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Example 1 with BlockState

use of org.spongepowered.api.block.BlockState in project Skree by Skelril.

the class GoldRushInstance method findLeversAndFloodBlocks.

private void findLeversAndFloodBlocks() {
    Vector3i min = flashMemoryRoom.getMinimumPoint();
    Vector3i max = flashMemoryRoom.getMaximumPoint();
    int minX = min.getX();
    int minZ = min.getZ();
    int minY = min.getY();
    int maxX = max.getX();
    int maxZ = max.getZ();
    int maxY = max.getY();
    for (int x = minX; x <= maxX; x++) {
        for (int z = minZ; z <= maxZ; z++) {
            for (int y = maxY; y >= minY; --y) {
                BlockState state = getRegion().getExtent().getBlock(x, y, z);
                if (state.getType() == BlockTypes.LEVER) {
                    Location<World> loc = new Location<>(getRegion().getExtent(), x, y, z);
                    loc.getExtent().setBlock(loc.getBlockPosition(), state.withTrait(BooleanTraits.LEVER_POWERED, false).orElse(state), Cause.source(SkreePlugin.container()).build());
                    leverBlocks.put(loc, !Probability.getChance(3));
                    for (int i = y; i < maxY; i++) {
                        BlockType type = getRegion().getExtent().getBlockType(x, i, z);
                        if (type == BlockTypes.AIR) {
                            floodBlocks.add(new Location<>(getRegion().getExtent(), x, i, z));
                            break;
                        }
                    }
                    // One lever a column only
                    break;
                }
            }
        }
    }
}
Also used : BlockState(org.spongepowered.api.block.BlockState) BlockType(org.spongepowered.api.block.BlockType) Vector3i(com.flowpowered.math.vector.Vector3i) World(org.spongepowered.api.world.World) Location(org.spongepowered.api.world.Location)

Example 2 with BlockState

use of org.spongepowered.api.block.BlockState in project Skree by Skelril.

the class GoldRushInstance method resetLevers.

private void resetLevers() {
    leversTriggered = false;
    checkingLevers = true;
    for (Location<World> entry : leverBlocks.keySet()) {
        BlockState state = entry.getBlock();
        entry.getExtent().setBlock(entry.getBlockPosition(), state.withTrait(BooleanTraits.LEVER_POWERED, false).orElse(state), Cause.source(SkreePlugin.container()).build());
        leverBlocks.put(entry, !Probability.getChance(3));
    }
}
Also used : BlockState(org.spongepowered.api.block.BlockState) World(org.spongepowered.api.world.World)

Example 3 with BlockState

use of org.spongepowered.api.block.BlockState in project Skree by Skelril.

the class WildernessWorldWrapper method onBlockPlace.

@Listener
public void onBlockPlace(ChangeBlockEvent.Place event, @Named(NamedCause.SOURCE) Player player) {
    for (Transaction<BlockSnapshot> block : event.getTransactions()) {
        Optional<Location<World>> optLoc = block.getFinal().getLocation();
        if (!optLoc.isPresent() || !isApplicable(optLoc.get())) {
            continue;
        }
        Location<World> loc = optLoc.get();
        BlockState finalState = block.getFinal().getState();
        if (config.getDropAmplificationConfig().amplifies(finalState)) {
            // Allow creative mode players to still place blocks
            if (player.getGameModeData().type().get().equals(GameModes.CREATIVE)) {
                continue;
            }
            BlockType originalType = block.getOriginal().getState().getType();
            if (ore().contains(originalType)) {
                continue;
            }
            try {
                Vector3d origin = loc.getPosition();
                World world = loc.getExtent();
                for (int i = 0; i < 40; ++i) {
                    ParticleEffect effect = ParticleEffect.builder().type(ParticleTypes.MAGIC_CRITICAL_HIT).velocity(new Vector3d(Probability.getRangedRandom(-1, 1), Probability.getRangedRandom(-.7, .7), Probability.getRangedRandom(-1, 1))).quantity(1).build();
                    world.spawnParticles(effect, origin.add(.5, .5, .5));
                }
            } catch (Exception ex) {
                player.sendMessage(/* ChatTypes.SYSTEM, */
                Text.of(TextColors.RED, "You find yourself unable to place that block."));
            }
            block.setValid(false);
        }
    }
}
Also used : ParticleEffect(org.spongepowered.api.effect.particle.ParticleEffect) BlockState(org.spongepowered.api.block.BlockState) BlockType(org.spongepowered.api.block.BlockType) Vector3d(com.flowpowered.math.vector.Vector3d) BlockSnapshot(org.spongepowered.api.block.BlockSnapshot) World(org.spongepowered.api.world.World) Location(org.spongepowered.api.world.Location) Listener(org.spongepowered.api.event.Listener)

Example 4 with BlockState

use of org.spongepowered.api.block.BlockState in project SpongeCommon by SpongePowered.

the class SpongeParticleHelper method toCachedPacket.

private static ICachedParticleEffect toCachedPacket(SpongeParticleEffect effect) {
    SpongeParticleType type = effect.getType();
    EnumParticleTypes internal = type.getInternalType();
    // Special cases
    if (internal == null) {
        if (type == ParticleTypes.FIREWORKS) {
            final List<FireworkEffect> effects = type.getDefaultOption(ParticleOptions.FIREWORK_EFFECTS).get();
            if (effects.isEmpty()) {
                return EmptyCachedPacket.INSTANCE;
            }
            final net.minecraft.item.ItemStack itemStack = new net.minecraft.item.ItemStack(Items.FIREWORKS);
            FireworkUtils.setFireworkEffects(itemStack, effects);
            final SPacketEntityMetadata packetEntityMetadata = new SPacketEntityMetadata();
            packetEntityMetadata.entityId = CachedFireworkPacket.FIREWORK_ROCKET_ID;
            packetEntityMetadata.dataManagerEntries = new ArrayList<>();
            packetEntityMetadata.dataManagerEntries.add(new EntityDataManager.DataEntry<>(EntityFireworkRocket.FIREWORK_ITEM, itemStack));
            return new CachedFireworkPacket(packetEntityMetadata);
        }
        if (type == ParticleTypes.FERTILIZER) {
            int quantity = effect.getOptionOrDefault(ParticleOptions.QUANTITY).get();
            return new CachedEffectPacket(2005, quantity, false);
        } else if (type == ParticleTypes.SPLASH_POTION) {
            Potion potion = (Potion) effect.getOptionOrDefault(ParticleOptions.POTION_EFFECT_TYPE).get();
            for (PotionType potionType : PotionType.REGISTRY) {
                for (net.minecraft.potion.PotionEffect potionEffect : potionType.getEffects()) {
                    if (potionEffect.getPotion() == potion) {
                        return new CachedEffectPacket(2002, PotionType.REGISTRY.getIDForObject(potionType), false);
                    }
                }
            }
            return EmptyCachedPacket.INSTANCE;
        } else if (type == ParticleTypes.BREAK_BLOCK) {
            int state = getBlockState(effect, type.getDefaultOption(ParticleOptions.BLOCK_STATE));
            if (state == 0) {
                return EmptyCachedPacket.INSTANCE;
            }
            return new CachedEffectPacket(2001, state, false);
        } else if (type == ParticleTypes.MOBSPAWNER_FLAMES) {
            return new CachedEffectPacket(2004, 0, false);
        } else if (type == ParticleTypes.ENDER_TELEPORT) {
            return new CachedEffectPacket(2003, 0, false);
        } else if (type == ParticleTypes.DRAGON_BREATH_ATTACK) {
            return new CachedEffectPacket(2006, 0, false);
        } else if (type == ParticleTypes.FIRE_SMOKE) {
            final Direction direction = effect.getOptionOrDefault(ParticleOptions.DIRECTION).get();
            return new CachedEffectPacket(2000, getDirectionData(direction), false);
        }
        return EmptyCachedPacket.INSTANCE;
    }
    Vector3f offset = effect.getOption(ParticleOptions.OFFSET).map(Vector3d::toFloat).orElse(Vector3f.ZERO);
    int quantity = effect.getOption(ParticleOptions.QUANTITY).orElse(1);
    int[] extra = null;
    // The extra values, normal behavior offsetX, offsetY, offsetZ
    double f0 = 0f;
    double f1 = 0f;
    double f2 = 0f;
    // Depends on behavior
    // Note: If the count > 0 -> speed = 0f else if count = 0 -> speed = 1f
    Optional<BlockState> defaultBlockState;
    if (internal != EnumParticleTypes.ITEM_CRACK && (defaultBlockState = type.getDefaultOption(ParticleOptions.BLOCK_STATE)).isPresent()) {
        int state = getBlockState(effect, defaultBlockState);
        if (state == 0) {
            return EmptyCachedPacket.INSTANCE;
        }
        extra = new int[] { state };
    }
    Optional<ItemStackSnapshot> defaultSnapshot;
    if (extra == null && (defaultSnapshot = type.getDefaultOption(ParticleOptions.ITEM_STACK_SNAPSHOT)).isPresent()) {
        Optional<ItemStackSnapshot> optSnapshot = effect.getOption(ParticleOptions.ITEM_STACK_SNAPSHOT);
        if (optSnapshot.isPresent()) {
            ItemStackSnapshot snapshot = optSnapshot.get();
            extra = new int[] { Item.getIdFromItem((Item) snapshot.getType()), ((SpongeItemStackSnapshot) snapshot).getDamageValue() };
        } else {
            Optional<BlockState> optBlockState = effect.getOption(ParticleOptions.BLOCK_STATE);
            if (optBlockState.isPresent()) {
                BlockState blockState = optBlockState.get();
                Optional<ItemType> optItemType = blockState.getType().getItem();
                if (optItemType.isPresent()) {
                    extra = new int[] { Item.getIdFromItem((Item) optItemType.get()), ((Block) blockState.getType()).getMetaFromState((IBlockState) blockState) };
                } else {
                    return EmptyCachedPacket.INSTANCE;
                }
            } else {
                ItemStackSnapshot snapshot = defaultSnapshot.get();
                extra = new int[] { Item.getIdFromItem((Item) snapshot.getType()), ((SpongeItemStackSnapshot) snapshot).getDamageValue() };
            }
        }
    }
    if (extra == null) {
        extra = new int[0];
    }
    Optional<Double> defaultScale = type.getDefaultOption(ParticleOptions.SCALE);
    Optional<Color> defaultColor;
    Optional<NotePitch> defaultNote;
    Optional<Vector3d> defaultVelocity;
    if (defaultScale.isPresent()) {
        double scale = effect.getOption(ParticleOptions.SCALE).orElse(defaultScale.get());
        // Server formula: sizeServer = (-sizeClient * 2) + 2
        if (internal == EnumParticleTypes.EXPLOSION_LARGE || internal == EnumParticleTypes.SWEEP_ATTACK) {
            scale = (-scale * 2f) + 2f;
        }
        if (scale == 0f) {
            return new CachedParticlePacket(internal, offset, quantity, extra);
        }
        f0 = scale;
    } else if ((defaultColor = type.getDefaultOption(ParticleOptions.COLOR)).isPresent()) {
        Color color = effect.getOption(ParticleOptions.COLOR).orElse(null);
        boolean isSpell = internal == EnumParticleTypes.SPELL_MOB || internal == EnumParticleTypes.SPELL_MOB_AMBIENT;
        if (!isSpell && (color == null || color.equals(defaultColor.get()))) {
            return new CachedParticlePacket(internal, offset, quantity, extra);
        } else if (isSpell && color == null) {
            color = defaultColor.get();
        }
        f0 = color.getRed() / 255f;
        f1 = color.getGreen() / 255f;
        f2 = color.getBlue() / 255f;
        // but we already chose for the color, can't have both
        if (isSpell) {
            f0 = Math.max(f0, 0.001f);
            f2 = Math.max(f0, 0.001f);
        }
        // If the f0 value 0 is, the redstone will set it automatically to red 255
        if (f0 == 0f && internal == EnumParticleTypes.REDSTONE) {
            f0 = 0.00001f;
        }
    } else if ((defaultNote = type.getDefaultOption(ParticleOptions.NOTE)).isPresent()) {
        NotePitch notePitch = effect.getOption(ParticleOptions.NOTE).orElse(defaultNote.get());
        float note = ((SpongeNotePitch) notePitch).getByteId();
        if (note == 0f) {
            return new CachedParticlePacket(internal, offset, quantity, extra);
        }
        f0 = note / 24f;
    } else if ((defaultVelocity = type.getDefaultOption(ParticleOptions.VELOCITY)).isPresent()) {
        Vector3d velocity = effect.getOption(ParticleOptions.VELOCITY).orElse(defaultVelocity.get());
        f0 = velocity.getX();
        f1 = velocity.getY();
        f2 = velocity.getZ();
        Optional<Boolean> slowHorizontalVelocity = type.getDefaultOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY);
        if (slowHorizontalVelocity.isPresent() && effect.getOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY).orElse(slowHorizontalVelocity.get())) {
            f0 = 0f;
            f2 = 0f;
        }
        // The y value won't work for this effect, if the value isn't 0 the velocity won't work
        if (internal == EnumParticleTypes.WATER_SPLASH) {
            f1 = 0f;
        }
        if (f0 == 0f && f1 == 0f && f2 == 0f) {
            return new CachedParticlePacket(internal, offset, quantity, extra);
        }
    }
    // Is this check necessary?
    if (f0 == 0f && f1 == 0f && f2 == 0f) {
        return new CachedParticlePacket(internal, offset, quantity, extra);
    }
    return new CachedOffsetParticlePacket(internal, new Vector3f(f0, f1, f2), offset, quantity, extra);
}
Also used : ItemType(org.spongepowered.api.item.ItemType) FireworkEffect(org.spongepowered.api.item.FireworkEffect) Direction(org.spongepowered.api.util.Direction) NotePitch(org.spongepowered.api.data.type.NotePitch) SpongeNotePitch(org.spongepowered.common.data.type.SpongeNotePitch) Item(net.minecraft.item.Item) SpongeNotePitch(org.spongepowered.common.data.type.SpongeNotePitch) IBlockState(net.minecraft.block.state.IBlockState) Optional(java.util.Optional) Potion(net.minecraft.potion.Potion) Color(org.spongepowered.api.util.Color) SPacketEntityMetadata(net.minecraft.network.play.server.SPacketEntityMetadata) BlockState(org.spongepowered.api.block.BlockState) IBlockState(net.minecraft.block.state.IBlockState) Vector3d(com.flowpowered.math.vector.Vector3d) EnumParticleTypes(net.minecraft.util.EnumParticleTypes) Vector3f(com.flowpowered.math.vector.Vector3f) EntityDataManager(net.minecraft.network.datasync.EntityDataManager) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) SpongeItemStackSnapshot(org.spongepowered.common.item.inventory.SpongeItemStackSnapshot) PotionType(net.minecraft.potion.PotionType)

Example 5 with BlockState

use of org.spongepowered.api.block.BlockState in project SpongeCommon by SpongePowered.

the class SpongeParticleHelper method getBlockState.

@SuppressWarnings("deprecation")
private static int getBlockState(SpongeParticleEffect effect, Optional<BlockState> defaultBlockState) {
    Optional<BlockState> blockState = effect.getOption(ParticleOptions.BLOCK_STATE);
    if (blockState.isPresent()) {
        return Block.getStateId((IBlockState) blockState.get());
    }
    Optional<ItemStackSnapshot> optSnapshot = effect.getOption(ParticleOptions.ITEM_STACK_SNAPSHOT);
    if (optSnapshot.isPresent()) {
        ItemStackSnapshot snapshot = optSnapshot.get();
        Optional<BlockType> blockType = snapshot.getType().getBlock();
        if (blockType.isPresent()) {
            return Block.getStateId(((Block) blockType.get()).getStateFromMeta(((SpongeItemStackSnapshot) snapshot).getDamageValue()));
        }
        return 0;
    }
    return Block.getStateId((IBlockState) defaultBlockState.get());
}
Also used : SpongeItemStackSnapshot(org.spongepowered.common.item.inventory.SpongeItemStackSnapshot) BlockState(org.spongepowered.api.block.BlockState) IBlockState(net.minecraft.block.state.IBlockState) BlockType(org.spongepowered.api.block.BlockType) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) SpongeItemStackSnapshot(org.spongepowered.common.item.inventory.SpongeItemStackSnapshot)

Aggregations

BlockState (org.spongepowered.api.block.BlockState)133 World (org.spongepowered.api.world.World)39 IBlockState (net.minecraft.block.state.IBlockState)29 BlockType (org.spongepowered.api.block.BlockType)27 BlockSnapshot (org.spongepowered.api.block.BlockSnapshot)22 Direction (org.spongepowered.api.util.Direction)21 Optional (java.util.Optional)20 TileEntity (org.spongepowered.api.block.tileentity.TileEntity)20 Vector3i (com.flowpowered.math.vector.Vector3i)19 Location (org.spongepowered.api.world.Location)18 ItemStack (org.spongepowered.api.item.inventory.ItemStack)17 LocatableBlock (org.spongepowered.api.world.LocatableBlock)14 Sponge (org.spongepowered.api.Sponge)13 ItemType (org.spongepowered.api.item.ItemType)13 ArrayList (java.util.ArrayList)12 Player (org.spongepowered.api.entity.living.player.Player)12 List (java.util.List)11 InvalidDataException (org.spongepowered.api.data.persistence.InvalidDataException)11 Vector3d (com.flowpowered.math.vector.Vector3d)10 Listener (org.spongepowered.api.event.Listener)10