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Example 1 with Vector2i

use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.

the class MainController method moveEast.

/**
 * Moves the player East.
 */
public void moveEast() {
    if (Main.game.getPlayer().getLocation().getX() + 1 < Main.game.getActiveWorld().WORLD_WIDTH) {
        if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX() + 1, Main.game.getPlayer().getLocation().getY()).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
            if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
                Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
            }
            Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX() + 1, Main.game.getPlayer().getLocation().getY()));
            DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
            Main.game.setContent(new Response("", "", dn));
        }
    }
}
Also used : Response(com.lilithsthrone.game.dialogue.responses.Response) ListValue(com.lilithsthrone.utils.Util.ListValue) DialogueNodeOld(com.lilithsthrone.game.dialogue.DialogueNodeOld) Vector2i(com.lilithsthrone.utils.Vector2i)

Example 2 with Vector2i

use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.

the class MainController method setUpButtons.

private void setUpButtons() {
    // HOTKEYS:
    actionKeyPressed = new EventHandler<KeyEvent>() {

        private Map.Entry<KeyboardAction, KeyCodeWithModifiers> findExistingBinding(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor) {
            return bindings.entrySet().stream().filter(entry -> entry.getValue() != null).filter(entry -> entry.getValue().matches(lookingFor)).findFirst().orElse(null);
        }

        private void printAlreadyExistingBinding(String primarySecondary, String actionName, String eventCodeName) {
            Main.game.getTextStartStringBuilder().append("<p style='text-align:center;'>" + "<b style='color:" + Colour.GENERIC_BAD.toWebHexString() + ";'>The key '" + eventCodeName + "' is already the " + primarySecondary + " bind for the action '" + actionName + "'!</b>" + "</p>");
            Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
        }

        private boolean handleExistingBindings(Map<KeyboardAction, KeyCodeWithModifiers> bindings, KeyEvent lookingFor, String primarySecondary) {
            Map.Entry<KeyboardAction, KeyCodeWithModifiers> existingBinding = findExistingBinding(bindings, lookingFor);
            boolean hasExistingBinding = existingBinding != null;
            if (hasExistingBinding) {
                actionToBind = null;
                printAlreadyExistingBinding(primarySecondary, existingBinding.getKey().getName(), existingBinding.getValue().getFullName());
            }
            return hasExistingBinding;
        }

        public void handle(KeyEvent event) {
            if (allowInput) {
                // Hotkey bindings:
                if (Main.game.getCurrentDialogueNode() == OptionsDialogue.KEYBINDS) {
                    if (actionToBind != null) {
                        KeyCode eventCode = event.getCode();
                        if (eventCode == KeyCode.SHIFT || eventCode == KeyCode.CONTROL) {
                            // these are explicitly blocked to allow SHIFT + key and CTRL + key
                            return;
                        }
                        if (handleExistingBindings(Main.getProperties().hotkeyMapPrimary, event, "primary") || handleExistingBindings(Main.getProperties().hotkeyMapSecondary, event, "secondary")) {
                            // such a binding already exists
                            return;
                        }
                        KeyCodeWithModifiers newBinding = new KeyCodeWithModifiers(eventCode, event.isControlDown(), event.isShiftDown());
                        if (primaryBinding)
                            Main.getProperties().hotkeyMapPrimary.put(actionToBind, newBinding);
                        else
                            Main.getProperties().hotkeyMapSecondary.put(actionToBind, newBinding);
                        actionToBind = null;
                        Main.saveProperties();
                        Main.game.setContent(new Response("", "", Main.game.getCurrentDialogueNode()));
                        return;
                    }
                } else {
                    actionToBind = null;
                }
                if (!buttonsPressed.contains(event.getCode())) {
                    buttonsPressed.add(event.getCode());
                    System.arraycopy(lastKeys, 0, lastKeys, 1, 4);
                    lastKeys[0] = event.getCode();
                    checkLastKeys();
                    if (event.getCode() == KeyCode.END) {
                        Main.game.getPlayer().setMana(1);
                    // Cell[][] grid = new Cell[5][5];
                    // for(int i=0; i<grid.length;i++) {
                    // for(int j=0; j<grid[0].length;j++) {
                    // grid[i][j] = new Cell(WorldType.SEWERS, new Vector2i(i, j));
                    // grid[i][j].setPlace(new GenericPlace(PlaceType.SUBMISSION_IMP_PALACE));
                    // }
                    // }
                    // 
                    // Generation.printMaze(WorldType.SEWERS, Generation.generateTestMap(WorldType.SEWERS, 0, 0, grid, 2));
                    // Main.game.getPlayer().incrementCummedInArea(OrificeType.VAGINA, 10000);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.CUM_HUMAN);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.MILK_HUMAN);
                    // Main.game.getPlayer().addPsychoactiveFluidIngested(FluidType.GIRL_CUM_HUMAN);
                    // Main.game.getPlayer().addStatusEffect(StatusEffect.PSYCHOACTIVE, 60*6);
                    // Main.game.getPlayer().addAddiction(new Addiction(FluidType.MILK_HUMAN, Main.game.getMinutesPassed()));
                    // Main.game.getPlayer().incrementAlcoholLevel(0.2f);
                    // for(Fetish f : Fetish.values()) {
                    // Main.game.getPlayer().incrementFetishExperience(f, (int) (Math.random()*20));
                    // }
                    // Main.game.getPlayer().incrementCummedInArea(OrificeType.MOUTH, 2500);
                    // for(NPC npc : Main.game.getNPCMap().values()) {
                    // System.out.println(npc.getId());
                    // }
                    // for(int i=0; i<=1000; i++) {
                    // System.out.println(Util.intToString(i));
                    // }
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.GROIN);
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.MOUTH);
                    // Main.game.getPlayer().addDirtySlot(InventorySlot.LEG);
                    // System.out.println(Main.isVersionOlderThan("0.1.84", Main.VERSION_NUMBER));
                    // for(int i=0;i<10;i++) {
                    // System.out.println(Name.getRandomTriplet(Race.DEMON));
                    // }
                    // Game.exportGame();
                    // System.out.println(Main.game.getNumberOfWitches());
                    // SlaveryUtil.calculateEvent(Main.game.getMinutesPassed(), Main.game.getPlayer().getSlavesOwned().get(0));
                    // for(String npc : Main.game.getNPCMap().keySet()) {
                    // System.out.println(npc);
                    // }
                    // 
                    // System.out.println(ItemType.BOOK_CAT_MORPH.getId());
                    // System.out.println(Main.game.getPlayer().getNextClothingToRemoveForCoverableAreaAccess(CoverableArea.VAGINA).getKey().getName());
                    // webViewMain = new WebView();
                    // webViewAttributes = new WebView();
                    // webViewInventory = new WebView();
                    // webViewMap = new WebView();
                    // webViewMapTitle = new WebView();
                    // webViewButtons = new WebView();
                    // webViewResponse = new WebView();
                    // 
                    // setUpWebViews();
                    // File dir = new File("data/clothing");
                    // dir.mkdir();
                    // for (ClothingType ct : ClothingType.values()) {
                    // 
                    // dir = new File("data/clothing/"+ct);
                    // dir.mkdir();
                    // 
                    // for(Colour c : ct.getAvailableColours()) {
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/clothing/"+ct+"/"+ct.getName().replaceAll(" ", "_")+"_"+c+".svg"), "utf-8"))) {
                    // writer.write(ct.getSVGImage(c));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // }
                    // dir = new File("data/items");
                    // dir.mkdir();
                    // for (ItemType ct : ItemType.values()) {
                    // 
                    // 
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/items/"+ct.getName(false).replaceAll(" ", "_")+".svg"), "utf-8"))) {
                    // writer.write(ct.getSVGString());
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // dir = new File("data/weapons");
                    // dir.mkdir();
                    // for (WeaponType ct : WeaponType.values()) {
                    // 
                    // for(DamageType dt : ct.getAvailableDamageTypes())
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/weapons/"+ct.getName().replaceAll(" ", "_")+"("+dt+").svg"), "utf-8"))) {
                    // writer.write(ct.getSVGStringMap().get(dt));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // dir = new File("data/statusEffects");
                    // dir.mkdir();
                    // for (StatusEffect se : StatusEffect.values()) {
                    // if(!se.isSexEffect()) {
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/statusEffects/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
                    // writer.write(se.getSVGString(Main.game.getPlayer()));
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // }
                    // dir = new File("data/fetishes");
                    // dir.mkdir();
                    // for (Fetish se : Fetish.values()) {
                    // 
                    // try (Writer writer = new BufferedWriter(new OutputStreamWriter(new FileOutputStream("data/fetishes/"+se+"("+se.getName(Main.game.getPlayer()).replaceAll(" ", "_")+").svg"), "utf-8"))) {
                    // writer.write(se.getSVGString());
                    // } catch (IOException e) {
                    // e.printStackTrace();
                    // }
                    // }
                    // Main.getProperties().savePropertiesAsXML();
                    // System.out.println("Free memory (bytes) -gc: " + Runtime.getRuntime().freeMemory());
                    // System.gc();
                    // System.out.println("Free memory (bytes) +gc: " + Runtime.getRuntime().freeMemory());
                    // System.out.println("Body sizes:");
                    // for(BodySize bs : BodySize.values()) {
                    // System.out.println(bs.getName(false));
                    // }
                    // System.out.println("");
                    // System.out.println("Muscle:");
                    // for(Muscle m : Muscle.values()) {
                    // System.out.println(m.getName(false));
                    // }
                    // System.out.println("");
                    // System.out.println("");
                    // System.out.println("Body shapes:");
                    // for(BodyShape bs : BodyShape.values()) {
                    // System.out.println(bs.getRelatedBodySize().getName(false)+" + "+bs.getRelatedMuscle().getName(false)+" = "+bs.getName());
                    // }
                    }
                    // Escape Menu:
                    if (keyEventMatchesBindings(KeyboardAction.MENU, event))
                        openOptions();
                    // Movement:
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_NORTH, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveNorth();
                        } else {
                            Main.game.responseNavigationUp();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_WEST, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveWest();
                        } else {
                            Main.game.responseNavigationLeft();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_SOUTH, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveSouth();
                        } else {
                            Main.game.responseNavigationDown();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_EAST, event)) {
                        if (!Main.game.getCurrentDialogueNode().isTravelDisabled()) {
                            moveEast();
                        } else {
                            Main.game.responseNavigationRight();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_NORTH, event)) {
                        Main.game.responseNavigationUp();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_WEST, event)) {
                        Main.game.responseNavigationLeft();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_SOUTH, event)) {
                        Main.game.responseNavigationDown();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.MOVE_RESPONSE_CURSOR_EAST, event)) {
                        Main.game.responseNavigationRight();
                    }
                    // Game stuff:
                    if (keyEventMatchesBindings(KeyboardAction.QUICKSAVE, event)) {
                        Main.quickSaveGame();
                    }
                    if (keyEventMatchesBindings(KeyboardAction.QUICKLOAD, event)) {
                        Main.quickLoadGame();
                    }
                    boolean allowInput = true;
                    boolean enterConsumed = false;
                    // Name selections:
                    if (Main.game.getCurrentDialogueNode() == CharacterCreation.CHOOSE_NAME || Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('surnameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.ROOM_UPGRADES) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('nameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename Room", "Rename this room to whatever you've entered in the text box.", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getPlayerCell().getPlace().setName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename Room", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == CityHall.CITY_HALL_NAME_CHANGE_FORM) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('nameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.game.setContent(1);
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == OptionsDialogue.SAVE_LOAD) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('new_save_name') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenPField').innerHTML=document.getElementById('new_save_name').value;");
                                if (Main.isSaveGameAvailable()) {
                                    Main.saveGame(Main.mainController.getWebEngine().getDocument().getElementById("hiddenPField").getTextContent(), false);
                                }
                                Main.game.setContent(new Response("Save", "", Main.game.getCurrentDialogueNode()));
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_INSPECT || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_JOBS || Main.game.getCurrentDialogueNode() == SlaveryManagementDialogue.SLAVE_MANAGEMENT_PERMISSIONS) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput') === document.activeElement")) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveToPlayerNameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveToPlayerNameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setPlayerPetName(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent());
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                        if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput') === document.activeElement"))) {
                            allowInput = false;
                            if (event.getCode() == KeyCode.ENTER) {
                                enterConsumed = true;
                                boolean unsuitableName = false;
                                if (Main.mainController.getWebEngine().executeScript("document.getElementById('slaveNameInput')") != null) {
                                    Main.mainController.getWebEngine().executeScript("document.getElementById('hiddenFieldName').innerHTML=document.getElementById('slaveNameInput').value;");
                                    if (Main.mainController.getWebEngine().getDocument() != null) {
                                        unsuitableName = Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() < 1 || Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent().length() > 32;
                                    }
                                    if (!unsuitableName) {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()) {

                                            @Override
                                            public void effects() {
                                                Main.game.getDialogueFlags().getSlaveryManagerSlaveSelected().setName(new NameTriplet(Main.mainController.getWebEngine().getDocument().getElementById("hiddenFieldName").getTextContent()));
                                            }
                                        });
                                    } else {
                                        Main.game.setContent(new Response("Rename", "", Main.game.getCurrentDialogueNode()));
                                    }
                                }
                            }
                        }
                    }
                    if (((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('offspringPetNameInput') === document.activeElement"))) {
                        allowInput = false;
                    }
                    if (Main.game.getCurrentDialogueNode() == OptionsDialogue.OPTIONS_PRONOUNS) {
                        for (GenderPronoun gp : GenderPronoun.values()) {
                            if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('feminine_" + gp + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('masculine_" + gp + "') === document.activeElement")) {
                                allowInput = false;
                                if (event.getCode() == KeyCode.ENTER) {
                                    enterConsumed = true;
                                    Main.game.setContent(1);
                                }
                            }
                        }
                        for (GenderNames genderName : GenderNames.values()) {
                            if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_MASCULINE_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_ANDROGYNOUS_" + genderName + "') === document.activeElement") || (boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('GENDER_NAME_FEMININE_" + genderName + "') === document.activeElement")) {
                                allowInput = false;
                                if (event.getCode() == KeyCode.ENTER) {
                                    enterConsumed = true;
                                    Main.game.setContent(1);
                                }
                            }
                        }
                    }
                    if (Main.game.getCurrentDialogueNode() == DebugDialogue.PARSER) {
                        if ((boolean) Main.mainController.getWebEngine().executeScript("document.getElementById('parseInput') === document.activeElement"))
                            allowInput = false;
                    }
                    if (allowInput) {
                        if (keyEventMatchesBindings(KeyboardAction.INVENTORY, event))
                            openInventory();
                        if (keyEventMatchesBindings(KeyboardAction.JOURNAL, event))
                            openPhone();
                        if (keyEventMatchesBindings(KeyboardAction.CHARACTERS, event))
                            openCharactersPresent(null);
                        if (keyEventMatchesBindings(KeyboardAction.ZOOM, event))
                            zoomMap();
                        if (keyEventMatchesBindings(KeyboardAction.SCROLL_UP, event))
                            Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop -= 50");
                        if (keyEventMatchesBindings(KeyboardAction.SCROLL_DOWN, event))
                            Main.mainController.getWebEngine().executeScript("document.getElementById('main-content').scrollTop += 50");
                        // Responses:
                        KeyboardAction[] keyboardActionsForResponses = { KeyboardAction.RESPOND_0, KeyboardAction.RESPOND_1, KeyboardAction.RESPOND_2, KeyboardAction.RESPOND_3, KeyboardAction.RESPOND_4, KeyboardAction.RESPOND_5, KeyboardAction.RESPOND_6, KeyboardAction.RESPOND_7, KeyboardAction.RESPOND_8, KeyboardAction.RESPOND_9, KeyboardAction.RESPOND_10, KeyboardAction.RESPOND_11, KeyboardAction.RESPOND_12, KeyboardAction.RESPOND_13, KeyboardAction.RESPOND_14 };
                        for (int i = 0; i < keyboardActionsForResponses.length; i++) {
                            if (keyEventMatchesBindings(keyboardActionsForResponses[i], event)) {
                                processResponse(i);
                            }
                        }
                        if (keyEventMatchesBindings(KeyboardAction.MENU_SELECT, event)) {
                            if (event.getCode() == KeyCode.ENTER) {
                                if (!enterConsumed) {
                                    Main.game.setContent(Main.game.getResponsePointer());
                                }
                            } else {
                                Main.game.setContent(Main.game.getResponsePointer());
                            }
                        }
                    }
                    // Next/Previous response tab:
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_TAB, event)) {
                        if (Main.game.incrementResponseTab()) {
                            Main.game.updateResponses();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_TAB, event)) {
                        if (Main.game.decrementResponseTab()) {
                            Main.game.updateResponses();
                        }
                    }
                    // Next/Previous response page:
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_NEXT_PAGE, event)) {
                        if (Main.game.isHasNextResponsePage()) {
                            Main.game.setResponsePage(Main.game.getResponsePage() + 1);
                            Main.game.updateResponses();
                        }
                    }
                    if (keyEventMatchesBindings(KeyboardAction.RESPOND_PREVIOUS_PAGE, event)) {
                        if (Main.game.getResponsePage() != 0) {
                            Main.game.setResponsePage(Main.game.getResponsePage() - 1);
                            Main.game.updateResponses();
                        }
                    }
                }
            }
        }
    };
    actionKeyReleased = new EventHandler<KeyEvent>() {

        public void handle(KeyEvent event) {
            if (buttonsPressed.contains(event.getCode())) {
                buttonsPressed.remove(event.getCode());
            }
        }
    };
    Main.primaryStage.addEventFilter(KeyEvent.KEY_PRESSED, actionKeyPressed);
    Main.primaryStage.addEventFilter(KeyEvent.KEY_RELEASED, actionKeyReleased);
}
Also used : AssSize(com.lilithsthrone.game.character.body.valueEnums.AssSize) TestNPC(com.lilithsthrone.game.character.npc.dominion.TestNPC) HipSize(com.lilithsthrone.game.character.body.valueEnums.HipSize) CharactersPresentDialogue(com.lilithsthrone.game.dialogue.utils.CharactersPresentDialogue) ButtonInventoryEventHandler(com.lilithsthrone.controller.eventListeners.buttons.ButtonInventoryEventHandler) PenisType(com.lilithsthrone.game.character.body.types.PenisType) OrificePlasticity(com.lilithsthrone.game.character.body.valueEnums.OrificePlasticity) ButtonCopyDialogueEventListener(com.lilithsthrone.controller.eventListeners.buttons.ButtonCopyDialogueEventListener) TFModifier(com.lilithsthrone.game.inventory.enchanting.TFModifier) ButtonMoveSouthEventListener(com.lilithsthrone.controller.eventListeners.buttons.ButtonMoveSouthEventListener) BreastShape(com.lilithsthrone.game.character.body.valueEnums.BreastShape) NPC(com.lilithsthrone.game.character.npc.NPC) 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Example 3 with Vector2i

use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.

the class MainController method moveSouth.

/**
 * Moves the player South.
 */
public void moveSouth() {
    if (Main.game.getPlayer().getLocation().getY() - 1 >= 0) {
        if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() - 1).getPlace().getPlaceType() != PlaceType.GENERIC_IMPASSABLE) {
            if (Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().isItemsDisappear()) {
                Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).resetInventory(Util.newArrayListOfValues(new ListValue<>(Rarity.LEGENDARY)));
            }
            Main.game.getPlayer().setLocation(new Vector2i(Main.game.getPlayer().getLocation().getX(), Main.game.getPlayer().getLocation().getY() - 1));
            DialogueNodeOld dn = Main.game.getActiveWorld().getCell(Main.game.getPlayer().getLocation()).getPlace().getDialogue(true);
            Main.game.setContent(new Response("", "", dn));
        }
    }
}
Also used : Response(com.lilithsthrone.game.dialogue.responses.Response) ListValue(com.lilithsthrone.utils.Util.ListValue) DialogueNodeOld(com.lilithsthrone.game.dialogue.DialogueNodeOld) Vector2i(com.lilithsthrone.utils.Vector2i)

Example 4 with Vector2i

use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.

the class GameCharacter method moveToAdjacentMatchingCellType.

/**
 * Moves this character to an adjoining Cell which shares the PlaceType of the Cell that the character is already in.
 * @return True if the character was moved.
 */
public boolean moveToAdjacentMatchingCellType() {
    World world = Main.game.getWorlds().get(this.getWorldLocation());
    List<Vector2i> availableLocations = new ArrayList<>();
    PlaceType currentlyOccupiedCellPlaceType = getLocationPlace().getPlaceType();
    if (world.getCell(this.getLocation().getX() + 1, this.getLocation().getY()) != null && world.getCell(this.getLocation().getX() + 1, this.getLocation().getY()).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
        availableLocations.add(new Vector2i(this.getLocation().getX() + 1, this.getLocation().getY()));
    }
    if (world.getCell(this.getLocation().getX() - 1, this.getLocation().getY()) != null && world.getCell(this.getLocation().getX() - 1, this.getLocation().getY()).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
        availableLocations.add(new Vector2i(this.getLocation().getX() - 1, this.getLocation().getY()));
    }
    if (world.getCell(this.getLocation().getX(), this.getLocation().getY() + 1) != null && world.getCell(this.getLocation().getX(), this.getLocation().getY() + 1).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
        availableLocations.add(new Vector2i(this.getLocation().getX(), this.getLocation().getY() + 1));
    }
    if (world.getCell(this.getLocation().getX(), this.getLocation().getY() - 1) != null && world.getCell(this.getLocation().getX(), this.getLocation().getY() - 1).getPlace().getPlaceType() == currentlyOccupiedCellPlaceType) {
        availableLocations.add(new Vector2i(this.getLocation().getX(), this.getLocation().getY() - 1));
    }
    if (availableLocations.isEmpty()) {
        return false;
    } else {
        this.setLocation(availableLocations.get(Util.random.nextInt(availableLocations.size())));
        return true;
    }
}
Also used : PlaceType(com.lilithsthrone.world.places.PlaceType) ArrayList(java.util.ArrayList) Vector2i(com.lilithsthrone.utils.Vector2i) World(com.lilithsthrone.world.World)

Example 5 with Vector2i

use of com.lilithsthrone.utils.Vector2i in project liliths-throne-public by Innoxia.

the class DialogueFlags method saveAsXML.

public Element saveAsXML(Element parentElement, Document doc) {
    Element element = doc.createElement("dialogueFlags");
    parentElement.appendChild(element);
    CharacterUtils.createXMLElementWithValue(doc, element, "ralphDiscountStartTime", String.valueOf(ralphDiscountStartTime));
    CharacterUtils.createXMLElementWithValue(doc, element, "ralphDiscount", String.valueOf(ralphDiscount));
    CharacterUtils.createXMLElementWithValue(doc, element, "scarlettPrice", String.valueOf(scarlettPrice));
    CharacterUtils.createXMLElementWithValue(doc, element, "offspringDialogueTokens", String.valueOf(offspringDialogueTokens));
    CharacterUtils.createXMLElementWithValue(doc, element, "slaveTrader", slaveTrader);
    CharacterUtils.createXMLElementWithValue(doc, element, "slaveryManagerSlaveSelected", slaveryManagerSlaveSelected);
    Element valuesElement = doc.createElement("dialogueValues");
    element.appendChild(valuesElement);
    for (DialogueFlagValue value : values) {
        CharacterUtils.createXMLElementWithValue(doc, valuesElement, "dialogueValue", value.toString());
    }
    saveSet(element, doc, reindeerEncounteredIDs, "reindeerEncounteredIDs");
    saveSet(element, doc, reindeerWorkedForIDs, "reindeerWorkedForIDs");
    saveSet(element, doc, reindeerFuckedIDs, "reindeerFuckedIDs");
    Element supplierStorageRoomsCheckedElement = doc.createElement("supplierStorageRoomsChecked");
    element.appendChild(supplierStorageRoomsCheckedElement);
    for (Vector2i value : supplierStorageRoomsChecked) {
        Element location = doc.createElement("location");
        supplierStorageRoomsCheckedElement.appendChild(location);
        CharacterUtils.addAttribute(doc, location, "x", String.valueOf(value.getX()));
        CharacterUtils.addAttribute(doc, location, "y", String.valueOf(value.getY()));
    }
    return element;
}
Also used : Element(org.w3c.dom.Element) Vector2i(com.lilithsthrone.utils.Vector2i)

Aggregations

Vector2i (com.lilithsthrone.utils.Vector2i)15 DialogueNodeOld (com.lilithsthrone.game.dialogue.DialogueNodeOld)5 Response (com.lilithsthrone.game.dialogue.responses.Response)5 ListValue (com.lilithsthrone.utils.Util.ListValue)5 GenericPlace (com.lilithsthrone.world.places.GenericPlace)4 PlaceType (com.lilithsthrone.world.places.PlaceType)4 ArrayList (java.util.ArrayList)4 Element (org.w3c.dom.Element)4 Attribute (com.lilithsthrone.game.character.attributes.Attribute)2 EnchantmentEventListener (com.lilithsthrone.controller.eventListeners.EnchantmentEventListener)1 InventorySelectedItemEventListener (com.lilithsthrone.controller.eventListeners.InventorySelectedItemEventListener)1 InventoryTooltipEventListener (com.lilithsthrone.controller.eventListeners.InventoryTooltipEventListener)1 SetContentEventListener (com.lilithsthrone.controller.eventListeners.SetContentEventListener)1 TooltipHideEventListener (com.lilithsthrone.controller.eventListeners.TooltipHideEventListener)1 TooltipInformationEventListener (com.lilithsthrone.controller.eventListeners.TooltipInformationEventListener)1 TooltipMoveEventListener (com.lilithsthrone.controller.eventListeners.TooltipMoveEventListener)1 TooltipResponseDescriptionEventListener (com.lilithsthrone.controller.eventListeners.TooltipResponseDescriptionEventListener)1 TooltipResponseMoveEventListener (com.lilithsthrone.controller.eventListeners.TooltipResponseMoveEventListener)1 ButtonCharactersEventListener (com.lilithsthrone.controller.eventListeners.buttons.ButtonCharactersEventListener)1 ButtonCopyDialogueEventListener (com.lilithsthrone.controller.eventListeners.buttons.ButtonCopyDialogueEventListener)1