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Example 1 with IFluxReceiver

use of blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver in project ImmersiveEngineering by BluSunrize.

the class TileEntityLightningrod method update.

@Override
public void update() {
    if (!worldObj.isRemote && formed && pos == 13) {
        if (energyStorage.getEnergyStored() > 0) {
            TileEntity tileEntity;
            for (EnumFacing f : EnumFacing.HORIZONTALS) {
                tileEntity = worldObj.getTileEntity(getPos().offset(f, 2));
                if (tileEntity instanceof IFluxReceiver) {
                    IFluxReceiver ifr = (IFluxReceiver) tileEntity;
                    int accepted = ifr.receiveEnergy(f.getOpposite(), energyStorage.getEnergyStored(), true);
                    int extracted = energyStorage.extractEnergy(accepted, false);
                    ifr.receiveEnergy(f.getOpposite(), extracted, false);
                }
            }
        }
        if (worldObj.getTotalWorldTime() % 256 == ((getPos().getX() ^ getPos().getZ()) & 255))
            fenceNet = null;
        if (fenceNet == null)
            fenceNet = this.getFenceNet();
        if (fenceNet != null && worldObj.getTotalWorldTime() % 128 == ((getPos().getX() ^ getPos().getZ()) & 127) && (worldObj.isThundering() || (worldObj.isRaining() && worldObj.rand.nextInt(10) == 0))) {
            int i = this.height + this.fenceNet.size();
            if (worldObj.rand.nextInt(4096 * worldObj.getHeight()) < i * (getPos().getY() + i)) {
                this.energyStorage.setEnergy(IEConfig.Machines.lightning_output);
                BlockPos pos = fenceNet.get(worldObj.rand.nextInt(fenceNet.size()));
                EntityLightningBolt entityLightningBolt = new EntityLightningBolt(worldObj, pos.getX(), pos.getY(), pos.getZ(), true);
                worldObj.addWeatherEffect(entityLightningBolt);
                worldObj.spawnEntityInWorld(entityLightningBolt);
            }
        }
    }
}
Also used : TileEntity(net.minecraft.tileentity.TileEntity) EnumFacing(net.minecraft.util.EnumFacing) IFluxReceiver(blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver) BlockPos(net.minecraft.util.math.BlockPos) EntityLightningBolt(net.minecraft.entity.effect.EntityLightningBolt)

Example 2 with IFluxReceiver

use of blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver in project ImmersiveEngineering by BluSunrize.

the class ItemIETool method onItemUseFirst.

//	@Override
//	public boolean doesContainerItemLeaveCraftingGrid(ItemStack stack)
//	{
//		return stack.getItemDamage()!=0;
//	}
@Override
public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) {
    TileEntity tileEntity = world.getTileEntity(pos);
    if (stack.getItemDamage() == 0) {
        if (FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT)
            return EnumActionResult.PASS;
        String[] permittedMultiblocks = null;
        String[] interdictedMultiblocks = null;
        if (ItemNBTHelper.hasKey(stack, "multiblockPermission")) {
            NBTTagList list = stack.getTagCompound().getTagList("multiblockPermission", 8);
            permittedMultiblocks = new String[list.tagCount()];
            for (int i = 0; i < permittedMultiblocks.length; i++) permittedMultiblocks[i] = list.getStringTagAt(i);
        }
        if (ItemNBTHelper.hasKey(stack, "multiblockInterdiction")) {
            NBTTagList list = stack.getTagCompound().getTagList("multiblockInterdiction", 8);
            interdictedMultiblocks = new String[list.tagCount()];
            for (int i = 0; i < interdictedMultiblocks.length; i++) interdictedMultiblocks[i] = list.getStringTagAt(i);
        }
        for (IMultiblock mb : MultiblockHandler.getMultiblocks()) if (mb.isBlockTrigger(world.getBlockState(pos))) {
            boolean b = permittedMultiblocks == null;
            if (permittedMultiblocks != null)
                for (String s : permittedMultiblocks) if (mb.getUniqueName().equalsIgnoreCase(s)) {
                    b = true;
                    continue;
                }
            if (!b)
                break;
            if (interdictedMultiblocks != null)
                for (String s : interdictedMultiblocks) if (mb.getUniqueName().equalsIgnoreCase(s)) {
                    b = false;
                    continue;
                }
            if (!b)
                break;
            if (MultiblockHandler.postMultiblockFormationEvent(player, mb, pos, stack).isCanceled())
                continue;
            if (mb.createStructure(world, pos, side, player))
                return EnumActionResult.SUCCESS;
        }
        TileEntity tile = world.getTileEntity(pos);
        if (!(tile instanceof IDirectionalTile) && !(tile instanceof IHammerInteraction) && !(tile instanceof IConfigurableSides))
            return RotationUtil.rotateBlock(world, pos, side) ? EnumActionResult.SUCCESS : EnumActionResult.PASS;
    } else if (stack.getItemDamage() == 1 && tileEntity instanceof IImmersiveConnectable && !world.isRemote) {
        TargetingInfo target = new TargetingInfo(side, hitX, hitY, hitZ);
        BlockPos masterPos = ((IImmersiveConnectable) tileEntity).getConnectionMaster(null, target);
        tileEntity = world.getTileEntity(masterPos);
        if (!(tileEntity instanceof IImmersiveConnectable))
            return EnumActionResult.PASS;
        IImmersiveConnectable nodeHere = (IImmersiveConnectable) tileEntity;
        boolean cut = ImmersiveNetHandler.INSTANCE.clearAllConnectionsFor(Utils.toCC(nodeHere), world, target);
        IESaveData.setDirty(world.provider.getDimension());
        if (cut) {
            int nbtDamage = ItemNBTHelper.getInt(stack, "cutterDmg") + 1;
            if (nbtDamage < cutterMaxDamage)
                ItemNBTHelper.setInt(stack, "cutterDmg", nbtDamage);
            else {
                player.renderBrokenItemStack(stack);
                player.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, null);
            }
        }
        return EnumActionResult.SUCCESS;
    } else if (stack.getItemDamage() == 2 && !world.isRemote) {
        if (!player.isSneaking() && (tileEntity instanceof IFluxReceiver || tileEntity instanceof IFluxProvider)) {
            int max = 0;
            int stored = 0;
            if (tileEntity instanceof IFluxReceiver) {
                max = ((IFluxReceiver) tileEntity).getMaxEnergyStored(side);
                stored = ((IFluxReceiver) tileEntity).getEnergyStored(side);
            } else {
                max = ((IFluxProvider) tileEntity).getMaxEnergyStored(side);
                stored = ((IFluxProvider) tileEntity).getEnergyStored(side);
            }
            if (max > 0)
                ChatUtils.sendServerNoSpamMessages(player, new TextComponentTranslation(Lib.CHAT_INFO + "energyStorage", stored, max));
            return EnumActionResult.SUCCESS;
        }
        if (player.isSneaking() && tileEntity instanceof IImmersiveConnectable) {
            if (!ItemNBTHelper.hasKey(stack, "linkingPos"))
                ItemNBTHelper.setIntArray(stack, "linkingPos", new int[] { world.provider.getDimension(), pos.getX(), pos.getY(), pos.getZ() });
            else {
                int[] array = ItemNBTHelper.getIntArray(stack, "linkingPos");
                BlockPos linkPos = new BlockPos(array[1], array[2], array[3]);
                TileEntity tileEntityLinkingPos = world.getTileEntity(linkPos);
                if (array[0] == world.provider.getDimension()) {
                    IImmersiveConnectable nodeHere = (IImmersiveConnectable) tileEntity;
                    IImmersiveConnectable nodeLink = (IImmersiveConnectable) tileEntityLinkingPos;
                    if (nodeLink != null) {
                        Set<AbstractConnection> connections = ImmersiveNetHandler.INSTANCE.getIndirectEnergyConnections(Utils.toCC(nodeLink), world, true);
                        for (AbstractConnection con : connections) if (Utils.toCC(nodeHere).equals(con.end))
                            player.addChatComponentMessage(new TextComponentTranslation(Lib.CHAT_INFO + "averageLoss", Utils.formatDouble(con.getAverageLossRate() * 100, "###.000")));
                    }
                }
                ItemNBTHelper.remove(stack, "linkingPos");
            }
            return EnumActionResult.SUCCESS;
        }
    }
    return EnumActionResult.PASS;
}
Also used : IHammerInteraction(blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IHammerInteraction) TextComponentTranslation(net.minecraft.util.text.TextComponentTranslation) IImmersiveConnectable(blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable) IFluxProvider(blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxProvider) IDirectionalTile(blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IDirectionalTile) TileEntity(net.minecraft.tileentity.TileEntity) NBTTagList(net.minecraft.nbt.NBTTagList) TargetingInfo(blusunrize.immersiveengineering.api.TargetingInfo) IMultiblock(blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock) IFluxReceiver(blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver) AbstractConnection(blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler.AbstractConnection) IConfigurableSides(blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IConfigurableSides) BlockPos(net.minecraft.util.math.BlockPos)

Example 3 with IFluxReceiver

use of blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver in project ImmersiveEngineering by BluSunrize.

the class ClientEventHandler method onRenderOverlayPost.

@SubscribeEvent()
public void onRenderOverlayPost(RenderGameOverlayEvent.Post event) {
    if (ClientUtils.mc().thePlayer != null && event.getType() == RenderGameOverlayEvent.ElementType.TEXT) {
        EntityPlayer player = ClientUtils.mc().thePlayer;
        for (EnumHand hand : EnumHand.values()) if (player.getHeldItem(hand) != null) {
            ItemStack equipped = player.getHeldItem(hand);
            if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, false) || equipped.getItem() instanceof IWireCoil) {
                if (ItemNBTHelper.hasKey(equipped, "linkingPos")) {
                    int[] link = ItemNBTHelper.getIntArray(equipped, "linkingPos");
                    if (link != null && link.length > 3) {
                        String s = I18n.format(Lib.DESC_INFO + "attachedTo", link[1], link[2], link[3]);
                        int col = WireType.ELECTRUM.getColour(null);
                        if (equipped.getItem() instanceof IWireCoil) {
                            RayTraceResult rtr = ClientUtils.mc().objectMouseOver;
                            double d = rtr != null && rtr.getBlockPos() != null ? rtr.getBlockPos().distanceSq(link[1], link[2], link[3]) : player.getDistanceSq(link[1], link[2], link[3]);
                            int max = ((IWireCoil) equipped.getItem()).getWireType(equipped).getMaxLength();
                            if (d > max * max)
                                col = 0xdd3333;
                        }
                        ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, col, true);
                    }
                }
            } else if (OreDictionary.itemMatches(equipped, new ItemStack(IEContent.itemFluorescentTube), false)) {
                String s = I18n.format("desc.ImmersiveEngineering.info.colour", "#" + ItemFluorescentTube.hexColorString(equipped));
                ClientUtils.font().drawString(s, event.getResolution().getScaledWidth() / 2 - ClientUtils.font().getStringWidth(s) / 2, event.getResolution().getScaledHeight() - GuiIngameForge.left_height - 20, ItemFluorescentTube.getRGBInt(equipped), true);
            } else if (equipped.getItem() instanceof ItemRevolver && equipped.getItemDamage() != 2) {
                ClientUtils.bindTexture("immersiveengineering:textures/gui/revolver.png");
                ItemStack[] bullets = ((ItemRevolver) equipped.getItem()).getBullets(equipped);
                int bulletAmount = bullets.length;
                EnumHandSide side = hand == EnumHand.MAIN_HAND ? player.getPrimaryHand() : player.getPrimaryHand().opposite();
                float dx = side == EnumHandSide.RIGHT ? event.getResolution().getScaledWidth() - 32 - 48 : 48;
                float dy = event.getResolution().getScaledHeight() - 64;
                GlStateManager.pushMatrix();
                GlStateManager.enableBlend();
                GlStateManager.translate(dx, dy, 0);
                GlStateManager.scale(.5f, .5f, 1);
                GlStateManager.color(1, 1, 1, 1);
                ClientUtils.drawTexturedRect(0, 1, 74, 74, 0 / 256f, 74 / 256f, 51 / 256f, 125 / 256f);
                if (bulletAmount >= 18)
                    ClientUtils.drawTexturedRect(47, 1, 103, 74, 74 / 256f, 177 / 256f, 51 / 256f, 125 / 256f);
                else if (bulletAmount > 8)
                    ClientUtils.drawTexturedRect(57, 1, 79, 39, 57 / 256f, 136 / 256f, 12 / 256f, 51 / 256f);
                RenderItem ir = ClientUtils.mc().getRenderItem();
                int[][] slots = ContainerRevolver.slotPositions[bulletAmount >= 18 ? 2 : bulletAmount > 8 ? 1 : 0];
                for (int i = 0; i < bulletAmount; i++) {
                    if (bullets[i] != null) {
                        int x = 0;
                        int y = 0;
                        if (i == 0) {
                            x = 29;
                            y = 3;
                        } else if (i - 1 < slots.length) {
                            x = slots[i - 1][0];
                            y = slots[i - 1][1];
                        } else {
                            int ii = i - (slots.length + 1);
                            x = ii == 0 ? 48 : ii == 1 ? 29 : ii == 3 ? 2 : 10;
                            y = ii == 1 ? 57 : ii == 3 ? 30 : ii == 4 ? 11 : 49;
                        }
                        ir.renderItemIntoGUI(bullets[i], x, y);
                    }
                }
                RenderHelper.disableStandardItemLighting();
                GlStateManager.disableBlend();
                GlStateManager.popMatrix();
            } else if (equipped.getItem() instanceof ItemRailgun) {
                int duration = 72000 - player.getItemInUseCount();
                int chargeTime = ((ItemRailgun) equipped.getItem()).getChargeTime(equipped);
                int chargeLevel = duration < 72000 ? Math.min(99, (int) (duration / (float) chargeTime * 100)) : 0;
                float scale = 2f;
                GlStateManager.pushMatrix();
                GlStateManager.translate(event.getResolution().getScaledWidth() - 80, event.getResolution().getScaledHeight() - 30, 0);
                GlStateManager.scale(scale, scale, 1);
                ClientProxy.nixieFont.drawString((chargeLevel < 10 ? "0" : "") + chargeLevel, 0, 0, Lib.colour_nixieTubeText, false);
                GlStateManager.scale(1 / scale, 1 / scale, 1);
                GlStateManager.popMatrix();
            } else if ((equipped.getItem() instanceof ItemDrill && equipped.getItemDamage() == 0) || equipped.getItem() instanceof ItemChemthrower) {
                boolean drill = equipped.getItem() instanceof ItemDrill;
                ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
                GL11.glColor4f(1, 1, 1, 1);
                float dx = event.getResolution().getScaledWidth() - 16;
                float dy = event.getResolution().getScaledHeight();
                GL11.glPushMatrix();
                GL11.glTranslated(dx, dy, 0);
                int w = 31;
                int h = 62;
                double uMin = 179 / 256f;
                double uMax = 210 / 256f;
                double vMin = 9 / 256f;
                double vMax = 71 / 256f;
                ClientUtils.drawTexturedRect(-24, -68, w, h, uMin, uMax, vMin, vMax);
                GL11.glTranslated(-23, -37, 0);
                IFluidHandler handler = FluidUtil.getFluidHandler(equipped);
                int capacity = -1;
                if (handler != null) {
                    IFluidTankProperties[] props = handler.getTankProperties();
                    if (props != null && props.length > 0)
                        capacity = props[0].getCapacity();
                }
                if (capacity > -1) {
                    FluidStack fuel = FluidUtil.getFluidContained(equipped);
                    int amount = fuel != null ? fuel.amount : 0;
                    if (!drill && player.isHandActive()) {
                        int use = player.getItemInUseMaxCount();
                        amount -= use * IEConfig.Tools.chemthrower_consumption;
                    }
                    float cap = (float) capacity;
                    float angle = 83 - (166 * amount / cap);
                    GL11.glRotatef(angle, 0, 0, 1);
                    ClientUtils.drawTexturedRect(6, -2, 24, 4, 91 / 256f, 123 / 256f, 80 / 256f, 87 / 256f);
                    GL11.glRotatef(-angle, 0, 0, 1);
                    //					for(int i=0; i<=8; i++)
                    //					{
                    //						float angle = 83-(166/8f)*i;
                    //						GL11.glRotatef(angle, 0, 0, 1);
                    //						ClientUtils.drawTexturedRect(6,-2, 24,4, 91/256f,123/256f, 80/96f,87/96f);
                    //						GL11.glRotatef(-angle, 0, 0, 1);
                    //					}
                    GL11.glTranslated(23, 37, 0);
                    if (drill) {
                        ClientUtils.drawTexturedRect(-54, -73, 66, 72, 108 / 256f, 174 / 256f, 4 / 256f, 76 / 256f);
                        RenderItem ir = ClientUtils.mc().getRenderItem();
                        ItemStack head = ((ItemDrill) equipped.getItem()).getHead(equipped);
                        if (head != null) {
                            ir.renderItemIntoGUI(head, -51, -45);
                            ir.renderItemOverlayIntoGUI(head.getItem().getFontRenderer(head), head, -51, -45, null);
                            RenderHelper.disableStandardItemLighting();
                        }
                    } else {
                        ClientUtils.drawTexturedRect(-41, -73, 53, 72, 8 / 256f, 61 / 256f, 4 / 256f, 76 / 256f);
                        boolean ignite = ItemNBTHelper.getBoolean(equipped, "ignite");
                        ClientUtils.drawTexturedRect(-32, -43, 12, 12, 66 / 256f, 78 / 256f, (ignite ? 21 : 9) / 256f, (ignite ? 33 : 21) / 256f);
                    }
                    GL11.glPopMatrix();
                }
            }
            //				else if(equipped.getItem() instanceof ItemRailgun)
            //				{
            //					float dx = event.getResolution().getScaledWidth()-32-48;
            //					float dy = event.getResolution().getScaledHeight()-40;
            //					ClientUtils.bindTexture("immersiveengineering:textures/gui/hudElements.png");
            //					GL11.glColor4f(1, 1, 1, 1);
            //					GL11.glPushMatrix();
            //					GL11.glEnable(GL11.GL_BLEND);
            //					GL11.glTranslated(dx, dy, 0);
            //
            //					int duration = player.getItemInUseDuration();
            //					int chargeTime = ((ItemRailgun)equipped.getItem()).getChargeTime(equipped);
            //					int chargeLevel = Math.min(99, (int)(duration/(float)chargeTime*100));
            //					//					ClientUtils.drawTexturedRect(0,0, 64,32, 0/256f,64/256f, 96/256f,128/256f);
            //
            //					GL11.glScalef(1.5f,1.5f,1.5f);
            //					int col = Config.getBoolean("nixietubeFont")?Lib.colour_nixieTubeText:0xffffff;
            //					ClientProxy.nixieFont.setDrawTubeFlag(false);
            //					//					ClientProxy.nixieFont.drawString((chargeLevel<10?"0"+chargeLevel:""+chargeLevel), 19,3, col);
            //					ClientProxy.nixieFont.setDrawTubeFlag(true);
            //
            //					GL11.glPopMatrix();
            //				}
            RayTraceResult mop = ClientUtils.mc().objectMouseOver;
            if (mop != null && mop.getBlockPos() != null) {
                TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
                if (OreDictionary.itemMatches(new ItemStack(IEContent.itemTool, 1, 2), equipped, true)) {
                    int col = IEConfig.nixietubeFont ? Lib.colour_nixieTubeText : 0xffffff;
                    String[] text = null;
                    if (tileEntity instanceof IFluxReceiver) {
                        int maxStorage = ((IFluxReceiver) tileEntity).getMaxEnergyStored(mop.sideHit);
                        int storage = ((IFluxReceiver) tileEntity).getEnergyStored(mop.sideHit);
                        if (maxStorage > 0)
                            text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
                    } else //						}
                    if (mop.entityHit instanceof IFluxReceiver) {
                        int maxStorage = ((IFluxReceiver) mop.entityHit).getMaxEnergyStored(null);
                        int storage = ((IFluxReceiver) mop.entityHit).getEnergyStored(null);
                        if (maxStorage > 0)
                            text = I18n.format(Lib.DESC_INFO + "energyStored", "<br>" + Utils.toScientificNotation(storage, "0##", 100000) + " / " + Utils.toScientificNotation(maxStorage, "0##", 100000)).split("<br>");
                    }
                    if (text != null) {
                        if (player.worldObj.getTotalWorldTime() % 20 == 0) {
                            ImmersiveEngineering.packetHandler.sendToServer(new MessageRequestBlockUpdate(player.dimension, mop.getBlockPos()));
                        }
                        int i = 0;
                        for (String s : text) if (s != null) {
                            int w = ClientProxy.nixieFontOptional.getStringWidth(s);
                            ClientProxy.nixieFontOptional.drawString(s, event.getResolution().getScaledWidth() / 2 - w / 2, event.getResolution().getScaledHeight() / 2 - 4 - text.length * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2) + (i++) * (ClientProxy.nixieFontOptional.FONT_HEIGHT + 2), col, true);
                        }
                    }
                }
            }
        }
        if (ClientUtils.mc().objectMouseOver != null) {
            boolean hammer = player.getHeldItem(EnumHand.MAIN_HAND) != null && Utils.isHammer(player.getHeldItem(EnumHand.MAIN_HAND));
            RayTraceResult mop = ClientUtils.mc().objectMouseOver;
            if (mop != null && mop.getBlockPos() != null) {
                TileEntity tileEntity = player.worldObj.getTileEntity(mop.getBlockPos());
                if (tileEntity instanceof IBlockOverlayText) {
                    IBlockOverlayText overlayBlock = (IBlockOverlayText) tileEntity;
                    String[] text = overlayBlock.getOverlayText(ClientUtils.mc().thePlayer, mop, hammer);
                    boolean useNixie = overlayBlock.useNixieFont(ClientUtils.mc().thePlayer, mop);
                    if (text != null && text.length > 0) {
                        FontRenderer font = useNixie ? ClientProxy.nixieFontOptional : ClientUtils.font();
                        int col = (useNixie && IEConfig.nixietubeFont) ? Lib.colour_nixieTubeText : 0xffffff;
                        int i = 0;
                        for (String s : text) if (s != null)
                            font.drawString(s, event.getResolution().getScaledWidth() / 2 + 8, event.getResolution().getScaledHeight() / 2 + 8 + (i++) * font.FONT_HEIGHT, col, true);
                    }
                }
            }
        }
    }
}
Also used : IBlockOverlayText(blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IBlockOverlayText) FluidStack(net.minecraftforge.fluids.FluidStack) RayTraceResult(net.minecraft.util.math.RayTraceResult) IWireCoil(blusunrize.immersiveengineering.api.energy.wires.IWireCoil) IFluidHandler(net.minecraftforge.fluids.capability.IFluidHandler) EnumHandSide(net.minecraft.util.EnumHandSide) MessageRequestBlockUpdate(blusunrize.immersiveengineering.common.util.network.MessageRequestBlockUpdate) TileEntity(net.minecraft.tileentity.TileEntity) EnumHand(net.minecraft.util.EnumHand) IFluxReceiver(blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver) EntityPlayer(net.minecraft.entity.player.EntityPlayer) FontRenderer(net.minecraft.client.gui.FontRenderer) ItemStack(net.minecraft.item.ItemStack) SubscribeEvent(net.minecraftforge.fml.common.eventhandler.SubscribeEvent)

Aggregations

IFluxReceiver (blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxReceiver)3 TileEntity (net.minecraft.tileentity.TileEntity)3 BlockPos (net.minecraft.util.math.BlockPos)2 IMultiblock (blusunrize.immersiveengineering.api.MultiblockHandler.IMultiblock)1 TargetingInfo (blusunrize.immersiveengineering.api.TargetingInfo)1 IFluxProvider (blusunrize.immersiveengineering.api.energy.immersiveflux.IFluxProvider)1 IImmersiveConnectable (blusunrize.immersiveengineering.api.energy.wires.IImmersiveConnectable)1 IWireCoil (blusunrize.immersiveengineering.api.energy.wires.IWireCoil)1 AbstractConnection (blusunrize.immersiveengineering.api.energy.wires.ImmersiveNetHandler.AbstractConnection)1 IBlockOverlayText (blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IBlockOverlayText)1 IConfigurableSides (blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IConfigurableSides)1 IDirectionalTile (blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IDirectionalTile)1 IHammerInteraction (blusunrize.immersiveengineering.common.blocks.IEBlockInterfaces.IHammerInteraction)1 MessageRequestBlockUpdate (blusunrize.immersiveengineering.common.util.network.MessageRequestBlockUpdate)1 FontRenderer (net.minecraft.client.gui.FontRenderer)1 EntityLightningBolt (net.minecraft.entity.effect.EntityLightningBolt)1 EntityPlayer (net.minecraft.entity.player.EntityPlayer)1 ItemStack (net.minecraft.item.ItemStack)1 NBTTagList (net.minecraft.nbt.NBTTagList)1 EnumFacing (net.minecraft.util.EnumFacing)1