use of com.gmail.stefvanschiedev.buildinggame.utils.SpectateSign in project buildinggame by stefvanschie.
the class ClickSpectateSign method onPlayerInteract.
/**
* Handles players clicking on a leave sign
*
* @param e an event representing a player interacting
* @see PlayerInteractEvent
* @since 2.1.0
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
var player = e.getPlayer();
var clickedBlock = e.getClickedBlock();
if (clickedBlock == null)
return;
BlockState state = clickedBlock.getState();
if (e.getAction() != Action.RIGHT_CLICK_BLOCK || !(state instanceof Sign))
return;
for (SpectateSign spectateSign : SignManager.getInstance().getSpectateSigns()) {
Block block = spectateSign.getPotentialBlockPosition().getBlock();
if (!clickedBlock.equals(block)) {
continue;
}
OfflinePlayer offlinePlayer = spectateSign.getOfflinePlayer();
if (!offlinePlayer.isOnline()) {
MessageManager.getInstance().send(player, ChatColor.RED + offlinePlayer.getName() + " is offline");
return;
}
Arena arena = ArenaManager.getInstance().getArena(offlinePlayer.getPlayer());
if (arena == null) {
MessageManager.getInstance().send(player, ChatColor.RED + "This player is not in an arena");
return;
}
arena.getPlot(offlinePlayer.getPlayer()).addSpectator(player, getPlayer(arena, offlinePlayer.getPlayer()));
break;
}
}
use of com.gmail.stefvanschiedev.buildinggame.utils.SpectateSign in project buildinggame by stefvanschie.
the class SignManager method updateSpectateSign.
/**
* Updates all spectator signs
*
* @since 5.4.0
*/
private void updateSpectateSign(@NotNull SpectateSign spectateSign) {
Sign sign = tryGetSign(spectateSign.getPotentialBlockPosition());
if (sign == null) {
return;
}
sign.setLine(0, ChatColor.BOLD + "Building Game");
sign.setLine(1, "spectate");
sign.setLine(2, ChatColor.UNDERLINE + spectateSign.getOfflinePlayer().getName());
sign.update();
}
use of com.gmail.stefvanschiedev.buildinggame.utils.SpectateSign in project buildinggame by stefvanschie.
the class SignManager method setup.
/**
* Loads/Reloads all signs
*
* @since 2.1.0
*/
public void setup() {
YamlConfiguration config = SettingsManager.getInstance().getConfig();
YamlConfiguration signs = SettingsManager.getInstance().getSigns();
for (Arena arena : ArenaManager.getInstance().getArenas()) {
arena.clearSigns();
}
randomJoinSigns.clear();
leaveSigns.clear();
statSigns.clear();
spectateSigns.clear();
for (var string : signs.getKeys(false)) {
int x = signs.getInt(string + ".x");
int y = signs.getInt(string + ".y");
int z = signs.getInt(string + ".z");
var blockPos = new PotentialBlockPosition(() -> Bukkit.getWorld(signs.getString(string + ".world")), x, y, z);
ChunkCoordinates chunkCoordinates = blockPos.getChunkCoordinates();
if (!signs.contains(string + ".type"))
signs.set(string + ".type", "join");
switch(signs.getString(string + ".type")) {
case "join":
var arena = ArenaManager.getInstance().getArena(signs.getString(string + ".arena"));
if (arena == null) {
randomJoinSigns.putIfAbsent(chunkCoordinates, new HashSet<>());
randomJoinSigns.get(chunkCoordinates).add(blockPos);
continue;
}
arena.addSign(blockPos);
if (config.getBoolean("debug"))
Main.getInstance().getLogger().info("Found join sign for arena " + arena.getName());
break;
case "leave":
leaveSigns.putIfAbsent(chunkCoordinates, new HashSet<>());
leaveSigns.get(chunkCoordinates).add(blockPos);
if (config.getBoolean("debug"))
Main.getInstance().getLogger().info("Found leave sign");
break;
case "stat":
statSigns.add(new StatSign(blockPos, StatType.valueOf(signs.getString(string + ".stat")), Integer.parseInt(signs.getString(string + ".number"))));
if (config.getBoolean("debug"))
Main.getInstance().getLogger().info("Found stat sign");
break;
case "spectate":
UUID uuid = UUID.fromString(signs.getString(string + ".player"));
spectateSigns.putIfAbsent(chunkCoordinates, new HashSet<>());
spectateSigns.get(chunkCoordinates).add(new SpectateSign(blockPos, Bukkit.getOfflinePlayer(uuid)));
if (config.getBoolean("debug"))
Main.getInstance().getLogger().info("Found spectate sign");
break;
}
}
if (config.getBoolean("signs.glass-colors-enabled")) {
config.getConfigurationSection("signs.glass-colors").getKeys(false).forEach(key -> {
try {
if (config.isInt("signs.glass-colors." + key))
gameStatesColor.put(GameState.valueOf(key.toUpperCase(Locale.getDefault())), DyeColor.values()[config.getInt("signs.glass-colors." + key)]);
else
gameStatesColor.put(GameState.valueOf(key.toUpperCase(Locale.getDefault())), DyeColor.valueOf(config.getString("signs.glass-colors." + key)));
} catch (IllegalArgumentException e) {
// catch IllegalArgumentException for the easy of your clients.
Main.getInstance().getLogger().warning("Wrong parameter in config at: sign.glass-colors." + key + '.');
}
});
}
updateSigns();
SettingsManager.getInstance().save();
}
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