use of com.jme3.input.vr.OpenVR in project jmonkeyengine by jMonkeyEngine.
the class OpenVRFilter method configureDistortionMesh.
/*
function converted from:
https://github.com/ValveSoftware/openvr/blob/master/samples/hellovr_opengl/hellovr_opengl_main.cpp#L1335
*/
private void configureDistortionMesh() {
float m_iLensGridSegmentCountH = 43, m_iLensGridSegmentCountV = 43;
float w = 1f / m_iLensGridSegmentCountH - 1f;
float h = 1f / m_iLensGridSegmentCountV - 1f;
float u, v;
distortionMesh = new Mesh();
float[] verts = new float[(int) (m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 3];
float[] texcoordR = new float[(int) (m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 2];
float[] texcoordG = new float[(int) (m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 2];
float[] texcoordB = new float[(int) (m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 2];
int vertPos = 0, coordPos = 0;
//left eye distortion verts
float Xoffset = -1f;
for (int y = 0; y < m_iLensGridSegmentCountV; y++) {
for (int x = 0; x < m_iLensGridSegmentCountH; x++) {
u = x * w;
v = 1 - y * h;
// x
verts[vertPos] = Xoffset + u;
// y
verts[vertPos + 1] = -1 + 2 * y * h;
// z
verts[vertPos + 2] = 0f;
vertPos += 3;
DistortionCoordinates_t dc0 = new DistortionCoordinates_t();
((VR_IVRSystem_FnTable) application.getVRHardware().getVRSystem()).ComputeDistortion.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Left, u, v, dc0);
texcoordR[coordPos] = dc0.rfRed[0];
texcoordR[coordPos + 1] = 1 - dc0.rfRed[1];
texcoordG[coordPos] = dc0.rfGreen[0];
texcoordG[coordPos + 1] = 1 - dc0.rfGreen[1];
texcoordB[coordPos] = dc0.rfBlue[0];
texcoordB[coordPos + 1] = 1 - dc0.rfBlue[1];
coordPos += 2;
}
}
//right eye distortion verts
Xoffset = 0;
for (int y = 0; y < m_iLensGridSegmentCountV; y++) {
for (int x = 0; x < m_iLensGridSegmentCountH; x++) {
u = x * w;
v = 1 - y * h;
// x
verts[vertPos] = Xoffset + u;
// y
verts[vertPos + 1] = -1 + 2 * y * h;
// z
verts[vertPos + 2] = 0f;
vertPos += 3;
DistortionCoordinates_t dc0 = new DistortionCoordinates_t();
((VR_IVRSystem_FnTable) application.getVRHardware().getVRSystem()).ComputeDistortion.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Right, u, v, dc0);
texcoordR[coordPos] = dc0.rfRed[0];
texcoordR[coordPos + 1] = 1 - dc0.rfRed[1];
texcoordG[coordPos] = dc0.rfGreen[0];
texcoordG[coordPos + 1] = 1 - dc0.rfGreen[1];
texcoordB[coordPos] = dc0.rfBlue[0];
texcoordB[coordPos + 1] = 1 - dc0.rfBlue[1];
coordPos += 2;
}
}
// have UV coordinates & positions, now to setup indices
//std::vector<GLushort> vIndices;
int[] indices = new int[(int) ((m_iLensGridSegmentCountV - 1) * (m_iLensGridSegmentCountH - 1)) * 6];
int indexPos = 0;
int a, b, c, d;
int offset = 0;
for (int y = 0; y < m_iLensGridSegmentCountV - 1; y++) {
for (int x = 0; x < m_iLensGridSegmentCountH - 1; x++) {
a = (int) (m_iLensGridSegmentCountH * y + x + offset);
b = (int) (m_iLensGridSegmentCountH * y + x + 1 + offset);
c = (int) ((y + 1) * m_iLensGridSegmentCountH + x + 1 + offset);
d = (int) ((y + 1) * m_iLensGridSegmentCountH + x + offset);
indices[indexPos] = a;
indices[indexPos + 1] = b;
indices[indexPos + 2] = c;
indices[indexPos + 3] = a;
indices[indexPos + 4] = c;
indices[indexPos + 5] = d;
indexPos += 6;
}
}
offset = (int) (m_iLensGridSegmentCountH * m_iLensGridSegmentCountV);
for (int y = 0; y < m_iLensGridSegmentCountV - 1; y++) {
for (int x = 0; x < m_iLensGridSegmentCountH - 1; x++) {
a = (int) (m_iLensGridSegmentCountH * y + x + offset);
b = (int) (m_iLensGridSegmentCountH * y + x + 1 + offset);
c = (int) ((y + 1) * m_iLensGridSegmentCountH + x + 1 + offset);
d = (int) ((y + 1) * m_iLensGridSegmentCountH + x + offset);
indices[indexPos] = a;
indices[indexPos + 1] = b;
indices[indexPos + 2] = c;
indices[indexPos + 3] = a;
indices[indexPos + 4] = c;
indices[indexPos + 5] = d;
indexPos += 6;
}
}
// OK, create the mesh
distortionMesh.setBuffer(VertexBuffer.Type.Position, 3, verts);
distortionMesh.setBuffer(VertexBuffer.Type.Index, 1, indices);
distortionMesh.setBuffer(VertexBuffer.Type.TexCoord, 2, texcoordR);
// TODO: are TexCoord2 & TexCoord3 even implemented in jME3?
distortionMesh.setBuffer(VertexBuffer.Type.TexCoord2, 2, texcoordG);
distortionMesh.setBuffer(VertexBuffer.Type.TexCoord3, 2, texcoordB);
// TODO: make sure this distortion mesh is used instead of the fullscreen quad
// when filter gets rendered.. might require changes to jME3 core..?
}
use of com.jme3.input.vr.OpenVR in project jmonkeyengine by jMonkeyEngine.
the class VRViewManagerOpenVR method postRender.
@Override
public void postRender() {
if (environment != null) {
if (environment.isInVR()) {
VRAPI api = environment.getVRHardware();
if (api.getCompositor() != null) {
// using the compositor...
int errl = 0, errr = 0;
if (environment.isInstanceRendering()) {
if (leftTextureType.handle == -1 || leftTextureType.handle != getFullTexId()) {
leftTextureType.handle = getFullTexId();
if (leftTextureType.handle != -1) {
leftTextureType.write();
}
} else {
if (api instanceof OpenVR) {
int submitFlag = JOpenVRLibrary.EVRSubmitFlags.EVRSubmitFlags_Submit_Default;
errr = ((OpenVR) api).getCompositor().Submit.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Right, leftTextureType, rightTextureBounds, submitFlag);
errl = ((OpenVR) api).getCompositor().Submit.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Left, leftTextureType, leftTextureBounds, submitFlag);
}
}
} else if (leftTextureType.handle == -1 || rightTextureType.handle == -1 || leftTextureType.handle != getLeftTexId() || rightTextureType.handle != getRightTexId()) {
leftTextureType.handle = getLeftTexId();
if (leftTextureType.handle != -1) {
logger.fine("Writing Left texture to native memory at " + leftTextureType.getPointer());
leftTextureType.write();
}
rightTextureType.handle = getRightTexId();
if (rightTextureType.handle != -1) {
logger.fine("Writing Right texture to native memory at " + leftTextureType.getPointer());
rightTextureType.write();
}
} else {
if (api instanceof OpenVR) {
errl = ((OpenVR) api).getCompositor().Submit.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Left, leftTextureType, null, JOpenVRLibrary.EVRSubmitFlags.EVRSubmitFlags_Submit_Default);
errr = ((OpenVR) api).getCompositor().Submit.apply(JOpenVRLibrary.EVREye.EVREye_Eye_Right, rightTextureType, null, JOpenVRLibrary.EVRSubmitFlags.EVRSubmitFlags_Submit_Default);
} else {
}
}
if (errl != 0) {
logger.severe("Submit to left compositor error: " + OpenVRUtil.getEVRCompositorErrorString(errl) + " (" + Integer.toString(errl) + ")");
logger.severe(" Texture color space: " + OpenVRUtil.getEColorSpaceString(leftTextureType.eColorSpace));
logger.severe(" Texture type: " + OpenVRUtil.getETextureTypeString(leftTextureType.eType));
logger.severe(" Texture handle: " + leftTextureType.handle);
logger.severe(" Left eye texture " + leftEyeTexture.getName() + " (" + leftEyeTexture.getImage().getId() + ")");
logger.severe(" Type: " + leftEyeTexture.getType());
logger.severe(" Size: " + leftEyeTexture.getImage().getWidth() + "x" + leftEyeTexture.getImage().getHeight());
logger.severe(" Image depth: " + leftEyeTexture.getImage().getDepth());
logger.severe(" Image format: " + leftEyeTexture.getImage().getFormat());
logger.severe(" Image color space: " + leftEyeTexture.getImage().getColorSpace());
}
if (errr != 0) {
logger.severe("Submit to right compositor error: " + OpenVRUtil.getEVRCompositorErrorString(errl) + " (" + Integer.toString(errl) + ")");
logger.severe(" Texture color space: " + OpenVRUtil.getEColorSpaceString(rightTextureType.eColorSpace));
logger.severe(" Texture type: " + OpenVRUtil.getETextureTypeString(rightTextureType.eType));
logger.severe(" Texture handle: " + rightTextureType.handle);
logger.severe(" Right eye texture " + rightEyeTexture.getName() + " (" + rightEyeTexture.getImage().getId() + ")");
logger.severe(" Type: " + rightEyeTexture.getType());
logger.severe(" Size: " + rightEyeTexture.getImage().getWidth() + "x" + rightEyeTexture.getImage().getHeight());
logger.severe(" Image depth: " + rightEyeTexture.getImage().getDepth());
logger.severe(" Image format: " + rightEyeTexture.getImage().getFormat());
logger.severe(" Image color space: " + rightEyeTexture.getImage().getColorSpace());
}
}
}
} else {
throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
}
}
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