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Example 1 with RayTraceResult

use of net.minecraft.util.math.RayTraceResult in project MinecraftForge by MinecraftForge.

the class UniversalBucket method onFillBucket.

// low priority so other mods can handle their stuff first
@SubscribeEvent(priority = EventPriority.LOW)
public void onFillBucket(FillBucketEvent event) {
    if (event.getResult() != Event.Result.DEFAULT) {
        // event was already handled
        return;
    }
    // not for us to handle
    ItemStack emptyBucket = event.getEmptyBucket();
    if (emptyBucket.isEmpty() || !emptyBucket.isItemEqual(getEmpty()) || (isNbtSensitive() && ItemStack.areItemStackTagsEqual(emptyBucket, getEmpty()))) {
        return;
    }
    // needs to target a block
    RayTraceResult target = event.getTarget();
    if (target == null || target.typeOfHit != RayTraceResult.Type.BLOCK) {
        return;
    }
    World world = event.getWorld();
    BlockPos pos = target.getBlockPos();
    ItemStack singleBucket = emptyBucket.copy();
    singleBucket.setCount(1);
    FluidActionResult filledResult = FluidUtil.tryPickUpFluid(singleBucket, event.getEntityPlayer(), world, pos, target.sideHit);
    if (filledResult.isSuccess()) {
        event.setResult(Event.Result.ALLOW);
        event.setFilledBucket(filledResult.getResult());
    } else {
        // cancel event, otherwise the vanilla minecraft ItemBucket would
        // convert it into a water/lava bucket depending on the blocks material
        event.setCanceled(true);
    }
}
Also used : RayTraceResult(net.minecraft.util.math.RayTraceResult) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) World(net.minecraft.world.World) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Example 2 with RayTraceResult

use of net.minecraft.util.math.RayTraceResult in project MinecraftForge by MinecraftForge.

the class DynBucketTest method onBucketFill.

@SubscribeEvent
public void onBucketFill(FillBucketEvent event) {
    RayTraceResult target = event.getTarget();
    if (target != null) {
        IBlockState state = event.getWorld().getBlockState(target.getBlockPos());
        if (state.getBlock() instanceof IFluidBlock) {
            Fluid fluid = ((IFluidBlock) state.getBlock()).getFluid();
            FluidStack fs = new FluidStack(fluid, Fluid.BUCKET_VOLUME);
            ItemStack bucket = event.getEmptyBucket();
            IFluidHandlerItem fluidHandler = FluidUtil.getFluidHandler(bucket);
            if (fluidHandler != null) {
                int fillAmount = fluidHandler.fill(fs, true);
                if (fillAmount > 0) {
                    ItemStack filledBucket = fluidHandler.getContainer();
                    event.setFilledBucket(filledBucket);
                    event.setResult(Result.ALLOW);
                }
            }
        }
    }
}
Also used : IBlockState(net.minecraft.block.state.IBlockState) FluidStack(net.minecraftforge.fluids.FluidStack) IFluidHandlerItem(net.minecraftforge.fluids.capability.IFluidHandlerItem) IFluidBlock(net.minecraftforge.fluids.IFluidBlock) Fluid(net.minecraftforge.fluids.Fluid) TestFluid(net.minecraftforge.debug.ModelFluidDebug.TestFluid) RayTraceResult(net.minecraft.util.math.RayTraceResult) ItemStack(net.minecraft.item.ItemStack) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Example 3 with RayTraceResult

use of net.minecraft.util.math.RayTraceResult in project ImmersiveEngineering by BluSunrize.

the class IEContent method init.

public static void init() {
    /**TILEENTITIES*/
    registerTile(TileEntityIESlab.class);
    registerTile(TileEntityBalloon.class);
    registerTile(TileEntityStripCurtain.class);
    registerTile(TileEntityCokeOven.class);
    registerTile(TileEntityBlastFurnace.class);
    registerTile(TileEntityBlastFurnaceAdvanced.class);
    registerTile(TileEntityCoresample.class);
    registerTile(TileEntityWoodenCrate.class);
    registerTile(TileEntityWoodenBarrel.class);
    registerTile(TileEntityModWorkbench.class);
    registerTile(TileEntitySorter.class);
    registerTile(TileEntityTurntable.class);
    registerTile(TileEntityFluidSorter.class);
    registerTile(TileEntityWatermill.class);
    registerTile(TileEntityWindmill.class);
    registerTile(TileEntityWindmillAdvanced.class);
    registerTile(TileEntityWoodenPost.class);
    registerTile(TileEntityWallmount.class);
    registerTile(TileEntityLantern.class);
    registerTile(TileEntityRazorWire.class);
    registerTile(TileEntityToolbox.class);
    registerTile(TileEntityConnectorLV.class);
    registerTile(TileEntityRelayLV.class);
    registerTile(TileEntityConnectorMV.class);
    registerTile(TileEntityRelayMV.class);
    registerTile(TileEntityConnectorHV.class);
    registerTile(TileEntityRelayHV.class);
    registerTile(TileEntityConnectorStructural.class);
    registerTile(TileEntityTransformer.class);
    registerTile(TileEntityTransformerHV.class);
    registerTile(TileEntityBreakerSwitch.class);
    registerTile(TileEntityRedstoneBreaker.class);
    registerTile(TileEntityEnergyMeter.class);
    registerTile(TileEntityConnectorRedstone.class);
    registerTile(TileEntityCapacitorLV.class);
    registerTile(TileEntityCapacitorMV.class);
    registerTile(TileEntityCapacitorHV.class);
    registerTile(TileEntityCapacitorCreative.class);
    registerTile(TileEntityMetalBarrel.class);
    registerTile(TileEntityFluidPump.class);
    registerTile(TileEntityFluidPlacer.class);
    registerTile(TileEntityBlastFurnacePreheater.class);
    registerTile(TileEntityFurnaceHeater.class);
    registerTile(TileEntityDynamo.class);
    registerTile(TileEntityThermoelectricGen.class);
    registerTile(TileEntityElectricLantern.class);
    registerTile(TileEntityChargingStation.class);
    registerTile(TileEntityFluidPipe.class);
    registerTile(TileEntitySampleDrill.class);
    registerTile(TileEntityTeslaCoil.class);
    registerTile(TileEntityFloodlight.class);
    registerTile(TileEntityTurret.class);
    registerTile(TileEntityTurretChem.class);
    registerTile(TileEntityTurretGun.class);
    registerTile(TileEntityBelljar.class);
    registerTile(TileEntityConveyorBelt.class);
    registerTile(TileEntityConveyorVertical.class);
    registerTile(TileEntityMetalPress.class);
    registerTile(TileEntityCrusher.class);
    registerTile(TileEntitySheetmetalTank.class);
    registerTile(TileEntitySilo.class);
    registerTile(TileEntityAssembler.class);
    registerTile(TileEntityAutoWorkbench.class);
    registerTile(TileEntityBottlingMachine.class);
    registerTile(TileEntitySqueezer.class);
    registerTile(TileEntityFermenter.class);
    registerTile(TileEntityRefinery.class);
    registerTile(TileEntityDieselGenerator.class);
    registerTile(TileEntityBucketWheel.class);
    registerTile(TileEntityExcavator.class);
    registerTile(TileEntityArcFurnace.class);
    registerTile(TileEntityLightningrod.class);
    registerTile(TileEntityMixer.class);
    //
    //		registerTile(TileEntitySkycrateDispenser.class);
    //		registerTile(TileEntityFloodlight.class);
    //
    registerTile(TileEntityFakeLight.class);
    /**ENTITIES*/
    int i = 0;
    EntityRegistry.registerModEntity(EntityRevolvershot.class, "revolverShot", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntitySkylineHook.class, "skylineHook", i++, ImmersiveEngineering.instance, 64, 1, true);
    //EntityRegistry.registerModEntity(EntitySkycrate.class, "skylineCrate", 2, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityRevolvershotHoming.class, "revolverShotHoming", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityWolfpackShot.class, "revolverShotWolfpack", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityChemthrowerShot.class, "chemthrowerShot", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityRailgunShot.class, "railgunShot", i++, ImmersiveEngineering.instance, 64, 5, true);
    EntityRegistry.registerModEntity(EntityRevolvershotFlare.class, "revolverShotFlare", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityIEExplosive.class, "explosive", i++, ImmersiveEngineering.instance, 64, 1, true);
    EntityRegistry.registerModEntity(EntityFluorescentTube.class, "fluorescentTube", i++, ImmersiveEngineering.instance, 64, 1, true);
    CapabilityShader.register();
    ShaderRegistry.itemShader = IEContent.itemShader;
    ShaderRegistry.itemShaderBag = IEContent.itemShaderBag;
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemRevolver));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemDrill));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemChemthrower));
    ShaderRegistry.itemExamples.add(new ItemStack(IEContent.itemRailgun));
    /**WOLFPACK BULLETS*/
    if (!BulletHandler.homingCartridges.isEmpty()) {
        BulletHandler.registerBullet("wolfpack", new WolfpackBullet());
        BulletHandler.registerBullet("wolfpackPart", new WolfpackPartBullet());
    }
    /**SMELTING*/
    IERecipes.initFurnaceRecipes();
    /**CRAFTING*/
    IERecipes.initCraftingRecipes();
    /**BLUEPRINTS*/
    IERecipes.initBlueprintRecipes();
    /**POTIONS*/
    IEPotions.init();
    /**BANNERS*/
    addBanner("hammer", "hmr", new ItemStack(itemTool, 1, 0));
    addBanner("bevels", "bvl", "plateIron");
    addBanner("ornate", "orn", "dustSilver");
    addBanner("treatedwood", "twd", "plankTreatedWood");
    addBanner("windmill", "wnd", new ItemStack[] { new ItemStack(blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL.getMeta()), new ItemStack(blockWoodenDevice1, 1, BlockTypes_WoodenDevice1.WINDMILL_ADVANCED.getMeta()) });
    if (!BulletHandler.homingCartridges.isEmpty()) {
        ItemStack wolfpackCartridge = BulletHandler.getBulletStack("wolfpack");
        addBanner("wolf_r", "wlfr", wolfpackCartridge, 1);
        addBanner("wolf_l", "wlfl", wolfpackCartridge, -1);
        addBanner("wolf", "wlf", wolfpackCartridge, 0, 0);
    }
    /**CONVEYORS*/
    ConveyorHandler.registerMagnetSupression((entity, iConveyorTile) -> {
        NBTTagCompound data = entity.getEntityData();
        if (!data.getBoolean(Lib.MAGNET_PREVENT_NBT))
            data.setBoolean(Lib.MAGNET_PREVENT_NBT, true);
    }, (entity, iConveyorTile) -> {
        entity.getEntityData().removeTag(Lib.MAGNET_PREVENT_NBT);
    });
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "conveyor"), ConveyorBasic.class, (tileEntity) -> new ConveyorBasic());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "uncontrolled"), ConveyorUncontrolled.class, (tileEntity) -> new ConveyorUncontrolled());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "dropper"), ConveyorDrop.class, (tileEntity) -> new ConveyorDrop());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "vertical"), ConveyorVertical.class, (tileEntity) -> new ConveyorVertical());
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "splitter"), ConveyorSplit.class, (tileEntity) -> new ConveyorSplit(tileEntity instanceof IConveyorTile ? ((IConveyorTile) tileEntity).getFacing() : EnumFacing.NORTH));
    ConveyorHandler.registerConveyorHandler(new ResourceLocation(ImmersiveEngineering.MODID, "covered"), ConveyorCovered.class, (tileEntity) -> new ConveyorCovered());
    /**ASSEMBLER RECIPE ADAPTERS*/
    //Shaped
    AssemblerHandler.registerRecipeAdapter(ShapedRecipes.class, new IRecipeAdapter<ShapedRecipes>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapedRecipes recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.recipeItems.length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.recipeItems[i]);
            return query;
        }
    });
    //Shapeless
    AssemblerHandler.registerRecipeAdapter(ShapelessRecipes.class, new IRecipeAdapter<ShapelessRecipes>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapelessRecipes recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.recipeItems.size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.recipeItems.get(i));
            return query;
        }
    });
    //ShapedOre
    AssemblerHandler.registerRecipeAdapter(ShapedOreRecipe.class, new IRecipeAdapter<ShapedOreRecipe>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapedOreRecipe recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getInput().length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getInput()[i]);
            return query;
        }
    });
    //ShapelessOre
    AssemblerHandler.registerRecipeAdapter(ShapelessOreRecipe.class, new IRecipeAdapter<ShapelessOreRecipe>() {

        @Override
        public RecipeQuery[] getQueriedInputs(ShapelessOreRecipe recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getInput().size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getInput().get(i));
            return query;
        }
    });
    //ShapedIngredient
    AssemblerHandler.registerRecipeAdapter(RecipeShapedIngredient.class, new IRecipeAdapter<RecipeShapedIngredient>() {

        @Override
        public RecipeQuery[] getQueriedInputs(RecipeShapedIngredient recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getIngredients().length];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getIngredients()[i]);
            return query;
        }
    });
    //ShapelessIngredient
    AssemblerHandler.registerRecipeAdapter(RecipeShapelessIngredient.class, new IRecipeAdapter<RecipeShapelessIngredient>() {

        @Override
        public RecipeQuery[] getQueriedInputs(RecipeShapelessIngredient recipe) {
            AssemblerHandler.RecipeQuery[] query = new AssemblerHandler.RecipeQuery[recipe.getIngredients().size()];
            for (int i = 0; i < query.length; i++) query[i] = AssemblerHandler.createQuery(recipe.getIngredients().get(i));
            return query;
        }
    });
    CokeOvenRecipe.addRecipe(new ItemStack(itemMaterial, 1, 6), new ItemStack(Items.COAL), 1800, 500);
    CokeOvenRecipe.addRecipe(new ItemStack(blockStoneDecoration, 1, 3), "blockCoal", 1800 * 9, 5000);
    CokeOvenRecipe.addRecipe(new ItemStack(Items.COAL, 1, 1), "logWood", 900, 250);
    BlastFurnaceRecipe.addRecipe(new ItemStack(itemMetal, 1, 8), "ingotIron", 1200, new ItemStack(itemMaterial, 1, 7));
    BlastFurnaceRecipe.addRecipe(new ItemStack(blockStorage, 1, 8), "blockIron", 1200 * 9, new ItemStack(itemMaterial, 9, 7));
    BlastFurnaceRecipe.addBlastFuel("fuelCoke", 1200);
    BlastFurnaceRecipe.addBlastFuel("blockFuelCoke", 1200 * 10);
    BlastFurnaceRecipe.addBlastFuel("charcoal", 300);
    BlastFurnaceRecipe.addBlastFuel("blockCharcoal", 300 * 10);
    GameRegistry.registerFuelHandler(new IEFuelHandler());
    IERecipes.initCrusherRecipes();
    IERecipes.initArcSmeltingRecipes();
    ItemStack shoddyElectrode = new ItemStack(itemGraphiteElectrode);
    shoddyElectrode.setItemDamage(ItemGraphiteElectrode.electrodeMaxDamage / 2);
    MetalPressRecipe.addRecipe(shoddyElectrode, "ingotHOPGraphite", new ItemStack(IEContent.itemMold, 1, 2), 4800).setInputSize(4);
    DieselHandler.registerFuel(fluidBiodiesel, 125);
    DieselHandler.registerFuel(FluidRegistry.getFluid("fuel"), 375);
    DieselHandler.registerFuel(FluidRegistry.getFluid("diesel"), 175);
    DieselHandler.registerDrillFuel(fluidBiodiesel);
    DieselHandler.registerDrillFuel(FluidRegistry.getFluid("fuel"));
    DieselHandler.registerDrillFuel(FluidRegistry.getFluid("diesel"));
    blockFluidCreosote.setPotionEffects(new PotionEffect(IEPotions.flammable, 100, 0));
    blockFluidEthanol.setPotionEffects(new PotionEffect(MobEffects.NAUSEA, 40, 0));
    blockFluidBiodiesel.setPotionEffects(new PotionEffect(IEPotions.flammable, 100, 1));
    blockFluidConcrete.setPotionEffects(new PotionEffect(MobEffects.SLOWNESS, 20, 3, false, false));
    ChemthrowerHandler.registerEffect(FluidRegistry.WATER, new ChemthrowerEffect_Extinguish());
    ChemthrowerHandler.registerEffect(fluidPotion, new ChemthrowerEffect() {

        @Override
        public void applyToEntity(EntityLivingBase target, @Nullable EntityPlayer shooter, ItemStack thrower, FluidStack fluid) {
            if (fluid.tag != null) {
                List<PotionEffect> effects = PotionUtils.getEffectsFromTag(fluid.tag);
                for (PotionEffect e : effects) {
                    PotionEffect newEffect = new PotionEffect(e.getPotion(), (int) Math.ceil(e.getDuration() * .05), e.getAmplifier());
                    newEffect.setCurativeItems(new ArrayList(e.getCurativeItems()));
                    target.addPotionEffect(newEffect);
                }
            }
        }

        @Override
        public void applyToEntity(EntityLivingBase target, @Nullable EntityPlayer shooter, ItemStack thrower, Fluid fluid) {
        }

        @Override
        public void applyToBlock(World worldObj, RayTraceResult mop, @Nullable EntityPlayer shooter, ItemStack thrower, FluidStack fluid) {
        }

        @Override
        public void applyToBlock(World worldObj, RayTraceResult mop, @Nullable EntityPlayer shooter, ItemStack thrower, Fluid fluid) {
        }
    });
    ChemthrowerHandler.registerEffect(fluidCreosote, new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 0));
    ChemthrowerHandler.registerFlammable(fluidCreosote);
    ChemthrowerHandler.registerEffect(fluidBiodiesel, new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable(fluidBiodiesel);
    ChemthrowerHandler.registerFlammable(fluidEthanol);
    ChemthrowerHandler.registerEffect("oil", new ChemthrowerEffect_Potion(null, 0, new PotionEffect(IEPotions.flammable, 140, 0), new PotionEffect(MobEffects.BLINDNESS, 80, 1)));
    ChemthrowerHandler.registerFlammable("oil");
    ChemthrowerHandler.registerEffect("fuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 100, 1));
    ChemthrowerHandler.registerFlammable("fuel");
    ChemthrowerHandler.registerEffect("diesel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable("diesel");
    ChemthrowerHandler.registerEffect("kerosene", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 100, 1));
    ChemthrowerHandler.registerFlammable("kerosene");
    ChemthrowerHandler.registerEffect("biofuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 140, 1));
    ChemthrowerHandler.registerFlammable("biofuel");
    ChemthrowerHandler.registerEffect("rocket_fuel", new ChemthrowerEffect_Potion(null, 0, IEPotions.flammable, 60, 2));
    ChemthrowerHandler.registerFlammable("rocket_fuel");
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickIron"), 10, 1.25).setColourMap(new int[][] { { 0xd8d8d8, 0xd8d8d8, 0xd8d8d8, 0xa8a8a8, 0x686868, 0x686868 } });
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickAluminum"), 9, 1.05).setColourMap(new int[][] { { 0xd8d8d8, 0xd8d8d8, 0xd8d8d8, 0xa8a8a8, 0x686868, 0x686868 } });
    RailgunHandler.registerProjectileProperties(new IngredientStack("stickSteel"), 12, 1.25).setColourMap(new int[][] { { 0xb4b4b4, 0xb4b4b4, 0xb4b4b4, 0x7a7a7a, 0x555555, 0x555555 } });
    RailgunHandler.registerProjectileProperties(new ItemStack(itemGraphiteElectrode), 16, .9).setColourMap(new int[][] { { 0x242424, 0x242424, 0x242424, 0x171717, 0x171717, 0x0a0a0a } });
    ExternalHeaterHandler.defaultFurnaceEnergyCost = IEConfig.Machines.heater_consumption;
    ExternalHeaterHandler.defaultFurnaceSpeedupCost = IEConfig.Machines.heater_speedupConsumption;
    ExternalHeaterHandler.registerHeatableAdapter(TileEntityFurnace.class, new DefaultFurnaceAdapter());
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.WHEAT_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.PUMPKIN_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 80), null, Items.MELON_SEEDS, 6400);
    SqueezerRecipe.addRecipe(new FluidStack(fluidPlantoil, 120), null, itemSeeds, 6400);
    SqueezerRecipe.addRecipe(null, new ItemStack(itemMaterial, 1, 18), new ItemStack(itemMaterial, 8, 17), 19200);
    Fluid fluidBlood = FluidRegistry.getFluid("blood");
    if (fluidBlood != null)
        SqueezerRecipe.addRecipe(new FluidStack(fluidBlood, 5), new ItemStack(Items.LEATHER), new ItemStack(Items.ROTTEN_FLESH), 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.REEDS, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.MELON, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, Items.APPLE, 6400);
    FermenterRecipe.addRecipe(new FluidStack(fluidEthanol, 80), null, "cropPotato", 6400);
    RefineryRecipe.addRecipe(new FluidStack(fluidBiodiesel, 16), new FluidStack(fluidPlantoil, 8), new FluidStack(fluidEthanol, 8), 80);
    MixerRecipe.addRecipe(new FluidStack(fluidConcrete, 500), new FluidStack(FluidRegistry.WATER, 500), new Object[] { "sand", "sand", Items.CLAY_BALL, "gravel" }, 3200);
    BottlingMachineRecipe.addRecipe(new ItemStack(Blocks.SPONGE, 1, 1), new ItemStack(Blocks.SPONGE, 1, 0), new FluidStack(FluidRegistry.WATER, 1000));
    BelljarHandler.DefaultPlantHandler hempBelljarHandler = new BelljarHandler.DefaultPlantHandler() {

        private HashSet<ComparableItemStack> validSeeds = new HashSet<>();

        @Override
        protected HashSet<ComparableItemStack> getSeedSet() {
            return validSeeds;
        }

        @Override
        @SideOnly(Side.CLIENT)
        public IBlockState[] getRenderedPlant(ItemStack seed, ItemStack soil, float growth, TileEntity tile) {
            int age = Math.min(4, Math.round(growth * 4));
            if (age == 4)
                return new IBlockState[] { blockCrop.getStateFromMeta(age), blockCrop.getStateFromMeta(age + 1) };
            return new IBlockState[] { blockCrop.getStateFromMeta(age) };
        }

        @Override
        @SideOnly(Side.CLIENT)
        public float getRenderSize(ItemStack seed, ItemStack soil, float growth, TileEntity tile) {
            return .6875f;
        }
    };
    BelljarHandler.registerHandler(hempBelljarHandler);
    hempBelljarHandler.register(new ItemStack(itemSeeds), new ItemStack[] { new ItemStack(itemMaterial, 4, 4), new ItemStack(itemSeeds, 2) }, new ItemStack(Blocks.DIRT), blockCrop.getDefaultState());
    ThermoelectricHandler.registerSourceInKelvin("blockIce", 273);
    ThermoelectricHandler.registerSourceInKelvin("blockPackedIce", 200);
    ThermoelectricHandler.registerSourceInKelvin("blockUranium", 2000);
    ThermoelectricHandler.registerSourceInKelvin("blockYellorium", 2000);
    ThermoelectricHandler.registerSourceInKelvin("blockPlutonium", 4000);
    ThermoelectricHandler.registerSourceInKelvin("blockBlutonium", 4000);
    ExcavatorHandler.mineralVeinCapacity = IEConfig.Machines.excavator_depletion;
    ExcavatorHandler.mineralChance = IEConfig.Machines.excavator_chance;
    ExcavatorHandler.defaultDimensionBlacklist = IEConfig.Machines.excavator_dimBlacklist;
    ExcavatorHandler.addMineral("Iron", 25, .1f, new String[] { "oreIron", "oreNickel", "oreTin", "denseoreIron" }, new float[] { .5f, .25f, .20f, .05f });
    ExcavatorHandler.addMineral("Magnetite", 25, .1f, new String[] { "oreIron", "oreGold" }, new float[] { .85f, .15f });
    if (OreDictionary.doesOreNameExist("oreSulfur"))
        ExcavatorHandler.addMineral("Pyrite", 20, .1f, new String[] { "oreIron", "oreSulfur" }, new float[] { .5f, .5f });
    ExcavatorHandler.addMineral("Bauxite", 20, .2f, new String[] { "oreAluminum", "oreTitanium", "denseoreAluminum" }, new float[] { .90f, .05f, .05f });
    ExcavatorHandler.addMineral("Copper", 30, .2f, new String[] { "oreCopper", "oreGold", "oreNickel", "denseoreCopper" }, new float[] { .65f, .25f, .05f, .05f });
    if (OreDictionary.doesOreNameExist("oreTin"))
        ExcavatorHandler.addMineral("Cassiterite", 15, .2f, new String[] { "oreTin", "denseoreTin" }, new float[] { .95f, .05f });
    ExcavatorHandler.addMineral("Gold", 20, .3f, new String[] { "oreGold", "oreCopper", "oreNickel", "denseoreGold" }, new float[] { .65f, .25f, .05f, .05f });
    ExcavatorHandler.addMineral("Nickel", 20, .3f, new String[] { "oreNickel", "orePlatinum", "oreIron", "denseoreNickel" }, new float[] { .85f, .05f, .05f, .05f });
    if (OreDictionary.doesOreNameExist("orePlatinum"))
        ExcavatorHandler.addMineral("Platinum", 5, .35f, new String[] { "orePlatinum", "oreNickel", "", "oreIridium", "denseorePlatinum" }, new float[] { .40f, .30f, .15f, .1f, .05f });
    if (OreDictionary.doesOreNameExist("oreUranium") || OreDictionary.doesOreNameExist("oreYellorium"))
        ExcavatorHandler.addMineral("Uranium", 10, .35f, new String[] { "oreUranium", "oreLead", "orePlutonium", "denseoreUranium" }, new float[] { .55f, .3f, .1f, .05f }).addReplacement("oreUranium", "oreYellorium");
    ExcavatorHandler.addMineral("Quartzite", 5, .3f, new String[] { "oreQuartz", "oreCertusQuartz" }, new float[] { .6f, .4f });
    ExcavatorHandler.addMineral("Galena", 15, .2f, new String[] { "oreLead", "oreSilver", "oreSulfur", "denseoreLead", "denseoreSilver" }, new float[] { .40f, .40f, .1f, .05f, .05f });
    ExcavatorHandler.addMineral("Lead", 10, .15f, new String[] { "oreLead", "oreSilver", "denseoreLead" }, new float[] { .55f, .4f, .05f });
    ExcavatorHandler.addMineral("Silver", 10, .2f, new String[] { "oreSilver", "oreLead", "denseoreSilver" }, new float[] { .55f, .4f, .05f });
    ExcavatorHandler.addMineral("Lapis", 10, .2f, new String[] { "oreLapis", "oreIron", "oreSulfur", "denseoreLapis" }, new float[] { .65f, .275f, .025f, .05f });
    ExcavatorHandler.addMineral("Coal", 25, .1f, new String[] { "oreCoal", "denseoreCoal", "oreDiamond", "oreEmerald" }, new float[] { .92f, .1f, .015f, .015f });
    /**MULTIBLOCKS*/
    MultiblockHandler.registerMultiblock(MultiblockCokeOven.instance);
    MultiblockHandler.registerMultiblock(MultiblockBlastFurnace.instance);
    MultiblockHandler.registerMultiblock(MultiblockBlastFurnaceAdvanced.instance);
    MultiblockHandler.registerMultiblock(MultiblockMetalPress.instance);
    MultiblockHandler.registerMultiblock(MultiblockCrusher.instance);
    MultiblockHandler.registerMultiblock(MultiblockSheetmetalTank.instance);
    MultiblockHandler.registerMultiblock(MultiblockSilo.instance);
    MultiblockHandler.registerMultiblock(MultiblockAssembler.instance);
    MultiblockHandler.registerMultiblock(MultiblockAutoWorkbench.instance);
    MultiblockHandler.registerMultiblock(MultiblockBottlingMachine.instance);
    MultiblockHandler.registerMultiblock(MultiblockSqueezer.instance);
    MultiblockHandler.registerMultiblock(MultiblockFermenter.instance);
    MultiblockHandler.registerMultiblock(MultiblockRefinery.instance);
    MultiblockHandler.registerMultiblock(MultiblockDieselGenerator.instance);
    MultiblockHandler.registerMultiblock(MultiblockExcavator.instance);
    MultiblockHandler.registerMultiblock(MultiblockBucketWheel.instance);
    MultiblockHandler.registerMultiblock(MultiblockArcFurnace.instance);
    MultiblockHandler.registerMultiblock(MultiblockLightningrod.instance);
    MultiblockHandler.registerMultiblock(MultiblockMixer.instance);
    /**ACHIEVEMENTS*/
    IEAchievements.init();
    /**VILLAGE*/
    VillagerRegistry villageRegistry = VillagerRegistry.instance();
    if (IEConfig.villagerHouse) {
        villageRegistry.registerVillageCreationHandler(new VillageEngineersHouse.VillageManager());
        MapGenStructureIO.registerStructureComponent(VillageEngineersHouse.class, ImmersiveEngineering.MODID + ":EngineersHouse");
    }
    if (IEConfig.enableVillagers) {
        villagerProfession_engineer = new VillagerRegistry.VillagerProfession(ImmersiveEngineering.MODID + ":engineer", "immersiveengineering:textures/models/villager_engineer.png", "immersiveengineering:textures/models/villager_engineer_zombie.png");
        villageRegistry.register(villagerProfession_engineer);
        VillagerRegistry.VillagerCareer career_engineer = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".engineer");
        career_engineer.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 0), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockWoodenDecoration, 1, 1), new EntityVillager.PriceInfo(-10, -6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockClothDevice, 1, 1), new EntityVillager.PriceInfo(-3, -1)));
        career_engineer.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 1), new EntityVillager.PriceInfo(2, 6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockMetalDecoration1, 1, 1), new EntityVillager.PriceInfo(-8, -4)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockMetalDecoration1, 1, 5), new EntityVillager.PriceInfo(-8, -4)));
        career_engineer.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 2), new EntityVillager.PriceInfo(2, 6)), new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 7), new EntityVillager.PriceInfo(4, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(blockStoneDecoration, 1, 5), new EntityVillager.PriceInfo(-6, -2)));
        VillagerRegistry.VillagerCareer career_machinist = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".machinist");
        career_machinist.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 6), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 0), new EntityVillager.PriceInfo(4, 7)));
        career_machinist.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMetal, 1, 0), new EntityVillager.PriceInfo(4, 6)), new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMetal, 1, 1), new EntityVillager.PriceInfo(4, 6)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemMaterial, 1, 9), new EntityVillager.PriceInfo(1, 3)));
        career_machinist.addTrade(3, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolbox, 1, 0), new EntityVillager.PriceInfo(6, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemMaterial, 1, 10), new EntityVillager.PriceInfo(1, 3)), new IEVillagerTrades.ItemstackForEmerald(ItemEngineersBlueprint.getTypedBlueprint("specialBullet"), new EntityVillager.PriceInfo(5, 9)));
        career_machinist.addTrade(4, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemDrillhead, 1, 0), new EntityVillager.PriceInfo(28, 40)), new IEVillagerTrades.ItemstackForEmerald(itemEarmuffs, new EntityVillager.PriceInfo(4, 9)));
        career_machinist.addTrade(5, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemDrillhead, 1, 1), new EntityVillager.PriceInfo(32, 48)), new IEVillagerTrades.ItemstackForEmerald(ItemEngineersBlueprint.getTypedBlueprint("electrode"), new EntityVillager.PriceInfo(12, 24)));
        VillagerRegistry.VillagerCareer career_electrician = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".electrician");
        career_electrician.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 20), new EntityVillager.PriceInfo(8, 16)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 1), new EntityVillager.PriceInfo(4, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 0), new EntityVillager.PriceInfo(-4, -2)));
        career_electrician.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 21), new EntityVillager.PriceInfo(6, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemTool, 1, 2), new EntityVillager.PriceInfo(4, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 1), new EntityVillager.PriceInfo(-4, -1)));
        career_electrician.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(new ItemStack(itemMaterial, 1, 22), new EntityVillager.PriceInfo(4, 8)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemWireCoil, 1, 1), new EntityVillager.PriceInfo(-2, -1)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolUpgrades, 1, 6), new EntityVillager.PriceInfo(8, 12)));
        career_electrician.addTrade(4, new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemToolUpgrades, 1, 9), new EntityVillager.PriceInfo(8, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemFluorescentTube), new EntityVillager.PriceInfo(8, 12)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[0]), new EntityVillager.PriceInfo(5, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[1]), new EntityVillager.PriceInfo(9, 11)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[2]), new EntityVillager.PriceInfo(5, 7)), new IEVillagerTrades.ItemstackForEmerald(new ItemStack(itemsFaradaySuit[3]), new EntityVillager.PriceInfo(11, 15)));
        VillagerRegistry.VillagerCareer career_outfitter = new VillagerRegistry.VillagerCareer(villagerProfession_engineer, ImmersiveEngineering.MODID + ".outfitter");
        ItemStack bag_common = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_common, "rarity", EnumRarity.COMMON.toString());
        ItemStack bag_uncommon = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_uncommon, "rarity", EnumRarity.UNCOMMON.toString());
        ItemStack bag_rare = new ItemStack(IEContent.itemShaderBag);
        ItemNBTHelper.setString(bag_rare, "rarity", EnumRarity.RARE.toString());
        career_outfitter.addTrade(1, new IEVillagerTrades.EmeraldForItemstack(bag_common, new EntityVillager.PriceInfo(8, 16)));
        career_outfitter.addTrade(2, new IEVillagerTrades.EmeraldForItemstack(bag_uncommon, new EntityVillager.PriceInfo(12, 20)));
        career_outfitter.addTrade(3, new IEVillagerTrades.EmeraldForItemstack(bag_rare, new EntityVillager.PriceInfo(16, 24)));
    }
    /**LOOT*/
    if (IEConfig.villagerHouse)
        LootTableList.register(VillageEngineersHouse.woodenCrateLoot);
    for (ResourceLocation rl : EventHandler.lootInjections) LootTableList.register(rl);
//		//Railcraft Compat
//		if(Loader.isModLoaded("Railcraft"))
//		{
//			Block rcCube = GameRegistry.findBlock("Railcraft", "cube");
//			if(rcCube!=null)
//				OreDictionary.registerOre("blockFuelCoke", new ItemStack(rcCube,1,0));
//		}
}
Also used : ShapedRecipes(net.minecraft.item.crafting.ShapedRecipes) PotionEffect(net.minecraft.potion.PotionEffect) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) ArrayList(java.util.ArrayList) World(net.minecraft.world.World) ChemthrowerEffect_Potion(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect_Potion) WolfpackBullet(blusunrize.immersiveengineering.common.items.ItemBullet.WolfpackBullet) VillagerRegistry(net.minecraftforge.fml.common.registry.VillagerRegistry) ShapelessOreRecipe(net.minecraftforge.oredict.ShapelessOreRecipe) List(java.util.List) ArrayList(java.util.ArrayList) LootTableList(net.minecraft.world.storage.loot.LootTableList) IConveyorTile(blusunrize.immersiveengineering.api.tool.ConveyorHandler.IConveyorTile) ChemthrowerEffect(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect) HashSet(java.util.HashSet) IBlockState(net.minecraft.block.state.IBlockState) WolfpackPartBullet(blusunrize.immersiveengineering.common.items.ItemBullet.WolfpackPartBullet) ShapedOreRecipe(net.minecraftforge.oredict.ShapedOreRecipe) Fluid(net.minecraftforge.fluids.Fluid) RayTraceResult(net.minecraft.util.math.RayTraceResult) DefaultFurnaceAdapter(blusunrize.immersiveengineering.api.tool.ExternalHeaterHandler.DefaultFurnaceAdapter) VillageEngineersHouse(blusunrize.immersiveengineering.common.world.VillageEngineersHouse) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ComparableItemStack(blusunrize.immersiveengineering.api.ComparableItemStack) ItemStack(net.minecraft.item.ItemStack) FluidStack(net.minecraftforge.fluids.FluidStack) TileEntity(net.minecraft.tileentity.TileEntity) ChemthrowerEffect_Extinguish(blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect_Extinguish) ResourceLocation(net.minecraft.util.ResourceLocation) ShapelessRecipes(net.minecraft.item.crafting.ShapelessRecipes) ComparableItemStack(blusunrize.immersiveengineering.api.ComparableItemStack) EntityLivingBase(net.minecraft.entity.EntityLivingBase)

Example 4 with RayTraceResult

use of net.minecraft.util.math.RayTraceResult in project NetherEx by LogicTechCorp.

the class ItemObsidianBoat method onItemRightClick.

@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
    ItemStack stack = player.getHeldItem(hand);
    float f1 = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * 1.0F;
    float f2 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * 1.0F;
    double d0 = player.prevPosX + (player.posX - player.prevPosX) * 1.0D;
    double d1 = player.prevPosY + (player.posY - player.prevPosY) * 1.0D + (double) player.getEyeHeight();
    double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * 1.0D;
    Vec3d vec3d = new Vec3d(d0, d1, d2);
    float f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
    float f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
    float f5 = -MathHelper.cos(-f1 * 0.017453292F);
    float f6 = MathHelper.sin(-f1 * 0.017453292F);
    float f7 = f4 * f5;
    float f8 = f3 * f5;
    Vec3d vec3d1 = vec3d.addVector((double) f7 * 5.0D, (double) f6 * 5.0D, (double) f8 * 5.0D);
    RayTraceResult raytraceresult = world.rayTraceBlocks(vec3d, vec3d1, true);
    if (raytraceresult == null) {
        return new ActionResult(EnumActionResult.PASS, stack);
    } else {
        Vec3d vec3d2 = player.getLook(1.0F);
        boolean flag = false;
        List<Entity> entities = world.getEntitiesWithinAABBExcludingEntity(player, player.getEntityBoundingBox().addCoord(vec3d2.xCoord * 5.0D, vec3d2.yCoord * 5.0D, vec3d2.zCoord * 5.0D).expandXyz(1.0D));
        for (Entity entity : entities) {
            if (entity.canBeCollidedWith()) {
                AxisAlignedBB axisalignedbb = entity.getEntityBoundingBox().expandXyz((double) entity.getCollisionBorderSize());
                if (axisalignedbb.isVecInside(vec3d)) {
                    flag = true;
                }
            }
        }
        if (flag) {
            return new ActionResult(EnumActionResult.PASS, stack);
        } else if (raytraceresult.typeOfHit != RayTraceResult.Type.BLOCK) {
            return new ActionResult(EnumActionResult.PASS, stack);
        } else {
            Block block = world.getBlockState(raytraceresult.getBlockPos()).getBlock();
            boolean flag1 = block == Blocks.WATER || block == Blocks.FLOWING_WATER;
            EntityObsidianBoat boat = new EntityObsidianBoat(world, raytraceresult.hitVec.xCoord, flag1 ? raytraceresult.hitVec.yCoord - 0.12D : raytraceresult.hitVec.yCoord, raytraceresult.hitVec.zCoord);
            boat.rotationYaw = player.rotationYaw;
            if (!world.getCollisionBoxes(boat, boat.getEntityBoundingBox().expandXyz(-0.1D)).isEmpty()) {
                return new ActionResult(EnumActionResult.FAIL, stack);
            } else {
                if (!world.isRemote) {
                    world.spawnEntity(boat);
                }
                if (!player.capabilities.isCreativeMode) {
                    stack.shrink(1);
                }
                return new ActionResult(EnumActionResult.SUCCESS, stack);
            }
        }
    }
}
Also used : AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) Entity(net.minecraft.entity.Entity) ActionResult(net.minecraft.util.ActionResult) EnumActionResult(net.minecraft.util.EnumActionResult) EntityObsidianBoat(nex.entity.item.EntityObsidianBoat) RayTraceResult(net.minecraft.util.math.RayTraceResult) Block(net.minecraft.block.Block) ItemStack(net.minecraft.item.ItemStack) Vec3d(net.minecraft.util.math.Vec3d)

Example 5 with RayTraceResult

use of net.minecraft.util.math.RayTraceResult in project ConvenientAdditions by Necr0.

the class ItemClimbingClaws method onLivingUpdate.

@SubscribeEvent
public void onLivingUpdate(LivingEvent.LivingUpdateEvent event) {
    if (event.getEntityLiving() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getEntityLiving();
        for (SlotNotation slot : InventoryIterator.getIterable(player, EnumInventory.BAUBLES)) {
            ItemStack stack = slot.getItem();
            if (!stack.isEmpty() && stack.getItem() instanceof ItemClimbingClaws) {
                ItemClimbingClaws item = (ItemClimbingClaws) stack.getItem();
                if (item.wallClimbSpeed > 0) {
                    Vec3d ppos = new Vec3d(player.posX, player.posY, player.posZ);
                    Vec3d plook = player.getLookVec();
                    plook = plook.subtract(0, plook.yCoord, 0).normalize();
                    RayTraceResult r = player.world.rayTraceBlocks(ppos, ppos.add(plook.scale(.425)), false, true, false);
                    if (r != null && r.typeOfHit == RayTraceResult.Type.BLOCK) {
                        IBlockState state = player.world.getBlockState(r.getBlockPos());
                        if (state.isSideSolid(player.world, r.getBlockPos(), r.sideHit)) {
                            if (player.isSneaking()) {
                                if (player.moveForward > 0F) {
                                    player.motionY = Math.max(item.wallClimbSpeed, player.motionY);
                                } else {
                                    player.motionY = Math.max(0d, player.motionY);
                                }
                                player.fallDistance = 0;
                            } else {
                                player.motionY = Math.max(player.motionY, Math.min(player.motionY + .1d, -.15d));
                                if (player.motionY > -.666)
                                    player.fallDistance = 0;
                            }
                        }
                    }
                    break;
                }
            }
        }
        for (SlotNotation slot : InventoryIterator.getIterable(player, EnumInventory.BAUBLES)) {
            ItemStack stack = slot.getItem();
            if (!stack.isEmpty() && stack.getItem() instanceof ItemClimbingClaws) {
                ItemClimbingClaws item = (ItemClimbingClaws) stack.getItem();
                if (item.stepHeightBoost > 0) {
                    if (player.isSneaking())
                        player.stepHeight = .6f;
                    else
                        player.stepHeight = .6f + item.stepHeightBoost;
                    break;
                }
            }
        }
    }
}
Also used : IBlockState(net.minecraft.block.state.IBlockState) RayTraceResult(net.minecraft.util.math.RayTraceResult) EntityPlayer(net.minecraft.entity.player.EntityPlayer) ItemStack(net.minecraft.item.ItemStack) SlotNotation(convenientadditions.api.inventory.SlotNotation) Vec3d(net.minecraft.util.math.Vec3d) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Aggregations

RayTraceResult (net.minecraft.util.math.RayTraceResult)32 ItemStack (net.minecraft.item.ItemStack)16 IBlockState (net.minecraft.block.state.IBlockState)12 Vec3d (net.minecraft.util.math.Vec3d)12 Entity (net.minecraft.entity.Entity)11 BlockPos (net.minecraft.util.math.BlockPos)11 TileEntity (net.minecraft.tileentity.TileEntity)9 Block (net.minecraft.block.Block)7 EntityPlayer (net.minecraft.entity.player.EntityPlayer)7 World (net.minecraft.world.World)7 SubscribeEvent (net.minecraftforge.fml.common.eventhandler.SubscribeEvent)6 EntityLivingBase (net.minecraft.entity.EntityLivingBase)5 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)5 PhysicsWrapperEntity (ValkyrienWarfareBase.PhysicsManagement.PhysicsWrapperEntity)4 ArrayList (java.util.ArrayList)4 Vector (ValkyrienWarfareBase.API.Vector)2 WorldPhysObjectManager (ValkyrienWarfareBase.PhysicsManagement.WorldPhysObjectManager)2 ChemthrowerEffect_Potion (blusunrize.immersiveengineering.api.tool.ChemthrowerHandler.ChemthrowerEffect_Potion)2 FontRenderer (net.minecraft.client.gui.FontRenderer)2 EntityArmorStand (net.minecraft.entity.item.EntityArmorStand)2