use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.
the class MainController method moveEast.
/**
* Moves the player East.
*/
public void moveEast() {
if (Main.game.getPlayer().getLocation().getX() + 1 < Main.game.getActiveWorld().WORLD_WIDTH) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX() + 1, Main.game.getPlayer().getLocation().getY()).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
}
Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX() + 1, Main.game.getPlayer().getLocation().getY()));
DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
Main.game.setContent(new Response("", "", dn));
}
}
}
use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.
the class MainController method setUpButtons.
private void setUpButtons() {
// HOTKEYS:
actionKeyPressed = new EventHandler<KeyEvent>() {
private Map.Entry<KeyboardAction, KeyCodeWithModifiers> findExistingBinding(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor) {
return bindings.entrySet().stream().filter(entry -> entry.getValue() != null).filter(entry -> entry.getValue().matches(lookingFor)).findFirst().orElse(null);
}
private void printAlreadyExistingBinding(String primarySecondary, String actionName, String eventCodeName) {
Main.game.getTextStartStringBuilder().append("<p style='text-align:center;'>" + "<b style='color:" + Colour.GENERIC_BAD.toWebHexString() + ";'>The key '" + eventCodeName + "' is already the " + primarySecondary + " bind for the action '" + actionName + "'!</b>" + "</p>");
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
}
private boolean handleExistingBindings(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor, String primarySecondary) {
Map.Entry<KeyboardAction, KeyCodeWithModifiers> existingBinding = findExistingBinding(bindings, lookingFor);
boolean hasExistingBinding = existingBinding != null;
if (hasExistingBinding) {
actionToBind = null;
printAlreadyExistingBinding(primarySecondary, existingBinding.getKey().getName(), existingBinding.getValue().getFullName());
}
return hasExistingBinding;
}
public void handle(KeyEvent event) {
if (allowInput) {
// Hotkey bindings:
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.KEYBINDS) {
if (actionToBind != null) {
KeyCode eventCode = event.getCode();
if (eventCode == KeyCode.SHIFT || eventCode == KeyCode.CONTROL) {
// these are explicitly blocked to allow SHIFT + key and CTRL + key
return;
}
if (handleExistingBindings(Main.getProperties().hotkeyMapPrimary, event, "primary") || handleExistingBindings(Main.getProperties().hotkeyMapSecondary, event, "secondary")) {
// such a binding already exists
return;
}
KeyCodeWithModifiers newBinding = new KeyCodeWithModifiers(eventCode, event.isControlDown(), event.isShiftDown());
if (primaryBinding)
Main.getProperties().hotkeyMapPrimary.put(actionToBind, newBinding);
else
Main.getProperties().hotkeyMapSecondary.put(actionToBind, newBinding);
actionToBind = null;
Main.saveProperties();
Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
return;
}
} else {
actionToBind = null;
}
if (!buttonsPressed.contains(event.getCode())) {
buttonsPressed.add(event.getCode());
System.arraycopy(lastKeys, 0, lastKeys, 1, 4);
lastKeys[0] = event.getCode();
checkLastKeys();
if (event.getCode() == KeyCode.END) {
Main.game.getPlayer().setMana(1);
// Cell[][] grid = new Cell[5][5];
// for(int i=0; i<grid.length;i++) {
// for(int j=0; j<grid[0].length;j++) {
// grid[i][j] = new Cell(WorldType.SEWERS, new Vector2i(i, j));
// grid[i][j].setPlace(new GenericPlace(PlaceType.SUBMISSION_IMP_PALACE));
// }
// }
//
// Generation.printMaze(WorldType.SEWERS, Generation.generateTestMap(WorldType.SEWERS, 0, 0, grid, 2));
// Main.game.getPlayer().incrementCummedInArea(OrificeType.VAGINA, 10000);
// Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.CUM_HUMAN);
// Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.MILK_HUMAN);
// Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.GIRL_CUM_HUMAN);
// Main.game.getPlayer().addStatusEffect(StatusEffect.PSYCHOACTIVE, 60*6);
// Main.game.getPlayer().addAddiction(new Addiction(FluidType.MILK_HUMAN, Main.game.getMinutesPassed()));
// Main.game.getPlayer().incrementAlcoholLevel(0.2f);
// for(Fetish f : Fetish.values()) {
// Main.game.getPlayer().incrementFetishExperience(f, (int) (Math.random()*20));
// }
// Main.game.getPlayer().incrementCummedInArea(OrificeType.MOUTH, 2500);
// for(NPC npc : Main.game.getNPCMap().values()) {
// System.out.println(npc.getId());
// }
// for(int i=0; i<=1000; i++) {
// System.out.println(Util.intToString(i));
// }
// Main.game.getPlayer().addDirtySlot(InventorySlot.GROIN);
// Main.game.getPlayer().addDirtySlot(InventorySlot.MOUTH);
// Main.game.getPlayer().addDirtySlot(InventorySlot.LEG);
// System.out.println(Main.isVersionOlderThan("0.1.84", Main.VERSION_NUMBER));
// for(int i=0;i<10;i++) {
// System.out.println(Name.getRandomTriplet(Race.DEMON));
// }
// Game.exportGame();
// System.out.println(Main.game.getNumberOfWitches());
// SlaveryUtil.calculateEvent(Main.game.getMinutesPassed(), Main.game.getPlayer().getSlavesOwned().get(0));
// for(String npc : Main.game.getNPCMap().keySet()) {
// System.out.println(npc);
// }
//
// System.out.println(ItemType.BOOK_CAT_MORPH.getId());
// System.out.println(Main.game.getPlayer().getNextClothingToRemoveForCoverableAreaAccess(CoverableArea.VAGINA).getKey().getName());
// webViewMain = new WebView();
// webViewAttributes = new WebView();
// webViewInventory = new WebView();
// webViewMap = new WebView();
// webViewMapTitle = new WebView();
// webViewButtons = new WebView();
// webViewResponse = new WebView();
//
// setUpWebViews();
// File dir = new File("data/clothing");
// dir.mkdir();
// for (ClothingType ct : ClothingType.values()) {
//
// dir = new File("data/clothing/"+ct);
// dir.mkdir();
//
// for(Colour c : ct.getAvailableColours()) {
// try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/clothing/"+ct+"/"+ct.getName().replaceAll(" ", "_")+"_"+c+".svg"), "utf-8"))) {
// writer.write(ct.getSVGImage(c));
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// }
// dir = new File("data/items");
// dir.mkdir();
// for (ItemType ct : ItemType.values()) {
//
//
// try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/items/"+ct.getName(false).replaceAll(" ", "_")+".svg"), "utf-8"))) {
// writer.write(ct.getSVGString());
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// dir = new File("data/weapons");
// dir.mkdir();
// for (WeaponType ct : WeaponType.values()) {
//
// for(DamageType dt : ct.getAvailableDamageTypes())
// try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/weapons/"+ct.getName().replaceAll(" ", "_")+"("+dt+").svg"), "utf-8"))) {
// writer.write(ct.getSVGStringMap().get(dt));
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// dir = new File("data/statusEffects");
// dir.mkdir();
// for (StatusEffect se : StatusEffect.values()) {
// if(!se.isSexEffect()) {
// try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/statusEffects/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
// writer.write(se.getSVGString(Main.game.getPlayer()));
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// }
// dir = new File("data/fetishes");
// dir.mkdir();
// for (Fetish se : Fetish.values()) {
//
// try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/fetishes/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
// writer.write(se.getSVGString());
// } catch (IOException e) {
// e.printStackTrace();
// }
// }
// Main.getProperties().savePropertiesAsXML();
// System.out.println("Free memory (bytes) -gc: " + Runtime.getRuntime().freeMemory());
// System.gc();
// System.out.println("Free memory (bytes) +gc: " + Runtime.getRuntime().freeMemory());
// System.out.println("Body sizes:");
// for(BodySize bs : BodySize.values()) {
// System.out.println(bs.getName(false));
// }
// System.out.println("");
// System.out.println("Muscle:");
// for(Muscle m : Muscle.values()) {
// System.out.println(m.getName(false));
// }
// System.out.println("");
// System.out.println("");
// System.out.println("Body shapes:");
// for(BodyShape bs : BodyShape.values()) {
// System.out.println(bs.getRelatedBodySize().getName(false)+" + "+bs.getRelatedMuscle().getName(false)+" = "+bs.getName());
// }
}
// Escape Menu:
if (keyEventMatchesBindings(KeyboardAction.MENU, event))
openOptions();
// Movement:
if (keyEventMatchesBindings(KeyboardAction.MOVE_NORTH, event)) {
if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
moveNorth();
} else {
Main.game.responseNavigationUp();
}
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_WEST, event)) {
if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
moveWest();
} else {
Main.game.responseNavigationLeft();
}
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_SOUTH, event)) {
if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
moveSouth();
} else {
Main.game.responseNavigationDown();
}
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_EAST, event)) {
if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
moveEast();
} else {
Main.game.responseNavigationRight();
}
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_NORTH, event)) {
Main.game.responseNavigationUp();
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_WEST, event)) {
Main.game.responseNavigationLeft();
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_SOUTH, event)) {
Main.game.responseNavigationDown();
}
if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_EAST, event)) {
Main.game.responseNavigationRight();
}
// Game stuff:
if (keyEventMatchesBindings(KeyboardAction.QUICKSAVE, event)) {
Main.quickSaveGame();
}
if (keyEventMatchesBindings(KeyboardAction.QUICKLOAD, event)) {
Main.quickLoadGame();
}
boolean allowInput = true;
boolean enterConsumed = false;
// Name selections:
if (Main.game.getCurrentDialogueNode() == CharacterCreation.CHOOSE_NAME || Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.game.setContent(1);
}
}
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('surnameInput') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.game.setContent(1);
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_UPGRADES) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('nameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename Room", "Rename this room to whatever you've entered in the text box.", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getPlayerCell().getPlace().setName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
} else {
Main.game.setContent(new Response("Rename Room", "", Main.game.getCurrentDialogueNode()));
}
}
}
}
}
if (Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.game.setContent(1);
}
}
}
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.SAVE_LOAD) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('new_save_name') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
if (Main.isSaveGameAvailable()) {
Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
}
Main.game.setContent(new Response("Save", "", Main.game.getCurrentDialogueNode()));
}
}
}
if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_INSPECT || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_JOBS || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_PERMISSIONS) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
}
});
} else {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}
}
}
}
if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput') === document.activeElement"))) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
boolean unsuitableName = false;
if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput')") != null) {
Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveNameInput').value;");
if (Main.mainController.getWebEngine().getDocument() != null) {
unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
}
if (!unsuitableName) {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {
@Override
public void effects() {
Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setName(new NameTriplet(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent()));
}
});
} else {
Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
}
}
}
}
}
if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('offspringPetNameInput') === document.activeElement"))) {
allowInput = false;
}
if (Main.game.getCurrentDialogueNode() == OptionsDialogue.OPTIONS_PRONOUNS) {
for (GenderPronoun gp : GenderPronoun.values()) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('feminine_" + gp + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('masculine_" + gp + "') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.game.setContent(1);
}
}
}
for (GenderNames genderName : GenderNames.values()) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_MASCULINE_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_ANDROGYNOUS_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_FEMININE_" + genderName + "') === document.activeElement")) {
allowInput = false;
if (event.getCode() == KeyCode.ENTER) {
enterConsumed = true;
Main.game.setContent(1);
}
}
}
}
if (Main.game.getCurrentDialogueNode() == DebugDialogue.PARSER) {
if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('parseInput') === document.activeElement"))
allowInput = false;
}
if (allowInput) {
if (keyEventMatchesBindings(KeyboardAction.INVENTORY, event))
openInventory();
if (keyEventMatchesBindings(KeyboardAction.JOURNAL, event))
openPhone();
if (keyEventMatchesBindings(KeyboardAction.CHARACTERS, event))
openCharactersPresent(null);
if (keyEventMatchesBindings(KeyboardAction.ZOOM, event))
zoomMap();
if (keyEventMatchesBindings(KeyboardAction.SCROLL_UP, event))
Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop -= 50");
if (keyEventMatchesBindings(KeyboardAction.SCROLL_DOWN, event))
Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop += 50");
// Responses:
KeyboardAction[] keyboardActionsForResponses = { KeyboardAction.RESPOND_0, KeyboardAction.RESPOND_1, KeyboardAction.RESPOND_2, KeyboardAction.RESPOND_3, KeyboardAction.RESPOND_4, KeyboardAction.RESPOND_5, KeyboardAction.RESPOND_6, KeyboardAction.RESPOND_7, KeyboardAction.RESPOND_8, KeyboardAction.RESPOND_9, KeyboardAction.RESPOND_10, KeyboardAction.RESPOND_11, KeyboardAction.RESPOND_12, KeyboardAction.RESPOND_13, KeyboardAction.RESPOND_14 };
for (int i = 0; i < keyboardActionsForResponses.length; i++) {
if (keyEventMatchesBindings(keyboardActionsForResponses[i], event)) {
processResponse(i);
}
}
if (keyEventMatchesBindings(KeyboardAction.MENU_SELECT, event)) {
if (event.getCode() == KeyCode.ENTER) {
if (!enterConsumed) {
Main.game.setContent(Main.game.getResponsePointer());
}
} else {
Main.game.setContent(Main.game.getResponsePointer());
}
}
}
// Next/Previous response tab:
if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_TAB, event)) {
if (Main.game.incrementResponseTab()) {
Main.game.updateResponses();
}
}
if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_TAB, event)) {
if (Main.game.decrementResponseTab()) {
Main.game.updateResponses();
}
}
// Next/Previous response page:
if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_PAGE, event)) {
if (Main.game.isHasNextResponsePage()) {
Main.game.setResponsePage(Main.game.getResponsePage() + 1);
Main.game.updateResponses();
}
}
if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_PAGE, event)) {
if (Main.game.getResponsePage() != 0) {
Main.game.setResponsePage(Main.game.getResponsePage() - 1);
Main.game.updateResponses();
}
}
}
}
}
};
actionKeyReleased = new EventHandler<KeyEvent>() {
public void handle(KeyEvent event) {
if (buttonsPressed.contains(event.getCode())) {
buttonsPressed.remove(event.getCode());
}
}
};
Main.primaryStage.addEventFilter(KeyEvent.KEY_PRESSED, actionKeyPressed);
Main.primaryStage.addEventFilter(KeyEvent.KEY_RELEASED, actionKeyReleased);
}
use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.
the class MainController method moveSouth.
/**
* Moves the player South.
*/
public void moveSouth() {
if (Main.game.getPlayer().getLocation().getY() - 1 >= 0) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() - 1).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
}
Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() - 1));
DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
Main.game.setContent(new Response("", "", dn));
}
}
}
use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.
the class GameCharacter method moveToAdjacentMatchingCellType.
/**
* Moves this character to an adjoining Cell which shares the PlaceType of the Cell that the character is already in.
* @return True if the character was moved.
*/
public boolean moveToAdjacentMatchingCellType() {
World world = Main.game.getWorlds().get(this.getWorldLocation());
List<Vector2i> availableLocations = new ArrayList<>();
PlaceType currentlyOccupiedCellPlaceType = getLocationPlace().getPlaceType();
if (world.getCell(this.getLocation().getX() + 1, this.getLocation().getY()) != null && world.getCell(this.getLocation().getX() + 1, this.getLocation().getY()).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
availableLocations.add(new Vector2i(this.getLocation().getX() + 1, this.getLocation().getY()));
}
if (world.getCell(this.getLocation().getX() - 1, this.getLocation().getY()) != null && world.getCell(this.getLocation().getX() - 1, this.getLocation().getY()).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
availableLocations.add(new Vector2i(this.getLocation().getX() - 1, this.getLocation().getY()));
}
if (world.getCell(this.getLocation().getX(), this.getLocation().getY() + 1) != null && world.getCell(this.getLocation().getX(), this.getLocation().getY() + 1).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
availableLocations.add(new Vector2i(this.getLocation().getX(), this.getLocation().getY() + 1));
}
if (world.getCell(this.getLocation().getX(), this.getLocation().getY() - 1) != null && world.getCell(this.getLocation().getX(), this.getLocation().getY() - 1).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
availableLocations.add(new Vector2i(this.getLocation().getX(), this.getLocation().getY() - 1));
}
if (availableLocations.isEmpty()) {
return false;
} else {
this.setLocation(availableLocations.get(Util.random.nextInt(availableLocations.size())));
return true;
}
}
use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.
the class DialogueFlags method saveAsXML.
public Element saveAsXML(Element parentElement, Document doc) {
Element element = doc.createElement("dialogueFlags");
parentElement.appendChild(element);
CharacterUtils.createXMLElementWithValue(doc, element, "ralphDiscountStartTime", String.valueOf(ralphDiscountStartTime));
CharacterUtils.createXMLElementWithValue(doc, element, "ralphDiscount", String.valueOf(ralphDiscount));
CharacterUtils.createXMLElementWithValue(doc, element, "scarlettPrice", String.valueOf(scarlettPrice));
CharacterUtils.createXMLElementWithValue(doc, element, "offspringDialogueTokens", String.valueOf(offspringDialogueTokens));
CharacterUtils.createXMLElementWithValue(doc, element, "slaveTrader", slaveTrader);
CharacterUtils.createXMLElementWithValue(doc, element, "slaveryManagerSlaveSelected", slaveryManagerSlaveSelected);
Element valuesElement = doc.createElement("dialogueValues");
element.appendChild(valuesElement);
for (DialogueFlagValue value : values) {
CharacterUtils.createXMLElementWithValue(doc, valuesElement, "dialogueValue", value.toString());
}
saveSet(element, doc, reindeerEncounteredIDs, "reindeerEncounteredIDs");
saveSet(element, doc, reindeerWorkedForIDs, "reindeerWorkedForIDs");
saveSet(element, doc, reindeerFuckedIDs, "reindeerFuckedIDs");
Element supplierStorageRoomsCheckedElement = doc.createElement("supplierStorageRoomsChecked");
element.appendChild(supplierStorageRoomsCheckedElement);
for (Vector2i value : supplierStorageRoomsChecked) {
Element location = doc.createElement("location");
supplierStorageRoomsCheckedElement.appendChild(location);
CharacterUtils.addAttribute(doc, location, "x", String.valueOf(value.getX()));
CharacterUtils.addAttribute(doc, location, "y", String.valueOf(value.getY()));
}
return element;
}
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