use of com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput in project gdx-graph by MarcinSc.
the class CosShaderNodeBuilder method buildCommonNode.
@Override
protected ObjectMap<String, ? extends FieldOutput> buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap<String, FieldOutput> inputs, ObjectSet<String> producedOutputs, CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
FieldOutput inputValue = inputs.get("input");
ShaderFieldType resultType = inputValue.getFieldType();
commonShaderBuilder.addMainLine("// Cosine node");
String name = "result_" + nodeId;
commonShaderBuilder.addMainLine(resultType.getShaderType() + " " + name + " = cos(" + inputValue.getRepresentation() + ");");
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(resultType, name));
}
use of com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput in project gdx-graph by MarcinSc.
the class MultiplyShaderNodeBuilder method buildAddCommonNode.
private ObjectMap<String, ? extends FieldOutput> buildAddCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap<String, Array<FieldOutput>> inputArrays, ObjectSet<String> producedOutputs, CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
Array<FieldOutput> inputs = inputArrays.get("inputs");
ShaderFieldType resultType = determineOutputType(inputs);
commonShaderBuilder.addMainLine("// Multiply node");
String name = "result_" + nodeId;
StringBuilder multiplyText = new StringBuilder();
for (FieldOutput input : inputs) {
multiplyText.append(" * ");
multiplyText.append(input.getRepresentation());
}
multiplyText.replace(0, 3, "");
commonShaderBuilder.addMainLine(resultType.getShaderType() + " " + name + " = " + multiplyText + ";");
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(resultType, name));
}
use of com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput in project gdx-graph by MarcinSc.
the class AbsShaderNodeBuilder method buildCommonNode.
@Override
protected ObjectMap<String, ? extends FieldOutput> buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap<String, FieldOutput> inputs, ObjectSet<String> producedOutputs, CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
FieldOutput inputValue = inputs.get("input");
ShaderFieldType resultType = inputValue.getFieldType();
commonShaderBuilder.addMainLine("// Absolute value node");
String name = "result_" + nodeId;
commonShaderBuilder.addMainLine(resultType.getShaderType() + " " + name + " = abs(" + inputValue.getRepresentation() + ");");
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(resultType, name));
}
use of com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput in project gdx-graph by MarcinSc.
the class ClampShaderNodeBuilder method buildCommonNode.
@Override
protected ObjectMap<String, ? extends FieldOutput> buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap<String, FieldOutput> inputs, ObjectSet<String> producedOutputs, CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
FieldOutput inputValue = inputs.get("input");
FieldOutput minValue = inputs.get("min");
FieldOutput maxValue = inputs.get("max");
ShaderFieldType resultType = inputValue.getFieldType();
commonShaderBuilder.addMainLine("// Clamp node");
String name = "result_" + nodeId;
commonShaderBuilder.addMainLine(resultType.getShaderType() + " " + name + " = clamp(" + inputValue.getRepresentation() + ", " + minValue.getRepresentation() + ", " + maxValue.getRepresentation() + ");");
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(resultType, name));
}
use of com.gempukku.libgdx.graph.shader.node.DefaultFieldOutput in project gdx-graph by MarcinSc.
the class LerpShaderNodeBuilder method buildCommonNode.
@Override
protected ObjectMap<String, ? extends FieldOutput> buildCommonNode(boolean designTime, String nodeId, JsonValue data, ObjectMap<String, FieldOutput> inputs, ObjectSet<String> producedOutputs, CommonShaderBuilder commonShaderBuilder, GraphShaderContext graphShaderContext, GraphShader graphShader) {
FieldOutput aValue = inputs.get("a");
FieldOutput bValue = inputs.get("b");
FieldOutput tValue = inputs.get("t");
ShaderFieldType resultType = aValue.getFieldType();
commonShaderBuilder.addMainLine("// Mix (lerp) node");
String name = "result_" + nodeId;
commonShaderBuilder.addMainLine(resultType.getShaderType() + " " + name + " = mix(" + aValue.getRepresentation() + ", " + bValue.getRepresentation() + ", " + tValue.getRepresentation() + ");");
return LibGDXCollections.singletonMap("output", new DefaultFieldOutput(resultType, name));
}
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