block) {
IInfoRenderer infoRenderer = ((IInfoRenderer.Block) state.getBlock()).getInfoRenderer(book, world, rayTrace.getBlockPos(), state, rayTrace, player);
if (book == ((IInfoRenderer.Block) state.getBlock()).getBook() && infoRenderer != null)
infoRenderer.drawInformation(book, world, rayTrace.getBlockPos(), state, rayTrace, player);
}
Multimap<Class<? extends Block>, IInfoRenderer> bookRenderers = GuideAPI.getInfoRenderers().get(book);
if (bookRenderers == null)
return;
Collection<IInfoRenderer> renderers = bookRenderers.get(state.getBlock().getClass());
for (IInfoRenderer renderer : renderers) renderer.drawInformation(book, world, rayTrace.getBlockPos(), state, rayTrace, player);
}
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