use of org.spongepowered.api.block.BlockState in project Skree by Skelril.
the class GoldRushInstance method findLeversAndFloodBlocks.
private void findLeversAndFloodBlocks() {
Vector3i min = flashMemoryRoom.getMinimumPoint();
Vector3i max = flashMemoryRoom.getMaximumPoint();
int minX = min.getX();
int minZ = min.getZ();
int minY = min.getY();
int maxX = max.getX();
int maxZ = max.getZ();
int maxY = max.getY();
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
for (int y = maxY; y >= minY; --y) {
BlockState state = getRegion().getExtent().getBlock(x, y, z);
if (state.getType() == BlockTypes.LEVER) {
Location<World> loc = new Location<>(getRegion().getExtent(), x, y, z);
loc.getExtent().setBlock(loc.getBlockPosition(), state.withTrait(BooleanTraits.LEVER_POWERED, false).orElse(state), Cause.source(SkreePlugin.container()).build());
leverBlocks.put(loc, !Probability.getChance(3));
for (int i = y; i < maxY; i++) {
BlockType type = getRegion().getExtent().getBlockType(x, i, z);
if (type == BlockTypes.AIR) {
floodBlocks.add(new Location<>(getRegion().getExtent(), x, i, z));
break;
}
}
// One lever a column only
break;
}
}
}
}
}
use of org.spongepowered.api.block.BlockState in project Skree by Skelril.
the class GoldRushInstance method resetLevers.
private void resetLevers() {
leversTriggered = false;
checkingLevers = true;
for (Location<World> entry : leverBlocks.keySet()) {
BlockState state = entry.getBlock();
entry.getExtent().setBlock(entry.getBlockPosition(), state.withTrait(BooleanTraits.LEVER_POWERED, false).orElse(state), Cause.source(SkreePlugin.container()).build());
leverBlocks.put(entry, !Probability.getChance(3));
}
}
use of org.spongepowered.api.block.BlockState in project Skree by Skelril.
the class WildernessWorldWrapper method onBlockPlace.
@Listener
public void onBlockPlace(ChangeBlockEvent.Place event, @Named(NamedCause.SOURCE) Player player) {
for (Transaction<BlockSnapshot> block : event.getTransactions()) {
Optional<Location<World>> optLoc = block.getFinal().getLocation();
if (!optLoc.isPresent() || !isApplicable(optLoc.get())) {
continue;
}
Location<World> loc = optLoc.get();
BlockState finalState = block.getFinal().getState();
if (config.getDropAmplificationConfig().amplifies(finalState)) {
// Allow creative mode players to still place blocks
if (player.getGameModeData().type().get().equals(GameModes.CREATIVE)) {
continue;
}
BlockType originalType = block.getOriginal().getState().getType();
if (ore().contains(originalType)) {
continue;
}
try {
Vector3d origin = loc.getPosition();
World world = loc.getExtent();
for (int i = 0; i < 40; ++i) {
ParticleEffect effect = ParticleEffect.builder().type(ParticleTypes.MAGIC_CRITICAL_HIT).velocity(new Vector3d(Probability.getRangedRandom(-1, 1), Probability.getRangedRandom(-.7, .7), Probability.getRangedRandom(-1, 1))).quantity(1).build();
world.spawnParticles(effect, origin.add(.5, .5, .5));
}
} catch (Exception ex) {
player.sendMessage(/* ChatTypes.SYSTEM, */
Text.of(TextColors.RED, "You find yourself unable to place that block."));
}
block.setValid(false);
}
}
}
use of org.spongepowered.api.block.BlockState in project SpongeCommon by SpongePowered.
the class SpongeParticleHelper method toCachedPacket.
private static ICachedParticleEffect toCachedPacket(SpongeParticleEffect effect) {
SpongeParticleType type = effect.getType();
EnumParticleTypes internal = type.getInternalType();
// Special cases
if (internal == null) {
if (type == ParticleTypes.FIREWORKS) {
final List<FireworkEffect> effects = type.getDefaultOption(ParticleOptions.FIREWORK_EFFECTS).get();
if (effects.isEmpty()) {
return EmptyCachedPacket.INSTANCE;
}
final net.minecraft.item.ItemStack itemStack = new net.minecraft.item.ItemStack(Items.FIREWORKS);
FireworkUtils.setFireworkEffects(itemStack, effects);
final SPacketEntityMetadata packetEntityMetadata = new SPacketEntityMetadata();
packetEntityMetadata.entityId = CachedFireworkPacket.FIREWORK_ROCKET_ID;
packetEntityMetadata.dataManagerEntries = new ArrayList<>();
packetEntityMetadata.dataManagerEntries.add(new EntityDataManager.DataEntry<>(EntityFireworkRocket.FIREWORK_ITEM, itemStack));
return new CachedFireworkPacket(packetEntityMetadata);
}
if (type == ParticleTypes.FERTILIZER) {
int quantity = effect.getOptionOrDefault(ParticleOptions.QUANTITY).get();
return new CachedEffectPacket(2005, quantity, false);
} else if (type == ParticleTypes.SPLASH_POTION) {
Potion potion = (Potion) effect.getOptionOrDefault(ParticleOptions.POTION_EFFECT_TYPE).get();
for (PotionType potionType : PotionType.REGISTRY) {
for (net.minecraft.potion.PotionEffect potionEffect : potionType.getEffects()) {
if (potionEffect.getPotion() == potion) {
return new CachedEffectPacket(2002, PotionType.REGISTRY.getIDForObject(potionType), false);
}
}
}
return EmptyCachedPacket.INSTANCE;
} else if (type == ParticleTypes.BREAK_BLOCK) {
int state = getBlockState(effect, type.getDefaultOption(ParticleOptions.BLOCK_STATE));
if (state == 0) {
return EmptyCachedPacket.INSTANCE;
}
return new CachedEffectPacket(2001, state, false);
} else if (type == ParticleTypes.MOBSPAWNER_FLAMES) {
return new CachedEffectPacket(2004, 0, false);
} else if (type == ParticleTypes.ENDER_TELEPORT) {
return new CachedEffectPacket(2003, 0, false);
} else if (type == ParticleTypes.DRAGON_BREATH_ATTACK) {
return new CachedEffectPacket(2006, 0, false);
} else if (type == ParticleTypes.FIRE_SMOKE) {
final Direction direction = effect.getOptionOrDefault(ParticleOptions.DIRECTION).get();
return new CachedEffectPacket(2000, getDirectionData(direction), false);
}
return EmptyCachedPacket.INSTANCE;
}
Vector3f offset = effect.getOption(ParticleOptions.OFFSET).map(Vector3d::toFloat).orElse(Vector3f.ZERO);
int quantity = effect.getOption(ParticleOptions.QUANTITY).orElse(1);
int[] extra = null;
// The extra values, normal behavior offsetX, offsetY, offsetZ
double f0 = 0f;
double f1 = 0f;
double f2 = 0f;
// Depends on behavior
// Note: If the count > 0 -> speed = 0f else if count = 0 -> speed = 1f
Optional<BlockState> defaultBlockState;
if (internal != EnumParticleTypes.ITEM_CRACK && (defaultBlockState = type.getDefaultOption(ParticleOptions.BLOCK_STATE)).isPresent()) {
int state = getBlockState(effect, defaultBlockState);
if (state == 0) {
return EmptyCachedPacket.INSTANCE;
}
extra = new int[] { state };
}
Optional<ItemStackSnapshot> defaultSnapshot;
if (extra == null && (defaultSnapshot = type.getDefaultOption(ParticleOptions.ITEM_STACK_SNAPSHOT)).isPresent()) {
Optional<ItemStackSnapshot> optSnapshot = effect.getOption(ParticleOptions.ITEM_STACK_SNAPSHOT);
if (optSnapshot.isPresent()) {
ItemStackSnapshot snapshot = optSnapshot.get();
extra = new int[] { Item.getIdFromItem((Item) snapshot.getType()), ((SpongeItemStackSnapshot) snapshot).getDamageValue() };
} else {
Optional<BlockState> optBlockState = effect.getOption(ParticleOptions.BLOCK_STATE);
if (optBlockState.isPresent()) {
BlockState blockState = optBlockState.get();
Optional<ItemType> optItemType = blockState.getType().getItem();
if (optItemType.isPresent()) {
extra = new int[] { Item.getIdFromItem((Item) optItemType.get()), ((Block) blockState.getType()).getMetaFromState((IBlockState) blockState) };
} else {
return EmptyCachedPacket.INSTANCE;
}
} else {
ItemStackSnapshot snapshot = defaultSnapshot.get();
extra = new int[] { Item.getIdFromItem((Item) snapshot.getType()), ((SpongeItemStackSnapshot) snapshot).getDamageValue() };
}
}
}
if (extra == null) {
extra = new int[0];
}
Optional<Double> defaultScale = type.getDefaultOption(ParticleOptions.SCALE);
Optional<Color> defaultColor;
Optional<NotePitch> defaultNote;
Optional<Vector3d> defaultVelocity;
if (defaultScale.isPresent()) {
double scale = effect.getOption(ParticleOptions.SCALE).orElse(defaultScale.get());
// Server formula: sizeServer = (-sizeClient * 2) + 2
if (internal == EnumParticleTypes.EXPLOSION_LARGE || internal == EnumParticleTypes.SWEEP_ATTACK) {
scale = (-scale * 2f) + 2f;
}
if (scale == 0f) {
return new CachedParticlePacket(internal, offset, quantity, extra);
}
f0 = scale;
} else if ((defaultColor = type.getDefaultOption(ParticleOptions.COLOR)).isPresent()) {
Color color = effect.getOption(ParticleOptions.COLOR).orElse(null);
boolean isSpell = internal == EnumParticleTypes.SPELL_MOB || internal == EnumParticleTypes.SPELL_MOB_AMBIENT;
if (!isSpell && (color == null || color.equals(defaultColor.get()))) {
return new CachedParticlePacket(internal, offset, quantity, extra);
} else if (isSpell && color == null) {
color = defaultColor.get();
}
f0 = color.getRed() / 255f;
f1 = color.getGreen() / 255f;
f2 = color.getBlue() / 255f;
// but we already chose for the color, can't have both
if (isSpell) {
f0 = Math.max(f0, 0.001f);
f2 = Math.max(f0, 0.001f);
}
// If the f0 value 0 is, the redstone will set it automatically to red 255
if (f0 == 0f && internal == EnumParticleTypes.REDSTONE) {
f0 = 0.00001f;
}
} else if ((defaultNote = type.getDefaultOption(ParticleOptions.NOTE)).isPresent()) {
NotePitch notePitch = effect.getOption(ParticleOptions.NOTE).orElse(defaultNote.get());
float note = ((SpongeNotePitch) notePitch).getByteId();
if (note == 0f) {
return new CachedParticlePacket(internal, offset, quantity, extra);
}
f0 = note / 24f;
} else if ((defaultVelocity = type.getDefaultOption(ParticleOptions.VELOCITY)).isPresent()) {
Vector3d velocity = effect.getOption(ParticleOptions.VELOCITY).orElse(defaultVelocity.get());
f0 = velocity.getX();
f1 = velocity.getY();
f2 = velocity.getZ();
Optional<Boolean> slowHorizontalVelocity = type.getDefaultOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY);
if (slowHorizontalVelocity.isPresent() && effect.getOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY).orElse(slowHorizontalVelocity.get())) {
f0 = 0f;
f2 = 0f;
}
// The y value won't work for this effect, if the value isn't 0 the velocity won't work
if (internal == EnumParticleTypes.WATER_SPLASH) {
f1 = 0f;
}
if (f0 == 0f && f1 == 0f && f2 == 0f) {
return new CachedParticlePacket(internal, offset, quantity, extra);
}
}
// Is this check necessary?
if (f0 == 0f && f1 == 0f && f2 == 0f) {
return new CachedParticlePacket(internal, offset, quantity, extra);
}
return new CachedOffsetParticlePacket(internal, new Vector3f(f0, f1, f2), offset, quantity, extra);
}
use of org.spongepowered.api.block.BlockState in project SpongeCommon by SpongePowered.
the class SpongeParticleHelper method getBlockState.
@SuppressWarnings("deprecation")
private static int getBlockState(SpongeParticleEffect effect, Optional<BlockState> defaultBlockState) {
Optional<BlockState> blockState = effect.getOption(ParticleOptions.BLOCK_STATE);
if (blockState.isPresent()) {
return Block.getStateId((IBlockState) blockState.get());
}
Optional<ItemStackSnapshot> optSnapshot = effect.getOption(ParticleOptions.ITEM_STACK_SNAPSHOT);
if (optSnapshot.isPresent()) {
ItemStackSnapshot snapshot = optSnapshot.get();
Optional<BlockType> blockType = snapshot.getType().getBlock();
if (blockType.isPresent()) {
return Block.getStateId(((Block) blockType.get()).getStateFromMeta(((SpongeItemStackSnapshot) snapshot).getDamageValue()));
}
return 0;
}
return Block.getStateId((IBlockState) defaultBlockState.get());
}
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