use of com.lilithsthrone.game.dialogue.responses.Response in project liliths-throne-public by Innoxia.
the class MainController method moveNorth.
/**
* Moves the player North.
*/
public void moveNorth() {
if (Main.game.getPlayer().getLocation().getY() + 1 < Main.game.getActiveWorld().WORLD_HEIGHT) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() + 1).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
}
Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() + 1));
DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
Main.game.setContent(new Response("", "", dn));
}
}
}
use of com.lilithsthrone.game.dialogue.responses.Response in project liliths-throne-public by Innoxia.
the class MainController method manageAttributeListeners.
private void manageAttributeListeners() {
documentAttributes = (Document) webEngineAttributes.executeScript("document");
EventListenerDataMap.put(documentAttributes, new ArrayList<>());
// Map:
if (((EventTarget) documentAttributes.getElementById("upButton")) != null) {
addEventListener(documentAttributes, "upButton", "click", moveNorthListener, true);
}
if (((EventTarget) documentAttributes.getElementById("downButton")) != null) {
addEventListener(documentAttributes, "downButton", "click", moveSouthListener, true);
}
if (((EventTarget) documentAttributes.getElementById("leftButton")) != null) {
addEventListener(documentAttributes, "leftButton", "click", moveWestListener, true);
}
if (((EventTarget) documentAttributes.getElementById("rightButton")) != null) {
addEventListener(documentAttributes, "rightButton", "click", moveEastListener, true);
}
// Inventory:
// For all equipped clothing slots:
String id;
for (InventorySlot invSlot : InventorySlot.values()) {
id = invSlot.toString() + "Slot";
if (invSlot != InventorySlot.WEAPON_MAIN && invSlot != InventorySlot.WEAPON_OFFHAND) {
if (((EventTarget) documentAttributes.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setClothingEquipped(Main.game.getPlayer(), invSlot);
addEventListener(documentAttributes, id, "click", el, false);
addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(documentAttributes, id, "mouseenter", el2, false);
}
} else {
if (((EventTarget) documentAttributes.getElementById(id)) != null) {
InventorySelectedItemEventListener el = new InventorySelectedItemEventListener().setWeaponEquipped(Main.game.getPlayer(), invSlot);
addEventListener(documentAttributes, id, "click", el, false);
addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setInventorySlot(invSlot, Main.game.getPlayer());
addEventListener(documentAttributes, id, "mouseenter", el2, false);
}
}
}
id = "DATE_DISPLAY_TOGGLE";
if (((EventTarget) documentAttributes.getElementById(id)) != null) {
((EventTarget) documentAttributes.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().calendarDisplay = !Main.getProperties().calendarDisplay;
Main.saveProperties();
this.updateUI();
}, false);
addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Toggle Calendar Display", "Toggle the date's display between a calendar and day count.");
addEventListener(documentAttributes, id, "mouseenter", el2, false);
}
id = "TWENTY_FOUR_HOUR_TIME_TOGGLE";
if (((EventTarget) documentAttributes.getElementById(id)) != null) {
((EventTarget) documentAttributes.getElementById(id)).addEventListener("click", e -> {
Main.getProperties().twentyFourHourTime = !Main.getProperties().twentyFourHourTime;
Main.saveProperties();
this.updateUI();
}, false);
addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el2 = new TooltipInformationEventListener().setInformation("Toggle Time Display", "Toggle the display of time between a 24 and 12-hour clock.");
addEventListener(documentAttributes, id, "mouseenter", el2, false);
}
if (((EventTarget) documentAttributes.getElementById("ESSENCE_" + TFEssence.ARCANE.hashCode())) != null) {
addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mouseleave", hideTooltipListener, false);
InventoryTooltipEventListener el2 = new InventoryTooltipEventListener().setEssence(TFEssence.ARCANE);
addEventListener(documentAttributes, "ESSENCE_" + TFEssence.ARCANE.hashCode(), "mouseenter", el2, false);
}
Attribute[] attributes = { Attribute.HEALTH_MAXIMUM, Attribute.MANA_MAXIMUM, Attribute.EXPERIENCE, Attribute.MAJOR_PHYSIQUE, Attribute.MAJOR_ARCANE, Attribute.MAJOR_CORRUPTION, Attribute.AROUSAL, Attribute.LUST };
List<GameCharacter> charactersBeingRendered = new ArrayList<>();
if (Main.game.isInSex()) {
charactersBeingRendered.addAll(Sex.getDominantParticipants().keySet());
charactersBeingRendered.addAll(Sex.getSubmissiveParticipants().keySet());
} else if (Main.game.isInCombat()) {
charactersBeingRendered.add(Main.game.getPlayer());
charactersBeingRendered.addAll(Combat.getAllies());
} else {
if (Main.game.getPlayer() != null) {
charactersBeingRendered.add(Main.game.getPlayer());
}
}
for (GameCharacter character : charactersBeingRendered) {
String idModifier = (character.isPlayer() ? "PLAYER_" : "NPC_" + character.getId() + "_");
for (Attribute a : attributes) {
if (((EventTarget) documentAttributes.getElementById(idModifier + a.getName())) != null) {
if (a == Attribute.EXPERIENCE) {
((EventTarget) documentAttributes.getElementById(idModifier + a.getName())).addEventListener("click", e -> {
if (character.isPlayer()) {
// block when in character creation
if (Main.game.isInNewWorld()) {
if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE) {
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_APPEARANCE) {
openPhone();
} else {
Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_APPEARANCE));
}
} else if (!Main.game.getCurrentDialogueNode().isOptionsDisabled()) {
if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.NORMAL) {
Main.game.saveDialogueNode();
}
Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_APPEARANCE));
}
}
} else {
openCharactersPresent(Main.game.getNPCById(Main.game.getActiveNPC().getId()));
}
}, false);
}
addEventListener(documentAttributes, idModifier + a.getName(), "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, idModifier + a.getName(), "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setAttribute(a, character);
addEventListener(documentAttributes, idModifier + a.getName(), "mouseenter", el, false);
}
}
if (((EventTarget) documentAttributes.getElementById(idModifier + "ATTRIBUTES")) != null) {
((EventTarget) documentAttributes.getElementById(idModifier + "ATTRIBUTES")).addEventListener("click", e -> {
if (character.isPlayer()) {
// block when in character creation
if (Main.game.isInNewWorld()) {
if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.PHONE) {
if (Main.game.getCurrentDialogueNode() == PhoneDialogue.CHARACTER_LEVEL_UP) {
openPhone();
} else {
Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_LEVEL_UP));
}
} else if (!Main.game.getCurrentDialogueNode().isOptionsDisabled()) {
if (Main.game.getCurrentDialogueNode().getMapDisplay() == MapDisplay.NORMAL) {
Main.game.saveDialogueNode();
}
Main.game.setContent(new Response("", "", PhoneDialogue.CHARACTER_LEVEL_UP));
}
}
} else {
// TODO display NPC perk tree
openCharactersPresent(Main.game.getNPCById(Main.game.getActiveNPC().getId()));
}
}, false);
addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setExtraAttributes(character);
addEventListener(documentAttributes, idModifier + "ATTRIBUTES", "mouseenter", el, false);
}
// For status effect slots:
for (StatusEffect se : character.getStatusEffects()) {
if (((EventTarget) documentAttributes.getElementById("SE_" + idModifier + se)) != null) {
addEventListener(documentAttributes, "SE_" + idModifier + se, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, "SE_" + idModifier + se, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setStatusEffect(se, character);
addEventListener(documentAttributes, "SE_" + idModifier + se, "mouseenter", el, false);
}
}
for (Perk trait : character.getTraits()) {
id = "TRAIT_" + idModifier + trait;
if (((EventTarget) documentAttributes.getElementById(id)) != null) {
addEventListener(documentAttributes, id, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, id, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setPerk(trait, character);
addEventListener(documentAttributes, id, "mouseenter", el, false);
}
}
for (Fetish f : character.getFetishes()) {
if (((EventTarget) documentAttributes.getElementById("FETISH_" + idModifier + f)) != null) {
addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setFetish(f, character);
addEventListener(documentAttributes, "FETISH_" + idModifier + f, "mouseenter", el, false);
}
}
for (SpecialAttack sa : character.getSpecialAttacks()) {
if (((EventTarget) documentAttributes.getElementById("SA_" + idModifier + sa)) != null) {
addEventListener(documentAttributes, "SA_" + idModifier + sa, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, "SA_" + idModifier + sa, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setSpecialAttack(sa, character);
addEventListener(documentAttributes, "SA_" + idModifier + sa, "mouseenter", el, false);
}
}
for (Spell s : character.getAllSpells()) {
if (((EventTarget) documentAttributes.getElementById("SPELL_" + idModifier + s)) != null) {
addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mousemove", moveTooltipListener, false);
addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mouseleave", hideTooltipListener, false);
TooltipInformationEventListener el = new TooltipInformationEventListener().setSpell(s, character.getLevel(), character);
addEventListener(documentAttributes, "SPELL_" + idModifier + s, "mouseenter", el, false);
}
}
}
}
use of com.lilithsthrone.game.dialogue.responses.Response in project liliths-throne-public by Innoxia.
the class MainController method checkLastKeys.
/**
* For cheat codes. debug: toggle debug mode spawn: open enemy spawn menu
*/
private void checkLastKeys() {
if (lastKeysEqual(KeyCode.B, KeyCode.U, KeyCode.G, KeyCode.G, KeyCode.Y)) {
Main.game.setContent(new Response("", "", DebugDialogue.DEBUG_MENU));
}
if (lastKeysEqual(KeyCode.N, KeyCode.O, KeyCode.X, KeyCode.X, KeyCode.X)) {
if (Main.game.getPlayer().getLocationPlace().getPlaceType() == PlaceType.SHOPPING_ARCADE_GENERIC_SHOP && !Main.game.getTestNPC().isSlave()) {
Main.game.setActiveNPC(Main.game.getTestNPC());
Main.game.setContent(new Response("", "", TestNPC.TEST_DIALOGUE) {
@Override
public void effects() {
Main.game.getTestNPC().setLocation(WorldType.SHOPPING_ARCADE, Main.game.getPlayer().getLocation(), true);
}
});
}
}
}
use of com.lilithsthrone.game.dialogue.responses.Response in project liliths-throne-public by Innoxia.
the class MainController method setTesticleCountListener.
private void setTesticleCountListener(int i) {
String id = "TESTICLE_COUNT_" + i;
if (((EventTarget) document.getElementById(id)) != null) {
((EventTarget) document.getElementById(id)).addEventListener("click", e -> {
BodyChanging.getTarget().setTesticleCount(i);
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}, false);
}
}
use of com.lilithsthrone.game.dialogue.responses.Response in project liliths-throne-public by Innoxia.
the class MainController method moveWest.
/**
* Moves the player West.
*/
public void moveWest() {
if (Main.game.getPlayer().getLocation().getX() - 1 >= 0) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX() - 1, Main.game.getPlayer().getLocation().getY()).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
}
Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX() - 1, Main.game.getPlayer().getLocation().getY()));
DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
Main.game.setContent(new Response("", "", dn));
}
}
}
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